Cockatrice/cockatrice/src/client/tabs
RickyRister a9b3be33e0
Refactor: Represent cardName + providerId with CardRef struct (#6039)
* card_ref.h

* update CardDatabase signatures

* make everything compile

* rename methods

* add docs

* mark stuff const

* set cardRef in CardItem

* cleanup

* fix build failure

* Fix builds on mac

---------

Co-authored-by: ZeldaZach <zahalpern+github@gmail.com>
2025-07-15 22:14:02 -04:00
..
api/edhrec Refactor: Represent cardName + providerId with CardRef struct (#6039) 2025-07-15 22:14:02 -04:00
visual_deck_editor More granular decklist signals (#5981) 2025-06-13 13:21:34 -04:00
visual_deck_storage Add setting for which deck editor tab to open deck in (#5895) 2025-05-02 13:00:32 -04:00
abstract_tab_deck_editor.cpp Refactor: Represent cardName + providerId with CardRef struct (#6039) 2025-07-15 22:14:02 -04:00
abstract_tab_deck_editor.h Add the option to load decklists from Archidekt, Deckstats, Moxfield, TappedOut in deck editor and lobby (#6030) 2025-07-14 23:12:25 -04:00
tab.cpp Refactor: Represent cardName + providerId with CardRef struct (#6039) 2025-07-15 22:14:02 -04:00
tab.h Refactor: Represent cardName + providerId with CardRef struct (#6039) 2025-07-15 22:14:02 -04:00
tab_account.cpp General Cleanup of Unused Assets (#5484) 2025-01-17 05:08:53 +00:00
tab_account.h General Cleanup of Unused Assets (#5484) 2025-01-17 05:08:53 +00:00
tab_admin.cpp Allow Moderators to Grant Replay & Activate in TabAdmin (#5492) 2025-01-18 02:23:24 +00:00
tab_admin.h Allow Moderators to Grant Replay & Activate in TabAdmin (#5492) 2025-01-18 02:23:24 +00:00
tab_deck_editor.cpp Refactor files in src/client/tabs to new Qt Slot/Signal syntax (#5833) 2025-04-15 22:05:52 +00:00
tab_deck_editor.h Include card_info.h over card_database.h if able (#5841) 2025-04-17 00:38:57 -04:00
tab_deck_storage.cpp Refactor files in src/client/tabs to new Qt Slot/Signal syntax (#5833) 2025-04-15 22:05:52 +00:00
tab_deck_storage.h Add rename action to deck storage tab (#5656) 2025-02-25 18:29:07 -05:00
tab_game.cpp Refactor: Represent cardName + providerId with CardRef struct (#6039) 2025-07-15 22:14:02 -04:00
tab_game.h Refactor: Represent cardName + providerId with CardRef struct (#6039) 2025-07-15 22:14:02 -04:00
tab_logs.cpp Refactor files in src/client/tabs to new Qt Slot/Signal syntax (#5833) 2025-04-15 22:05:52 +00:00
tab_logs.h Always set TabSupervisor as parent in Tab subclasses (#5449) 2025-01-12 02:34:11 -05:00
tab_message.cpp Refactor files in src/client/tabs to new Qt Slot/Signal syntax (#5833) 2025-04-15 22:05:52 +00:00
tab_message.h Move logging from QDebug to QCDebug and introduce LoggingCategories. (#5491) 2025-01-19 13:14:23 +00:00
tab_replays.cpp Refactor files in src/client/tabs to new Qt Slot/Signal syntax (#5833) 2025-04-15 22:05:52 +00:00
tab_replays.h Better capitalization & Deck open first (#5520) 2025-01-25 05:45:44 +00:00
tab_room.cpp Refactor files in src/client/tabs to new Qt Slot/Signal syntax (#5833) 2025-04-15 22:05:52 +00:00
tab_room.h get UserListProxy from TabSupervisor instead of passing it in the constructor (#5490) 2025-01-17 15:27:52 +00:00
tab_server.cpp Refactor files in src/client/tabs to new Qt Slot/Signal syntax (#5833) 2025-04-15 22:05:52 +00:00
tab_server.h Rename UserList class to UserListWidget (#5473) 2025-01-15 03:07:36 +00:00
tab_supervisor.cpp Add setting for which deck editor tab to open deck in (#5895) 2025-05-02 13:00:32 -04:00
tab_supervisor.h Add setting for which deck editor tab to open deck in (#5895) 2025-05-02 13:00:32 -04:00
tab_visual_database_display.cpp Visual Database Display Tab. (#5822) 2025-04-15 01:25:49 +00:00
tab_visual_database_display.h Visual Database Display Tab. (#5822) 2025-04-15 01:25:49 +00:00