Commit graph

66 commits

Author SHA1 Message Date
RickyRister
d09b9eb533
Rename UserList class to UserListWidget (#5473) 2025-01-15 03:07:36 +00:00
RickyRister
d2c2128e9b
Rename TabUserLists to TabAccount (#5464)
* rename class

* rename variables
2025-01-14 13:50:08 +00:00
RickyRister
686645c1e4
refactor DeckViewContainer into own file (#5455)
* cut-and-paste

* remove some includes

* move refreshShortcuts

* move deck_view into src/game/deckview

* move deck_view_container to src/game/deckview

* fix build failure
2025-01-14 07:00:09 +00:00
Zach H
767e83c879
Disable Force Start for host on load (#5462)
- Fix #5444
2025-01-14 04:33:04 +00:00
RickyRister
78d54b0ef2
Remove unnecessary deck_view.h includes (#5461)
* remove unnecessary deck_view imports

* remove some more imports
2025-01-14 04:32:53 +00:00
BruebachL
ba89495dc0
Refactor Picture Loader (#5457) 2025-01-13 18:52:54 +00:00
RickyRister
a417b049da
Make Visual Deck Storage tab be managed by TabSupervisor (#5453)
* remove closeRequest override

* remove visualDeckStorage from WindowMain

* manage visual deck storage in TabSupervisor

* open on startup

* refresh vds on db load finish

* open deck editor tab first on startup
2025-01-13 18:42:58 +00:00
BruebachL
dd8ac14f99
Visual deck storage v2 (#5427)
* Restore some button states (ready/sideboard locked) to sensible defaults when unloading a deck.

* Update last loaded timestamp in decklist file and then restore original last modified timestamp if a user requests a deck load.

* Add some todos.

* Loading a deck from local file dialog should swap out scenes, enable unload button.

* Lint.

* Shuffle some classes and signals around.

* More sort options, sort widgets directly.

* Banner cards should respect providerIds.

* Properly updateSortOrder on load.

* Add the color identity to the Deck Preview Widget.

* Properly set sort indices.

* Change replace visualDeckStorageWidget with deckView to be in deckSelectFinished so that it also works on remote deck load.

* Include settings for unused color identities display.

* Change opacity scaling.

* Overload for Qt.

* Lint.

* Lint.

* Include QMouseEvent

* Template because MacOs.

* Include a quick filter for color identities.

* Include a quick filter for color identities.

* Save some space.

* Refactor DeckPreviewWidgets to reside in their own folder.

* Add Deck Loader logging category.

* Introduce a tagging system.

* Add some more default tags.

* Even more default tags.

* Lint.

* Lint a comma.

* Remove extra set of braces.

* Lint some stuff.

* Refresh banner cards when tags are added.

* Lint.

* Wrestle with Qt Checkboxes.

* Lint.

* Adjust some sizes, relayout.

* Address comments.

* Lint.

* Reorder kindred types.

* Add a search bar for tags.

* Remove close button (for now) and change "Add tags ..." to "Edit tags ..."

* Retranslate window title for Deck Tag Manager Dialog.

* Style tag addition widget to be consistent.

* Lint.

* Override paintEvent.

* Override sizeHint

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-01-12 17:46:22 -05:00
RickyRister
9bd024d39f
Make all tabs closable; add tabs menu (#5451)
* make closeRequest call close by default

* make all tabs closable by default

* closeRequest instead of deleteLater on stop

* null out pointer on destroy

* no need to manually null out the tabs anymore

* comment

* pass tabsMenu into ctor

* comment

* implement tabs menu

* fix segfault on close (again)

* remove deck editor action from WindowMain
2025-01-12 16:15:19 -05:00
RickyRister
3f41e5dd77
don't close replay tabs and do close message tabs on disconnect (#5450) 2025-01-12 02:47:36 -05:00
RickyRister
a6fc88c79a
Always set TabSupervisor as parent in Tab subclasses (#5449)
* refactor closeTab

* always set tab parent to tabSupervisor

* set tabSupervisor parent

* use close instead of deleteLater

* be more clear about overloads
2025-01-12 02:34:11 -05:00
RickyRister
7347ba88ac
fix segfault on disconnect (#5447)
* add new param to closeRequest

* don't emit signals in dtors

* send closeRequest

* fix build failure

* fix build failure

* see if we can get away with the overloaded triggered

* fix build failure
2025-01-11 22:19:45 -05:00
tooomm
3b544a36a8
Fix button label (#5441) 2025-01-11 21:28:23 -05:00
RickyRister
2851d0c7e6
add override specifier to tab subclasses (#5445) 2025-01-11 21:28:02 -05:00
RickyRister
1a3df84f0a
fix segfault on exit if any closable tabs were open (#5435) 2025-01-10 17:27:26 -05:00
RickyRister
6e8adddc6d
Refactor tab_supervisor to new Qt Slot/Signal syntax (#5430)
* Refactor tab_supervisor to new Qt Slot/Signal syntax

* fix build failure
2025-01-09 06:26:42 -05:00
RickyRister
b7f05a12a3
get swap cards button to work with multi-selections (#5421) 2025-01-05 22:44:40 -05:00
BruebachL
62f7c7f9ce
New visual deck storage (#5290)
* Add TabDeckStorageVisual

* Visual Deck Storage

* Add BannerCard to .cod format, use it in the visual deck storage widget.

* Show filename instead of deckname if deck name is empty.

* Lint.

* Don't delint cmake list through hooks.

* Add deck loading functionality.

* Open Decks on double click, not single click.

* Void event for now.

* Fix build issue with overload?

* Fix build issue with overload?

* Include QDebug.

* Turn the tab into a widget.

* Move the signals down to the widget, move the connections and slots up to the parent widgets.

* No banner card equals an empty CardInfoPtr.

* Add an option to sort by filename or last modified.

* Flip last modified comparison.

* Lint.

* Don't open decks twice in the storage tab.

* Fix unload deck not working by showing/hiding widgets instead of adding/removing to layout.

* Add a search bar.

* Add a card size slider.

* Lint.

* Lint.

* Lint.

* Fix settings mocks.

* No need to QDebug.

* No need to QDebug.

* Member variable.

* Member variable.

* Non-lambda.

* Change set to list conversion.

* Specify overload.

* Include MouseEvent

* Adjust font size dynamically.

* Add an option to show the visual deck storage on database load.

* Fix the close button not working on the tab, add an option to launch the visual deck storage tab to Cockatrice menu.

* Override virtual functions.

* Correct tab text.

* Add a setting to remember last used sorting order for visual deck storage widget.

* Update banner card combo box correctly.

* Fix mocks.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: Zach H <zahalpern+github@gmail.com>
2025-01-05 18:12:20 -05:00
BruebachL
7496e79e8c
Add a button to swap the card between mainboard and sideboard to the DeckEditor (#5175)
* Add a button to swap the card between mainboard and sideboard to the deck editor.

* Add new icon to cockatrice.qrc and force update.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-01-05 17:57:37 -05:00
RickyRister
93fab3d78f
Remember last opened directory when loading decks (#5418)
* remember last directory when loading deck

* move shared code into new dlg class
2025-01-05 17:40:20 -05:00
RickyRister
38e99f2e87
implement /card command (#5413) 2025-01-04 02:07:43 +00:00
RickyRister
0402d4b853
add debug setting to load deck and ready on join (#5409)
* new property

* refactor deck loading to new method

* another new method

* works now
2025-01-02 17:08:51 -05:00
RickyRister
34df4cd060
support multi-select in deck editor (#5397)
* support multiselect in deck editor

* fix crash

* don't reset selection after each action

* maintain old reselecting behavior when changing cards from left side

* fix crash for real (probably)

* maintain reselection behavior when deleting single selection
2025-01-01 00:43:47 -05:00
RickyRister
3348e051a1
update recently opened decks when saving a new deck (#5389) 2024-12-30 00:57:31 +00:00
Zach H
dad1aea128
Show correct art on middle mouse popup (#5385) 2024-12-29 23:24:32 +00:00
RickyRister
4c7796537f
Support folder download in deck storage tab (#5356)
* refactor

* support folder download
2024-12-28 06:31:18 +00:00
RickyRister
3452cb01d0
fix replay download not working if replay folder is empty (#5355)
* fix downloading single replays

* fix downloading replay folder
2024-12-28 06:15:25 +00:00
RickyRister
6a151ef97a
Add button to open decks folder (#5354) 2024-12-28 05:09:46 +00:00
RickyRister
e3d651668c
Add button to open replays folder (#5352) 2024-12-28 05:06:26 +00:00
Zach H
7a5704beaa
Support Moderator/Admin force activating users (#5353) 2024-12-28 05:01:31 +00:00
RickyRister
37b78a9a4c
change action's text to "unconcede" when player is conceded (#5351) 2024-12-28 00:01:36 +00:00
ZeldaZach
3524231500
Allow Moderators/Admins to Grant Replay Access
- Only to themselves, at this time
- Automatically refreshes feed, no need to re-login
2024-12-27 18:32:39 -05:00
ZeldaZach
7e9bd88eb4
Fix Shutdown Server 2024-12-27 01:38:21 -05:00
Zach H
6dfd354973
Support starting games with fewer than max players (#5338) 2024-12-26 18:32:20 -05:00
RickyRister
de63066b0b
fix deck storage open deck not working at all when folder is in selection (#5333) 2024-12-26 00:25:30 -05:00
RickyRister
024bef7ded
add local rename button to replays tab (#5331) 2024-12-25 22:34:24 -05:00
RickyRister
ed907d7c6f
Support downloading replay folders (#5325)
* rename old get replay match method to get enclosing

* creat raw getReplayMatch method

* implement thing
2024-12-25 07:33:36 -05:00
RickyRister
4c3ceae0e4
open replays on double-click in replays tab (#5323) 2024-12-25 00:34:43 -05:00
RickyRister
2b9d7538bf
open decks on double-click in deck storage tab (#5322) 2024-12-25 00:33:48 -05:00
RickyRister
4ca1fc083d
add "open recent" menu option to deck editor tab (#5319)
* add "open recent" menu option to deck editor tab

* change texts

* also get it to work with loading from deck storage tab

* add error message when fail to open

* only update recents on successful open

* only update recents on successful open

* reword to "Clear"
2024-12-24 19:55:04 -05:00
RickyRister
6e6824117d
add new folder button to local deck storage tab (#5318)
* add new folder button to local deck storage tab

* allow delete button to delete folders
2024-12-24 00:26:11 -05:00
RickyRister
3e5f2fd8b2
add new folder button to game replays tab (#5317) 2024-12-24 00:23:13 -05:00
RickyRister
6e470d788e
Support multi-select for remote decks in deck storage tab (#5315)
* enable multiselection

* support multi open deck

* support multi download

* support multi delete
2024-12-24 00:05:49 -05:00
RickyRister
a40d8092ce
support multi-select for local decks in deck storage tab (#5314)
* allow multi-select

* support multi upload

* support multi open deck

* support multi delete deck
2024-12-23 20:41:15 -05:00
RickyRister
0234a70bfd
fix bug with uploading unnamed decks ignoring the prompt (#5313) 2024-12-23 20:39:57 -05:00
RickyRister
705b1e0c2b
support multi-select for remote replays in game replays tab (#5310) 2024-12-23 20:38:47 -05:00
RickyRister
69379334f9
support multi-select for local replay tab (#5309) 2024-12-23 20:31:58 -05:00
BruebachL
07ee271478
Refactor codebase to new Qt Slot/Signal syntax - Pt1 (#5202)
---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: ZeldaZach <zahalpern+github@gmail.com>
2024-12-22 02:01:17 +00:00
RickyRister
6ea333d0f1
move SearchLineEdit into custom_line_edit file (#5281) 2024-12-21 05:12:14 +00:00
Zach H
91d2485940
Update PegLib, Fix Database Searching CFG (#5244)
* Support C++20 Standard

* Update peglib.h

* Fix lambdas

* Move from for loops to std::any/all_of

* Support fixed CFG

* Fix Rarity Search to be more accurate
2024-12-21 03:37:08 +00:00