Cockatrice/tests
Lukas Brübach 80784d4e02
[Models] Mirror custom deck zones in the deck list model
DeckListModel now surfaces the custom zones from the deck tree so
views can render and edit them alongside criteria groups.

The custom-zone bookkeeping that made the model unwieldy is extracted
into DeckListModelCustomZones (deck_list_model_custom_zones.h/.cpp), a
single self-contained unit owning every "what is / where is a custom
zone" decision for the model's shadow tree:

- rebuildTree mirrors each custom zone as a DecklistModelSubZoneNode
  under its board zone, cards flat inside (no further grouping).
- The freshly built shadow tree is sorted while the model reset is
  still open, so views never observe unsorted intermediate order and
  proxies cannot desync.
- Custom zones always sort after criteria groups within a board,
  regardless of their names. One shared sortWithCustomZonesLast backs
  both the live sortHelper (which remaps persistent indexes from the
  movement mapping) and the silent reset-time sortShadowTree.
- addCard inserts flat into a custom zone by name and keeps grouping
  by active criteria for board zones. findCardNode resolves cards in
  both layouts, legacy top-level zones unchanged.
- New IsCustomZoneRole lets views tell zones apart from groups.
- Empty custom zones survive row removal. Zone rows themselves are
  only mutable through the deck tree API.

A new deck_list_model_custom_zones_test suite locks the extracted
shadow-tree logic (type testing, mirroring, name lookup, and the
sort-with-custom-zones-last mapping).

No behavior change.
2026-09-05 20:19:29 +02:00
..
card_zone_algorithms [Game/Zones] Simple move refactor to differentiate between logic and graphics for zones (#6903) 2026-05-18 06:36:18 +02:00
carddatabase [Card Database] Improve loading times through binary cache (#7051) 2026-07-27 23:12:53 +02:00
deck_list_model [Models] Mirror custom deck zones in the deck list model 2026-09-05 20:19:29 +02:00
deck_list_zones [DeckList] Add custom deck zones to the deck tree (#7176) 2026-08-26 23:15:16 +02:00
loading_from_clipboard Fix/cmake test only build (#6709) 2026-03-15 17:24:50 +01:00
movecard_tests [Server] Consolidate Server_Game construction parameters into a GameConfig struct (#7128) 2026-08-16 19:13:03 +02:00
oracle [Oracle] Add oracle importer tests and fix set parsing details (#7215) 2026-09-04 22:14:16 +02:00
settings [Mods] Properly close card art rules tab on disconnect (#7227) 2026-09-01 11:31:49 +02:00
clamped_arithmetic_test.cpp Unify counter clamp arithmetic into shared addClamped() helper (#7009) 2026-06-28 16:10:57 -07:00
CMakeLists.txt [Models] Mirror custom deck zones in the deck list model 2026-09-05 20:19:29 +02:00
deck_hash_performance_test.cpp Hashing tests (#5026) 2025-12-23 17:48:10 +01:00
dummy_test.cpp Clang script (#3085) 2018-02-06 08:45:13 -05:00
expression_test.cpp Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212) 2025-10-09 07:36:12 +02:00
lag_monitor_test.cpp [Client] Detect main-thread event loop stalls (#7155) 2026-08-23 00:53:40 +02:00
latency_tracker_test.cpp [Network] Measure real server round-trip times (#7153) 2026-08-23 00:03:52 +02:00
password_hash_test.cpp [Security] Use a CSPRNG for salts, tokens, and RNG seeding (#7192) 2026-09-04 13:49:18 +02:00
playmat_resolver_test.cpp [Game] Playmats (#7101) 2026-08-21 10:40:49 +02:00
server_card_counter_test.cpp Split trice_limits.h into dedicated headers (#7025) 2026-06-29 14:37:52 -07:00
server_counter_test.cpp Centralize counter API with server-side bounds and no-op filtering (#6879) 2026-05-21 20:39:35 -07:00
server_rate_limiter_test.cpp [PictureLoader] Schedule exponential backoff on 429 - Too many request handler and call failed on fail (#7053) 2026-08-08 22:55:27 +02:00
test_age_formatting.cpp do not save a const reference to the user data in the info dialog (#6974) 2026-06-09 23:35:00 -07:00
warning_categories_test.cpp [Server/Client/Protocol] Reporting users + moderation queue functionality (#7091) 2026-08-21 15:00:13 +02:00