Cockatrice/libcockatrice_game/libcockatrice/game/zones/hand_zone_logic.cpp
BruebachL 345b0e8ba9
[Refactor] Move game logic into libcockatrice_game (#7437)
* [Refactor] Move game logic into libcockatrice_game

* [Refactor] Include card_state.h in player_actions.h

* [Game] Inject settings providers into libcockatrice_game, drop Widgets

* [Game] Follow base rename to createCardRequested after rebase

* [Game] Drop unused CardItem forward declaration

* [Game] Fix includes after moving game logic into libcockatrice_game

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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-31 18:44:15 +01:00

22 lines
655 B
C++

#include "hand_zone_logic.h"
#include "../board/card_state.h"
#include "card_zone_algorithms.h"
class PlayerLogic;
class QObject;
HandZoneLogic::HandZoneLogic(PlayerLogic *_player,
const QString &_name,
bool _hasCardAttr,
bool _isShufflable,
bool _contentsKnown,
QObject *parent)
: CardZoneLogic(_player, _name, _hasCardAttr, _isShufflable, _contentsKnown, parent)
{
}
void HandZoneLogic::addCardImpl(CardState *card, int x, int /*y*/)
{
CardZoneAlgorithms::addCardToList(cards, card, x, false);
}