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* refactored cardzone.cpp, added doc and changed if to switch case * started moving every files into different folders * remove undercase to match with other files naming convention * refactored dialog files * ran format.sh * refactored client/tabs folder * refactored client/tabs folder * refactored client/tabs folder * refactored client folder * refactored carddbparser * refactored dialogs * Create sonar-project.properties temporary file for lint * Create build.yml temporary file for lint * removed all files from root directory * removed all files from root directory * added current branch to workflow * fixed most broken import * fixed issues while renaming files * fixed oracle importer * fixed dbconverter * updated translations * made sub-folders for client * removed linter * removed linter folder * fixed oracle import * revert card_zone documentation * renamed db parser files name and deck_view imports * fixed dlg file issue * ran format file and fixed test file * fixed carddb test files * moved player folder in game * updated translations and format files * fixed peglib import * format cmake files * removing vcpkg to try to add it back later * tried fixing vcpkg file * renamed filter to filters and moved database parser to cards folder * reverted translation files * reverted oracle translated * Update cockatrice/src/dialogs/dlg_register.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * Update cockatrice/src/client/ui/window_main.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * removed empty line at file start * removed useless include from tab_supervisor.cpp * refactored cardzone.cpp, added doc and changed if to switch case * started moving every files into different folders * remove undercase to match with other files naming convention * refactored dialog files * ran format.sh * refactored client/tabs folder * refactored client folder * refactored carddbparser * refactored dialogs * removed all files from root directory * Create sonar-project.properties temporary file for lint * Create build.yml temporary file for lint * added current branch to workflow * fixed most broken import * fixed issues while renaming files * fixed oracle importer * fixed dbconverter * updated translations * made sub-folders for client * removed linter * removed linter folder * fixed oracle import * revert card_zone documentation * renamed db parser files name and deck_view imports * fixed dlg file issue * ran format file and fixed test file * fixed carddb test files * moved player folder in game * updated translations and format files * fixed peglib import * reverted translation files * format cmake files * removing vcpkg to try to add it back later * tried fixing vcpkg file * pre-updating of cockatrice changes * removed empty line at file start * reverted oracle translated * Update cockatrice/src/dialogs/dlg_register.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * Update cockatrice/src/client/ui/window_main.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * removed useless include from tab_supervisor.cpp --------- Co-authored-by: tooomm <tooomm@users.noreply.github.com>
54 lines
1.2 KiB
C++
54 lines
1.2 KiB
C++
#ifndef PLAYERTARGET_H
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#define PLAYERTARGET_H
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#include "../board/abstract_counter.h"
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#include "../board/arrow_target.h"
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#include <QFont>
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#include <QPixmap>
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class Player;
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class PlayerCounter : public AbstractCounter
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{
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Q_OBJECT
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public:
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PlayerCounter(Player *_player,
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int _id,
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const QString &_name,
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int _value,
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QGraphicsItem *parent = nullptr,
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QWidget *game = nullptr);
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QRectF boundingRect() const;
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void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
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};
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class PlayerTarget : public ArrowTarget
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{
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Q_OBJECT
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private:
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QPixmap fullPixmap;
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PlayerCounter *playerCounter;
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QWidget *game;
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public slots:
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void counterDeleted();
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public:
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enum
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{
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Type = typePlayerTarget
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};
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int type() const
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{
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return Type;
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}
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PlayerTarget(Player *_player = nullptr, QGraphicsItem *parentItem = nullptr, QWidget *_game = nullptr);
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~PlayerTarget();
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QRectF boundingRect() const;
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void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
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AbstractCounter *addCounter(int _counterId, const QString &_name, int _value);
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};
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#endif
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