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Author SHA1 Message Date
RickyRister
45d0cedb5c
[Game] Setting to restore old chat autofocus behavior (#6992)
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* [Game] Setting to restore old chat autofocus behavior

* fixes
2026-06-15 17:04:30 +02:00
BruebachL
309e4730a3
[Lobby][DeckView] Always at minimum create main and side deck zone containers. (#7001)
Took 12 minutes

Took 3 seconds

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-06-15 15:50:04 +02:00
BruebachL
0c4cc3f824
[DeckView][DeckEditor] Implement shortcut for load deck from website (default: Ctrl+Shift+O) (#7002)
Took 12 minutes

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-06-15 15:49:47 +02:00
BruebachL
dfbe944c31
[App][Windows][NSIS] Use QProcess::setNativeArguments on Windows, properly order portable detection (#6989)
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-06-15 15:23:18 +02:00
13 changed files with 86 additions and 7 deletions

View file

@ -117,21 +117,22 @@ ${If} $InstDir == ""
; we need to set a default based on the install mode
StrCpy $InstDir $0
${EndIf}
Call SetModeDestinationFromInstdir
; --- Detect portable install when using /R ---
; --- Detect portable install when using /R (must come BEFORE SetModeDestinationFromInstdir) ---
${If} $ReinstallMode = 1
IfFileExists "$InstDir\portable.dat" 0 not_portable
StrCpy $PortableMode 1
Goto portable_done
not_portable:
StrCpy $PortableMode 0
portable_done:
${EndIf}
; Now that $PortableMode reflects reality, commit InstDir into the correct slot
Call SetModeDestinationFromInstdir
${If} $ReinstallMode = 1
${AndIf} $PortableMode = 0
Call AutoUninstallIfNeeded
${EndIf}

View file

@ -309,6 +309,7 @@ SettingsCache::SettingsCache()
cardViewExpandedRowsMax = settings->value("interface/cardViewExpandedRowsMax", 20).toInt();
closeEmptyCardView = settings->value("interface/closeEmptyCardView", true).toBool();
focusCardViewSearchBar = settings->value("interface/focusCardViewSearchBar", true).toBool();
keepGameChatFocus = settings->value("interface/keepGameChatFocus", false).toBool();
showDragSelectionCount = settings->value("interface/showlassoselectioncount", true).toBool();
showTotalSelectionCount = settings->value("interface/showpersistentselectioncount", true).toBool();
@ -457,6 +458,13 @@ void SettingsCache::setFocusCardViewSearchBar(QT_STATE_CHANGED_T value)
settings->setValue("interface/focusCardViewSearchBar", focusCardViewSearchBar);
}
void SettingsCache::setKeepGameChatFocus(QT_STATE_CHANGED_T value)
{
keepGameChatFocus = value;
settings->setValue("interface/keepGameChatFocus", keepGameChatFocus);
emit keepGameChatFocusChanged(keepGameChatFocus);
}
void SettingsCache::setKnownMissingFeatures(const QString &_knownMissingFeatures)
{
knownMissingFeatures = _knownMissingFeatures;

View file

@ -195,6 +195,7 @@ signals:
void downloadSpoilerStatusChanged();
void useTearOffMenusChanged(bool state);
void roundCardCornersChanged(bool roundCardCorners);
void keepGameChatFocusChanged(bool value);
private:
QSettings *settings;
@ -306,6 +307,7 @@ private:
int cardViewExpandedRowsMax;
bool closeEmptyCardView;
bool focusCardViewSearchBar;
bool keepGameChatFocus;
int pixmapCacheSize;
int networkCacheSize;
int redirectCacheTtl;
@ -935,6 +937,7 @@ public:
void setCardViewExpandedRowsMax(int value);
void setCloseEmptyCardView(QT_STATE_CHANGED_T value);
void setFocusCardViewSearchBar(QT_STATE_CHANGED_T value);
void setKeepGameChatFocus(QT_STATE_CHANGED_T value);
QString getClientID() override
{
return clientID;
@ -967,6 +970,10 @@ public:
{
return focusCardViewSearchBar;
}
[[nodiscard]] bool getKeepGameChatFocus() const
{
return keepGameChatFocus;
}
[[nodiscard]] ShortcutsSettings &shortcuts() const
{
return *shortcutsSettings;

View file

@ -223,6 +223,10 @@ private:
{"TabDeckEditor/aLoadDeck", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Load Deck..."),
parseSequenceString("Ctrl+O"),
ShortcutGroup::Deck_Editor)},
{"TabDeckEditor/aLoadDeckFromWebsite",
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Load deck from online service..."),
parseSequenceString("Ctrl+Shift+O"),
ShortcutGroup::Deck_Editor)},
{"TabDeckEditor/aLoadDeckFromClipboard",
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Load Deck from Clipboard..."),
parseSequenceString("Ctrl+Shift+V"),
@ -283,6 +287,10 @@ private:
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Load Deck from Clipboard..."),
parseSequenceString("Ctrl+Shift+V"),
ShortcutGroup::Game_Lobby)},
{"DeckViewContainer/loadFromWebsiteButton",
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Load from website..."),
parseSequenceString("Ctrl+Shift+O"),
ShortcutGroup::Game_Lobby)},
{"DeckViewContainer/unloadDeckButton", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Unload Deck"),
parseSequenceString("Ctrl+Alt+U"),
ShortcutGroup::Game_Lobby)},

View file

@ -360,6 +360,16 @@ void DeckViewScene::rebuildTree()
return;
}
QStringList requiredZones = {DECK_ZONE_MAIN, DECK_ZONE_SIDE};
for (const QString &zoneName : requiredZones) {
if (!cardContainers.contains(zoneName)) {
auto *container = new DeckViewCardContainer(zoneName);
cardContainers.insert(zoneName, container);
addItem(container);
}
}
for (auto *currentZone : deck->getZoneNodes()) {
DeckViewCardContainer *container = cardContainers.value(currentZone->getName(), 0);
if (!container) {

View file

@ -209,6 +209,7 @@ void DeckViewContainer::refreshShortcuts()
loadLocalButton->setShortcut(shortcuts.getSingleShortcut("DeckViewContainer/loadLocalButton"));
loadRemoteButton->setShortcut(shortcuts.getSingleShortcut("DeckViewContainer/loadRemoteButton"));
loadFromClipboardButton->setShortcut(shortcuts.getSingleShortcut("DeckViewContainer/loadFromClipboardButton"));
loadFromWebsiteButton->setShortcut(shortcuts.getSingleShortcut("DeckViewContainer/loadFromWebsiteButton"));
unloadDeckButton->setShortcut(shortcuts.getSingleShortcut("DeckViewContainer/unloadDeckButton"));
readyStartButton->setShortcut(shortcuts.getSingleShortcut("DeckViewContainer/readyStartButton"));
sideboardLockButton->setShortcut(shortcuts.getSingleShortcut("DeckViewContainer/sideboardLockButton"));

View file

@ -34,7 +34,6 @@ GameView::GameView(GameScene *scene, QWidget *parent) : QGraphicsView(scene, par
{
setBackgroundBrush(QBrush(QColor(0, 0, 0)));
setRenderHints(QPainter::TextAntialiasing | QPainter::Antialiasing);
setFocusPolicy(Qt::ClickFocus);
setViewportUpdateMode(BoundingRectViewportUpdate);
connect(scene, &GameScene::sceneRectChanged, this, &GameView::updateSceneRect);
@ -44,6 +43,9 @@ GameView::GameView(GameScene *scene, QWidget *parent) : QGraphicsView(scene, par
connect(scene, &GameScene::sigStopRubberBand, this, &GameView::stopRubberBand);
connect(scene, &QGraphicsScene::selectionChanged, this, [this]() { updateTotalSelectionCount(); });
setFocusDisabled(SettingsCache::instance().getKeepGameChatFocus());
connect(&SettingsCache::instance(), &SettingsCache::keepGameChatFocusChanged, this, &GameView::setFocusDisabled);
aCloseMostRecentZoneView = new QAction(this);
connect(aCloseMostRecentZoneView, &QAction::triggered, scene, &GameScene::closeMostRecentZoneView);
@ -186,3 +188,12 @@ void GameView::updateTotalSelectionCount(const QSize &viewSize)
totalCountLabel->hide();
}
}
/**
* Disabling focus on the game view will allow chat to maintain the autofocusing behavior of pre 2.10.3,
* at the cost of disabling the zone view search bar.
*/
void GameView::setFocusDisabled(bool disabled)
{
setFocusPolicy(disabled ? Qt::NoFocus : Qt::ClickFocus);
}

View file

@ -31,6 +31,7 @@ private slots:
void stopRubberBand();
void refreshShortcuts();
void updateTotalSelectionCount(const QSize &viewSize = QSize());
void setFocusDisabled(bool disabled);
public slots:
void updateSceneRect(const QRectF &rect);

View file

@ -75,6 +75,11 @@ ZoneViewWidget::ZoneViewWidget(PlayerLogic *_player,
searchEditProxy->setZValue(ZValues::DRAG_ITEM);
vbox->addItem(searchEditProxy);
// hide search bar if chat autofocus setting is enabled, since typing into it will no longer work anyway
searchEditProxy->setVisible(!SettingsCache::instance().getKeepGameChatFocus());
connect(&SettingsCache::instance(), &SettingsCache::keepGameChatFocusChanged, searchEditProxy,
[searchEditProxy](bool keepFocus) { searchEditProxy->setVisible(!keepFocus); });
// top row
QGraphicsLinearLayout *hTopRow = new QGraphicsLinearLayout(Qt::Horizontal);

View file

@ -219,9 +219,25 @@ void DlgUpdate::downloadError(const QString &errorString)
void DlgUpdate::downloadSuccessful(const QUrl &filepath)
{
setLabel(tr("Installing..."));
QString installerPath = filepath.toLocalFile();
QString appDir = QDir::toNativeSeparators(QCoreApplication::applicationDirPath());
QProcess process;
process.setProgram(installerPath);
// NSIS needs the /D= argument to be an UNQUOTED string, even if it contains spaces. Qt likes to quote arguments if
// they contain spaces, so we use the windows exclusive QProcess::setNativeArguments in the only case where this is
// relevant, which preserves the argument unquoted.
#ifdef Q_OS_WIN
process.setNativeArguments(QString("/R /D=%1").arg(appDir));
#else
// Linux/macOS: normal argument passing (not relevant since they update differently.)
process.setArguments({"/R", QString("/D=%1").arg(appDir)});
#endif
// Try to open the installer. If it opens, quit Cockatrice
if (QProcess::startDetached(
QString("\"%1\" /R /D=\"%2\"").arg(filepath.toLocalFile(), QCoreApplication::applicationDirPath()))) {
if (process.startDetached()) {
QMetaObject::invokeMethod(static_cast<MainWindow *>(parent()), "close", Qt::QueuedConnection);
qCInfo(DlgUpdateLog) << "Opened downloaded update file successfully - closing Cockatrice";
close();

View file

@ -193,6 +193,8 @@ void DeckEditorMenu::refreshShortcuts()
aEditDeckInClipboardRaw->setShortcuts(shortcuts.getShortcut("TabDeckEditor/aEditDeckInClipboardRaw"));
aPrintDeck->setShortcuts(shortcuts.getShortcut("TabDeckEditor/aPrintDeck"));
aLoadDeckFromWebsite->setShortcuts(shortcuts.getShortcut("TabDeckEditor/aLoadDeckFromWebsite"));
aExportDeckDecklist->setShortcuts(shortcuts.getShortcut("TabDeckEditor/aExportDeckDecklist"));
aExportDeckDecklistXyz->setShortcuts(shortcuts.getShortcut("TabDeckEditor/aExportDeckDecklistXyz"));
aAnalyzeDeckDeckstats->setShortcuts(shortcuts.getShortcut("TabDeckEditor/aAnalyzeDeck"));

View file

@ -72,6 +72,10 @@ UserInterfaceSettingsPage::UserInterfaceSettingsPage()
connect(&useTearOffMenusCheckBox, &QCheckBox::QT_STATE_CHANGED, &SettingsCache::instance(),
[](const QT_STATE_CHANGED_T state) { SettingsCache::instance().setUseTearOffMenus(state == Qt::Checked); });
keepGameChatFocusCheckBox.setChecked(SettingsCache::instance().getKeepGameChatFocus());
connect(&keepGameChatFocusCheckBox, &QCheckBox::QT_STATE_CHANGED, &SettingsCache::instance(),
&SettingsCache::setKeepGameChatFocus);
auto *generalGrid = new QGridLayout;
generalGrid->addWidget(&doubleClickToPlayCheckBox, 0, 0);
generalGrid->addWidget(&clickPlaysAllSelectedCheckBox, 1, 0);
@ -83,6 +87,7 @@ UserInterfaceSettingsPage::UserInterfaceSettingsPage()
generalGrid->addWidget(&showDragSelectionCountCheckBox, 7, 0);
generalGrid->addWidget(&showTotalSelectionCountCheckBox, 8, 0);
generalGrid->addWidget(&useTearOffMenusCheckBox, 9, 0);
generalGrid->addWidget(&keepGameChatFocusCheckBox, 10, 0);
generalGroupBox = new QGroupBox;
generalGroupBox->setLayout(generalGrid);
@ -207,6 +212,9 @@ void UserInterfaceSettingsPage::retranslateUi()
showDragSelectionCountCheckBox.setText(tr("Show selection counter during drag selection"));
showTotalSelectionCountCheckBox.setText(tr("Show total selection counter"));
useTearOffMenusCheckBox.setText(tr("Use tear-off menus, allowing right click menus to persist on screen"));
keepGameChatFocusCheckBox.setText(
tr("Keep game chat focused when clicking in game (Note: disables card view search bar)"));
notificationsGroupBox->setTitle(tr("Notifications settings"));
notificationsEnabledCheckBox.setText(tr("Enable notifications in taskbar"));
specNotificationsEnabledCheckBox.setText(tr("Notify in the taskbar for game events while you are spectating"));

View file

@ -30,6 +30,7 @@ private:
QCheckBox showDragSelectionCountCheckBox;
QCheckBox showTotalSelectionCountCheckBox;
QCheckBox useTearOffMenusCheckBox;
QCheckBox keepGameChatFocusCheckBox;
QCheckBox tapAnimationCheckBox;
QCheckBox openDeckInNewTabCheckBox;
QLabel visualDeckStoragePromptForConversionLabel;