Cockatrice/cockatrice/src
Lukas Brübach 89ca86ed5f [Client] Report queue dashboard and status pills
TabReport becomes a dashboard: selected-report identity header (display-size user, bold status, category/time/room subline), Description/Chat/Comments/Reported-user tabbed sections with tab memory, always-visible user context with empty cues, and bold reported users. ReportStatusDelegate paints palette-tinted status pills with paint-through selection, translated status strings, and font/elision handling. report_utils gains formatReportStatus plus an opt-out status-color flag so the delegate owns color in the mod queue while the user dialog keeps its colors. Async responses stay guarded; retranslation re-applies header and comment states.
2026-11-08 08:18:04 +01:00
..
client [Update] Make the update download atomic and its temp path unpredictable (#7627) 2026-11-06 10:47:47 +01:00
database/interface [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
filters [Icons] Migrate UI glyphs to palette-token SVGs (#7595) 2026-11-04 18:39:41 +01:00
game_graphics fix: keep only the roll-die shortcut active in the lobby (#6754) 2026-11-07 17:38:33 +01:00
interface [Client] Report queue dashboard and status pills 2026-11-08 08:18:04 +01:00
installer_close_server.cpp [Installer] Graceful close and a way out of a stuck update (#7687) 2026-10-31 15:32:59 +01:00
installer_close_server.h [Installer] Graceful close and a way out of a stuck update (#7687) 2026-10-31 15:32:59 +01:00
main.cpp [Tests] Replay XML test files through a headless runner (#7694) 2026-11-04 06:23:43 +01:00
main.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
single_instance_manager.cpp [Client] Improve card database update visibility (#7458) 2026-10-09 11:07:48 +02:00
single_instance_manager.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00