Cockatrice/cockatrice/src
DawnFire42 46a97bf39e Delete the replaced card menu in TabGame to fix menu rebuild leak
PlayerMenu creates a new CardMenu on every right-click and TabGame installs
it with QAction::setMenu(), which does not take ownership, so the previous
menu was never freed. TabGame now deletes the menu it replaces and reuses a
single empty placeholder menu instead of allocating one per update. The
installed menu is also released when the tab is destroyed.
2026-11-06 20:35:07 +01:00
..
client [Update] Make the update download atomic and its temp path unpredictable (#7627) 2026-11-06 10:47:47 +01:00
database/interface [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
filters [Icons] Migrate UI glyphs to palette-token SVGs (#7595) 2026-11-04 18:39:41 +01:00
game_graphics Parent card menu submenus to the menu that owns them 2026-11-06 20:35:07 +01:00
interface Delete the replaced card menu in TabGame to fix menu rebuild leak 2026-11-06 20:35:07 +01:00
installer_close_server.cpp [Installer] Graceful close and a way out of a stuck update (#7687) 2026-10-31 15:32:59 +01:00
installer_close_server.h [Installer] Graceful close and a way out of a stuck update (#7687) 2026-10-31 15:32:59 +01:00
main.cpp [Tests] Replay XML test files through a headless runner (#7694) 2026-11-04 06:23:43 +01:00
main.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
single_instance_manager.cpp [Client] Improve card database update visibility (#7458) 2026-10-09 11:07:48 +02:00
single_instance_manager.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00