Cockatrice/cockatrice/src/game/board/counter_general.cpp
BruebachL bddf9bd818
[Game][Counters] Split counters into AbstractCounter (graphics) and CounterState (logic) (#6917)
* [Counters] Split counters into graphics and logic states

Took 22 minutes

* Don't have widget hold pointer to state -> Copy what we need and subscribe to changes.

Took 12 minutes

Took 5 seconds

* Sync value too.

Took 3 minutes

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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-05-21 20:16:28 +02:00

39 lines
1.3 KiB
C++

#include "counter_general.h"
#include "../../game_graphics/board/abstract_graphics_item.h"
#include "../../interface/pixel_map_generator.h"
#include <QPainter>
GeneralCounter::GeneralCounter(CounterState *state, PlayerLogic *player, bool useNameForShortcut, QGraphicsItem *parent)
: AbstractCounter(state, player, true, useNameForShortcut, parent)
{
setCacheMode(DeviceCoordinateCache);
}
QRectF GeneralCounter::boundingRect() const
{
return QRectF(0, 0, radius * 2, radius * 2);
}
void GeneralCounter::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
{
QRectF mapRect = painter->combinedTransform().mapRect(boundingRect());
int translatedHeight = mapRect.size().height();
qreal scaleFactor = translatedHeight / boundingRect().height();
QPixmap pixmap = CounterPixmapGenerator::generatePixmap(translatedHeight, name, hovered);
painter->save();
resetPainterTransform(painter);
painter->drawPixmap(QPoint(0, 0), pixmap);
if (value) {
QFont f("Serif");
f.setPixelSize(qMax((int)(radius * scaleFactor), 10));
f.setWeight(QFont::Bold);
painter->setPen(Qt::black);
painter->setFont(f);
painter->drawText(mapRect, Qt::AlignCenter, QString::number(value));
}
painter->restore();
}