Cockatrice/libcockatrice_game/libcockatrice/game
Lukas Brübach 36e7f533bc [Client] Add tournament event plumbing and player extension points
Wires the client game layer for tournament state without touching
existing behavior:
- GameEventHandler dispatches Event_TournamentState (2027) to a new
  tournamentStateChanged signal
- GameMetaInfo exposes isTournament and parentGameId over the new
  ServerInfo_Game field
- PlayerEventHandler::processGameEvent is virtual and player is
  protected; PlayerLogic gains a protected constructor accepting a
  custom handler, so mode-specific subclasses can intercept events
2026-11-03 00:25:34 +01:00
..
board [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
player [Client] Add tournament event plumbing and player extension points 2026-11-03 00:25:34 +01:00
zones [Game] Connect zone dump response before sending the request (#7711) 2026-11-01 12:49:35 +01:00
abstract_game.cpp [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
abstract_game.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
game.cpp [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
game.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
game_event_handler.cpp [Client] Add tournament event plumbing and player extension points 2026-11-03 00:25:34 +01:00
game_event_handler.h [Client] Add tournament event plumbing and player extension points 2026-11-03 00:25:34 +01:00
game_meta_info.cpp [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
game_meta_info.h [Client] Add tournament event plumbing and player extension points 2026-11-03 00:25:34 +01:00
game_state.cpp [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
game_state.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
phase.cpp [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
phase.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
replay.cpp [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
replay.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
translation.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00