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* [Counters] Split counters into graphics and logic states Took 22 minutes * Don't have widget hold pointer to state -> Copy what we need and subscribe to changes. Took 12 minutes Took 5 seconds * Sync value too. Took 3 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
39 lines
1.3 KiB
C++
39 lines
1.3 KiB
C++
#include "counter_general.h"
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#include "../../game_graphics/board/abstract_graphics_item.h"
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#include "../../interface/pixel_map_generator.h"
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#include <QPainter>
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GeneralCounter::GeneralCounter(CounterState *state, PlayerLogic *player, bool useNameForShortcut, QGraphicsItem *parent)
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: AbstractCounter(state, player, true, useNameForShortcut, parent)
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{
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setCacheMode(DeviceCoordinateCache);
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}
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QRectF GeneralCounter::boundingRect() const
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{
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return QRectF(0, 0, radius * 2, radius * 2);
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}
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void GeneralCounter::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
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{
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QRectF mapRect = painter->combinedTransform().mapRect(boundingRect());
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int translatedHeight = mapRect.size().height();
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qreal scaleFactor = translatedHeight / boundingRect().height();
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QPixmap pixmap = CounterPixmapGenerator::generatePixmap(translatedHeight, name, hovered);
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painter->save();
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resetPainterTransform(painter);
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painter->drawPixmap(QPoint(0, 0), pixmap);
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if (value) {
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QFont f("Serif");
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f.setPixelSize(qMax((int)(radius * scaleFactor), 10));
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f.setWeight(QFont::Bold);
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painter->setPen(Qt::black);
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painter->setFont(f);
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painter->drawText(mapRect, Qt::AlignCenter, QString::number(value));
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}
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painter->restore();
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}
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