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* [Client] Send game invites from the user context menu via a private message The user context menu gains an "Invite to Game" submenu listing the inviteable games in the room (the inviter's own games, honoring the buddy-only setting). Picking one opens a private message to the target user with a cockatrice://joingame link naming the game, so the target gets a clickable invite instead of a raw URL. Multi-game rooms offer a picker; a single inviteable game sends directly. Sending a message to an offline user no longer swallows the draft — it reports that the user is offline and keeps the typed text. Took 30 seconds Took 1 minute * [Client] Open the invite dialog taller by default without enforcing a minimum size --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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| .. | ||
| api | ||
| visual_deck_editor | ||
| visual_deck_storage | ||
| abstract_tab_deck_editor.cpp | ||
| abstract_tab_deck_editor.h | ||
| tab.cpp | ||
| tab.h | ||
| tab_account.cpp | ||
| tab_account.h | ||
| tab_admin.cpp | ||
| tab_admin.h | ||
| tab_card_art_rules.cpp | ||
| tab_card_art_rules.h | ||
| tab_deck_editor.cpp | ||
| tab_deck_editor.h | ||
| tab_deck_storage.cpp | ||
| tab_deck_storage.h | ||
| tab_game.cpp | ||
| tab_game.h | ||
| tab_home.cpp | ||
| tab_home.h | ||
| tab_logs.cpp | ||
| tab_logs.h | ||
| tab_message.cpp | ||
| tab_message.h | ||
| tab_moderation.cpp | ||
| tab_moderation.h | ||
| tab_replays.cpp | ||
| tab_replays.h | ||
| tab_report.cpp | ||
| tab_report.h | ||
| tab_room.cpp | ||
| tab_room.h | ||
| tab_server.cpp | ||
| tab_server.h | ||
| tab_supervisor.cpp | ||
| tab_supervisor.h | ||
| tab_visual_database_display.cpp | ||
| tab_visual_database_display.h | ||