Cockatrice/tests
scotland0208 d9cd308a2e
Show the library edge on the card in limited deck views (#6741) (#6741)
Limited deck views (view top/bottom N cards, scry, surveil) made it
ambiguous which card was the top or bottom of the library. Label the card
itself with a small in-view marker instead of placing text above or below
the whole zone, which became ambiguous once the grid used several columns
or the window was resized.

The marker stays on the part of its card that the column leaves visible:
for a top view, the right end of the exposed strip of the first card; for
a bottom view, the bottom-left corner of the last, fully visible card.

The view logic now answers whether it is a limited library-end view and
which edge it shows. The graphics zone draws and positions a marker on
the first or last displayed card, and re-translates its tooltip with the
rest of the zone view.

Co-authored-by: Lukas Brübach <44814898+BruebachL@users.noreply.github.com>
2026-11-07 17:24:40 +01:00
..
card_zone_algorithms [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
carddatabase Translate the filter string error at display time (#5283) 2026-11-07 16:26:31 +01:00
deck_list_model Fix deck export and mana group ordering (#7729) 2026-11-04 15:43:38 +01:00
deck_list_zones Fix deck export and mana group ordering (#7729) 2026-11-04 15:43:38 +01:00
game Show the library edge on the card in limited deck views (#6741) (#6741) 2026-11-07 17:24:40 +01:00
icon_assets [Icons] Add an icon asset ratchet test (#7596) 2026-11-04 18:39:42 +01:00
loading_from_clipboard Support tab-separated deck imports (#4222) (#7267) 2026-10-11 21:19:10 +02:00
model_contract [Tests] Use QtTest for model contracts and signal spies (#7630) 2026-11-02 07:27:43 +01:00
movecard_tests [Server/Client/Protocol] Shuffle or reorder player seats before a game starts (#7398) 2026-11-04 15:44:50 +01:00
oracle [DlgCreateGame] Heap-allocate create game dialog to prevent crash on parent deletion (#7777) 2026-11-05 07:49:20 +01:00
picture_loader_benchmark [Network] Add a configured QNetworkAccessManager factory (#7628) 2026-10-25 00:33:43 +02:00
settings [Settings] Store server profiles with QSettings arrays (#7629) 2026-11-02 07:30:29 +01:00
support [DlgCreateGame] Heap-allocate create game dialog to prevent crash on parent deletion (#7777) 2026-11-05 07:49:20 +01:00
theme_migration [Icons] Migrate UI glyphs to palette-token SVGs (#7595) 2026-11-04 18:39:41 +01:00
card_art_crop_test.cpp [Banner] Keep horizontal user banner crops inside the artwork (#7742) 2026-11-04 17:08:54 +01:00
card_update_progress_test.cpp [Client] Improve card database update visibility (#7458) 2026-10-09 11:07:48 +02:00
clamped_arithmetic_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
client_login_status_test.cpp [Server/Client] Enforce and complete the forced password change at login (#7680) 2026-11-02 07:01:29 +01:00
CMakeLists.txt [Icons] Add an icon asset ratchet test (#7596) 2026-11-04 18:39:42 +01:00
crash_reporter_test.cpp [CrashReporting] Breakpad capture, session detection and symbol upload (#7523) 2026-10-19 14:57:04 +02:00
deck_hash_performance_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
deck_state_manager_test.cpp [Client] Make DeckStateManager::decrementCard remove tokens from the token zone if the token is not in the given zone (#7588) 2026-11-03 10:37:17 +01:00
expression_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
font_config_test.cpp [Fonts] Add AppFont roles and FontConfig fonts.toml round-trip (#7534) 2026-11-04 07:57:52 +01:00
forwarded_address_test.cpp [Server] Parse the rightmost address from forwarded header lists (#7586) 2026-10-18 16:53:55 -04:00
holder_line_test.cpp [CrashReporting] Name the files and processes behind a failed installer purge (#7590) 2026-10-24 00:46:54 +02:00
installer_close_server_test.cpp [Installer] Graceful close and a way out of a stuck update (#7687) 2026-10-31 15:32:59 +01:00
lag_monitor_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
latency_tracker_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
loader_local_matching_test.cpp [Tests] Scope loader matcher settings to the process to fix parallel-run flakes (#7504) 2026-10-15 12:21:40 +02:00
local_client_lifetime_test.cpp [Client] Fix crash when local game commands are sent after shutdown (#7714) 2026-11-02 13:28:23 +01:00
metrics_registry_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
moxfield_signature_spells_test.cpp Import Moxfield signature spells into the deck [skip ci] (#7751) 2026-11-03 10:40:28 +01:00
password_hash_test.cpp [Utility] Budget scrypt's XY array in the derivation memory limit (#7712) 2026-11-02 07:29:15 +01:00
payload_paths_test.cpp [Installer] Name only the payload programs installed in the directory (#7684) 2026-10-30 13:16:50 +01:00
playmat_resolver_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
rate_limiter_test.cpp [Server] Inform client of login/registration rate limit timeout (#7468) 2026-10-16 05:47:43 +02:00
report_categories_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_card_counter_test.cpp [Build] Let AUTOMOC process library headers (#7638) 2026-10-31 18:49:05 +01:00
server_counter_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_developer_role_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_dump_zone_test.cpp [Server] Resolve a zone dump request to an in-range index span (#7401) 2026-10-13 11:23:13 +02:00
server_forced_password_change_test.cpp [Server/Client] Enforce and complete the forced password change at login (#7680) 2026-11-02 07:01:29 +01:00
server_game_join_test.cpp [ServerGame] Refactor out spectator/judge bools into RoleInfo (#7761) 2026-11-02 00:37:05 -07:00
server_logger_test.cpp [CardDB] Break the CardInfo <-> CardSet cycle on reload (#7645) 2026-10-31 19:37:15 +01:00
server_moderator_role_test.cpp [Report] Add report reopen action for closed reports (#7442) 2026-10-11 15:28:45 +02:00
server_rate_limiter_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_room_channels_test.cpp [Servatrice] Log room channel messages in audit log (#7479) 2026-10-16 22:46:39 +02:00
single_instance_manager_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
spoiler_file_test.cpp [DlgCreateGame] Heap-allocate create game dialog to prevent crash on parent deletion (#7777) 2026-11-05 07:49:20 +01:00
svg_recolor_test.cpp [Icons] Add SVG currentColor sentinel resolver (#7593) 2026-11-04 18:39:40 +01:00
test_age_formatting.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
translation_loader_test.cpp [Translation] Name languages without reading the translation files (#7662) 2026-10-26 02:39:26 +01:00
translation_loader_test.ts [Translations] Load Qt's own translations and build ours with the binary (#7384) 2026-10-03 15:04:30 +02:00
trusted_sources_test.cpp [Servatrice] Match trusted_sources by address, not substring (#7582) 2026-10-18 16:50:04 -04:00
user_data_backup_test.cpp [Installer][Client] Back up user data before old uninstallers can delete it (#7503) 2026-10-16 22:05:42 +02:00
user_games_model_test.cpp Fix user card games for offline users and stale requests (#7738) 2026-11-04 05:29:51 +01:00
warning_categories_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00