mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-09-21 09:05:10 -07:00
DeckListModel now surfaces the custom zones from the deck tree so views can render and edit them alongside criteria groups. The custom-zone bookkeeping that made the model unwieldy is extracted into DeckListModelCustomZones (deck_list_model_custom_zones.h/.cpp), a single self-contained unit owning every "what is / where is a custom zone" decision for the model's shadow tree: - rebuildTree mirrors each custom zone as a DecklistModelSubZoneNode under its board zone, cards flat inside (no further grouping). - The freshly built shadow tree is sorted while the model reset is still open, so views never observe unsorted intermediate order and proxies cannot desync. - Custom zones always sort after criteria groups within a board, regardless of their names. One shared sortWithCustomZonesLast backs both the live sortHelper (which remaps persistent indexes from the movement mapping) and the silent reset-time sortShadowTree. - addCard inserts flat into a custom zone by name and keeps grouping by active criteria for board zones. findCardNode resolves cards in both layouts, legacy top-level zones unchanged. - New IsCustomZoneRole lets views tell zones apart from groups. - Empty custom zones survive row removal. Zone rows themselves are only mutable through the deck tree API. A new deck_list_model_custom_zones_test suite locks the extracted shadow-tree logic (type testing, mirroring, name lookup, and the sort-with-custom-zones-last mapping). No behavior change. |
||
|---|---|---|
| .. | ||
| CMakeLists.txt | ||
| deck_list_model_custom_zones_test.cpp | ||
| deck_list_model_zone_integration_test.cpp | ||