Cockatrice/cockatrice/src/game/phase.h
2026-05-21 22:58:07 +02:00

37 lines
672 B
C++

/**
* @file phase.h
* @ingroup GameLogic
*/
//! \todo Document this file.
#ifndef PHASE_H
#define PHASE_H
#include <QApplication>
#include <QString>
class Phase
{
Q_DECLARE_TR_FUNCTIONS(Phase)
QString name;
public:
QString color, soundFileName;
Phase(const QString &_name, const QString &_color, const QString &_soundFileName);
QString getName() const;
};
struct Phases
{
const static int phaseTypesCount = 11;
const static Phase unknownPhase;
const static Phase phases[phaseTypesCount];
const static QVector<int> subPhasesEnd;
static Phase getPhase(int);
static int getLastSubphase(int phase);
};
#endif // PHASE_H