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board
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[Game] Give a graphics_item_type.h to arrow_item.h (#7150)
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2026-08-21 19:22:44 +02:00 |
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deckview
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[Game] Render custom deck zones in the deck view (#7207)
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2026-09-05 22:00:22 +02:00 |
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dialogs
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[Settings] Shuffle some settings around (#7084)
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2026-08-08 22:27:41 +02:00 |
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log
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[Game] Move graphics out of game and into game_graphics (#6928)
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2026-06-09 09:51:13 +02:00 |
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player
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[Game] Implement total toughness tally (#7252)
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2026-09-06 01:46:37 -07:00 |
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tally
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[Game] Implement total toughness tally (#7252)
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2026-09-06 01:46:37 -07:00 |
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zones
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[Game] Allow dropping cards at bottom of stack zone (#7230)
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2026-09-01 12:11:31 +02:00 |
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animated_item.h
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[Game] Generic Animation Interface (#7098)
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2026-08-12 20:36:33 +02:00 |
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card_dimensions.h
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[Game] Move graphics out of game and into game_graphics (#6928)
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2026-06-09 09:51:13 +02:00 |
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game_scene.cpp
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[GameScene] Sever connections properly. (#7191)
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2026-09-01 11:31:11 +02:00 |
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game_scene.h
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[GameScene] Sever connections properly. (#7191)
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2026-09-01 11:31:11 +02:00 |
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game_view.cpp
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[Game] Playmats (#7101)
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2026-08-21 10:40:49 +02:00 |
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game_view.h
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[Game] Playmats (#7101)
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2026-08-21 10:40:49 +02:00 |
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hand_counter.cpp
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[Game] Move graphics out of game and into game_graphics (#6928)
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2026-06-09 09:51:13 +02:00 |
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hand_counter.h
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[Game] Move graphics out of game and into game_graphics (#6928)
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2026-06-09 09:51:13 +02:00 |
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phases_toolbar.cpp
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[Game] Move graphics out of game and into game_graphics (#6928)
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2026-06-09 09:51:13 +02:00 |
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phases_toolbar.h
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[Game] Move graphics out of game and into game_graphics (#6928)
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2026-06-09 09:51:13 +02:00 |
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z_value_layer_manager.h
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[Game] Move graphics out of game and into game_graphics (#6928)
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2026-06-09 09:51:13 +02:00 |
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z_values.h
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[Game] Move graphics out of game and into game_graphics (#6928)
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2026-06-09 09:51:13 +02:00 |