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12 commits
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d2e2e722e7 | [Client] Sync conflict dialog, onboarding and conflict default | ||
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675e1f7447
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[Translation] Name languages without reading the translation files (#7662)
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* [Translation] Name languages without reading the translation files The language selector derived every label from the language's own .qm file: it loaded the file and translated the literal "English" in the "i18n" context. lupdate could never extract that literal from the callers, which pass the DEFAULT_LANG_NAME macro, so a dummy QT_TRANSLATE_NOOP in cache_settings.cpp existed to give it something to extract. #7050 deleted that dummy, the next lupdate push dropped the string from Transifex, and the following pull rewrote the .ts files without it. lrelease only emits translated messages, so 22 of 25 .qm files returned an empty name. The names are data, not translations: a selector has to be readable before any translation is loaded, and a label must not depend on the translation of the language it names. TranslationLoader::languageDisplayName now holds them next to availableLanguages, falling back to Qt's native language name and then to the code, so a language added later still gets a label. Also select the configured language by item data instead of by matching the translated "English" string, which pointed at the wrong row whenever the lookup came back empty, and restore that English entry's own name: en_US is "English (United States)" so it can no longer be confused with the untranslated default. Oracle shared the code path, so its wizard language page is fixed too. * [Translation] Name the default language selection once Review follow-up: log the unresolvable language through the page's own category, and move the en_US entry both selectors fall back to for an unset setting into TranslationLoader::defaultLanguageCode. --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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6385f3fab3
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[CrashReporting] Mock crash-report dialog and reporting preference (#7521)
* [CrashReporting] Mock dialog, sentry skeleton and CI prerequisites Mock: DlgCrashReport preview dialog (no account needed, redacted log preview), CrashReportingMode Ask/Always/Never setting in DebugSettings, --simulate-crash flag and Help-menu preview entry. Send writes a local mock JSON only. Vendor sentry-native 0.17.3 via FetchContent behind WITH_CRASH_REPORTING (breakpad everywhere, backend none under sanitizers) plus a CrashReporter facade with early init and post-loop shutdown. DSN is a placeholder: empty CMake default with COCKATRICE_SENTRY_DSN env override, so SDK init is skipped and mock behavior is unchanged until a real DSN is configured. CI prerequisites riding here so every layer below builds green: libcurl dev plus CA bundles in the Linux images and CodeQL env, sentry Qt integration off (its own find_package cannot see the macOS thin Qt layout), and the StrFunc Using construction makensis requires. Tests: ctest green, format clean, code plus UI gates PASS. * [CrashReporting] Forward mode changes to SDK and fix Linux CI opt-in Connects PersonalSettings::crashReportingModeChanged to giveConsent()/revokeConsent() so switching from AlwaysSend to NeverSend (or Ask) mid-session reaches the SDK instead of leaving consent given until restart. Forwards WITH_CRASH_REPORTING into the docker container the way CCACHE_DIR is, so the Linux package leg actually builds with crash reporting ON instead of silently building OFF. * [CrashReporting] Give crash-report logging its own category per review * [CrashReporting] Drop unused DebugSettings constructor visibility per review * [CrashReporting] Document reporting modes on the enum per review * [CrashReporting] Match the dump scan to the writer's temp fallback Review nit: when the handler's SHGetKnownFolderPath lookup fails it writes to <temp>/../.., but the startup scan looked in QDir::tempPath(), so a dump produced through the fallback would never be found and its crash would never offer to be reported. Walk up the same two levels in the scan. The path is Windows-only (#ifdef Q_OS_WIN); the statements were compiled and run standalone against Qt 6 to confirm the API use. * [CrashReporting] Complete the dump-scan fallback path The previous commit walked the scan's fallback up two levels but dropped the CrashDumps/Cockatrice suffix that the writer appends unconditionally, so a dump written through the fallback was still invisible to the scan. Evaluate the writer's expression verbatim rather than mirroring it with QDir: cdUp() is existence-checked and silently leaves the path alone when the directory is missing, parent_path() is not, and QDir::absoluteFilePath() joins the shared suffix without risking a doubled separator when the walk lands on a root. Verified by compiling the block verbatim against Qt 6 with -Wextra -Werror and comparing it with the writer's join for both the normal and the fallback case. Also record that %LOCALAPPDATA% is the scan's stand-in for FOLDERID_LocalAppData and why the two normally agree. --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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a44757bd11
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[Client] Improve card database update visibility (#7458)
* [Client] Improve card database update visibility Addresses Cockatrice/Cockatrice#7431. Cockatrice previously offered no in-client feedback while the card database updater ran: the only progress UI lived in the first-run wizard, stderr/stdout were not parsed in interactive runs, and starting a second update with Oracle already open or with a hidden background run active just showed a confusing 'already running' guard - even though Oracle is launched as a separate process with no lifecycle tracking. - Add a status-bar widget (CardDatabaseUpdateStatusBar) that appears while an update runs and shows the Downloading/Parsing/Importing stages with percent progress; it is also used in the quit-confirm prompt so users see an unfinished update before cancelling it. - Parse the updater's PROGRESS lines (new CardUpdateProgressParser, unit-tested) in both foreground and background runs and log stage changes to the new card_database.update category, throttled to at most one line per second; forward Oracle stderr to the logs. - Show a tray balloon when a background update starts and on finish or failure instead of staying silent. - Request a running Oracle instance to raise itself (QLocalServer CockatriceOracleRaise-<user>) when the user starts another update, and demote the 'already running' guard to an informative message only when no running instance can be found. - Emit download/scan/import progress unconditionally from Oracle so interactive and background runs behave the same. - Document the new log category in the troubleshooting guide. * [Client] Address card database update review feedback * [Client] Add setting to control card database update tray notifications * [Client] Address remaining card database update review nits - Rename card_update_progress_parser.{h,cpp} to card_update_progress.{h,cpp} - Store the CardUpdateProgress struct in the status bar widget * Lint. --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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d603a2bb6a
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[Tooling] Apply include-what-you-use across the tree (#7396)
* [DeckList] Apply include-what-you-use to libcockatrice_deck_list * [IWYU] Apply include-what-you-use across the tree Run one whole-tree IWYU pass over the libcockatrice_* libraries, the Cockatrice client, Oracle, Servatrice and the test suite, so each translation unit includes what it uses directly and forward-declares what it does not need. IWYU only analyses real translation units, never the moc code CMake generates from Q_OBJECT headers, so it strips includes that moc output silently relies on. Where a type is passed by value (or nested in a QList/QMap) in a signal or slot signature, the generated moc code needs the complete type; those includes are kept with an explanatory `// IWYU pragma: keep`. The same holds for Q_DECLARE_METATYPE targets such as QSqlDatabase. A handful of includes are added by hand where callers brace-initialize a const-reference parameter, which also requires the complete type. Applied as a single commit on purpose: stripping includes from the libcockatrice_* headers is precisely what breaks the client, test and server translation units, and the fixes for those live in the same translation units. Splitting by component would therefore leave intermediate commits that do not compile. All 426 modified Q_OBJECT/Q_GADGET headers were verified to be moc-self-contained by compiling each generated moc_*.cpp standalone; several built only because of moc include ordering in mocs_compilation.cpp before the keep-includes were added. * [Tooling] Emit public Qt headers and fix IWYU fallout CI found Three problems the local build could not see, all because a green local build only proves the configuration it was run under. Private Qt headers. IWYU emitted private, lowercase Qt headers, and qtypes.h does not exist at all before Qt 6.9, so the Debian 12 and Ubuntu 24.04 jobs on Qt 6.4.2 failed to compile. The generator only emitted a mapping when the capital header name mirrored the private one (QAbstractAnimation for qabstractanimation.h), so qtypes.h, which is wrapped by QtTypes instead, got no mapping and kept the private spelling. Map it explicitly to <QtTypes>, which is public since Qt 5 and provides the same typedefs either way, and rewrite the 100 affected includes. Do not generalize this to "prefer any Qt* wrapper". The table is generated from whichever Qt is installed, and the wrappers are not equally old: QtLogging only appeared in Qt 6.8 and QtMinMax in 6.5, so that heuristic trades one breakage for another. Every other lowercase header still in the tree has shipped publicly since Qt 5, so those are left alone. Platform-guarded includes. IWYU only sees the preprocessor configuration it is handed, so it dropped an include that only the macOS branch of main.cpp needs, and the macOS jobs failed on an undeclared UrlSchemeEventFilter. Restore the include. Force-compiling every file that carries a platform guard under Q_OS_MAC, Q_OS_MACOS and __APPLE__ reports nothing else, so the macOS branches are covered rather than assumed. shellcheck. Drop a leftover variable and stop assigning the include-what-you-use lookup, which was only ever an existence check. * [Tooling] Map Qt 6.5+ split headers to QtGlobal for Qt 6.4 compatibility IWYU emitted QtTypes, QtPreprocessorSupport, QtVersionChecks, QtAssert, QtMinMax, QtClassHelperMacros, QtEnvironmentVariables and QtTranslation. Qt 6.5 split those declarations out of qglobal.h into separate headers, so neither the Qt* wrapper nor the q*.h private name exists on the oldest Qt we support (6.4.2), and Debian 12 / Ubuntu 24.04 fail with "No such file or directory". qtypes.h is worse still: it only appeared in Qt 6.9. QtGlobal is the one spelling that works across the whole supported range. It has been public since Qt 5, defines these declarations itself up to Qt 6.4, and includes the split headers from Qt 6.5 on, so redirect all eight private headers to it and collapse the affected includes in the tree. Curated overrides now take precedence over the name-mirroring rule, which cannot know about Qt version floors because the mapping is generated from whatever Qt is installed. That rule was mapping qtversionchecks.h to <QtVersionChecks> even with an override present, because the override was only consulted as a fallback. A curated key that matches nothing is now a hard error rather than a silent fallback, and the redirected headers are no longer advertised as the home of a symbol. Verified every Qt include in the tree resolves against the real qt6-base-dev 6.4.2 package: 15 distinct includes, 0 missing. * [Tooling] Map QOverload to QtGlobal and drop the QMetaMethodArgument include Two more headers IWYU emitted do not exist on Qt 6.4.2: QOverload was split out of qglobal.h in Qt 6.5, so on 6.4.2 it is declared in qglobal.h directly and the standalone header is a hard error. QtGlobal covers both, so map qoverload.h to it like the other 6.5+ split headers. QMetaMethodArgument is never referenced anywhere in the tree. It is a bare forwarder for qobjectdefs.h that our generator advertised as a class symbol, which is how IWYU came to add the include at all. The symbol mappings are generated from header names, so they cannot tell a forwarder that happens to be capitalised from a real class; removing the unused include is the fix, and the generic case stays a known limitation of the generator. Extending the audit to every Q* header (an earlier pass only matched headers starting with "Qt" or lowercase q*.h, so it missed all of them) against the real qt6-base-dev, qt6-multimedia-dev, qt6-declarative-dev, qt6-svg-dev and qt6-websockets-dev 6.4.2 packages: 341 distinct Qt includes, 0 missing. * [Game] Give moc the complete CardItem type in player_actions.h player_actions.h forward declares CardItem but passes QList<CardItem *> by value in actPlay/actPlayFacedown/actHide. moc instantiates the metatype for those parameters, and on Qt 6.4 that expands to sizeof(CardItem), so Ubuntu 24.04 fails with "invalid application of 'sizeof' to incomplete type 'CardItem'". Newer Qt tolerates the incomplete type, which is why only the 6.4.2 jobs failed. Include the defining header with an IWYU pragma keep, matching how the other MOC-required includes in this area are handled. * [Game] Give moc the complete ServerInfo_Card type player_logic.h, game_scene.h, view_zone.h and view_zone_widget.h forward declare ServerInfo_Card but pass QList<const ServerInfo_Card *> through signal and slot signatures. moc instantiates the metatype for those parameters, which Qt 6.4 expands to sizeof(ServerInfo_Card), so the connect in game_scene.cpp fails on Debian 12 and Ubuntu 24.04 with "invalid application of 'sizeof' to incomplete type 'const ServerInfo_Card'". Newer Qt tolerates it, so only the 6.4.2 jobs failed. Include the generated protobuf header with an IWYU pragma keep, following the pattern already used for ServerInfo_Player and ServerInfo_User in game_event_handler.h. * [Client] Complete the types Qt 6.4 needs for connect and moc Qt 6.4 expands QMetaType::fromType on the normalised argument list of a PMF connect and on moc-generated metatypes, which requires sizeof on every signal and slot parameter. Newer Qt tolerates forward declarations there, so only the Debian 12 and Ubuntu 24.04 jobs failed, with "invalid application of 'sizeof' to incomplete type" for QMouseEvent, QPrinter and GameReplay. Replace the forward declarations with the real includes: - QMouseEvent in the nine widget headers that pass it through signals - QPrinter in abstract_tab_deck_editor.cpp, for the actPrintDeck lambda - game_replay.pb.h in tab_replays.h. GameReplay is a protobuf message, so the project's game/replay.h only forward declares it and cannot supply the complete type. Found by recompiling all 1918 project TUs against the Debian Qt 6.4.2 headers, which reproduces those two CI jobs locally in one pass. * [Client] Complete Release and QMenu for Qt 6.4 moc and connect Continuing the Qt 6.4 complete-type sweep: - window_main.cpp connects ClientUpdateChecker::finishedCheck to MainWindow::checkClientUpdatesFinished, whose Release * parameter made moc 6.4 instantiate the metatype. GameReplay turned out to be a protobuf message, so Release likewise needed release_channel.h in the three headers declaring those signals: window_main.h, dlg_update.h and client_update_checker.h. - moc 6.4 also needs sizeof(QMenu) for the QList<QMenu *> carried by TabSupervisor::setMenu and MainWindow::updateTabMenu. Verified by regenerating moc output with the Debian moc 6.4.2 for all 434 Q_OBJECT/Q_GADGET classes and compiling it, plus recompiling all 1612 source TUs, against the Qt 6.4.2 headers: no remaining failures. --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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ef68a7bdcc
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[Card] Add a setting for the language used in card search (#7314)
* [Card] Add a setting for the language used in card search Localized card names and texts can now be searched too, controlled by a 'Language used in card search' toggle (English, selected card language, or both) on the general settings page. Untranslated cards always keep matching in English. Removed the redundant local copy of the URL templates list in the localized picture loader while here. * [Card] Bind search language per FilterString instance The peg parser rules are set up once per process, so the GenericQuery and OracleQuery rule actions could not capture per-instance state. Instead of storing the search language in a process-global that FilterString instance methods mutate, hand it to the rule actions through a thread-local parse context and copy it into the filter closures they produce. Card evaluation in FilterString::check no longer reads any process-global state, and each instance keeps the language it was built with; constructing one instance no longer changes what unrelated instances (deck filter, drop-to-hand, zone views) match against. The card database display model stores the raw query and rebuilds the FilterString when the search language changes, since the language is now bound at parse time. Add tests for the English/Selected/Both search modes, the English fallback for untranslated cards, and per-instance language independence. * [Card] Pass the card search language to deck and zone card searches Wire the two remaining FilterString consumers to the configured card search language so card-name matches respect it everywhere: - DeckFilterString now takes the search language and mode, exposes them to its [[card name]] rule action via a thread-local parse context (same pattern as FilterString), and the engine's card database uses them for content search. - ZoneViewZone reads the card language from CardsDisplaySettings when applying its search filter, and the reveal-zone widget re-applies the active search when the language setting changes. - The deck-storage search re-runs its filter against the current card language setting, including live re-application when the setting changes. Game-action targeting (DlgMoveTopCardsUntil) intentionally keeps evaluating against English card names. * [Card] Rename CardSearchLanguage to SearchLanguageMode * [Card] Restore displaced namespace doc in card_localization.h * [Filters] Pass CardSearchLanguage as a single struct * [CardSearchModel] Match English and localized names in Both mode Card names are stored in both English and localized forms, so search for matches in both during the 'Both' search mode instead of checking only the localized name. * [CreateTokenDialog] Fetch cardsDisplay settings inside the apply lambda Avoid capturing the raw settings pointer in the lambda: resolve the card language and card search language from the settings cache at call time so the values are always current when the search language is re-applied. --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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1c93309952
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[Client] Show localized card names, texts and pictures (#7294)
* [Client] Show localized card names, texts and pictures
Localization wiring now runs end to end: the oracle importer collects
foreignData for the configured language and the client renders it.
- [Oracle] Import localized names and rules texts for the selected cardLang
- single-face cards store their foreignData name and full text
- multi-face (split/adventure/aftermath/prepare) cards collect the joined
name once and join each face's translated text with the same separator
as the English merge; an incomplete translation falls back to English;
the joined text follows the same highest-priority-set policy as the
single-face path and is only collected when localization is enabled
- the wizard switching languages re-imports the card database
- [Client] Display localized card info throughout the client
- card info text/picture widgets and the game board re-render on language
change
- pictures resolve cardLang art through Scryfall's named endpoint using the
localized name, falling back to id-based art when no match exists
- deck editor keeps canonical English names as card identity (EditRole)
while showing localized names (DisplayRole), so decks and wire names
stay stable
- [Card] Add CardLocalization-backed name/text lookup and cards.xml v4
localization elements with a bounded-size translation cache
- [Tests] Cover oracle foreignData import (incl. multi-face joins, priority
and fallback paths), XML v4 localization parsing, deck model localized
display and the language-aware settings default
Existing installations need to re-run Oracle to see translations: localized
data only lands in cards.xml when the Oracle app is started with the
preferred language selected — launch the separate "Oracle" program that
ships with Cockatrice, pick the language in the wizard and let it re-import
the card database.
The client's database cache (cards.xml.cache) is invalidated by the cache
format bump and the source-hash checks, but a cache written before the
re-import can still hold English-only entries (the hash uses file size and
mtime, so a same-size/same-timestamp rewrite may be served as-is); delete
cards.xml.cache and relaunch if no localized names/texts show up after
re-importing.
* [Card] Pass localized card names and texts into CardInfo construction
Address review: instead of constructing the card and then calling
setLocalizedName/setLocalizedText (which emit a cardInfoChanged signal per
language), both constructors, both newInstance overloads and their callers
(cards.xml v4 parser and the binary cache reader) now pass the localized maps
as constructor arguments.
* [Client] Rename LocalizedCard:: helpers namespace to CardLocalization
The namespace now matches its header file name, as the review pointed out;
LocalizedCard reads more like a class or struct. Callers (card info text
widget, board card name rendering) are updated to match.
* [Client] Drop unused info member from the card info text widget
The CardInfoPtr member was only ever initialized to nullptr and never read;
remove it together with its initializer.
* [PictureLoader] Add the localized picture URL explicitly, not implicitly
Address review: silently prepending the Scryfall named-picture URL to the
download list whenever a non-English card language was active was surprising,
consumed quota per card when it failed, and could grab the wrong (canon) art on
name collisions, with no way to turn it off.
The insert is now opt-in and user-controlled: changing the card language adds
the template to the top of the download URLs once (persisted, documented in the
re-import prompt, and editable/removable in the deck editor settings), while the
picture loader no longer injects it at request time.
* [Card] Show card languages in the same native (English) format as the UI
Address review: the card text & images language dropdown listed bare native
names, some in inconsistent lowercase (e.g. "čeština", "español de España"),
which makes the languages easy to mix up for users that do not read the script
(e.g. 日本語 vs 한국어). It now mirrors the UI language dropdown and always pairs
the native name with its English name (e.g. "Deutsch (German)",
"日本語 (Japanese)"), using the same fixed casing.
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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3dc9dba67a
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[SettingsPage] Refactor: Clean up order of variables (#7184)
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* [SettingsPage] Refactor: Clean up order of variables * fixes |
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2b7b4e8168
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[App] Add onboarding wizard (#7064)
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* [App] Add onboarding wizard Took 10 minutes Took 3 minutes Took 7 minutes Took 9 minutes Took 2 minutes Took 1 minute Took 7 minutes * Adjust CI Took 14 minutes Took 56 seconds Took 2 seconds Took 3 seconds * Adjust CI again Took 14 minutes Took 2 seconds * Comments and fixes Took 9 seconds Took 1 minute * Rebase. Took 5 minutes Took 50 seconds Took 15 seconds * Comments. Took 7 minutes * CI lol Took 3 minutes * CI again lol Took 4 minutes * Drop some settings, add some new ones. Took 19 minutes * Resize when expanding section Took 4 minutes Took 3 minutes Took 7 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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16b6132701
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[Tabs] Add a setting to define startup tab on application launch (#7121)
* [Tabs] Add a setting to define startup tab on application launch. Took 29 minutes * Naming and sizing Took 4 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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55c84ca860
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[Settings] Clean up groupings in general settings (#6907) | ||
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021a9f8383
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[DlgSettings] Refactor: split SettingsPage into separate files (#6899) |