Cockatrice/cockatrice/CMakeLists.txt
BruebachL b1c8f156dc
[Game] Add hover zoom and a tabbed card panel to the board (#7700)
* [Settings] Add hover zoom/panel triggers, delays, and double-confirm

* [Game] Smooth board hover-zoom with fade helpers

* [Game] Add hover card panel with tabbed actions

* [Game] Wire hover zoom/panel triggers through the scene

* [Game] Repaint cached zones when the hover zoom moves

`TableZone` cuts the hovered card out of its own paint so zone washes,
indicators, dimming and the land divider never draw over the zoom. It is a
`DeviceCoordinateCache` item, so the card changing geometry never dirtied it
and the stale hole stayed transparent, uncovering the black viewport as soon
as the zoom crossed a zone edge.

- Emit `hoverFootprintChanged(old, new)` from `setCardScale()` and once from
  `setHovered(false)`.
- Repaint every overlapping `TableZone` on that signal.
- Clip with the card's painted outline instead of its bounding rectangle, and
  treat a zoom covering the whole zone as "paint nothing".

* [Interface] Keep the hover panel P/T controls out of the way

The P/T set/inc/dec rows were always visible and sat under the cursor, so
clicking a card to select it could mutate its P/T instead.

- Collapse the controls to a pill on the printed P/T box, anchored on the
  drawn artwork so letterboxed and sideways cards stay aligned.
- Open the rows only from the pill and grow them upward, and re-measure the
  pill on every value so three-digit P/T does not clip.
- Close the panel when another card is hovered, and repaint the area it
  covered so no patch is left behind.

* [Interface] Address hover panel review findings

* [Game] Fix include order flagged by the format gate

The card hover widget header was included before theme_manager.h, which
clang-format rejects; the branch's format CI job failed on it.

* [Interface] Load the hover panel icons through the themed icon engine

The panel still named pre-#7595 assets (arrow_*_green, arrow_right_blue,
cogwheel) and built QIcon snapshots from themePixmap(), so the deleted names
rendered blank and every other glyph froze one palette.

Load every glyph through loadThemedIcon() with the emphasis axis the adoption
plan calls for: the category tabs take the primary level as panel wayfinding,
the action grid the quiet level because its glyphs label the button text.
Semantic tints keep their family and follow the same quiet level; Clone keeps
its sticker treatment.

* [Icons] Add an Informational semantic color family

Face-down play and the exile zone are states that are neither a gain nor a
loss, and the pre-#7595 art painted them blue (arrow_right_blue). #7595 dropped
that hue, and the icon engine has had only Positive and Negative since, so both
states fall back to neutral ink.

Add the family with the same three-level ladder the other semantic roles use:
authored roles per theme, scheme defaults otherwise, an emphasis mapping, the
palette-editor rows and the generator seed. The defaults clear the 4.5:1 label
floor on both schemes and the ladder's saturation ordering; the existing
emphasis, hue and preview tests now cover the new family. Preview sheets that
name roles resolve an unauthored one through the same default the client
paints.

* [Interface] Split the hover panel icons by emphasis and semantics

Category tabs only navigate between pages, so they take the quiet level; the
action grid is the surface the player works in and takes the primary level. Both
stay line glyphs: a filled treatment reads as a second state on every cell.

Hue marks an outcome where the glyph cannot. Play, clone and to hand are
Positive; reduce life and graveyard Negative; play face down and exile
Informational. Direction-only moves (top and bottom of library) stay neutral
because the arrow already carries the meaning.

* [Icons] Add Hidden and Marked semantic color families

Two game concepts had no hue of their own. Hidden information (a face-down
play, peeking at a card face) now has violet, and the marks a player leaves on a
card (annotation, draw arrow) now share amber instead of splitting blue and red
for the same job.

Both families follow the existing three-level ladder: authored roles per theme,
scheme defaults otherwise, an emphasis mapping, palette-editor rows and generator
seeding. The defaults clear the 4.5:1 floor on the representative platform
surfaces and keep the saturation ordering the emphasis tests assert; the hue
tests pin violet's blue-red-green dominance and amber's red-green-blue one, and
every preview sheet now renders the two families.

The hover panel grid preview is added alongside: it renders the real pages
(section headers, two-column cells, glyph over label) so the whole map can be
judged at once instead of glyph by glyph.

* [Icons] Add a Movement semantic color family

A card changing position inside the library is neither a gain, a loss nor
information, so it had no hue. Movement names it with teal and covers the three
library placements (top, bottom, X from top).

It follows the existing ladder: authored roles per theme, scheme defaults
otherwise, an emphasis mapping, palette-editor rows and generator seeding. The
defaults clear the 4.5:1 floor on the representative platform surfaces, keep
strong > base > soft saturation, and keep green > blue > red so teal cannot be
mistaken for the green gain family.

* [Interface] Give every hover panel action a semantic color

The quick actions are the panel's whole point, so a neutral glyph made the
most-used buttons the hardest to scan. Every action now names a game fact with
its hue: gain, loss, information, hidden information, a mark on the card or a
move. The line glyph stays identical, so the colour is the only difference
between neighbours.

The grid is also ordered by family so a row reads as one idea: the two state
toggles, the two gains, the two marks, the two hidden-information actions and
the two losses each share a row. Conditional actions (Peek, Unattach) sit at the
end of their pair, so a missing one leaves a hole at the section edge instead of
splitting a row. In a zone, Play and Play Face Down stay adjacent on purpose:
the same action, one of them hiding information. The move tab leads with the
three library placements (Movement), then the destinations.

actionGridIcon is removed; semanticActionIcon is now the only grid ink. The
preview renders the real pages so the whole map can be judged at once.

* [Icons] Use quiet emphasis for glyphs that label rather than act

The search and info glyphs inside the search fields, and the combo-box
chevron, label or afford an action rather than performing one. At the
default secondary weight they compete with the actual controls next to
them. Paint them at quiet emphasis so they stay legible without claiming
attention.

Sites: deck editor, visual database display, visual deck storage, set
manager, settings search, in-game zone view, and the dropdown chevron.

* [Icons] Restore sticker treatment to the add, remove and delete actions

The pre-#7595 add and delete glyphs were filled shapes with an outline.
After the line migration they read as ordinary toolbar glyphs, losing the
weight their verbs had. Give the add and delete family the sticker
treatment again.

- Deck editor Add card: primary positive sticker. It is the one action
  the database panel exists for.
- Visual database Clear filters: negative sticker, matching the delete
  family.
- Filter dock Clear all: negative sticker, matching Clear one.

* [Icons] Give sharing and pinning their semantic families

Sharing is an informational act: the app already tints reveal and
make-public with the informational family, so the deck storage share
action, the replay share-code action and the visual deck storage share
button follow it.

The printing-selector pin badge marks a card as pinned. Paint it with the
marked family, the same one used for a mark left on a card, instead of
leaving it neutral.

* [Game] Dismiss the hover panel before opening a modal dialog

The hover panel is a Qt::ToolTip window, i.e. a popup: it is always on
top and holds the input grab. Actions on the panel that open a modal
dialog (Set power/toughness, Set annotation, Set counter value, token
creation) therefore opened the dialog behind the panel, where it could
not be seen or activated.

Hide the panel synchronously and defer the action to the next event-loop
turn, so the popup grab is released before the dialog's event loop
starts. The panel asks the scene to dismiss it through a new
dismissRequested signal, keeping hover timers and the covered-card fade
on the scene's side.

Reported from the P/T overlay SET button; the same path covers the
counter tab and the token tab.

* [Icons] Refine VDE and VDD emphasis and semantics

The visual database filter section and the syntax help are information
aids, so paint them with the informational family at the default
emphasis: the filter section glyph and the search field's help glyph.
The help glyph leaves quiet emphasis because it is a clickable action,
not a field label.

The visual deck editor's display-type toggle is the one control that
changes the whole view, so it takes primary emphasis.

The search glyphs stay quiet; only the help action changes.

* [Icons] Raise the visual database filter controls to primary

The six quick-filter buttons are the controls the filter section exists
for, so paint them at primary emphasis instead of the default weight.

The sort glyph carries the same informational family as the filter
glyph, in both the visual database toolbar label and the visual deck
editor's sort-criteria button.

* [Icons] Keep the display options sort glyph neutral

The sort button beside the display-mode toggle is not part of the
informational family. Only the visual database toolbar's sort glyph
carries informational; the display options button returns to the
default neutral weight.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-11-08 21:51:31 +01:00

850 lines
43 KiB
CMake

# CMakeLists for cockatrice directory
#
# provides the cockatrice binary
project(Cockatrice VERSION "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}.${PROJECT_VERSION_PATCH}")
set(cockatrice_SOURCES
${VERSION_STRING_CPP}
# sort by alphabetical order, so that there is no debate about where to add new sources to the list
src/client/network/connection_controller/remote_connection_controller.cpp
src/client/network/update/client/update_downloader.cpp
src/client/network/interfaces/deck_stats_interface.cpp
src/client/network/interfaces/tapped_out_interface.cpp
src/client/network/parsers/deck_link_to_api_transformer.cpp
src/client/network/update/client/client_update_checker.cpp
src/client/network/update/client/release_channel.cpp
src/client/network/update/card_spoiler/spoiler_background_updater.cpp
src/client/network/update/card_spoiler/spoiler_file.cpp
src/client/crash/crash_reporter.cpp
src/client/latency_graph_widget.cpp
src/client/latency_status_widget.cpp
src/client/lag_monitor.cpp
src/client/sound_engine.cpp
src/client/settings/cache_settings.cpp
src/client/settings/card_counter_settings.cpp
src/client/settings/shortcut_treeview.cpp
src/client/settings/shortcuts_settings.cpp
src/interface/deck_loader/card_node_function.cpp
src/interface/deck_loader/deck_loader.cpp
src/interface/widgets/dialogs/dlg_connect.cpp
src/interface/widgets/dialogs/dlg_convert_deck_to_cod_format.cpp
src/interface/widgets/dialogs/dlg_create_game.cpp
src/interface/widgets/dialogs/dlg_crash_report.cpp
src/interface/widgets/dialogs/dlg_default_tags_editor.cpp
src/interface/widgets/dialogs/dlg_edit_avatar.cpp
src/interface/widgets/dialogs/dlg_edit_password.cpp
src/interface/widgets/dialogs/dlg_edit_tokens.cpp
src/interface/widgets/dialogs/dlg_edit_user.cpp
src/interface/widgets/dialogs/dlg_filter_games.cpp
src/interface/widgets/dialogs/dlg_forgot_password_challenge.cpp
src/interface/widgets/dialogs/dlg_forgot_password_request.cpp
src/interface/widgets/dialogs/dlg_forgot_password_reset.cpp
src/interface/widgets/dialogs/dlg_invite_to_game.cpp
src/interface/widgets/dialogs/dlg_load_deck.cpp
src/interface/widgets/dialogs/dlg_load_deck_from_clipboard.cpp
src/interface/widgets/dialogs/dlg_load_deck_from_website.cpp
src/interface/widgets/dialogs/dlg_load_remote_deck.cpp
src/interface/widgets/dialogs/dlg_local_game_options.cpp
src/interface/widgets/dialogs/dlg_login_prompt.cpp
src/interface/widgets/dialogs/dlg_manage_sets.cpp
src/interface/widgets/dialogs/dlg_my_reports.cpp
src/interface/widgets/dialogs/dlg_register.cpp
src/interface/widgets/dialogs/dlg_report_user.cpp
src/interface/widgets/dialogs/dlg_select_set_for_cards.cpp
src/interface/widgets/dialogs/dlg_share_deck.cpp
src/interface/widgets/dialogs/dlg_shared_decks_preview.cpp
src/interface/widgets/dialogs/dlg_settings.cpp
src/interface/widgets/dialogs/dlg_startup_card_check.cpp
src/interface/widgets/dialogs/dlg_tip_of_the_day.cpp
src/interface/widgets/dialogs/dlg_turn_order.cpp
src/interface/widgets/dialogs/dlg_update.cpp
src/interface/widgets/dialogs/dlg_view_log.cpp
src/interface/widgets/dialogs/override_printing_warning.cpp
src/interface/widgets/dialogs/path_safety_warning.cpp
src/interface/widgets/dialogs/settings_view.cpp
src/interface/widgets/dialogs/tip_of_the_day.cpp
src/interface/widgets/deck_share/deck_share_utils.cpp
src/interface/widgets/deck_share/shared_deck_preview_widget.cpp
src/interface/widgets/deck_share/share_bar_widget.cpp
src/filters/deck_filter_string.cpp
src/filters/filter_builder.cpp
src/filters/filter_tree_model.cpp
src/filters/syntax_help.cpp
src/game_graphics/board/abstract_card_drag_item.cpp
src/game_graphics/board/abstract_card_item.cpp
src/game_graphics/board/abstract_counter.cpp
src/game_graphics/board/arrow_item.cpp
src/game_graphics/board/arrow_registry.cpp
src/game_graphics/board/arrow_target.cpp
src/game_graphics/board/card_drag_item.cpp
src/game_graphics/board/card_item.cpp
src/game_graphics/board/counter_general.cpp
src/game_graphics/board/translate_counter_name.cpp
src/game_graphics/deckview/deck_view.cpp
src/game_graphics/deckview/deck_view_container.cpp
src/game_graphics/deckview/tabbed_deck_view_container.cpp
src/game_graphics/dialogs/dlg_annotation.cpp
src/game_graphics/dialogs/dlg_create_token.cpp
src/game_graphics/dialogs/dlg_move_top_cards_until.cpp
src/game_graphics/dialogs/dlg_roll_dice.cpp
src/game_graphics/game_scene.cpp
src/game_graphics/game_view.cpp
src/game_graphics/hand_counter.cpp
src/game_graphics/log/message_log_widget.cpp
src/game_graphics/phases_toolbar.cpp
src/game_graphics/player/menu/card_menu.cpp
src/game_graphics/player/menu/custom_zone_menu.cpp
src/game_graphics/player/menu/grave_menu.cpp
src/game_graphics/player/menu/hand_menu.cpp
src/game_graphics/player/menu/library_menu.cpp
src/game_graphics/player/menu/move_menu.cpp
src/game_graphics/player/menu/player_menu.cpp
src/game_graphics/player/menu/pt_menu.cpp
src/game_graphics/player/menu/rfg_menu.cpp
src/game_graphics/player/menu/say_menu.cpp
src/game_graphics/player/menu/sideboard_menu.cpp
src/game_graphics/player/menu/tally_menu.cpp
src/game_graphics/player/menu/utility_menu.cpp
src/game_graphics/tally/stats_tally.cpp
src/game_graphics/tally/subtype_tally.cpp
src/game_graphics/tally/tally.cpp
src/game_graphics/player/player_area.cpp
src/game_graphics/player/player_dialogs.cpp
src/game_graphics/player/player_graphics_item.cpp
src/game_graphics/player/player_list_widget.cpp
src/game_graphics/player/player_target.cpp
src/game_graphics/zones/card_zone.cpp
src/game_graphics/zones/hand_zone.cpp
src/game_graphics/zones/pile_zone.cpp
src/game_graphics/zones/select_zone.cpp
src/game_graphics/zones/stack_zone.cpp
src/game_graphics/zones/table_zone.cpp
src/game_graphics/zones/view_zone.cpp
src/game_graphics/zones/view_zone_widget.cpp
src/game_graphics/board/abstract_graphics_item.cpp
src/interface/at_risk_data_warning.cpp
src/interface/at_risk_data_warning.h
src/interface/card_database_update/card_database_update_status_bar.cpp
src/interface/card_database_update/card_database_update_status_bar.h
src/interface/card_database_update/card_update_progress.cpp
src/interface/card_database_update/card_update_progress.h
src/interface/card_picture_loader/card_picture_loader.cpp
src/interface/card_picture_loader/card_picture_loader_local.cpp
src/interface/card_picture_loader/card_picture_loader_request_status_display_widget.cpp
src/interface/card_picture_loader/card_picture_loader_status_bar.cpp
src/interface/card_picture_loader/card_picture_loader_worker.cpp
src/interface/card_picture_loader/card_picture_loader_worker_work.cpp
src/interface/card_picture_loader/card_picture_to_load.cpp
src/interface/intents/intent.cpp
src/interface/intents/intent.h
src/interface/intents/intent_open_local_deck.cpp
src/interface/intents/intent_open_local_deck.h
src/interface/intents/intent_wait_for_database_load.cpp
src/interface/intents/intent_wait_for_database_load.h
src/interface/layouts/flow_layout.cpp
src/interface/layouts/overlap_layout.cpp
src/interface/widgets/utility/card_completer_delegate.cpp
src/interface/widgets/utility/card_completer_styler.cpp
src/interface/widgets/utility/completer_utils.cpp
src/interface/widgets/utility/line_edit_completer.cpp
src/interface/widgets/utility/reversed_completer_model.cpp
src/interface/pixel_map_generator.cpp
src/interface/theme_config.cpp
src/interface/theme_icon.cpp
src/interface/theme_icon_badge.cpp
src/interface/theme_icon_fill.cpp
src/interface/theme_icon_ink.cpp
src/interface/theme_icon_sticker.cpp
src/interface/theme_manager.cpp
src/interface/palette_editor/color_button.cpp
src/interface/palette_editor/palette_generator.cpp
src/interface/palette_editor/quick_setup_panel.cpp
src/interface/palette_editor/palette_grid_widget.cpp
src/interface/palette_editor/font_grid_widget.cpp
src/interface/palette_editor/palette_editor_dialog.cpp
src/interface/widgets/cards/additional_info/color_identity_widget.cpp
src/interface/widgets/cards/additional_info/deck_color_identity.cpp
src/interface/widgets/cards/additional_info/mana_cost_widget.cpp
src/interface/widgets/cards/additional_info/mana_symbol_widget.cpp
src/interface/widgets/cards/art_crop_attribution.cpp
src/interface/widgets/cards/card_art_utils.cpp
src/interface/widgets/cards/card_group_display_widgets/card_group_display_widget.cpp
src/interface/widgets/cards/card_group_display_widgets/flat_card_group_display_widget.cpp
src/interface/widgets/cards/card_group_display_widgets/overlapped_card_group_display_widget.cpp
src/interface/widgets/cards/card_hover_widget.cpp
src/interface/widgets/cards/card_info_display_widget.cpp
src/interface/widgets/cards/card_info_frame_widget.cpp
src/interface/widgets/cards/card_info_picture_art_crop_widget.cpp
src/interface/widgets/cards/card_info_picture_enlarged_widget.cpp
src/interface/widgets/cards/card_info_picture_widget.cpp
src/interface/widgets/cards/card_info_picture_with_text_overlay_widget.cpp
src/interface/widgets/cards/card_info_text_widget.cpp
src/interface/widgets/cards/card_picture_delegate.cpp
src/interface/widgets/cards/card_size_widget.cpp
src/interface/widgets/cards/deck_card_zone_display_widget.cpp
src/interface/widgets/cards/deck_preview_card_picture_widget.cpp
src/interface/widgets/deck_analytics/abstract_analytics_panel_widget.cpp
src/interface/widgets/deck_analytics/add_analytics_panel_dialog.cpp
src/interface/widgets/deck_analytics/analytics_panel_widget_factory.cpp
src/interface/widgets/deck_analytics/analytics_panel_widget_registrar.cpp
src/interface/widgets/deck_analytics/deck_analytics_widget.cpp
src/interface/widgets/deck_analytics/deck_list_statistics_analyzer.cpp
src/interface/widgets/deck_analytics/resizable_panel.cpp
src/interface/widgets/deck_analytics/analyzer_modules/draw_probability/draw_probability_config.cpp
src/interface/widgets/deck_analytics/analyzer_modules/draw_probability/draw_probability_config_dialog.cpp
src/interface/widgets/deck_analytics/analyzer_modules/draw_probability/draw_probability_widget.cpp
src/interface/widgets/deck_analytics/analyzer_modules/mana_base/mana_base_config.cpp
src/interface/widgets/deck_analytics/analyzer_modules/mana_base/mana_base_config_dialog.cpp
src/interface/widgets/deck_analytics/analyzer_modules/mana_base/mana_base_widget.cpp
src/interface/widgets/deck_analytics/analyzer_modules/mana_curve/mana_curve_config.cpp
src/interface/widgets/deck_analytics/analyzer_modules/mana_curve/mana_curve_config_dialog.cpp
src/interface/widgets/deck_analytics/analyzer_modules/mana_curve/mana_curve_widget.cpp
src/interface/widgets/deck_analytics/analyzer_modules/mana_devotion/mana_devotion_config.cpp
src/interface/widgets/deck_analytics/analyzer_modules/mana_devotion/mana_devotion_config_dialog.cpp
src/interface/widgets/deck_analytics/analyzer_modules/mana_devotion/mana_devotion_widget.cpp
src/interface/widgets/deck_analytics/analyzer_modules/mana_distribution/mana_distribution_config.cpp
src/interface/widgets/deck_analytics/analyzer_modules/mana_distribution/mana_distribution_config_dialog.cpp
src/interface/widgets/deck_analytics/analyzer_modules/mana_distribution/mana_distribution_widget.cpp
src/interface/widgets/deck_analytics/analyzer_modules/mana_distribution/mana_distribution_single_display_widget.cpp
src/interface/widgets/deck_analytics/analyzer_modules/mana_curve/mana_curve_total_widget.cpp
src/interface/widgets/deck_analytics/analyzer_modules/mana_curve/mana_curve_category_widget.cpp
src/interface/widgets/deck_editor/card_database_view.cpp
src/interface/widgets/deck_editor/deck_list_history_manager_widget.cpp
src/interface/widgets/deck_editor/deck_editor_card_database_dock_widget.cpp
src/interface/widgets/deck_editor/deck_editor_card_info_dock_widget.cpp
src/interface/widgets/deck_editor/deck_editor_database_display_widget.cpp
src/interface/widgets/deck_editor/deck_editor_deck_dock_widget.cpp
src/interface/widgets/deck_editor/deck_editor_filter_dock_widget.cpp
src/interface/widgets/deck_editor/deck_editor_printing_selector_dock_widget.cpp
src/interface/widgets/deck_editor/deck_list_style_proxy.cpp
src/interface/widgets/deck_editor/deck_state_manager.cpp
src/interface/widgets/deck_editor/deck_zone_dialog.cpp
src/interface/widgets/deck_editor/printing_disabled_info_widget.cpp
src/interface/widgets/game_hosting/create_game_form_widget.cpp
src/interface/widgets/game_hosting/game_creation_options.cpp
src/interface/widgets/general/background_sources.cpp
src/interface/widgets/general/display/background_plate_widget.cpp
src/interface/widgets/general/display/banner_widget.cpp
src/interface/widgets/general/display/dynamic_font_size_label.cpp
src/interface/widgets/general/display/dynamic_font_size_push_button.cpp
src/interface/widgets/general/display/labeled_input.cpp
src/interface/widgets/general/display/shadow_background_label.cpp
src/interface/widgets/general/display/charts/bars/bar_widget.cpp
src/interface/widgets/general/display/charts/bars/color_bar.cpp
src/interface/widgets/general/display/charts/bars/percent_bar_widget.cpp
src/interface/widgets/general/display/charts/bars/bar_chart_widget.cpp
src/interface/widgets/general/display/charts/bars/bar_chart_background_widget.cpp
src/interface/widgets/general/display/charts/bars/segmented_bar_widget.cpp
src/interface/widgets/general/display/charts/pies/color_pie.cpp
src/interface/widgets/general/home_styled_button.cpp
src/interface/widgets/general/home_tab_button_color.h
src/interface/widgets/general/home_widget.cpp
src/interface/widgets/general/layout_containers/flow_widget.cpp
src/interface/widgets/general/layout_containers/overlap_control_widget.cpp
src/interface/widgets/general/layout_containers/overlap_widget.cpp
src/interface/widgets/menus/deck_editor_menu.cpp
src/interface/widgets/printing_selector/all_zones_card_amount_widget.cpp
src/interface/widgets/printing_selector/card_amount_widget.cpp
src/interface/widgets/printing_selector/printing_selector.cpp
src/interface/widgets/printing_selector/printing_selector_card_display_widget.cpp
src/interface/widgets/printing_selector/printing_selector_card_overlay_widget.cpp
src/interface/widgets/printing_selector/printing_selector_placeholder_widget.cpp
src/interface/widgets/printing_selector/printing_selector_card_search_widget.cpp
src/interface/widgets/printing_selector/printing_selector_card_selection_widget.cpp
src/interface/widgets/printing_selector/printing_selector_card_sorting_widget.cpp
src/interface/widgets/printing_selector/set_name_and_collectors_number_display_widget.cpp
src/interface/widgets/playmat/playmat_collection_dialog.cpp
src/interface/widgets/playmat/playmat_collection_dialog.h
src/interface/widgets/playmat/playmat_preview_widget.cpp
src/interface/widgets/playmat/playmat_settings_dialog.cpp
src/interface/widgets/quick_settings/settings_button_widget.cpp
src/interface/widgets/quick_settings/settings_popup_widget.cpp
src/interface/widgets/replay/replay_event_index.cpp
src/interface/widgets/replay/replay_event_sidebar.cpp
src/interface/widgets/replay/replay_manager.cpp
src/interface/widgets/replay/replay_quick_settings_widget.cpp
src/interface/widgets/replay/replay_timeline_widget.cpp
src/interface/widgets/replay/replay_widget.cpp
src/interface/widgets/server/chat_view/chat_view.cpp
src/interface/widgets/server/game_filter_configs.cpp
src/interface/widgets/server/game_link.cpp
src/interface/widgets/server/game_selector.cpp
src/interface/widgets/server/game_selector_quick_filter_toolbar.cpp
src/interface/widgets/server/games_model.cpp
src/interface/widgets/server/handle_public_servers.cpp
src/interface/widgets/server/remote/remote_decklist_tree_widget.cpp
src/interface/widgets/server/remote/remote_replay_list_tree_widget.cpp
src/interface/widgets/server/user/user_avatar_provider.cpp
src/interface/widgets/server/user/user_card_art_provider.cpp
src/interface/widgets/server/user/user_card_settings_dialog.cpp
src/interface/widgets/server/user/user_context_menu.cpp
src/interface/widgets/server/user/user_info_box.cpp
src/interface/widgets/server/user/user_info_connection.cpp
src/interface/widgets/server/user/user_list_dialog.cpp
src/interface/widgets/server/user/user_list_manager.cpp
src/interface/widgets/server/user/user_list_painter.cpp
src/interface/widgets/server/user/user_list_panel_widget.cpp
src/interface/widgets/server/user/user_list_widget.cpp
src/interface/widgets/settings_page/abstract_settings_page.cpp
src/interface/widgets/settings_page/appearance_settings_page.cpp
src/interface/widgets/settings_page/deck_editor_settings_page.cpp
src/interface/widgets/settings_page/general_settings_page.cpp
src/interface/widgets/settings_page/messages_settings_page.cpp
src/interface/widgets/settings_page/settings_search_delegate.cpp
src/interface/widgets/settings_page/settings_search_model.cpp
src/interface/widgets/settings_page/shortcut_settings_page.cpp
src/interface/widgets/settings_page/sound_settings_page.cpp
src/interface/widgets/settings_page/storage_settings_page.cpp
src/interface/widgets/settings_page/user_interface_settings_page.cpp
src/interface/widgets/utility/custom_line_edit.cpp
src/interface/widgets/utility/epoch_format.h
src/interface/widgets/utility/get_text_with_max.cpp
src/interface/widgets/utility/pill_painter.cpp
src/interface/widgets/utility/pill_painter.h
src/interface/widgets/utility/report_utils.cpp
src/interface/widgets/utility/report_utils.h
src/interface/widgets/utility/table_activation.cpp
src/interface/widgets/utility/table_activation.h
src/interface/widgets/utility/sequence_edit.cpp
src/interface/widgets/utility/visibility_change_listener.cpp
src/interface/widgets/utility/visibility_change_listener.h
src/interface/widgets/visual_database_display/card_database_visual_view.cpp
src/interface/widgets/visual_database_display/visual_database_display_color_filter_widget.cpp
src/interface/widgets/visual_database_display/visual_database_display_filter_save_load_widget.cpp
src/interface/widgets/visual_database_display/visual_database_display_filter_toolbar_widget.cpp
src/interface/widgets/visual_database_display/visual_database_display_format_legality_filter_widget.cpp
src/interface/widgets/visual_database_display/visual_database_display_main_type_filter_widget.cpp
src/interface/widgets/visual_database_display/visual_database_display_name_filter_widget.cpp
src/interface/widgets/visual_database_display/visual_database_display_set_filter_widget.cpp
src/interface/widgets/visual_database_display/visual_database_display_sub_type_filter_widget.cpp
src/interface/widgets/visual_database_display/visual_database_display_tag_filter_widget.cpp
src/interface/widgets/visual_database_display/visual_database_display_widget.cpp
src/interface/widgets/visual_database_display/visual_database_filter_display_widget.cpp
src/interface/widgets/visual_deck_editor/visual_deck_display_options_widget.cpp
src/interface/widgets/visual_deck_editor/visual_deck_editor_placeholder_widget.cpp
src/interface/widgets/visual_deck_editor/visual_deck_editor_sample_hand_widget.cpp
src/interface/widgets/visual_deck_editor/visual_deck_editor_widget.cpp
src/interface/widgets/visual_deck_storage/deck_preview/deck_preview_color_identity_filter_widget.cpp
src/interface/widgets/visual_deck_storage/deck_preview/deck_preview_deck_tags_display_widget.cpp
src/interface/widgets/visual_deck_storage/deck_preview/deck_preview_tag_addition_widget.cpp
src/interface/widgets/visual_deck_storage/deck_preview/deck_preview_tag_dialog.cpp
src/interface/widgets/visual_deck_storage/deck_preview/deck_preview_tag_display_widget.cpp
src/interface/widgets/visual_deck_storage/deck_preview/deck_preview_tag_item_widget.cpp
src/interface/widgets/visual_deck_storage/deck_preview/deck_preview_widget.cpp
src/interface/widgets/visual_deck_storage/deck_preview/public_deck_preview_widget.cpp
src/interface/widgets/visual_deck_storage/remote_public_decks_model.cpp
src/interface/widgets/visual_deck_storage/visual_deck_storage_folder_display_widget.cpp
src/interface/widgets/visual_deck_storage/visual_deck_storage_model.cpp
src/interface/widgets/visual_deck_storage/visual_deck_storage_quick_settings_widget.cpp
src/interface/widgets/visual_deck_storage/visual_deck_storage_search_widget.cpp
src/interface/widgets/visual_deck_storage/visual_deck_storage_sort_filter_proxy_model.cpp
src/interface/widgets/visual_deck_storage/visual_deck_storage_sort_widget.cpp
src/interface/widgets/visual_deck_storage/visual_deck_storage_tag_filter_widget.cpp
src/interface/widgets/visual_deck_storage/visual_deck_storage_widget.cpp
src/interface/window_main.cpp
src/installer_close_server.cpp
src/main.cpp
src/single_instance_manager.cpp
src/interface/widgets/tabs/abstract_tab_deck_editor.cpp
src/interface/widgets/tabs/api/archidekt/tab_archidekt.cpp
src/interface/widgets/tabs/api/archidekt/api_response/archidekt_deck_listing_api_response.cpp
src/interface/widgets/tabs/api/archidekt/api_response/archidekt_formats.h
src/interface/widgets/tabs/api/archidekt/api_response/card/archidekt_api_response_card.cpp
src/interface/widgets/tabs/api/archidekt/api_response/card/archidekt_api_response_card_entry.cpp
src/interface/widgets/tabs/api/archidekt/api_response/card/archidekt_api_response_edition.cpp
src/interface/widgets/tabs/api/archidekt/api_response/deck/archidekt_api_response_deck.cpp
src/interface/widgets/tabs/api/archidekt/api_response/deck/archidekt_api_response_deck_category.cpp
src/interface/widgets/tabs/api/archidekt/api_response/deck_listings/archidekt_api_response_deck_listing_container.cpp
src/interface/widgets/tabs/api/archidekt/api_response/deck_listings/archidekt_api_response_deck_owner.cpp
src/interface/widgets/tabs/api/archidekt/display/archidekt_api_response_deck_display_widget.cpp
src/interface/widgets/tabs/api/archidekt/display/archidekt_api_response_deck_entry_display_widget.cpp
src/interface/widgets/tabs/api/archidekt/display/archidekt_api_response_deck_listings_display_widget.cpp
src/interface/widgets/tabs/api/archidekt/display/archidekt_deck_preview_image_display_widget.cpp
src/interface/widgets/tabs/api/commander_spellbook/api_response/card_in_deck_request.cpp
src/interface/widgets/tabs/api/commander_spellbook/api_response/commander_spellbook_deck_request.cpp
src/interface/widgets/tabs/api/commander_spellbook/api_response/commander_spellbook_card_result.cpp
src/interface/widgets/tabs/api/commander_spellbook/api_response/commander_spellbook_variant_result.cpp
src/interface/widgets/tabs/api/commander_spellbook/api_response/commander_spellbook_estimate_bracket_result.cpp
src/interface/widgets/tabs/api/commander_spellbook/commander_spellbook_bracket_explainer.cpp
src/interface/widgets/tabs/api/commander_spellbook/commander_spellbook_api_accessor.cpp
src/interface/widgets/tabs/api/edhrec/api_response/archidekt_links/edhrec_api_response_archidekt_links.cpp
src/interface/widgets/tabs/api/edhrec/api_response/average_deck/edhrec_average_deck_api_response.cpp
src/interface/widgets/tabs/api/edhrec/api_response/average_deck/edhrec_deck_api_response.cpp
src/interface/widgets/tabs/api/edhrec/api_response/card_prices/edhrec_api_response_card_prices.cpp
src/interface/widgets/tabs/api/edhrec/api_response/cards/edhrec_api_response_card_container.cpp
src/interface/widgets/tabs/api/edhrec/api_response/cards/edhrec_api_response_card_details.cpp
src/interface/widgets/tabs/api/edhrec/api_response/cards/edhrec_api_response_card_list.cpp
src/interface/widgets/tabs/api/edhrec/api_response/cards/edhrec_commander_api_response_commander_details.cpp
src/interface/widgets/tabs/api/edhrec/api_response/commander/edhrec_commander_api_response.cpp
src/interface/widgets/tabs/api/edhrec/api_response/commander/edhrec_commander_api_response_average_deck_statistics.cpp
src/interface/widgets/tabs/api/edhrec/api_response/top_cards/edhrec_top_cards_api_response.cpp
src/interface/widgets/tabs/api/edhrec/api_response/top_commanders/edhrec_top_commanders_api_response.cpp
src/interface/widgets/tabs/api/edhrec/api_response/top_tags/edhrec_top_tags_api_response.cpp
src/interface/widgets/tabs/api/edhrec/display/card_prices/edhrec_api_response_card_prices_display_widget.cpp
src/interface/widgets/tabs/api/edhrec/display/cards/edhrec_api_response_card_details_display_widget.cpp
src/interface/widgets/tabs/api/edhrec/display/cards/edhrec_api_response_card_inclusion_display_widget.cpp
src/interface/widgets/tabs/api/edhrec/display/cards/edhrec_api_response_card_list_display_widget.cpp
src/interface/widgets/tabs/api/edhrec/display/cards/edhrec_api_response_card_synergy_display_widget.cpp
src/interface/widgets/tabs/api/edhrec/display/commander/edhrec_api_response_commander_details_display_widget.cpp
src/interface/widgets/tabs/api/edhrec/display/commander/edhrec_commander_api_response_display_widget.cpp
src/interface/widgets/tabs/api/edhrec/display/commander/edhrec_commander_api_response_navigation_widget.cpp
src/interface/widgets/tabs/api/edhrec/display/top_cards/edhrec_top_cards_api_response_display_widget.cpp
src/interface/widgets/tabs/api/edhrec/display/top_commander/edhrec_top_commanders_api_response_display_widget.cpp
src/interface/widgets/tabs/api/edhrec/display/top_tags/edhrec_top_tags_api_response_display_widget.cpp
src/interface/widgets/tabs/api/edhrec/tab_edhrec.cpp
src/interface/widgets/tabs/api/edhrec/tab_edhrec_main.cpp
src/interface/widgets/tabs/alt_table_delegate.cpp
src/interface/widgets/tabs/report_status_delegate.cpp
src/interface/widgets/tabs/tab.cpp
src/interface/widgets/tabs/tab_account.cpp
src/interface/widgets/tabs/tab_admin.cpp
src/interface/widgets/tabs/tab_alts.cpp
src/interface/widgets/tabs/tab_card_art_rules.cpp
src/interface/widgets/tabs/tab_deck_editor.cpp
src/interface/widgets/tabs/tab_deck_storage.cpp
src/interface/widgets/tabs/tab_developer.cpp
src/interface/widgets/tabs/tab_game.cpp
src/interface/widgets/tabs/tab_home.cpp
src/interface/widgets/tabs/tab_logs.cpp
src/interface/widgets/tabs/tab_message.cpp
src/interface/widgets/tabs/tab_moderation.cpp
src/interface/widgets/tabs/tab_public_decks.cpp
src/interface/widgets/tabs/tab_report.cpp
src/interface/widgets/tabs/tab_replays.cpp
src/interface/widgets/tabs/tab_room.cpp
src/interface/widgets/tabs/tab_server.cpp
src/interface/widgets/tabs/tab_supervisor.cpp
src/interface/widgets/tabs/tab_visual_database_display.cpp
src/interface/widgets/tabs/visual_deck_editor/tab_deck_editor_visual.cpp
src/interface/widgets/tabs/visual_deck_editor/tab_deck_editor_visual_tab_widget.cpp
src/interface/widgets/tabs/visual_deck_storage/tab_deck_storage_visual.cpp
src/interface/key_signals.cpp
src/interface/logger.cpp
src/interface/widgets/tabs/api/commander_spellbook/commander_bracket_service.cpp
src/interface/widgets/tabs/api/commander_spellbook/commander_bracket_widget.cpp
src/interface/widgets/tabs/api/commander_spellbook/handle_commander_brackets.cpp
src/interface/widgets/onboarding/banner_shader_config.h
src/interface/widgets/onboarding/brand_colors.h
src/interface/widgets/onboarding/first_run_wizard.cpp
src/interface/widgets/onboarding/first_run_wizard.h
src/interface/widgets/onboarding/first_run_wizard_page.cpp
src/interface/widgets/onboarding/first_run_wizard_page.h
src/interface/widgets/onboarding/pages/account_setup_page.cpp
src/interface/widgets/onboarding/pages/account_setup_page.h
src/interface/widgets/onboarding/pages/card_database_setup_page.cpp
src/interface/widgets/onboarding/pages/card_database_setup_page.h
src/interface/widgets/onboarding/pages/finish_page.cpp
src/interface/widgets/onboarding/pages/finish_page.h
src/interface/widgets/onboarding/pages/preferences_setup_page.cpp
src/interface/widgets/onboarding/pages/preferences_setup_page.h
src/interface/widgets/onboarding/pages/theme_setup_page.cpp
src/interface/widgets/onboarding/pages/theme_setup_page.h
src/interface/widgets/onboarding/pages/welcome_page.cpp
src/interface/widgets/onboarding/pages/welcome_page.h
src/interface/widgets/onboarding/shader_banner_widget.cpp
src/interface/widgets/onboarding/shader_banner_widget.h
src/interface/widgets/onboarding/step_indicator_widget.cpp
src/interface/widgets/onboarding/step_indicator_widget.h
src/interface/widgets/tabs/api/edhrec/display/commander/edhrec_commander_api_response_bracket_navigation_widget.cpp
src/interface/widgets/tabs/api/edhrec/display/commander/edhrec_commander_api_response_bracket_navigation_widget.h
src/interface/widgets/tabs/api/edhrec/display/commander/edhrec_commander_api_response_budget_navigation_widget.cpp
src/interface/widgets/tabs/api/edhrec/display/commander/edhrec_commander_api_response_budget_navigation_widget.h
src/interface/widgets/utility/compact_push_button.cpp
src/interface/widgets/utility/compact_push_button.h
src/installer_close_server.h
src/single_instance_manager.h
src/client/url_scheme_event_filter.h
src/interface/intents/intent_connect_to_server.cpp
src/interface/intents/intent_connect_to_server.h
src/interface/intents/intent_disconnect_from_server.cpp
src/interface/intents/intent_disconnect_from_server.h
src/interface/intents/intent_join_server_game.cpp
src/interface/intents/intent_join_server_game.h
src/interface/intents/intent_join_server_room.cpp
src/interface/intents/intent_join_server_room.h
src/interface/intents/intent_login.cpp
src/interface/intents/intent_login.h
src/interface/intents/intent_open_server_room_by_name.cpp
src/interface/intents/intent_open_server_room_by_name.h
src/interface/intents/intent_open_shared_deck.cpp
src/interface/intents/intent_open_shared_deck.h
src/interface/intents/url_parser.cpp
src/interface/intents/url_parser.h
src/interface/widgets/server/user/user_games_model.cpp
src/interface/widgets/server/user/user_games_model.h
src/interface/widgets/server/user/user_info_popup.cpp
src/interface/widgets/server/user/user_info_popup.h
)
add_subdirectory(sounds)
add_subdirectory(themes)
configure_file(
${CMAKE_SOURCE_DIR}/cockatrice/resources/config/qtlogging.ini ${CMAKE_BINARY_DIR}/cockatrice/qtlogging.ini COPYONLY
)
set(cockatrice_RESOURCES cockatrice.qrc)
if(UPDATE_TRANSLATIONS)
# Cockatrice main sources
file(GLOB_RECURSE translate_cockatrice_SRCS ${CMAKE_SOURCE_DIR}/cockatrice/src/*.cpp
${CMAKE_SOURCE_DIR}/cockatrice/src/*.h
)
# All libcockatrice_* libraries (recursively)
file(GLOB_RECURSE translate_lib_SRCS ${CMAKE_SOURCE_DIR}/libcockatrice_*/**/*.cpp
${CMAKE_SOURCE_DIR}/libcockatrice_*/**/*.h
)
# Combine all sources for translation
set(translate_SRCS ${translate_cockatrice_SRCS} ${translate_lib_SRCS})
set(cockatrice_TS "${CMAKE_CURRENT_SOURCE_DIR}/cockatrice_en@source.ts")
else()
file(GLOB cockatrice_TS "${CMAKE_CURRENT_SOURCE_DIR}/translations/*.ts")
endif()
if(WIN32)
set(cockatrice_SOURCES ${cockatrice_SOURCES} cockatrice.rc)
endif(WIN32)
if(APPLE)
set(MACOSX_BUNDLE_ICON_FILE appicon.icns)
set_source_files_properties(
${CMAKE_CURRENT_SOURCE_DIR}/resources/appicon.icns PROPERTIES MACOSX_PACKAGE_LOCATION Resources
)
set(cockatrice_SOURCES ${cockatrice_SOURCES} ${CMAKE_CURRENT_SOURCE_DIR}/resources/appicon.icns)
endif(APPLE)
# The fonts and card artwork produce a large C++ byte array with qt_add_resources.
# Embed the data in the compiled resource object instead, keeping compiler memory
# independent of that payload. Qt's two-pass resource build is unsupported on iOS.
if(IOS)
qt_add_resources(cockatrice_RESOURCES_RCC ${cockatrice_RESOURCES})
else()
qt_add_big_resources(cockatrice_RESOURCES_RCC ${cockatrice_RESOURCES})
endif()
set_source_files_properties(${cockatrice_RESOURCES} PROPERTIES SKIP_AUTORCC ON)
# Declare path variables
set(ICONDIR
share/icons
CACHE STRING "icon dir"
)
set(DESKTOPDIR
share/applications
CACHE STRING "desktop file destination"
)
set(MIMEDIR
share/mime/packages
CACHE STRING "mime file destination"
)
set(COCKATRICE_MAC_QM_INSTALL_DIR "cockatrice.app/Contents/Resources/translations")
set(COCKATRICE_UNIX_QM_INSTALL_DIR "share/cockatrice/translations")
set(COCKATRICE_WIN32_QM_INSTALL_DIR "translations")
qt_add_executable(
cockatrice
WIN32
MACOSX_BUNDLE
${cockatrice_SOURCES}
${cockatrice_RESOURCES}
${cockatrice_RESOURCES_RCC}
${cockatrice_MOC_SRCS}
MANUAL_FINALIZATION
)
target_precompile_headers(cockatrice PRIVATE "${CMAKE_SOURCE_DIR}/cmake/pch/qtwidgets_pch.h")
qt_add_shaders(
cockatrice
"onboarding_shaders"
PREFIX
"/onboarding/shaders"
BASE
"src/interface/widgets/onboarding/shaders"
FILES
src/interface/widgets/onboarding/shaders/brand_banner.frag
src/interface/widgets/onboarding/shaders/brand_plate.frag
)
qt_add_resources(
cockatrice
"onboarding_qml"
PREFIX
"/onboarding/qml"
BASE
"src/interface/widgets/onboarding/qml"
FILES
src/interface/widgets/onboarding/qml/BrandBanner.qml
)
target_link_libraries(
cockatrice
PUBLIC libcockatrice_card
libcockatrice_deck_list
libcockatrice_filters
libcockatrice_game
libcockatrice_utility
libcockatrice_network
libcockatrice_models
libcockatrice_rng
libcockatrice_settings
${COCKATRICE_QT_MODULES}
)
cockatrice_target_enable_crash_reporting(cockatrice)
if(WITH_GUI_TEST)
# These two translate between XML test files and the QtTesting event pipeline;
# they need the QtTesting headers, so they only exist with the harness.
target_sources(cockatrice PRIVATE src/game_graphics/pq_cockatrice_event_player.cpp src/interface/recording.cpp)
target_link_libraries(cockatrice PRIVATE QtTesting)
target_compile_definitions(cockatrice PRIVATE WITH_GUI_TEST)
endif()
if(UNIX)
if(APPLE)
set(MACOSX_BUNDLE_INFO_STRING "${PROJECT_NAME}")
set(MACOSX_BUNDLE_GUI_IDENTIFIER "com.cockatrice.${PROJECT_NAME}")
set(MACOSX_BUNDLE_LONG_VERSION_STRING "${PROJECT_NAME}-${PROJECT_VERSION}")
set(MACOSX_BUNDLE_BUNDLE_NAME "${PROJECT_NAME}")
set(MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION})
set(MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION})
set_target_properties(cockatrice PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_SOURCE_DIR}/cmake/Info.plist)
install(TARGETS cockatrice BUNDLE DESTINATION ./)
else()
# Assume linux
install(TARGETS cockatrice RUNTIME DESTINATION bin/)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/resources/cockatrice.png DESTINATION ${ICONDIR}/hicolor/48x48/apps)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/resources/cockatrice.svg DESTINATION ${ICONDIR}/hicolor/scalable/apps)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/cockatrice.desktop DESTINATION ${DESKTOPDIR})
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/cockatrice-cod.xml DESTINATION ${MIMEDIR})
# Refresh the freedesktop databases so the file associations and scheme
# handler register without requiring the user to run them manually. The
# tools may be missing on minimal systems; that is fine, packaging systems
# usually refresh these databases through their own triggers.
find_program(UPDATE_MIME_DATABASE update-mime-database)
if(UPDATE_MIME_DATABASE)
install(CODE "execute_process(COMMAND \"${UPDATE_MIME_DATABASE}\" \"${CMAKE_INSTALL_PREFIX}/share/mime\")")
endif()
find_program(UPDATE_DESKTOP_DATABASE update-desktop-database)
if(UPDATE_DESKTOP_DATABASE)
install(
CODE "execute_process(COMMAND \"${UPDATE_DESKTOP_DATABASE}\" \"${CMAKE_INSTALL_PREFIX}/share/applications\")"
)
endif()
endif()
elseif(WIN32)
install(TARGETS cockatrice RUNTIME DESTINATION ./)
endif()
if(APPLE)
# these needs to be relative to CMAKE_INSTALL_PREFIX
set(plugin_dest_dir cockatrice.app/Contents/Plugins)
set(qtconf_dest_dir cockatrice.app/Contents/Resources)
# Qt plugins: audio, iconengines, imageformats, multimedia, platforms, printsupport, styles, tls
install(
DIRECTORY "${QT_PLUGINS_DIR}/"
DESTINATION ${plugin_dest_dir}
COMPONENT Runtime
FILES_MATCHING
PATTERN "*.dSYM" EXCLUDE
PATTERN "*_debug.dylib" EXCLUDE
PATTERN "audio/*.dylib"
PATTERN "iconengines/*.dylib"
PATTERN "imageformats/*.dylib"
PATTERN "multimedia/*.dylib"
PATTERN "platforms/*.dylib"
PATTERN "printsupport/*.dylib"
PATTERN "styles/*.dylib"
PATTERN "tls/*.dylib"
)
install(
DIRECTORY "${CMAKE_BINARY_DIR}/cockatrice/"
DESTINATION ${qtconf_dest_dir}/
FILES_MATCHING
PATTERN "*.ini"
)
install(
CODE "
file(WRITE \"\${CMAKE_INSTALL_PREFIX}/${qtconf_dest_dir}/qt.conf\" \"[Paths]
Plugins = Plugins
Translations = Resources/translations
Data = Resources\")
"
COMPONENT Runtime
)
install(
CODE "
file(GLOB_RECURSE QTPLUGINS
\"\${CMAKE_INSTALL_PREFIX}/${plugin_dest_dir}/*.dylib\")
set(BU_CHMOD_BUNDLE_ITEMS ON)
include(BundleUtilities)
fixup_bundle(\"\${CMAKE_INSTALL_PREFIX}/cockatrice.app\" \"\${QTPLUGINS}\" \"${QT_LIBRARY_DIR}\")
"
COMPONENT Runtime
)
endif()
if(WIN32)
# these needs to be relative to CMAKE_INSTALL_PREFIX
set(plugin_dest_dir Plugins)
set(qtconf_dest_dir .)
install(
DIRECTORY "$<TARGET_FILE_DIR:cockatrice>/"
DESTINATION ./
FILES_MATCHING
PATTERN "*.dll"
PATTERN "*.pdb" EXCLUDE
PATTERN "*.dir*" EXCLUDE
PATTERN "*_autogen*" EXCLUDE
PATTERN "*.tlog*" EXCLUDE
PATTERN "CMakeFiles*" EXCLUDE
PATTERN "x64*" EXCLUDE
PATTERN ".qt*" EXCLUDE
PATTERN ".qsb*" EXCLUDE
PATTERN ".lupdate*" EXCLUDE
)
# fixup_bundle further down copies only the DLLs it can find in Cockatrice.exe's
# import table, and the glob above only sees DLLs that were already copied next
# to the executable. Qt6::Concurrent is linked but never imported - QtConcurrent::run
# and QFutureWatcher are header-only in Qt 6 - so neither step ships
# Qt6Concurrent.dll, even though required-runtime.txt lists it and the
# Windows package check then fails on a package that is fine to run.
# Qt6::ShaderTools is skipped for the same reason.
#
# Install the runtime of every linked module explicitly. An unused DLL costs a
# few hundred kilobytes; a missing one is what stops the client starting after
# an update, and it stays invisible until then.
foreach(_qt_module IN LISTS COCKATRICE_QT_MODULES)
get_target_property(_qt_module_type ${_qt_module} TYPE)
if(_qt_module_type STREQUAL "SHARED_LIBRARY")
install(FILES "$<TARGET_FILE:${_qt_module}>" DESTINATION ./)
endif()
endforeach()
install(
DIRECTORY "${CMAKE_BINARY_DIR}/cockatrice/"
DESTINATION ./
FILES_MATCHING
PATTERN "*.ini"
PATTERN "CMakeFiles*" EXCLUDE
PATTERN "*.dir*" EXCLUDE
PATTERN "*_autogen*" EXCLUDE
PATTERN "*.tlog*" EXCLUDE
PATTERN "*.pdb" EXCLUDE
PATTERN "x64*" EXCLUDE
PATTERN ".qt*" EXCLUDE
PATTERN ".qsb*" EXCLUDE
PATTERN ".lupdate*" EXCLUDE
)
# Qt plugins: audio, iconengines, imageformats, multimedia, platforms, printsupport, styles, tls
install(
DIRECTORY "${QT_PLUGINS_DIR}/"
DESTINATION ${plugin_dest_dir}
COMPONENT Runtime
FILES_MATCHING
PATTERN "audio/qtaudio_wasapi.dll"
PATTERN "audio/qtaudio_windows.dll"
PATTERN "iconengines/qsvgicon.dll"
PATTERN "imageformats/*.dll"
PATTERN "mediaservice/dsengine.dll"
PATTERN "mediaservice/wmfengine.dll"
PATTERN "multimedia/*.dll"
PATTERN "platforms/qdirect2d.dll"
PATTERN "platforms/qminimal.dll"
PATTERN "platforms/qoffscreen.dll"
PATTERN "platforms/qwindows.dll"
PATTERN "printsupport/windowsprintersupport.dll"
PATTERN "styles/qcertonlybackend.dll"
PATTERN "styles/qopensslbackend.dll"
PATTERN "styles/qschannelbackend.dll"
PATTERN "styles/qwindowsvistastyle.dll"
PATTERN "styles/qwindows11style.dll"
PATTERN "styles/qmodernwindowsstyle.dll"
PATTERN "styles/qmodernwindowsstyled.dll"
PATTERN "tls/qcertonlybackend.dll"
PATTERN "tls/qopensslbackend.dll"
PATTERN "tls/qschannelbackend.dll"
)
# The Windows install has no Resources directory: the .qm files go to
# ${COCKATRICE_WIN32_QM_INSTALL_DIR} and main.cpp looks for them at
# applicationDirPath() + "/translations". The macOS bundle above keeps
# Resources/translations, which is correct for it.
install(
CODE "
file(WRITE \"\${CMAKE_INSTALL_PREFIX}/${qtconf_dest_dir}/qt.conf\" \"[Paths]
Plugins = Plugins
Translations = translations
Data = Resources\")
"
COMPONENT Runtime
)
install(
CODE "
file(GLOB_RECURSE QTPLUGINS
\"\${CMAKE_INSTALL_PREFIX}/${plugin_dest_dir}/*.dll\")
set(BU_CHMOD_BUNDLE_ITEMS ON)
include(BundleUtilities)
fixup_bundle(\"\${CMAKE_INSTALL_PREFIX}/Cockatrice.exe\" \"\${QTPLUGINS}\" \"${QT_LIBRARY_DIR}\")
"
COMPONENT Runtime
)
endif()
if(Qt6LinguistTools_FOUND)
#Qt6 Translations happen after the executable is built up
if(UPDATE_TRANSLATIONS)
qt_add_translations(
cockatrice
TS_FILES
${cockatrice_TS}
SOURCES
${translate_SRCS}
QM_FILES_OUTPUT_VARIABLE
cockatrice_QM
)
else()
qt_add_translations(cockatrice TS_FILES ${cockatrice_TS} QM_FILES_OUTPUT_VARIABLE cockatrice_QM)
endif()
if(UNIX)
if(APPLE)
install(FILES ${cockatrice_QM} DESTINATION ${COCKATRICE_MAC_QM_INSTALL_DIR})
else()
install(FILES ${cockatrice_QM} DESTINATION ${COCKATRICE_UNIX_QM_INSTALL_DIR})
endif()
elseif(WIN32)
install(FILES ${cockatrice_QM} DESTINATION ${COCKATRICE_WIN32_QM_INSTALL_DIR})
endif()
# Qt attaches the .qm files to the default build target only, so building the executable on its own
# (CLion, --target cockatrice) leaves it without any translations: nothing is translated and the
# language selector stays empty.
# Depend on Qt's own lrelease target instead of attaching the .qm custom commands to a second
# target: two independent targets owning the same outputs race on MSBuild/Makefiles and are an
# error on Xcode. Older Qt versions already add this dependency themselves.
foreach(_lrelease_target Cockatrice_lrelease cockatrice_lrelease)
if(TARGET ${_lrelease_target})
add_dependencies(cockatrice ${_lrelease_target})
endif()
endforeach()
endif()
qt_finalize_target(cockatrice)