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board
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[Refactor] Move the active card from AbstractGame into GameScene
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2026-10-16 22:41:09 +02:00 |
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deckview
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[Client] Tell the user when their playmat art is blocked (#7533)
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2026-10-16 19:50:57 +02:00 |
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dialogs
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[Refactor] Move AnnotationDialog and action data types into game/
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2026-10-16 22:41:06 +02:00 |
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log
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[Tooling] Apply include-what-you-use across the tree (#7396)
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2026-10-08 11:13:50 +02:00 |
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player
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[Refactor] Move the active card from AbstractGame into GameScene
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2026-10-16 22:41:09 +02:00 |
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tally
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[Tooling] Apply include-what-you-use across the tree (#7396)
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2026-10-08 11:13:50 +02:00 |
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zones
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[Game] Move zone dump request onto ZoneViewZoneLogic per review
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2026-10-16 22:41:10 +02:00 |
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animated_item.h
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[Game] Generic Animation Interface (#7098)
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2026-08-12 20:36:33 +02:00 |
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card_dimensions.h
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[Game] Move graphics out of game and into game_graphics (#6928)
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2026-06-09 09:51:13 +02:00 |
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game_scene.cpp
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[Refactor] Move the active card from AbstractGame into GameScene
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2026-10-16 22:41:09 +02:00 |
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game_scene.h
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[Refactor] Move the active card from AbstractGame into GameScene
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2026-10-16 22:41:09 +02:00 |
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game_view.cpp
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[Game] Raise rubber band above count label and collapse multi-selection on click (#7451)
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2026-10-15 11:35:03 +02:00 |
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game_view.h
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[Tooling] Apply include-what-you-use across the tree (#7396)
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2026-10-08 11:13:50 +02:00 |
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hand_counter.cpp
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[Tooling] Apply include-what-you-use across the tree (#7396)
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2026-10-08 11:13:50 +02:00 |
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hand_counter.h
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[Tooling] Apply include-what-you-use across the tree (#7396)
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2026-10-08 11:13:50 +02:00 |
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phases_toolbar.cpp
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[Tooling] Apply include-what-you-use across the tree (#7396)
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2026-10-08 11:13:50 +02:00 |
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phases_toolbar.h
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[Tooling] Apply include-what-you-use across the tree (#7396)
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2026-10-08 11:13:50 +02:00 |
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z_value_layer_manager.h
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[Game] Move graphics out of game and into game_graphics (#6928)
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2026-06-09 09:51:13 +02:00 |
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z_values.h
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[Game] Move graphics out of game and into game_graphics (#6928)
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2026-06-09 09:51:13 +02:00 |