Cockatrice/cockatrice/src/game_graphics/board
BruebachL 47c90cda10
[Refactor] Give graphics zones a card item cache and own card placement (#7427)
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-31 18:44:12 +01:00
..
abstract_card_drag_item.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
abstract_card_drag_item.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
abstract_card_item.cpp [Refactor] Move card identity and card data into CardState (#7425) 2026-10-31 18:44:12 +01:00
abstract_card_item.h [Refactor] Move card identity and card data into CardState (#7425) 2026-10-31 18:44:12 +01:00
abstract_counter.cpp [Refactor] Build player counter commands in game/ instead of AbstractCounter (#7420) 2026-10-31 18:44:10 +01:00
abstract_counter.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
abstract_graphics_item.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
abstract_graphics_item.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
arrow_item.cpp [Refactor] Build arrow and attach commands in game/ instead of ArrowItem (#7422) 2026-10-31 18:44:11 +01:00
arrow_item.h [Refactor] Build arrow and attach commands in game/ instead of ArrowItem (#7422) 2026-10-31 18:44:11 +01:00
arrow_registry.cpp [Refactor] Move ArrowRegistry out of game/ into game_graphics/board (#7423) 2026-10-31 18:44:11 +01:00
arrow_registry.h [Refactor] Move ArrowRegistry out of game/ into game_graphics/board (#7423) 2026-10-31 18:44:11 +01:00
arrow_target.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
arrow_target.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
card_drag_item.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
card_drag_item.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
card_item.cpp [Refactor] Give graphics zones a card item cache and own card placement (#7427) 2026-10-31 18:44:12 +01:00
card_item.h [Refactor] Move card selection actions to GameScene and p/t parsing to CardState (#7426) 2026-10-31 18:44:12 +01:00
counter_general.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
counter_general.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
graphics_item_type.h [Game] Give a graphics_item_type.h to arrow_item.h (#7150) 2026-08-21 19:22:44 +02:00
translate_counter_name.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
translate_counter_name.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00