Cockatrice/libcockatrice_game/libcockatrice
Lukas Brübach 5add13a9c4 [Client] Add tournament event plumbing and player extension points
Wires the client game layer for tournament state without touching
existing behavior:
- GameEventHandler dispatches Event_TournamentState (2027) to a new
  tournamentStateChanged signal
- GameMetaInfo exposes isTournament and parentGameId over the new
  ServerInfo_Game field
- PlayerEventHandler::processGameEvent is virtual and player is
  protected; PlayerLogic gains a protected constructor accepting a
  custom handler, so mode-specific subclasses can intercept events
2026-11-01 22:08:51 +01:00
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game [Client] Add tournament event plumbing and player extension points 2026-11-01 22:08:51 +01:00