Cockatrice/cockatrice/src/game_graphics
BruebachL 94b91be5a2
[Refactor] Pass the target card into PlayerActions instead of reading activeCard (#7415)
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-31 18:44:08 +01:00
..
board [Game] Raise rubber band above count label and collapse multi-selection on click (#7451) 2026-10-15 11:35:03 +02:00
deckview [QtUtils] Adopt window fade, path, bold font and confirmation helpers (#7622) 2026-10-24 21:43:50 +02:00
dialogs [Refactor] Move AnnotationDialog and action data types into game/ (#7411) 2026-10-31 18:44:07 +01:00
log [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
player [Refactor] Pass the target card into PlayerActions instead of reading activeCard (#7415) 2026-10-31 18:44:08 +01:00
tally [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
zones [Refactor] Move table row mapping from TableZone into TableZoneLogic (#7413) 2026-10-31 18:44:07 +01:00
animated_item.h [Game] Generic Animation Interface (#7098) 2026-08-12 20:36:33 +02:00
card_dimensions.h [Game] Move graphics out of game and into game_graphics (#6928) 2026-06-09 09:51:13 +02:00
game_scene.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
game_scene.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
game_view.cpp [Game] Raise rubber band above count label and collapse multi-selection on click (#7451) 2026-10-15 11:35:03 +02:00
game_view.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
hand_counter.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
hand_counter.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
phases_toolbar.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
phases_toolbar.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
z_value_layer_manager.h [Game] Move graphics out of game and into game_graphics (#6928) 2026-06-09 09:51:13 +02:00
z_values.h [Game] Move graphics out of game and into game_graphics (#6928) 2026-06-09 09:51:13 +02:00