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- CardText's unset fallback is qApp->font() again: only the three counter painters (paintNumberEllipse, GeneralCounter, PlayerCounter) were Serif before the role existed, and they now ask for it through ThemeManager::cardTextFont(). Card names, player names, counters, the overlay, the Archidekt and EDHREC labels and the completer delegate keep the app font they used before. - Use setPixelSize for the EDHREC card name (20px) and commander name (28px) and details (16px) sizes: the stylesheets said px, and setPointSize made them about a third larger. |
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|---|---|---|
| .. | ||
| menu | ||
| player_area.cpp | ||
| player_area.h | ||
| player_dialogs.cpp | ||
| player_dialogs.h | ||
| player_graphics_item.cpp | ||
| player_graphics_item.h | ||
| player_list_widget.cpp | ||
| player_list_widget.h | ||
| player_target.cpp | ||
| player_target.h | ||