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Adds a Table option to the Move menu, allowing cards to be moved directly to the battlefield from any zone. Extracts the repeated tableRow-to-grid-Y conversion logic into TableZone::tableRowToGridY(), consolidating five call sites and fixing a latent bug where cards with tableRow > 2 could land on the wrong row. |
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| .. | ||
| network | ||
| settings | ||
| sound_engine.cpp | ||
| sound_engine.h | ||
| translation.h | ||