1.5 KiB
Continuumatrice battlefield style
Cockatrice's three visual table rows are reused as Front, Support, and Command. This is purely a display change: the server still sees a single table zone.
Card XML <tablerow> |
Position |
|---|---|
0 |
Front |
1 |
Support |
2 |
Command |
Optional color customization
Create battlefield.ini in the active Cockatrice theme directory:
[Zones]
Front = #A08E343D
Support = #A0286981
Command = #A05E428C
The Qt color notation is #AARRGGBB, including transparency. Without this file, built-in red, teal, and purple shades are used. Reload the theme to apply changes. The row order follows the player's mirrored/inverted layout, so Front always faces the battlefield center.
Font
To render labels using your own Continuumorphous Regular, copy either Continuumorphous-Regular.ttf or Continuumorphous-Regular.otf into fonts/ inside the current theme directory, or into a fonts/ directory beside the Continuumatrice executable.
The font is also detected if already installed as "Continuumorphous Regular" or "Continuumorphous". If not found, a Qt default font is used. The font asset is not included in this change; no resource entry was added that would break builds when the file is missing.
Compatibility
The existing drag/drop, row mapping, stacking, card counters, playmats, and multiplayer protocols are preserved. This does not enforce gameplay placement restrictions.