Cockatrice/libcockatrice_network/libcockatrice/network/server/remote/game
BruebachL 23da49ee5b
[Game] [Arrows] Use arrowData/registry and generate unique server-side ids (#6973)
* [Game] [Arrows] Track creatorId, use arrowData in arrowItem, use registry, generate unique arrow id's on server side and delete-on-exist inserts.

Took 2 minutes

Took 1 minute

* Fix emitting slot instead of signal.

Took 15 minutes

* Clear arrows locally in special circumstances i.e. teardown.

Took 28 minutes

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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-06-07 21:11:02 +02:00
..
server_abstract_participant.cpp [Cleanup] Unused #includes (#6367) 2025-11-29 18:53:11 +01:00
server_abstract_participant.h [Server_AbstractParticipant] Rename bool getters (#6492) 2026-01-05 00:34:32 -05:00
server_abstract_player.cpp [Game] [Arrows] Use arrowData/registry and generate unique server-side ids (#6973) 2026-06-07 21:11:02 +02:00
server_abstract_player.h [Game] [Arrows] Use arrowData/registry and generate unique server-side ids (#6973) 2026-06-07 21:11:02 +02:00
server_arrow.cpp style: Add braces to all control flow statements (#6887) 2026-05-16 19:19:53 +02:00
server_arrow.h add phase to delete arrows in to protocol (#6159) 2025-11-26 09:16:10 -05:00
server_arrowtarget.cpp Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212) 2025-10-09 07:36:12 +02:00
server_arrowtarget.h Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212) 2025-10-09 07:36:12 +02:00
server_card.cpp Centralize counter API with server-side bounds and no-op filtering (#6879) 2026-05-21 20:39:35 -07:00
server_card.h Centralize counter API with server-side bounds and no-op filtering (#6879) 2026-05-21 20:39:35 -07:00
server_cardzone.cpp style: Add braces to all control flow statements (#6887) 2026-05-16 19:19:53 +02:00
server_cardzone.h [Cleanup] Unused #includes (#6367) 2025-11-29 18:53:11 +01:00
server_counter.cpp Centralize counter API with server-side bounds and no-op filtering (#6879) 2026-05-21 20:39:35 -07:00
server_counter.h Centralize counter API with server-side bounds and no-op filtering (#6879) 2026-05-21 20:39:35 -07:00
server_game.cpp [Game] [Arrows] Use arrowData/registry and generate unique server-side ids (#6973) 2026-06-07 21:11:02 +02:00
server_game.h [Game] [Arrows] Use arrowData/registry and generate unique server-side ids (#6973) 2026-06-07 21:11:02 +02:00
server_move_card_struct.h Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212) 2025-10-09 07:36:12 +02:00
server_player.cpp Centralize counter API with server-side bounds and no-op filtering (#6879) 2026-05-21 20:39:35 -07:00
server_player.h Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212) 2025-10-09 07:36:12 +02:00
server_spectator.cpp Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212) 2025-10-09 07:36:12 +02:00
server_spectator.h Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212) 2025-10-09 07:36:12 +02:00