Cockatrice/cockatrice/src/game/player/menu/rfg_menu.h
BruebachL 5219cffa6b
[Player] Rename player to player logic (#6913)
Took 13 minutes

Took 6 seconds

Took 2 minutes

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-19 12:36:31 +02:00

44 lines
974 B
C++

/**
* @file rfg_menu.h
* @ingroup GameMenusZones
* @brief TODO: Document this.
*/
#ifndef COCKATRICE_RFG_MENU_H
#define COCKATRICE_RFG_MENU_H
#include "../../../interface/widgets/menus/tearoff_menu.h"
#include "abstract_player_component.h"
#include <QAction>
#include <QMenu>
class PlayerLogic;
class RfgMenu : public TearOffMenu, public AbstractPlayerComponent
{
Q_OBJECT
public:
explicit RfgMenu(PlayerLogic *player, QWidget *parent = nullptr);
void createMoveActions();
void createViewActions();
void retranslateUi() override;
void setShortcutsActive() override
{
}
void setShortcutsInactive() override
{
}
QMenu *moveRfgMenu = nullptr;
QAction *aViewRfg = nullptr;
QAction *aMoveRfgToTopLibrary = nullptr;
QAction *aMoveRfgToBottomLibrary = nullptr;
QAction *aMoveRfgToHand = nullptr;
QAction *aMoveRfgToGrave = nullptr;
private:
PlayerLogic *player;
};
#endif // COCKATRICE_RFG_MENU_H