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* Sort *every* file into a doxygen group. Took 7 hours 9 minutes Took 18 seconds Took 2 minutes * Lint some ingroup definitions. Took 10 minutes Took 2 seconds * Just include the groups in the Doxyfile in this commit. Took 3 minutes * Update some group comments so they link! Took 14 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
71 lines
1.9 KiB
C++
71 lines
1.9 KiB
C++
/**
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* @file player_list_widget.h
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* @ingroup GameWidgets
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* @brief TODO: Document this.
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*/
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#ifndef PLAYERLISTWIDGET_H
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#define PLAYERLISTWIDGET_H
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#include "player.h"
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#include <QIcon>
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#include <QMap>
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#include <QStyledItemDelegate>
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#include <QTreeWidget>
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class ServerInfo_PlayerProperties;
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class TabSupervisor;
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class AbstractClient;
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class AbstractGame;
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class UserContextMenu;
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class PlayerListItemDelegate : public QStyledItemDelegate
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{
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public:
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explicit PlayerListItemDelegate(QObject *parent);
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bool editorEvent(QEvent *event,
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QAbstractItemModel *model,
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const QStyleOptionViewItem &option,
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const QModelIndex &index) override;
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};
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class PlayerListTWI : public QTreeWidgetItem
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{
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public:
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PlayerListTWI();
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bool operator<(const QTreeWidgetItem &other) const override;
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};
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class PlayerListWidget : public QTreeWidget
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{
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Q_OBJECT
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private:
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PlayerListItemDelegate *itemDelegate;
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QMap<int, QTreeWidgetItem *> players;
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TabSupervisor *tabSupervisor;
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AbstractClient *client;
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AbstractGame *game;
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UserContextMenu *userContextMenu;
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QIcon readyIcon, notReadyIcon, concededIcon, playerIcon, judgeIcon, spectatorIcon, lockIcon;
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bool gameStarted;
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signals:
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void openMessageDialog(const QString &userName, bool focus);
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public:
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PlayerListWidget(TabSupervisor *_tabSupervisor,
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AbstractClient *_client,
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AbstractGame *_game,
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QWidget *parent = nullptr);
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void retranslateUi();
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void setActivePlayer(int playerId);
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void setGameStarted(bool _gameStarted, bool resuming);
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void showContextMenu(const QPoint &pos, const QModelIndex &index);
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public slots:
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void addPlayer(const ServerInfo_PlayerProperties &player);
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void removePlayer(int playerId);
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void updatePlayerProperties(const ServerInfo_PlayerProperties &prop, int playerId = -1);
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};
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#endif
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