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abstract_card_drag_item.cpp
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[Tooling] Apply include-what-you-use across the tree (#7396)
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2026-10-08 11:13:50 +02:00 |
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abstract_card_drag_item.h
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[Tooling] Apply include-what-you-use across the tree (#7396)
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2026-10-08 11:13:50 +02:00 |
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abstract_card_item.cpp
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[Refactor] Move card identity and card data into CardState (#7425)
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2026-10-31 18:44:12 +01:00 |
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abstract_card_item.h
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[Refactor] Move card identity and card data into CardState (#7425)
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2026-10-31 18:44:12 +01:00 |
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abstract_counter.cpp
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[Refactor] Build player counter commands in game/ instead of AbstractCounter (#7420)
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2026-10-31 18:44:10 +01:00 |
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abstract_counter.h
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[Tooling] Apply include-what-you-use across the tree (#7396)
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2026-10-08 11:13:50 +02:00 |
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abstract_graphics_item.cpp
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[Tooling] Apply include-what-you-use across the tree (#7396)
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2026-10-08 11:13:50 +02:00 |
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abstract_graphics_item.h
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[Tooling] Apply include-what-you-use across the tree (#7396)
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2026-10-08 11:13:50 +02:00 |
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arrow_item.cpp
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[Refactor] Build arrow and attach commands in game/ instead of ArrowItem (#7422)
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2026-10-31 18:44:11 +01:00 |
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arrow_item.h
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[Refactor] Build arrow and attach commands in game/ instead of ArrowItem (#7422)
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2026-10-31 18:44:11 +01:00 |
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arrow_registry.cpp
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[Refactor] Move ArrowRegistry out of game/ into game_graphics/board (#7423)
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2026-10-31 18:44:11 +01:00 |
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arrow_registry.h
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[Refactor] Move ArrowRegistry out of game/ into game_graphics/board (#7423)
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2026-10-31 18:44:11 +01:00 |
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arrow_target.cpp
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[Tooling] Apply include-what-you-use across the tree (#7396)
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2026-10-08 11:13:50 +02:00 |
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arrow_target.h
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[Tooling] Apply include-what-you-use across the tree (#7396)
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2026-10-08 11:13:50 +02:00 |
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card_drag_item.cpp
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[Tooling] Apply include-what-you-use across the tree (#7396)
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2026-10-08 11:13:50 +02:00 |
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card_drag_item.h
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[Tooling] Apply include-what-you-use across the tree (#7396)
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2026-10-08 11:13:50 +02:00 |
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card_item.cpp
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[Refactor] Give graphics zones a card item cache and own card placement (#7427)
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2026-10-31 18:44:12 +01:00 |
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card_item.h
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[Refactor] Move card selection actions to GameScene and p/t parsing to CardState (#7426)
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2026-10-31 18:44:12 +01:00 |
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counter_general.cpp
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[Tooling] Apply include-what-you-use across the tree (#7396)
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2026-10-08 11:13:50 +02:00 |
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counter_general.h
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[Tooling] Apply include-what-you-use across the tree (#7396)
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2026-10-08 11:13:50 +02:00 |
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graphics_item_type.h
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[Game] Give a graphics_item_type.h to arrow_item.h (#7150)
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2026-08-21 19:22:44 +02:00 |
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translate_counter_name.cpp
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[Tooling] Apply include-what-you-use across the tree (#7396)
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2026-10-08 11:13:50 +02:00 |
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translate_counter_name.h
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[Tooling] Apply include-what-you-use across the tree (#7396)
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2026-10-08 11:13:50 +02:00 |