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Player menu shortcuts were bound as soon as a local player was added in the deck-selection lobby. Defer full activation until GameMetaInfo reports the game has started, and bind only Player/aRollDie while in the lobby. Counters follow the deactivation signal, so they cannot re-enable shortcuts before the game starts. |
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|---|---|---|
| .. | ||
| menu | ||
| player_area.cpp | ||
| player_area.h | ||
| player_dialogs.cpp | ||
| player_dialogs.h | ||
| player_graphics_item.cpp | ||
| player_graphics_item.h | ||
| player_list_widget.cpp | ||
| player_list_widget.h | ||
| player_target.cpp | ||
| player_target.h | ||