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- Drop the in-game tournament-settings button: Command_TournamentSettingsSelect has no server handler (RespContextError), the host-ness decision was evaluated once at tab construction, and the button never received a label on first show. The dialog can be re-added together with a working Server_Player override. - Pass PlayerManager::isSpectator() to TournamentWidget instead of relying on localPlayerId == -1, which never holds for spectators. - Report games per match as the total series length (Best of %1) to match the DlgTournamentSettings hint and the server's use of the value; the previous gamesPerMatch * 2 - 1 mislabeled Bo3 as Best of 5. - Block signals around read-only tournamentCheckBox setChecked so the disabled settings button is not re-enabled, and seed Command_CreateGame through mutable_tournament_settings() (field 15 became the settings message). - return after closing a sub-game that routed to its parent tab. |
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| .. | ||
| resources | ||
| sounds | ||
| src | ||
| themes | ||
| translations | ||
| .qdevelop | ||
| CMakeLists.txt | ||
| cockatrice-cod.xml | ||
| cockatrice.desktop | ||
| cockatrice.qrc | ||
| cockatrice.rc | ||
| cockatrice_en@source.ts | ||