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fc6e1af1df
| Author | SHA1 | Date | |
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fc6e1af1df | ||
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5a18de28be | ||
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dc84ba3ca3 |
18 changed files with 991 additions and 27 deletions
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@ -214,6 +214,7 @@ set(cockatrice_SOURCES
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src/interface/widgets/deck_editor/deck_editor_printing_selector_dock_widget.cpp
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src/interface/widgets/deck_editor/deck_list_style_proxy.cpp
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src/interface/widgets/deck_editor/deck_state_manager.cpp
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src/interface/widgets/deck_editor/deck_zone_dialog.cpp
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src/interface/widgets/deck_editor/printing_disabled_info_widget.cpp
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src/interface/widgets/general/background_sources.cpp
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src/interface/widgets/general/display/background_plate_widget.cpp
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@ -90,6 +90,13 @@ void CardDatabaseView::decrementCard(const QString &zoneName)
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emit cardDecremented(currentCardName(), zoneName);
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}
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void CardDatabaseView::setZoneMenuProvider(const std::function<QList<QPair<QString, QStringList>>()> &provider,
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const std::function<void()> &newZoneHandler)
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{
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zoneMenuProvider = provider;
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this->newZoneHandler = newZoneHandler;
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}
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void CardDatabaseView::updateCard(const QModelIndex ¤t, const QModelIndex & /*previous*/)
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{
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if (!current.isValid()) {
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@ -142,6 +149,40 @@ void CardDatabaseView::openCustomMenu(QPoint point)
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[this, card] { emit cardAdded(card->getName(), DECK_ZONE_SIDE); });
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connect(selectPrinting, &QAction::triggered, this, &CardDatabaseView::selectPrintingClicked);
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if (zoneMenuProvider) {
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QMenu *addToZoneMenu = menu.addMenu(tr("Add to Zone"));
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for (const QString &boardName :
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{QString(DECK_ZONE_MAIN), QString(DECK_ZONE_SIDE), QString(DECK_ZONE_MAYBEBOARD)}) {
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QAction *action = addToZoneMenu->addAction(InnerDecklistNode::visibleNameFromName(boardName));
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connect(action, &QAction::triggered, this,
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[this, card, boardName] { emit cardAdded(card->getName(), boardName); });
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}
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bool anyCustomZone = false;
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const auto zoneBoards = zoneMenuProvider();
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for (const auto &zoneBoard : zoneBoards) {
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const QString &boardName = zoneBoard.first;
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const QStringList &customZones = zoneBoard.second;
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if (customZones.isEmpty()) {
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continue;
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}
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anyCustomZone = true;
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QMenu *boardSubmenu = addToZoneMenu->addMenu(InnerDecklistNode::visibleNameFromName(boardName));
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for (const QString &zoneName : customZones) {
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QAction *action = boardSubmenu->addAction(zoneName);
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connect(action, &QAction::triggered, this,
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[this, card, zoneName] { emit cardAdded(card->getName(), zoneName); });
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}
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}
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if (anyCustomZone) {
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addToZoneMenu->addSeparator();
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}
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QAction *newZoneAction = addToZoneMenu->addAction(tr("Create &new zone..."));
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connect(newZoneAction, &QAction::triggered, this, [this] { newZoneHandler(); });
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}
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if (canBeCommander(*card)) {
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QAction *edhRecCommander = menu.addAction(tr("Show on EDHRec (Commander)"));
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connect(edhRecCommander, &QAction::triggered, this, [this, card] { emit edhrecClicked(card, true); });
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@ -4,6 +4,7 @@
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#include "../../key_signals.h"
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#include <QTreeView>
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#include <functional>
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#include <libcockatrice/card/card_info.h>
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class CardDatabaseModel;
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@ -19,6 +20,12 @@ class CardDatabaseView : public QTreeView
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KeySignals searchKeySignals;
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CardDatabaseDisplayModel *databaseDisplayModel;
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/// Provides the custom zones available in the current deck, grouped by board zone.
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/// The list contains (board zone name, custom zone names) pairs for every board.
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std::function<QList<QPair<QString, QStringList>>()> zoneMenuProvider;
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/// Handler invoked when the user picks "New zone..." from the add-to-zone menu.
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std::function<void()> newZoneHandler;
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public:
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explicit CardDatabaseView(QWidget *parent, CardDatabaseDisplayModel *model);
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@ -33,6 +40,16 @@ public:
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return &searchKeySignals;
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}
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/**
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* @brief Sets the provider used to populate the "Add to zone" submenu of the context menu.
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* If no provider is set, the submenu is not shown.
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*
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* @param provider Returns the custom zones of the current deck, grouped by board zone
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* @param newZoneHandler Invoked when the user chooses "New zone..." in the submenu
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*/
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void setZoneMenuProvider(const std::function<QList<QPair<QString, QStringList>>()> &provider,
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const std::function<void()> &newZoneHandler);
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signals:
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void cardChanged(const QString &cardName);
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@ -1,5 +1,12 @@
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#include "deck_editor_card_database_dock_widget.h"
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#include "../../../interface/widgets/tabs/abstract_tab_deck_editor.h"
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#include "card_database_view.h"
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#include "deck_state_manager.h"
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#include "deck_zone_dialog.h"
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#include <libcockatrice/deck_list/deck_list_node_tree.h>
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DeckEditorCardDatabaseDockWidget::DeckEditorCardDatabaseDockWidget(AbstractTabDeckEditor *parent) : QDockWidget(parent)
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{
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setObjectName("databaseDisplayDock");
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@ -15,6 +22,26 @@ void DeckEditorCardDatabaseDockWidget::createDatabaseDisplayDock(AbstractTabDeck
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{
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databaseDisplayWidget = new DeckEditorDatabaseDisplayWidget(this, deckEditor->databaseModel);
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databaseDisplayWidget->getDatabaseView()->setZoneMenuProvider(
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[deckEditor]() -> QList<QPair<QString, QStringList>> {
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QList<QPair<QString, QStringList>> result;
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auto *deckListModel = deckEditor->deckStateManager->getModel();
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for (const QString &boardName :
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{QString(DECK_ZONE_MAIN), QString(DECK_ZONE_SIDE), QString(DECK_ZONE_MAYBEBOARD)}) {
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result.append({boardName, deckListModel->getCustomZoneNames(boardName)});
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}
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return result;
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},
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[this, deckEditor] {
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QString boardName;
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const QString zoneName = promptForNewZone(this, {}, &boardName, [deckEditor](const QString &candidate) {
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return deckEditor->deckStateManager->validateNewZoneName(candidate);
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});
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if (!zoneName.isEmpty()) {
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deckEditor->deckStateManager->createCustomZone(boardName, zoneName);
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}
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});
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auto *frame = new QVBoxLayout;
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frame->setObjectName("databaseDisplayFrame");
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frame->addWidget(databaseDisplayWidget);
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@ -7,15 +7,18 @@
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#include "../tabs/api/commander_spellbook/commander_bracket_widget.h"
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#include "deck_list_style_proxy.h"
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#include "deck_state_manager.h"
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#include "deck_zone_dialog.h"
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#include <QComboBox>
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#include <QDockWidget>
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#include <QHeaderView>
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#include <QLabel>
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#include <QMessageBox>
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#include <QPushButton>
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#include <QSplitter>
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#include <QTextEdit>
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#include <libcockatrice/card/database/card_database_manager.h>
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#include <libcockatrice/deck_list/deck_list_node_tree.h>
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#include <libcockatrice/settings/deck_editor_settings.h>
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#include <libcockatrice/settings/interface_settings.h>
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#include <libcockatrice/utility/macros.h>
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@ -772,14 +775,142 @@ void DeckEditorDeckDockWidget::offsetCountAtIndex(const QModelIndex &idx, bool i
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void DeckEditorDeckDockWidget::decklistCustomMenu(QPoint point)
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{
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const QModelIndex sourceIndex = proxy->mapToSource(deckView->indexAt(point));
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QMenu menu;
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const bool isCustomZoneRow = sourceIndex.isValid() && sourceIndex.data(DeckRoles::IsCustomZoneRole).toBool();
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const bool isBoardZoneRow = sourceIndex.isValid() && !isCustomZoneRow && !sourceIndex.parent().isValid();
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const bool isCardRow =
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sourceIndex.isValid() && !isCustomZoneRow && !isBoardZoneRow && !getModel()->hasChildren(sourceIndex);
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if (isCardRow) {
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addMoveToZoneMenu(&menu, sourceIndex);
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menu.addSeparator();
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} else if (isCustomZoneRow) {
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const QString zoneName =
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sourceIndex.siblingAtColumn(DeckListModelColumns::CARD_NAME).data(Qt::EditRole).toString();
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QAction *renameAction = menu.addAction(tr("&Rename zone..."));
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connect(renameAction, &QAction::triggered, this, [this, zoneName] {
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const QString newName = promptForRename(this, zoneName, [this](const QString &candidate) {
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return deckStateManager->validateNewZoneName(candidate);
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});
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if (!newName.isEmpty() && newName != zoneName) {
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deckStateManager->renameCustomZone(zoneName, newName);
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}
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});
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QMenu *boardMenu = menu.addMenu(tr("Change &board"));
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addChangeBoardMenu(boardMenu, zoneName);
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QAction *deleteAction = menu.addAction(tr("&Delete zone"));
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deleteAction->setEnabled(!getModel()->hasChildren(sourceIndex));
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deleteAction->setStatusTip(tr("Move or remove all cards first."));
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connect(deleteAction, &QAction::triggered, this, [this, zoneName] {
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const auto result =
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QMessageBox::warning(this, tr("Delete zone"), tr("Delete the zone \"%1\"?").arg(zoneName),
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QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
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if (result == QMessageBox::Yes) {
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deckStateManager->removeCustomZone(zoneName);
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}
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});
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menu.addSeparator();
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} else if (isBoardZoneRow) {
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const QString boardName =
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sourceIndex.siblingAtColumn(DeckListModelColumns::CARD_NAME).data(Qt::EditRole).toString();
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// Tokens cannot host custom zones, so only offer the action on real boards.
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const bool canHostCustomZones =
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boardName == DECK_ZONE_MAIN || boardName == DECK_ZONE_SIDE || boardName == DECK_ZONE_MAYBEBOARD;
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if (canHostCustomZones) {
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addNewZoneAction(&menu, boardName);
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menu.addSeparator();
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}
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} else if (!sourceIndex.isValid()) {
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addNewZoneAction(&menu);
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menu.addSeparator();
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}
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QAction *selectPrinting = menu.addAction(tr("Select Printing"));
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connect(selectPrinting, &QAction::triggered, deckEditor, &AbstractTabDeckEditor::showPrintingSelector);
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menu.exec(deckView->mapToGlobal(point));
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}
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void DeckEditorDeckDockWidget::addMoveToZoneMenu(QMenu *menu, const QModelIndex &sourceCardIndex)
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{
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const auto moveToZone = [this, sourceCardIndex](const QString &targetZoneName) {
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deckStateManager->moveCardToZone(sourceCardIndex, targetZoneName);
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};
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for (const QString &boardName : {QString(DECK_ZONE_MAIN), QString(DECK_ZONE_SIDE), QString(DECK_ZONE_MAYBEBOARD)}) {
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QAction *action = menu->addAction(InnerDecklistNode::visibleNameFromName(boardName));
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connect(action, &QAction::triggered, this, [moveToZone, boardName] { moveToZone(boardName); });
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}
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const auto tree = deckStateManager->getDeckListShared()->getTree();
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bool anyCustomZone = false;
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for (const QString &boardName : {QString(DECK_ZONE_MAIN), QString(DECK_ZONE_SIDE), QString(DECK_ZONE_MAYBEBOARD)}) {
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QList<const InnerDecklistNode *> customZones = tree->getCustomZones(boardName);
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if (customZones.isEmpty()) {
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continue;
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}
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anyCustomZone = true;
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QMenu *boardSubmenu = menu->addMenu(InnerDecklistNode::visibleNameFromName(boardName));
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for (const auto *customZone : customZones) {
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QAction *action = boardSubmenu->addAction(customZone->getName());
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connect(action, &QAction::triggered, this, [moveToZone, customZone] { moveToZone(customZone->getName()); });
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}
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}
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if (anyCustomZone) {
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menu->addSeparator();
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}
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addNewZoneAction(menu);
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}
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void DeckEditorDeckDockWidget::addChangeBoardMenu(QMenu *menu, const QString &zoneName)
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{
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const auto tree = deckStateManager->getDeckListShared()->getTree();
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for (const QString &boardName : {QString(DECK_ZONE_MAIN), QString(DECK_ZONE_SIDE), QString(DECK_ZONE_MAYBEBOARD)}) {
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QAction *action = menu->addAction(InnerDecklistNode::visibleNameFromName(boardName));
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// The board currently holding the zone is marked instead of offered.
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// Duplicate names cannot come up through the editor, so this doubles as
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// the uniqueness guard for imported decks.
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bool holdsTheZone = false;
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for (const auto *customZone : tree->getCustomZones(boardName)) {
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if (customZone->getName() == zoneName) {
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holdsTheZone = true;
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break;
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}
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}
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if (holdsTheZone) {
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action->setCheckable(true);
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action->setChecked(true);
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continue;
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}
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connect(action, &QAction::triggered, this,
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[this, zoneName, boardName] { deckStateManager->moveCustomZone(zoneName, boardName); });
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}
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}
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void DeckEditorDeckDockWidget::addNewZoneAction(QMenu *menu, const QString &initialBoardName)
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{
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QAction *newZoneAction = menu->addAction(tr("Create &new zone..."));
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connect(newZoneAction, &QAction::triggered, this, [this, initialBoardName] {
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QString boardName;
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const QString zoneName = promptForNewZone(this, initialBoardName, &boardName, [this](const QString &candidate) {
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return deckStateManager->validateNewZoneName(candidate);
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});
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if (!zoneName.isEmpty()) {
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deckStateManager->createCustomZone(boardName, zoneName);
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}
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});
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}
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void DeckEditorDeckDockWidget::refreshShortcuts()
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{
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ShortcutsSettings &shortcuts = SettingsCache::instance().shortcuts();
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@ -19,6 +19,7 @@
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#include <QComboBox>
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#include <QDockWidget>
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#include <QLabel>
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#include <QMenu>
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#include <QPushButton>
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#include <QTextEdit>
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#include <QTreeView>
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@ -102,6 +103,10 @@ private:
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[[nodiscard]] QModelIndexList getSelectedCardNodeSourceIndices() const;
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void offsetCountAtIndex(const QModelIndex &idx, bool isIncrement);
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void addMoveToZoneMenu(QMenu *menu, const QModelIndex &sourceCardIndex);
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void addChangeBoardMenu(QMenu *menu, const QString &zoneName);
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void addNewZoneAction(QMenu *menu, const QString &initialBoardName = {});
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private slots:
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void decklistCustomMenu(QPoint point);
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void updateCard(QModelIndex, const QModelIndex ¤t);
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@ -2,6 +2,7 @@
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#include <libcockatrice/card/database/card_database_manager.h>
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#include <libcockatrice/deck_list/deck_list_history_manager.h>
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#include <libcockatrice/deck_list/tree/inner_deck_list_node.h>
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DeckStateManager::DeckStateManager(QObject *parent)
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: QObject(parent), deckList(QSharedPointer<DeckList>(new DeckList)),
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@ -307,6 +308,187 @@ bool DeckStateManager::decrementCountAtIndex(const QModelIndex &idx)
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return offsetCountAtIndex(idx, -1);
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}
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bool DeckStateManager::moveCardToZone(const QModelIndex &idx, const QString &targetZoneName)
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{
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if (!idx.isValid()) {
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return false;
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}
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// Only actual card rows can be moved. Group or zone rows report an
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// aggregate amount and must never be deleted by this operation.
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if (!idx.data(DeckRoles::IsCardRole).toBool()) {
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return false;
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}
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QString cardName = idx.siblingAtColumn(DeckListModelColumns::CARD_NAME).data(Qt::EditRole).toString();
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QString providerId = idx.siblingAtColumn(DeckListModelColumns::CARD_PROVIDER_ID).data(Qt::DisplayRole).toString();
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int copies = idx.siblingAtColumn(DeckListModelColumns::CARD_AMOUNT).data(Qt::EditRole).toInt();
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if (copies <= 0) {
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return false;
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}
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// Tokens only live in the tokens zone and cannot be moved into decks.
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CardInfoPtr info = CardDatabaseManager::query()->getCardInfo(cardName);
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if (info && info->getIsToken()) {
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return false;
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}
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// Determine the zone the card currently lives in: the enclosing custom
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// zone, or the nearest top-level zone (board zone or legacy zone).
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QString currentZoneName;
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for (QModelIndex ancestor = idx.parent(); ancestor.isValid(); ancestor = ancestor.parent()) {
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bool isCustomZone = ancestor.data(DeckRoles::IsCustomZoneRole).toBool();
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if (isCustomZone || !ancestor.parent().isValid()) {
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currentZoneName = ancestor.siblingAtColumn(DeckListModelColumns::CARD_NAME).data(Qt::EditRole).toString();
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break;
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}
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}
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if (currentZoneName == targetZoneName) {
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return false;
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}
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QString reason = tr("Moved %1 × \"%2\" (%3) to %4")
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.arg(copies)
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.arg(cardName)
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.arg(providerId)
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.arg(InnerDecklistNode::visibleNameFromName(targetZoneName));
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return modifyDeck(reason, [&idx, &cardName, &providerId, &targetZoneName, copies](auto model) {
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if (!model->removeRow(idx.row(), idx.parent())) {
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return false;
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}
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if (ExactCard card = CardDatabaseManager::query()->getCard({cardName, providerId})) {
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for (int i = 0; i < copies; ++i) {
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model->addCard(card, targetZoneName);
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}
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} else {
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for (int i = 0; i < copies; ++i) {
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model->addPreferredPrintingCard(cardName, targetZoneName, true);
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}
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}
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||||
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return true;
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||||
});
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||||
}
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||||
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bool DeckStateManager::createCustomZone(const QString &boardZoneName, const QString &zoneName)
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{
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const QString trimmedZoneName = zoneName.trimmed();
|
||||
if (trimmedZoneName.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
QString reason =
|
||||
tr("Created zone \"%1\" in %2").arg(trimmedZoneName, InnerDecklistNode::visibleNameFromName(boardZoneName));
|
||||
|
||||
return modifyTree(reason, [&boardZoneName, &trimmedZoneName](DecklistNodeTree *tree) {
|
||||
return tree->addCustomZone(boardZoneName, trimmedZoneName) != nullptr;
|
||||
});
|
||||
}
|
||||
|
||||
bool DeckStateManager::renameCustomZone(const QString &oldZoneName, const QString &newZoneName)
|
||||
{
|
||||
const QString trimmedNewZoneName = newZoneName.trimmed();
|
||||
if (trimmedNewZoneName.isEmpty() || oldZoneName == trimmedNewZoneName) {
|
||||
return false;
|
||||
}
|
||||
|
||||
QString reason = tr("Renamed zone \"%1\" to \"%2\"").arg(oldZoneName, trimmedNewZoneName);
|
||||
|
||||
return modifyTree(reason, [&oldZoneName, &trimmedNewZoneName](DecklistNodeTree *tree) {
|
||||
return tree->renameCustomZone(oldZoneName, trimmedNewZoneName);
|
||||
});
|
||||
}
|
||||
|
||||
bool DeckStateManager::moveCustomZone(const QString &zoneName, const QString &newBoardZoneName)
|
||||
{
|
||||
const auto *tree = deckList->getTree();
|
||||
|
||||
// Locate the board currently holding the zone.
|
||||
QString currentBoardName;
|
||||
for (const QString &boardName : {QString(DECK_ZONE_MAIN), QString(DECK_ZONE_SIDE), QString(DECK_ZONE_MAYBEBOARD)}) {
|
||||
for (const auto *zone : tree->getCustomZones(boardName)) {
|
||||
if (zone->getName() == zoneName) {
|
||||
currentBoardName = boardName;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!currentBoardName.isEmpty()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (currentBoardName.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Same-board moves are no-ops and must not pollute the history.
|
||||
if (currentBoardName == newBoardZoneName) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Zone names are deck-unique among zones created through this manager, so a
|
||||
// same-named zone on the target board can only come from an imported deck.
|
||||
// Refuse the move instead of silently stacking same-named zones.
|
||||
for (const auto *zone : tree->getCustomZones(newBoardZoneName)) {
|
||||
if (zone->getName() == zoneName) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
QString reason =
|
||||
tr("Moved zone \"%1\" to %2").arg(zoneName, InnerDecklistNode::visibleNameFromName(newBoardZoneName));
|
||||
|
||||
return modifyTree(reason, [&zoneName, &newBoardZoneName](DecklistNodeTree *tree) {
|
||||
return tree->moveCustomZone(zoneName, newBoardZoneName);
|
||||
});
|
||||
}
|
||||
|
||||
bool DeckStateManager::removeCustomZone(const QString &zoneName)
|
||||
{
|
||||
QString reason = tr("Deleted zone \"%1\"").arg(zoneName);
|
||||
|
||||
return modifyTree(reason, [&zoneName](DecklistNodeTree *tree) { return tree->removeCustomZone(zoneName); });
|
||||
}
|
||||
|
||||
QString DeckStateManager::validateNewZoneName(const QString &zoneName) const
|
||||
{
|
||||
if (zoneName.trimmed().isEmpty()) {
|
||||
return tr("Enter a zone name.");
|
||||
}
|
||||
|
||||
const QString trimmedZoneName = zoneName.trimmed();
|
||||
|
||||
// The standard zone names are reserved even before they exist.
|
||||
if (trimmedZoneName == DECK_ZONE_MAIN || trimmedZoneName == DECK_ZONE_SIDE ||
|
||||
trimmedZoneName == DECK_ZONE_MAYBEBOARD || trimmedZoneName == DECK_ZONE_TOKENS) {
|
||||
return tr("This name is reserved.");
|
||||
}
|
||||
|
||||
const auto *tree = deckList->getTree();
|
||||
|
||||
// Top-level zones (boards and legacy zones) claim their names too.
|
||||
for (int i = 0; i < tree->getRoot()->size(); i++) {
|
||||
if (tree->getRoot()->at(i)->getName() == trimmedZoneName) {
|
||||
return tr("A zone with this name already exists.");
|
||||
}
|
||||
}
|
||||
|
||||
// Custom zone names are unique across the whole deck.
|
||||
for (const QString &board : {QString(DECK_ZONE_MAIN), QString(DECK_ZONE_SIDE), QString(DECK_ZONE_MAYBEBOARD)}) {
|
||||
for (const auto *customZone : tree->getCustomZones(board)) {
|
||||
if (customZone->getName() == trimmedZoneName) {
|
||||
return tr("A zone with this name already exists.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
bool DeckStateManager::offsetCountAtIndex(const QModelIndex &idx, int offset)
|
||||
{
|
||||
if (!idx.isValid()) {
|
||||
|
|
@ -367,6 +549,21 @@ void DeckStateManager::requestHistorySave(const QString &reason)
|
|||
historyManager->save(deckList->createMemento(reason));
|
||||
}
|
||||
|
||||
bool DeckStateManager::modifyTree(const QString &reason, const std::function<bool(DecklistNodeTree *)> &operation)
|
||||
{
|
||||
DeckListMemento memento = deckList->createMemento(reason);
|
||||
bool success = operation(deckList->getTree());
|
||||
|
||||
if (success) {
|
||||
historyManager->save(memento);
|
||||
deckListModel->rebuildTree();
|
||||
deckList->refreshDeckHash();
|
||||
doCardModified();
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Handles updating state and emitting signals whenever the cards are modified
|
||||
*/
|
||||
|
|
|
|||
|
|
@ -5,6 +5,7 @@
|
|||
#include "deck_list_model.h"
|
||||
|
||||
#include <QSharedPointer>
|
||||
#include <functional>
|
||||
#include <libcockatrice/deck_list/deck_list.h>
|
||||
|
||||
class DeckListHistoryManager;
|
||||
|
|
@ -236,6 +237,68 @@ public:
|
|||
*/
|
||||
bool decrementCountAtIndex(const QModelIndex &idx);
|
||||
|
||||
/**
|
||||
* @brief Moves all copies of the card at the given index to the given zone.
|
||||
* No-ops if the index is invalid, not a card node, the card is a token, or the
|
||||
* card is already in the target zone.
|
||||
* Saves the operation to history if successful.
|
||||
*
|
||||
* @param idx The model index of the card to move
|
||||
* @param targetZoneName The zone to move the card to (board zone or custom zone name)
|
||||
* @return Whether the operation was successfully performed
|
||||
*/
|
||||
bool moveCardToZone(const QModelIndex &idx, const QString &targetZoneName);
|
||||
|
||||
/**
|
||||
* @brief Creates a new custom zone nested under a board zone.
|
||||
* Saves the operation to history if successful.
|
||||
*
|
||||
* @param boardZoneName The board zone to nest the custom zone under
|
||||
* @param zoneName The name of the new custom zone. Gets trimmed and must be
|
||||
* unique across the deck.
|
||||
* @return Whether the zone was created
|
||||
*/
|
||||
bool createCustomZone(const QString &boardZoneName, const QString &zoneName);
|
||||
|
||||
/**
|
||||
* @brief Renames a custom zone.
|
||||
* Saves the operation to history if successful.
|
||||
*
|
||||
* @param oldZoneName The current name of the custom zone
|
||||
* @param newZoneName The new name. Gets trimmed and must be unique across the deck.
|
||||
* @return Whether the rename succeeded
|
||||
*/
|
||||
bool renameCustomZone(const QString &oldZoneName, const QString &newZoneName);
|
||||
|
||||
/**
|
||||
* @brief Moves a custom zone (and its cards) to a different board zone.
|
||||
* Same-board moves succeed without creating a history entry.
|
||||
* Saves the operation to history if successful.
|
||||
*
|
||||
* @param zoneName The custom zone to move
|
||||
* @param newBoardZoneName The board zone to move the custom zone under
|
||||
* @return Whether the move succeeded
|
||||
*/
|
||||
bool moveCustomZone(const QString &zoneName, const QString &newBoardZoneName);
|
||||
|
||||
/**
|
||||
* @brief Removes a custom zone and all its cards.
|
||||
* Saves the operation to history if successful.
|
||||
*
|
||||
* @param zoneName The custom zone to remove
|
||||
* @return Whether the zone was removed
|
||||
*/
|
||||
bool removeCustomZone(const QString &zoneName);
|
||||
|
||||
/**
|
||||
* @brief Checks whether a candidate name is usable for a new custom zone.
|
||||
*
|
||||
* @param zoneName The candidate name
|
||||
* @return An empty string when the name is usable, otherwise a user-facing
|
||||
* error message describing the problem
|
||||
*/
|
||||
[[nodiscard]] QString validateNewZoneName(const QString &zoneName) const;
|
||||
|
||||
/**
|
||||
* Undoes n steps of the history, setting the decklist state and updating the current step in the historyManager.
|
||||
* @param steps Number of steps to undo.
|
||||
|
|
@ -257,6 +320,7 @@ public slots:
|
|||
|
||||
private:
|
||||
bool offsetCountAtIndex(const QModelIndex &idx, int offset);
|
||||
bool modifyTree(const QString &reason, const std::function<bool(DecklistNodeTree *)> &operation);
|
||||
void doCardModified();
|
||||
void doMetadataModified();
|
||||
|
||||
|
|
|
|||
|
|
@ -0,0 +1,139 @@
|
|||
#include "deck_zone_dialog.h"
|
||||
|
||||
#include <QComboBox>
|
||||
#include <QDialogButtonBox>
|
||||
#include <QLabel>
|
||||
#include <QLineEdit>
|
||||
#include <QPushButton>
|
||||
#include <QVBoxLayout>
|
||||
#include <libcockatrice/deck_list/tree/inner_deck_list_node.h>
|
||||
#include <libcockatrice/utility/string_limits.h>
|
||||
|
||||
DeckZoneDialog::DeckZoneDialog(QWidget *parent,
|
||||
const QString &initialBoardName,
|
||||
const std::function<QString(const QString &)> &_nameValidator,
|
||||
bool _allowBoardSelection)
|
||||
: QDialog(parent), nameValidator(_nameValidator), allowBoardSelection(_allowBoardSelection)
|
||||
{
|
||||
nameLabel = new QLabel(this);
|
||||
nameEdit = new QLineEdit(this);
|
||||
nameEdit->setMaxLength(MAX_NAME_LENGTH);
|
||||
|
||||
errorLabel = new QLabel(this);
|
||||
errorLabel->setStyleSheet("color: palette(bright-text);");
|
||||
errorLabel->hide();
|
||||
|
||||
boardLabel = new QLabel(this);
|
||||
boardCombo = new QComboBox(this);
|
||||
for (const QString &boardName : {QString(DECK_ZONE_MAIN), QString(DECK_ZONE_SIDE), QString(DECK_ZONE_MAYBEBOARD)}) {
|
||||
boardCombo->addItem({}, boardName);
|
||||
}
|
||||
if (!initialBoardName.isEmpty()) {
|
||||
int idx = boardCombo->findData(initialBoardName);
|
||||
if (idx != -1) {
|
||||
boardCombo->setCurrentIndex(idx);
|
||||
}
|
||||
}
|
||||
|
||||
buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, this);
|
||||
buttonBox->button(QDialogButtonBox::Ok)->setEnabled(false);
|
||||
connect(buttonBox, &QDialogButtonBox::accepted, this, &QDialog::accept);
|
||||
connect(buttonBox, &QDialogButtonBox::rejected, this, &QDialog::reject);
|
||||
|
||||
auto *layout = new QVBoxLayout(this);
|
||||
layout->addWidget(nameLabel);
|
||||
layout->addWidget(nameEdit);
|
||||
layout->addWidget(errorLabel);
|
||||
if (allowBoardSelection) {
|
||||
layout->addWidget(boardLabel);
|
||||
layout->addWidget(boardCombo);
|
||||
}
|
||||
layout->addWidget(buttonBox);
|
||||
|
||||
retranslateUi();
|
||||
|
||||
connect(nameEdit, &QLineEdit::textChanged, this, [this] { validateName(); });
|
||||
validateName();
|
||||
|
||||
nameEdit->setFocus();
|
||||
}
|
||||
|
||||
QString DeckZoneDialog::getZoneName() const
|
||||
{
|
||||
return nameEdit->text().trimmed();
|
||||
}
|
||||
|
||||
QString DeckZoneDialog::getBoardName() const
|
||||
{
|
||||
return boardCombo->currentData().toString();
|
||||
}
|
||||
|
||||
void DeckZoneDialog::setZoneName(const QString &zoneName)
|
||||
{
|
||||
nameEdit->setText(zoneName);
|
||||
nameEdit->selectAll();
|
||||
}
|
||||
|
||||
void DeckZoneDialog::changeEvent(QEvent *event)
|
||||
{
|
||||
QDialog::changeEvent(event);
|
||||
|
||||
if (event->type() == QEvent::LanguageChange) {
|
||||
retranslateUi();
|
||||
}
|
||||
}
|
||||
|
||||
void DeckZoneDialog::retranslateUi()
|
||||
{
|
||||
setWindowTitle(allowBoardSelection ? tr("New zone") : tr("Rename zone"));
|
||||
|
||||
nameLabel->setText(tr("Zone &name:"));
|
||||
nameLabel->setBuddy(nameEdit);
|
||||
|
||||
boardLabel->setText(tr("&Parent zone:"));
|
||||
boardLabel->setBuddy(boardCombo);
|
||||
|
||||
for (int i = 0; i < boardCombo->count(); i++) {
|
||||
boardCombo->setItemText(i, InnerDecklistNode::visibleNameFromName(boardCombo->itemData(i).toString()));
|
||||
}
|
||||
}
|
||||
|
||||
void DeckZoneDialog::validateName()
|
||||
{
|
||||
const QString zoneName = nameEdit->text().trimmed();
|
||||
QString error;
|
||||
if (zoneName.isEmpty()) {
|
||||
error = tr("Enter a zone name.");
|
||||
} else if (nameValidator) {
|
||||
error = nameValidator(zoneName);
|
||||
}
|
||||
|
||||
errorLabel->setText(error);
|
||||
errorLabel->setVisible(!error.isEmpty());
|
||||
buttonBox->button(QDialogButtonBox::Ok)->setEnabled(error.isEmpty());
|
||||
}
|
||||
|
||||
QString promptForNewZone(QWidget *parent,
|
||||
const QString &initialBoardName,
|
||||
QString *chosenBoardName,
|
||||
const std::function<QString(const QString &)> &nameValidator)
|
||||
{
|
||||
DeckZoneDialog dialog(parent, initialBoardName, nameValidator);
|
||||
if (dialog.exec() != QDialog::Accepted) {
|
||||
return {};
|
||||
}
|
||||
|
||||
if (chosenBoardName) {
|
||||
*chosenBoardName = dialog.getBoardName();
|
||||
}
|
||||
return dialog.getZoneName();
|
||||
}
|
||||
|
||||
QString promptForRename(QWidget *parent,
|
||||
const QString ¤tZoneName,
|
||||
const std::function<QString(const QString &)> &nameValidator)
|
||||
{
|
||||
DeckZoneDialog dialog(parent, {}, nameValidator, false);
|
||||
dialog.setZoneName(currentZoneName);
|
||||
return dialog.exec() == QDialog::Accepted ? dialog.getZoneName() : QString();
|
||||
}
|
||||
123
cockatrice/src/interface/widgets/deck_editor/deck_zone_dialog.h
Normal file
123
cockatrice/src/interface/widgets/deck_editor/deck_zone_dialog.h
Normal file
|
|
@ -0,0 +1,123 @@
|
|||
/**
|
||||
* @file deck_zone_dialog.h
|
||||
* @ingroup DeckEditorWidgets
|
||||
* @brief Shared dialog for creating custom deck zones.
|
||||
*/
|
||||
|
||||
#ifndef DECK_ZONE_DIALOG_H
|
||||
#define DECK_ZONE_DIALOG_H
|
||||
|
||||
#include <QDialog>
|
||||
#include <QEvent>
|
||||
#include <QString>
|
||||
#include <functional>
|
||||
|
||||
class QComboBox;
|
||||
class QDialogButtonBox;
|
||||
class QLabel;
|
||||
class QLineEdit;
|
||||
class QWidget;
|
||||
|
||||
/**
|
||||
* @brief Modal dialog asking for the name and parent zone of a new custom deck zone.
|
||||
*
|
||||
* Menus construct the dialog transiently around exec(), so validation state only
|
||||
* ever reflects the name currently typed.
|
||||
*/
|
||||
class DeckZoneDialog : public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
/**
|
||||
* @brief Constructs the dialog and runs the initial validation pass.
|
||||
*
|
||||
* @param parent The parent widget for the dialog
|
||||
* @param initialBoardName The board zone to preselect in the combo. Unknown names
|
||||
* fall back to main.
|
||||
* @param _nameValidator Given the trimmed candidate name, returns an empty string
|
||||
* when it is usable, otherwise a user-facing error message. May be empty.
|
||||
* @param _allowBoardSelection When false the parent-zone combo is hidden and the
|
||||
* dialog acts as a rename prompt for an existing zone.
|
||||
*/
|
||||
explicit DeckZoneDialog(QWidget *parent = nullptr,
|
||||
const QString &initialBoardName = {},
|
||||
const std::function<QString(const QString &)> &_nameValidator = {},
|
||||
bool _allowBoardSelection = true);
|
||||
|
||||
/**
|
||||
* @brief The trimmed zone name entered by the user.
|
||||
*/
|
||||
[[nodiscard]] QString getZoneName() const;
|
||||
|
||||
/**
|
||||
* @brief The internal name of the board zone selected in the combo.
|
||||
*/
|
||||
[[nodiscard]] QString getBoardName() const;
|
||||
|
||||
/**
|
||||
* @brief Prefills the name field, e.g. with the current name when renaming.
|
||||
*
|
||||
* @param zoneName The text to put into the name field, selected for quick editing
|
||||
*/
|
||||
void setZoneName(const QString &zoneName);
|
||||
|
||||
protected:
|
||||
void changeEvent(QEvent *event) override;
|
||||
|
||||
private:
|
||||
/**
|
||||
* @brief Sets every user-visible string. Runs on construction and on runtime
|
||||
* language changes.
|
||||
*/
|
||||
void retranslateUi();
|
||||
|
||||
/**
|
||||
* @brief Validates the current input, toggling Ok and the inline error label.
|
||||
*/
|
||||
void validateName();
|
||||
|
||||
QLabel *nameLabel;
|
||||
QLineEdit *nameEdit;
|
||||
QLabel *errorLabel;
|
||||
QLabel *boardLabel;
|
||||
QComboBox *boardCombo;
|
||||
QDialogButtonBox *buttonBox;
|
||||
std::function<QString(const QString &)> nameValidator;
|
||||
bool allowBoardSelection;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Prompts the user for a new custom zone name and the board zone to nest it under.
|
||||
*
|
||||
* Convenience wrapper that runs DeckZoneDialog modally.
|
||||
*
|
||||
* @param parent The parent widget for the dialog
|
||||
* @param initialBoardName The board zone to preselect in the dialog. Unknown names fall
|
||||
* back to main.
|
||||
* @param chosenBoardName (out) The internal name of the board zone the user chose
|
||||
* @param nameValidator Optional validator forwarded to the dialog
|
||||
* @return The trimmed zone name, or an empty string if the user cancelled
|
||||
*/
|
||||
QString promptForNewZone(QWidget *parent,
|
||||
const QString &initialBoardName,
|
||||
QString *chosenBoardName,
|
||||
const std::function<QString(const QString &)> &nameValidator = {});
|
||||
|
||||
/**
|
||||
* @brief Prompts the user for a new name for an existing custom zone.
|
||||
*
|
||||
* Same inline validation as promptForNewZone, but without a parent-zone picker.
|
||||
*
|
||||
* @param parent The parent widget for the dialog
|
||||
* @param currentZoneName The current name, prefilled for editing
|
||||
* @param nameValidator Validator deciding whether a candidate name is usable. It sees
|
||||
* the current name too, so callers wanting to allow unchanged names must
|
||||
* special-case that themselves.
|
||||
* @return The trimmed new name, or an empty string if the user cancelled
|
||||
*/
|
||||
QString promptForRename(QWidget *parent,
|
||||
const QString ¤tZoneName,
|
||||
const std::function<QString(const QString &)> &nameValidator = {});
|
||||
|
||||
#endif // DECK_ZONE_DIALOG_H
|
||||
|
|
@ -4,6 +4,7 @@
|
|||
#include "../../../../client/settings/shortcuts_settings.h"
|
||||
#include "../../cards/card_info_display_widget.h"
|
||||
#include "../../deck_editor/deck_state_manager.h"
|
||||
#include "../../deck_editor/deck_zone_dialog.h"
|
||||
#include "../../filters/filter_builder.h"
|
||||
#include "../../interface/pixel_map_generator.h"
|
||||
#include "../../interface/widgets/cards/card_info_frame_widget.h"
|
||||
|
|
@ -84,6 +85,7 @@ void TabDeckEditorVisual::createCentralFrame()
|
|||
connect(tabContainer, &TabDeckEditorVisualTabWidget::printingSelectorRequested, this,
|
||||
&TabDeckEditorVisual::showPrintingSelector);
|
||||
connect(tabContainer, &TabDeckEditorVisualTabWidget::cardInfoRequested, this, &TabDeckEditorVisual::updateCardInfo);
|
||||
connect(tabContainer, &TabDeckEditorVisualTabWidget::newZoneRequested, this, &TabDeckEditorVisual::createNewZone);
|
||||
|
||||
centralFrame->addWidget(tabContainer);
|
||||
setCentralWidget(centralWidget);
|
||||
|
|
@ -269,6 +271,18 @@ bool TabDeckEditorVisual::actSaveDeckAs()
|
|||
return result;
|
||||
}
|
||||
|
||||
/** @brief Prompts for and creates a new custom deck zone. */
|
||||
void TabDeckEditorVisual::createNewZone()
|
||||
{
|
||||
QString boardName;
|
||||
const QString zoneName = promptForNewZone(this, {}, &boardName, [this](const QString &candidate) {
|
||||
return deckStateManager->validateNewZoneName(candidate);
|
||||
});
|
||||
if (!zoneName.isEmpty()) {
|
||||
deckStateManager->createCustomZone(boardName, zoneName);
|
||||
}
|
||||
}
|
||||
|
||||
/** @brief Refreshes keyboard shortcuts for this tab from settings. */
|
||||
void TabDeckEditorVisual::refreshShortcuts()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -165,6 +165,11 @@ public slots:
|
|||
*/
|
||||
bool actSaveDeckAs() override;
|
||||
|
||||
/**
|
||||
* @brief Prompts for and creates a new custom deck zone.
|
||||
*/
|
||||
void createNewZone();
|
||||
|
||||
private:
|
||||
/**
|
||||
* @brief Sets the deck for this tab and selects the sub-tab to open on
|
||||
|
|
|
|||
|
|
@ -51,6 +51,8 @@ TabDeckEditorVisualTabWidget::TabDeckEditorVisualTabWidget(QWidget *parent,
|
|||
&TabDeckEditorVisualTabWidget::printingSelectorRequested);
|
||||
connect(visualDatabaseDisplay, &VisualDatabaseDisplayWidget::cardInfoRequested, this,
|
||||
&TabDeckEditorVisualTabWidget::cardInfoRequested);
|
||||
connect(visualDatabaseDisplay, &VisualDatabaseDisplayWidget::newZoneRequested, this,
|
||||
&TabDeckEditorVisualTabWidget::newZoneRequested);
|
||||
|
||||
statsAnalyzer = new DeckListStatisticsAnalyzer(this, deckModel);
|
||||
statsAnalyzer->analyze();
|
||||
|
|
|
|||
|
|
@ -133,6 +133,7 @@ signals:
|
|||
void edhrecRequested(const CardInfoPtr &cardInfo, bool isCommander);
|
||||
void printingSelectorRequested();
|
||||
void cardInfoRequested(const ExactCard &cardName);
|
||||
void newZoneRequested();
|
||||
|
||||
private:
|
||||
QVBoxLayout *layout; ///< Layout for tabs and controls.
|
||||
|
|
|
|||
|
|
@ -89,6 +89,20 @@ VisualDatabaseDisplayWidget::VisualDatabaseDisplayWidget(QWidget *parent,
|
|||
databaseView->setItemDelegate(nullptr);
|
||||
databaseView->setVisible(false);
|
||||
|
||||
// Without a deck model there is nothing to add cards to, so the zone menu stays hidden.
|
||||
if (deckListModel) {
|
||||
databaseView->setZoneMenuProvider(
|
||||
[this, deckListModel]() -> QList<QPair<QString, QStringList>> {
|
||||
QList<QPair<QString, QStringList>> result;
|
||||
for (const QString &boardName :
|
||||
{QString(DECK_ZONE_MAIN), QString(DECK_ZONE_SIDE), QString(DECK_ZONE_MAYBEBOARD)}) {
|
||||
result.append({boardName, deckListModel->getCustomZoneNames(boardName)});
|
||||
}
|
||||
return result;
|
||||
},
|
||||
[this] { emit newZoneRequested(); });
|
||||
}
|
||||
|
||||
searchEdit->setTreeView(databaseView);
|
||||
searchEdit->installEventFilter(databaseView->getKeySignals());
|
||||
|
||||
|
|
|
|||
|
|
@ -78,6 +78,7 @@ signals:
|
|||
void edhrecRequested(const CardInfoPtr &cardInfo, bool isCommander);
|
||||
void printingSelectorRequested();
|
||||
void cardInfoRequested(const ExactCard &cardName);
|
||||
void newZoneRequested();
|
||||
|
||||
protected slots:
|
||||
void initialize();
|
||||
|
|
|
|||
|
|
@ -68,6 +68,16 @@ void DeckListModel::rebuildTree()
|
|||
|
||||
//! \todo Better sanity checking.
|
||||
if (currentCard == nullptr) {
|
||||
// Custom zones nested under the board zone are mirrored as-is,
|
||||
// with their cards as direct children (no further grouping).
|
||||
if (auto *customZone = dynamic_cast<InnerDecklistNode *>(currentZone->at(j))) {
|
||||
auto *shadowZone = new DecklistModelSubZoneNode(customZone->getName(), node);
|
||||
for (int k = 0; k < customZone->size(); k++) {
|
||||
if (auto *customCard = dynamic_cast<DecklistCardNode *>(customZone->at(k))) {
|
||||
new DecklistModelCardNode(customCard, shadowZone);
|
||||
}
|
||||
}
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
@ -84,6 +94,13 @@ void DeckListModel::rebuildTree()
|
|||
}
|
||||
}
|
||||
|
||||
// The shadow tree was built in deck file order. Apply the active sort while
|
||||
// the reset is still open so every consumer (tree view and visual editor)
|
||||
// sees the canonical order from the start. sortShadowTree emits no signals,
|
||||
// which is only valid before endResetModel closes the reset.
|
||||
root->setSortMethod(lastKnownColumn == 0 ? DeckSortMethod::ByNumber : DeckSortMethod::ByName);
|
||||
sortShadowTree(root, lastKnownOrder);
|
||||
|
||||
endResetModel();
|
||||
|
||||
refreshCardFormatLegalities();
|
||||
|
|
@ -154,6 +171,9 @@ QVariant DeckListModel::data(const QModelIndex &index, int role) const
|
|||
case DeckRoles::IsLegalRole:
|
||||
return true;
|
||||
|
||||
case DeckRoles::IsCustomZoneRole:
|
||||
return dynamic_cast<const DecklistModelSubZoneNode *>(group) != nullptr;
|
||||
|
||||
default:
|
||||
return {};
|
||||
}
|
||||
|
|
@ -190,6 +210,10 @@ QVariant DeckListModel::data(const QModelIndex &index, int role) const
|
|||
return card->getFormatLegality();
|
||||
}
|
||||
|
||||
case DeckRoles::IsCustomZoneRole: {
|
||||
return false;
|
||||
}
|
||||
|
||||
default: {
|
||||
return {};
|
||||
}
|
||||
|
|
@ -327,6 +351,13 @@ bool DeckListModel::removeRows(int row, int count, const QModelIndex &parent)
|
|||
return false;
|
||||
}
|
||||
|
||||
// Custom zone rows are managed through the deck tree, never removed as model rows.
|
||||
for (int i = 0; i < count; i++) {
|
||||
if (dynamic_cast<DecklistModelSubZoneNode *>(node->at(row + i))) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
beginRemoveRows(parent, row, row + count - 1);
|
||||
for (int i = 0; i < count; i++) {
|
||||
AbstractDecklistNode *toDelete = node->takeAt(row);
|
||||
|
|
@ -337,7 +368,8 @@ bool DeckListModel::removeRows(int row, int count, const QModelIndex &parent)
|
|||
}
|
||||
endRemoveRows();
|
||||
|
||||
if (node->empty() && (node != root)) {
|
||||
// Empty criteria groups get pruned, but custom zones stay until explicitly deleted.
|
||||
if (node->empty() && (node != root) && !dynamic_cast<DecklistModelSubZoneNode *>(node)) {
|
||||
removeRows(parent.row(), 1, parent.parent());
|
||||
} else {
|
||||
emitRecursiveUpdates(parent);
|
||||
|
|
@ -365,24 +397,41 @@ DecklistModelCardNode *DeckListModel::findCardNode(const QString &cardName,
|
|||
const QString &providerId,
|
||||
const QString &cardNumber) const
|
||||
{
|
||||
InnerDecklistNode *zoneNode = dynamic_cast<InnerDecklistNode *>(root->findChild(zoneName));
|
||||
if (!zoneNode) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
CardInfoPtr info = CardDatabaseManager::query()->getCardInfo(cardName);
|
||||
if (!info) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
QString groupCriteria = extractGroupCriteriaValue(info, activeGroupCriteria);
|
||||
InnerDecklistNode *groupNode = dynamic_cast<InnerDecklistNode *>(zoneNode->findChild(groupCriteria));
|
||||
if (!groupNode) {
|
||||
return nullptr;
|
||||
// 1. Board zone lookup: search the criteria groups, then the custom zones
|
||||
// nested under the board.
|
||||
if (auto *zoneNode = dynamic_cast<InnerDecklistNode *>(root->findChild(zoneName))) {
|
||||
QString groupCriteria = extractGroupCriteriaValue(info, activeGroupCriteria);
|
||||
if (auto *groupNode = dynamic_cast<InnerDecklistNode *>(zoneNode->findChild(groupCriteria))) {
|
||||
if (auto *card = dynamic_cast<DecklistModelCardNode *>(
|
||||
groupNode->findCardChildByNameProviderIdAndNumber(cardName, providerId, cardNumber))) {
|
||||
return card;
|
||||
}
|
||||
}
|
||||
|
||||
for (auto *child : *zoneNode) {
|
||||
auto *customZone = dynamic_cast<DecklistModelSubZoneNode *>(child);
|
||||
if (!customZone) {
|
||||
continue;
|
||||
}
|
||||
if (auto *card = dynamic_cast<DecklistModelCardNode *>(
|
||||
customZone->findCardChildByNameProviderIdAndNumber(cardName, providerId, cardNumber))) {
|
||||
return card;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return dynamic_cast<DecklistModelCardNode *>(
|
||||
groupNode->findCardChildByNameProviderIdAndNumber(cardName, providerId, cardNumber));
|
||||
// 2. Custom zone lookup by name (custom zone names are deck-unique).
|
||||
if (auto *customZone = findSubZoneNodeByName(zoneName)) {
|
||||
return dynamic_cast<DecklistModelCardNode *>(
|
||||
customZone->findCardChildByNameProviderIdAndNumber(cardName, providerId, cardNumber));
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
QModelIndex DeckListModel::findCard(const QString &cardName,
|
||||
|
|
@ -398,6 +447,25 @@ QModelIndex DeckListModel::findCard(const QString &cardName,
|
|||
return nodeToIndex(cardNode);
|
||||
}
|
||||
|
||||
DecklistModelSubZoneNode *DeckListModel::findSubZoneNodeByName(const QString &zoneName) const
|
||||
{
|
||||
for (int i = 0; i < root->size(); i++) {
|
||||
auto *boardZone = dynamic_cast<InnerDecklistNode *>(root->at(i));
|
||||
if (!boardZone) {
|
||||
continue;
|
||||
}
|
||||
|
||||
for (int j = 0; j < boardZone->size(); j++) {
|
||||
auto *customZone = dynamic_cast<DecklistModelSubZoneNode *>(boardZone->at(j));
|
||||
if (customZone && customZone->getName() == zoneName) {
|
||||
return customZone;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
QModelIndex DeckListModel::addPreferredPrintingCard(const QString &cardName, const QString &zoneName, bool abAddAnyway)
|
||||
{
|
||||
ExactCard card = CardDatabaseManager::query()->getCard({cardName});
|
||||
|
|
@ -423,29 +491,43 @@ QModelIndex DeckListModel::addCard(const ExactCard &card, const QString &zoneNam
|
|||
return {};
|
||||
}
|
||||
|
||||
InnerDecklistNode *zoneNode = createNodeIfNeeded(zoneName, root);
|
||||
|
||||
CardInfoPtr cardInfo = card.getCardPtr();
|
||||
PrintingInfo printingInfo = card.getPrinting();
|
||||
|
||||
QString groupCriteria = extractGroupCriteriaValue(cardInfo, activeGroupCriteria);
|
||||
InnerDecklistNode *groupNode = createNodeIfNeeded(groupCriteria, zoneNode);
|
||||
InnerDecklistNode *cardParent = nullptr;
|
||||
|
||||
const QModelIndex parentIndex = nodeToIndex(groupNode);
|
||||
auto *cardNode = dynamic_cast<DecklistModelCardNode *>(groupNode->findCardChildByNameProviderIdAndNumber(
|
||||
auto *boardNode = dynamic_cast<InnerDecklistNode *>(root->findChild(zoneName));
|
||||
auto *customZoneNode = boardNode ? nullptr : findSubZoneNodeByName(zoneName);
|
||||
|
||||
if (boardNode) {
|
||||
// Board zone: cards are grouped by the active criteria.
|
||||
QString groupCriteria = extractGroupCriteriaValue(cardInfo, activeGroupCriteria);
|
||||
cardParent = createNodeIfNeeded(groupCriteria, boardNode);
|
||||
} else if (customZoneNode) {
|
||||
// Custom zone: cards live flat inside the zone.
|
||||
cardParent = customZoneNode;
|
||||
} else {
|
||||
// Unknown zone: create a top-level zone (legacy behavior).
|
||||
QString groupCriteria = extractGroupCriteriaValue(cardInfo, activeGroupCriteria);
|
||||
auto *newZone = createNodeIfNeeded(zoneName, root);
|
||||
cardParent = createNodeIfNeeded(groupCriteria, newZone);
|
||||
}
|
||||
|
||||
const QModelIndex parentIndex = nodeToIndex(cardParent);
|
||||
auto *cardNode = dynamic_cast<DecklistModelCardNode *>(cardParent->findCardChildByNameProviderIdAndNumber(
|
||||
card.getName(), printingInfo.getUuid(), printingInfo.getProperty("num")));
|
||||
const auto cardSetName = printingInfo.getSet().isNull() ? "" : printingInfo.getSet()->getCorrectedShortName();
|
||||
|
||||
bool cardNodeAdded = false;
|
||||
if (!cardNode) {
|
||||
// Determine the correct index
|
||||
int insertRow = findSortedInsertRow(groupNode, cardInfo);
|
||||
int insertRow = findSortedInsertRow(cardParent, cardInfo);
|
||||
|
||||
auto *decklistCard = deckList->addCard(cardInfo->getName(), zoneName, insertRow, cardSetName,
|
||||
printingInfo.getProperty("num"), printingInfo.getProperty("uuid"));
|
||||
|
||||
beginInsertRows(parentIndex, insertRow, insertRow);
|
||||
cardNode = new DecklistModelCardNode(decklistCard, groupNode, insertRow);
|
||||
cardNode = new DecklistModelCardNode(decklistCard, cardParent, insertRow);
|
||||
endInsertRows();
|
||||
|
||||
cardNodeAdded = true;
|
||||
|
|
@ -576,21 +658,76 @@ QModelIndex DeckListModel::nodeToIndex(AbstractDecklistNode *node) const
|
|||
return createIndex(node->getParent()->indexOf(node), 0, node);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Moves custom zones of a board zone after the criteria groups, stably.
|
||||
*
|
||||
* Sorting would interleave custom zones with criteria groups by name; custom
|
||||
* zones must always stay after the groups, regardless of their names.
|
||||
*/
|
||||
void DeckListModel::shiftCustomZonesToEnd(InnerDecklistNode *boardZone)
|
||||
{
|
||||
QList<AbstractDecklistNode *> customZones;
|
||||
for (int i = boardZone->size() - 1; i >= 0; --i) {
|
||||
if (dynamic_cast<DecklistModelSubZoneNode *>(boardZone->at(i))) {
|
||||
customZones.prepend(boardZone->takeAt(i));
|
||||
}
|
||||
}
|
||||
for (auto *customZone : customZones) {
|
||||
boardZone->append(customZone);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Sorts a freshly built shadow subtree without emitting model signals.
|
||||
*
|
||||
* Used by rebuildTree while the model reset is still open (emitting layout
|
||||
* changes during a reset is invalid). Mirrors the reordering part of
|
||||
* sortHelper: sort every node, then move board-level custom zones after groups.
|
||||
*/
|
||||
void DeckListModel::sortShadowTree(InnerDecklistNode *node, Qt::SortOrder order)
|
||||
{
|
||||
node->sort(order);
|
||||
|
||||
if (node != root && node->getParent() == root) {
|
||||
shiftCustomZonesToEnd(node);
|
||||
}
|
||||
|
||||
for (int i = node->size() - 1; i >= 0; --i) {
|
||||
if (auto *subNode = dynamic_cast<InnerDecklistNode *>(node->at(i))) {
|
||||
sortShadowTree(subNode, order);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DeckListModel::sortHelper(InnerDecklistNode *node, Qt::SortOrder order)
|
||||
{
|
||||
// Sort children of node and save the information needed to
|
||||
// update the list of persistent indexes.
|
||||
QVector<QPair<int, int>> sortResult = node->sort(order);
|
||||
|
||||
// For board zones, custom zones must stay after the criteria groups,
|
||||
// regardless of their names. Shift them to the end (stable).
|
||||
QHash<AbstractDecklistNode *, int> rowAfterSort;
|
||||
bool isBoardZone = (node != root) && (node->getParent() == root);
|
||||
if (isBoardZone) {
|
||||
for (int i = 0; i < node->size(); ++i) {
|
||||
rowAfterSort.insert(node->at(i), i);
|
||||
}
|
||||
shiftCustomZonesToEnd(node);
|
||||
}
|
||||
|
||||
QModelIndexList from, to;
|
||||
int columns = columnCount();
|
||||
for (int i = sortResult.size() - 1; i >= 0; --i) {
|
||||
const int fromRow = sortResult[i].first;
|
||||
const int toRow = sortResult[i].second;
|
||||
AbstractDecklistNode *temp = node->at(toRow);
|
||||
for (int newRow = 0; newRow < node->size(); ++newRow) {
|
||||
AbstractDecklistNode *temp = node->at(newRow);
|
||||
int preSortRow = sortResult.value(newRow).first;
|
||||
if (isBoardZone) {
|
||||
const int rowAfterSortOfNode = rowAfterSort.value(temp, newRow);
|
||||
preSortRow = sortResult.value(rowAfterSortOfNode).first;
|
||||
}
|
||||
for (int j = 0; j < columns; ++j) {
|
||||
from << createIndex(fromRow, j, temp);
|
||||
to << createIndex(toRow, j, temp);
|
||||
from << createIndex(preSortRow, j, temp);
|
||||
to << createIndex(newRow, j, temp);
|
||||
}
|
||||
}
|
||||
changePersistentIndexList(from, to);
|
||||
|
|
@ -704,6 +841,15 @@ QList<QString> DeckListModel::getZones() const
|
|||
return zones;
|
||||
}
|
||||
|
||||
QStringList DeckListModel::getCustomZoneNames(const QString &boardZoneName) const
|
||||
{
|
||||
QStringList zoneNames;
|
||||
for (const auto *customZone : deckList->getTree()->getCustomZones(boardZoneName)) {
|
||||
zoneNames.append(customZone->getName());
|
||||
}
|
||||
return zoneNames;
|
||||
}
|
||||
|
||||
static int maxAllowedForLegality(const FormatRules &format, const QString &legality)
|
||||
{
|
||||
for (const AllowedCount &c : format.allowedCounts) {
|
||||
|
|
|
|||
|
|
@ -30,7 +30,8 @@ enum
|
|||
{
|
||||
IsCardRole = Qt::UserRole + 1, /**< Indicates whether the item represents a card. */
|
||||
DepthRole, /**< Depth level within the deck's grouping hierarchy. */
|
||||
IsLegalRole /**< Whether the card is legal in the current deck format. */
|
||||
IsLegalRole, /**< Whether the card is legal in the current deck format. */
|
||||
IsCustomZoneRole /**< Whether the item represents a custom zone nested under a board zone. */
|
||||
};
|
||||
} // namespace DeckRoles
|
||||
|
||||
|
|
@ -190,6 +191,21 @@ public:
|
|||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* @class DecklistModelSubZoneNode
|
||||
* @ingroup DeckModels
|
||||
* @brief Model node representing a custom zone nested under a board zone.
|
||||
*
|
||||
* Custom zones group cards by user-defined names (e.g. "Removal", "Utility")
|
||||
* inside a board zone. They are mirrored from the underlying deck tree so that
|
||||
* they can be told apart from criteria group nodes.
|
||||
*/
|
||||
class DecklistModelSubZoneNode : public InnerDecklistNode
|
||||
{
|
||||
public:
|
||||
using InnerDecklistNode::InnerDecklistNode;
|
||||
};
|
||||
|
||||
/**
|
||||
* @class DeckListModel
|
||||
* @ingroup DeckModels
|
||||
|
|
@ -391,6 +407,14 @@ public:
|
|||
*/
|
||||
[[nodiscard]] QList<QString> getZones() const;
|
||||
|
||||
/**
|
||||
* @brief Gets the names of the custom zones nested under the given board zone.
|
||||
*
|
||||
* @param boardZoneName The board zone to query (main/side/maybeboard)
|
||||
* @return The custom zone names, in deck order
|
||||
*/
|
||||
[[nodiscard]] QStringList getCustomZoneNames(const QString &boardZoneName) const;
|
||||
|
||||
private:
|
||||
QSharedPointer<DeckList> deckList; /**< Pointer to the decklist providing the underlying data. */
|
||||
InnerDecklistNode *root; /**< Root node of the model tree. */
|
||||
|
|
@ -405,6 +429,16 @@ private:
|
|||
const QString &providerId = "",
|
||||
const QString &cardNumber = "") const;
|
||||
|
||||
/**
|
||||
* @brief Finds a custom zone node in the model tree by name.
|
||||
*
|
||||
* Custom zone names are unique across the whole deck.
|
||||
*
|
||||
* @param zoneName Name of the custom zone.
|
||||
* @return The custom zone node, or nullptr if not found.
|
||||
*/
|
||||
[[nodiscard]] DecklistModelSubZoneNode *findSubZoneNodeByName(const QString &zoneName) const;
|
||||
|
||||
/**
|
||||
* @brief Determines the sorted insertion row for a card.
|
||||
* @param parent The parent node where the card will be inserted.
|
||||
|
|
@ -427,6 +461,8 @@ private:
|
|||
void emitRecursiveUpdates(const QModelIndex &index);
|
||||
|
||||
void sortHelper(InnerDecklistNode *node, Qt::SortOrder order);
|
||||
void sortShadowTree(InnerDecklistNode *node, Qt::SortOrder order);
|
||||
void shiftCustomZonesToEnd(InnerDecklistNode *boardZone);
|
||||
|
||||
template <typename T> T getNode(const QModelIndex &index) const
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue