mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-06-10 00:04:48 -07:00
* refactor: extract CARD_HEIGHT to shared CardDimensions header Move duplicated CARD_WIDTH/CARD_HEIGHT constants to card_dimensions.h. Fixed documentation in z_value_layer_manager.h. * WIDTH_F used directly instead of casting * Improved consistency and added missing newlines at end of files
222 lines
8.2 KiB
C++
222 lines
8.2 KiB
C++
#include "player_graphics_item.h"
|
|
|
|
#include "../../interface/widgets/tabs/tab_game.h"
|
|
#include "../board/abstract_card_item.h"
|
|
#include "../hand_counter.h"
|
|
#include "../zones/hand_zone.h"
|
|
#include "../zones/pile_zone.h"
|
|
#include "../zones/stack_zone.h"
|
|
#include "../zones/table_zone.h"
|
|
|
|
PlayerGraphicsItem::PlayerGraphicsItem(Player *_player) : player(_player)
|
|
{
|
|
connect(&SettingsCache::instance(), &SettingsCache::horizontalHandChanged, this,
|
|
&PlayerGraphicsItem::rearrangeZones);
|
|
connect(&SettingsCache::instance(), &SettingsCache::handJustificationChanged, this,
|
|
&PlayerGraphicsItem::rearrangeZones);
|
|
connect(player, &Player::rearrangeCounters, this, &PlayerGraphicsItem::rearrangeCounters);
|
|
|
|
playerArea = new PlayerArea(this);
|
|
|
|
playerTarget = new PlayerTarget(player, playerArea);
|
|
qreal avatarMargin =
|
|
(counterAreaWidth + CardDimensions::HEIGHT_F + 15 - playerTarget->boundingRect().width()) / 2.0;
|
|
playerTarget->setPos(QPointF(avatarMargin, avatarMargin));
|
|
|
|
initializeZones();
|
|
|
|
connect(tableZoneGraphicsItem, &TableZone::sizeChanged, this, &PlayerGraphicsItem::updateBoundingRect);
|
|
|
|
updateBoundingRect();
|
|
|
|
rearrangeZones();
|
|
retranslateUi();
|
|
}
|
|
|
|
void PlayerGraphicsItem::retranslateUi()
|
|
{
|
|
player->getPlayerMenu()->retranslateUi();
|
|
|
|
QMapIterator<QString, CardZoneLogic *> zoneIterator(player->getZones());
|
|
while (zoneIterator.hasNext()) {
|
|
emit zoneIterator.next().value()->retranslateUi();
|
|
}
|
|
|
|
QMapIterator<int, AbstractCounter *> counterIterator(player->getCounters());
|
|
while (counterIterator.hasNext()) {
|
|
counterIterator.next().value()->retranslateUi();
|
|
}
|
|
}
|
|
|
|
void PlayerGraphicsItem::onPlayerActiveChanged(bool _active)
|
|
{
|
|
tableZoneGraphicsItem->setActive(_active);
|
|
}
|
|
|
|
void PlayerGraphicsItem::initializeZones()
|
|
{
|
|
deckZoneGraphicsItem = new PileZone(player->getDeckZone(), this);
|
|
auto base = QPointF(counterAreaWidth + (CardDimensions::HEIGHT_F - CardDimensions::WIDTH_F + 15) / 2.0,
|
|
10 + playerTarget->boundingRect().height() + 5 -
|
|
(CardDimensions::HEIGHT_F - CardDimensions::WIDTH_F) / 2.0);
|
|
deckZoneGraphicsItem->setPos(base);
|
|
|
|
qreal h = deckZoneGraphicsItem->boundingRect().width() + 5;
|
|
|
|
sideboardGraphicsItem = new PileZone(player->getSideboardZone(), this);
|
|
player->getSideboardZone()->setGraphicsVisibility(false);
|
|
|
|
auto *handCounter = new HandCounter(playerArea);
|
|
handCounter->setPos(base + QPointF(0, h + 10));
|
|
qreal h2 = handCounter->boundingRect().height();
|
|
|
|
graveyardZoneGraphicsItem = new PileZone(player->getGraveZone(), this);
|
|
graveyardZoneGraphicsItem->setPos(base + QPointF(0, h + h2 + 10));
|
|
|
|
rfgZoneGraphicsItem = new PileZone(player->getRfgZone(), this);
|
|
rfgZoneGraphicsItem->setPos(base + QPointF(0, 2 * h + h2 + 10));
|
|
|
|
tableZoneGraphicsItem = new TableZone(player->getTableZone(), this);
|
|
connect(tableZoneGraphicsItem, &TableZone::sizeChanged, this, &PlayerGraphicsItem::updateBoundingRect);
|
|
|
|
stackZoneGraphicsItem =
|
|
new StackZone(player->getStackZone(), static_cast<int>(tableZoneGraphicsItem->boundingRect().height()), this);
|
|
|
|
handZoneGraphicsItem =
|
|
new HandZone(player->getHandZone(), static_cast<int>(tableZoneGraphicsItem->boundingRect().height()), this);
|
|
|
|
connect(handZoneGraphicsItem->getLogic(), &HandZoneLogic::cardCountChanged, handCounter,
|
|
&HandCounter::updateNumber);
|
|
connect(handCounter, &HandCounter::showContextMenu, handZoneGraphicsItem, &HandZone::showContextMenu);
|
|
}
|
|
|
|
QRectF PlayerGraphicsItem::boundingRect() const
|
|
{
|
|
return bRect;
|
|
}
|
|
|
|
qreal PlayerGraphicsItem::getMinimumWidth() const
|
|
{
|
|
qreal result = tableZoneGraphicsItem->getMinimumWidth() + CardDimensions::HEIGHT_F + 15 + counterAreaWidth +
|
|
stackZoneGraphicsItem->boundingRect().width();
|
|
if (!SettingsCache::instance().getHorizontalHand()) {
|
|
result += handZoneGraphicsItem->boundingRect().width();
|
|
}
|
|
return result;
|
|
}
|
|
|
|
void PlayerGraphicsItem::paint(QPainter * /*painter*/,
|
|
const QStyleOptionGraphicsItem * /*option*/,
|
|
QWidget * /*widget*/)
|
|
{
|
|
}
|
|
|
|
void PlayerGraphicsItem::processSceneSizeChange(int newPlayerWidth)
|
|
{
|
|
// Extend table (and hand, if horizontal) to accommodate the new player width.
|
|
qreal tableWidth = newPlayerWidth - CardDimensions::HEIGHT_F - 15 - counterAreaWidth -
|
|
stackZoneGraphicsItem->boundingRect().width();
|
|
if (!SettingsCache::instance().getHorizontalHand()) {
|
|
tableWidth -= handZoneGraphicsItem->boundingRect().width();
|
|
}
|
|
|
|
tableZoneGraphicsItem->setWidth(tableWidth);
|
|
handZoneGraphicsItem->setWidth(tableWidth + stackZoneGraphicsItem->boundingRect().width());
|
|
}
|
|
|
|
void PlayerGraphicsItem::setMirrored(bool _mirrored)
|
|
{
|
|
if (mirrored != _mirrored) {
|
|
mirrored = _mirrored;
|
|
rearrangeZones();
|
|
}
|
|
}
|
|
|
|
void PlayerGraphicsItem::rearrangeCounters()
|
|
{
|
|
qreal marginTop = 80;
|
|
const qreal padding = 5;
|
|
qreal ySize = boundingRect().y() + marginTop;
|
|
|
|
// Place objects
|
|
for (const auto &counter : player->getCounters()) {
|
|
AbstractCounter *ctr = counter;
|
|
|
|
if (!ctr->getShownInCounterArea()) {
|
|
continue;
|
|
}
|
|
|
|
QRectF br = ctr->boundingRect();
|
|
ctr->setPos((counterAreaWidth - br.width()) / 2, ySize);
|
|
ySize += br.height() + padding;
|
|
}
|
|
}
|
|
|
|
void PlayerGraphicsItem::rearrangeZones()
|
|
{
|
|
auto base = QPointF(CardDimensions::HEIGHT_F + counterAreaWidth + 15, 0);
|
|
if (SettingsCache::instance().getHorizontalHand()) {
|
|
if (mirrored) {
|
|
if (player->getHandZone()->contentsKnown()) {
|
|
player->getPlayerInfo()->setHandVisible(true);
|
|
handZoneGraphicsItem->setPos(base);
|
|
base += QPointF(0, handZoneGraphicsItem->boundingRect().height());
|
|
} else {
|
|
player->getPlayerInfo()->setHandVisible(false);
|
|
}
|
|
|
|
stackZoneGraphicsItem->setPos(base);
|
|
base += QPointF(stackZoneGraphicsItem->boundingRect().width(), 0);
|
|
|
|
tableZoneGraphicsItem->setPos(base);
|
|
} else {
|
|
stackZoneGraphicsItem->setPos(base);
|
|
|
|
tableZoneGraphicsItem->setPos(base.x() + stackZoneGraphicsItem->boundingRect().width(), 0);
|
|
base += QPointF(0, tableZoneGraphicsItem->boundingRect().height());
|
|
|
|
if (player->getHandZone()->contentsKnown()) {
|
|
player->getPlayerInfo()->setHandVisible(true);
|
|
handZoneGraphicsItem->setPos(base);
|
|
} else {
|
|
player->getPlayerInfo()->setHandVisible(false);
|
|
}
|
|
}
|
|
handZoneGraphicsItem->setWidth(tableZoneGraphicsItem->getWidth() +
|
|
stackZoneGraphicsItem->boundingRect().width());
|
|
} else {
|
|
player->getPlayerInfo()->setHandVisible(true);
|
|
|
|
handZoneGraphicsItem->setPos(base);
|
|
base += QPointF(handZoneGraphicsItem->boundingRect().width(), 0);
|
|
|
|
stackZoneGraphicsItem->setPos(base);
|
|
base += QPointF(stackZoneGraphicsItem->boundingRect().width(), 0);
|
|
|
|
tableZoneGraphicsItem->setPos(base);
|
|
}
|
|
handZoneGraphicsItem->setVisible(player->getPlayerInfo()->getHandVisible());
|
|
handZoneGraphicsItem->updateOrientation();
|
|
tableZoneGraphicsItem->reorganizeCards();
|
|
updateBoundingRect();
|
|
rearrangeCounters();
|
|
}
|
|
|
|
void PlayerGraphicsItem::updateBoundingRect()
|
|
{
|
|
prepareGeometryChange();
|
|
qreal width = CardDimensions::HEIGHT_F + 15 + counterAreaWidth + stackZoneGraphicsItem->boundingRect().width();
|
|
if (SettingsCache::instance().getHorizontalHand()) {
|
|
qreal handHeight =
|
|
player->getPlayerInfo()->getHandVisible() ? handZoneGraphicsItem->boundingRect().height() : 0;
|
|
bRect = QRectF(0, 0, width + tableZoneGraphicsItem->boundingRect().width(),
|
|
tableZoneGraphicsItem->boundingRect().height() + handHeight);
|
|
} else {
|
|
bRect = QRectF(
|
|
0, 0, width + handZoneGraphicsItem->boundingRect().width() + tableZoneGraphicsItem->boundingRect().width(),
|
|
tableZoneGraphicsItem->boundingRect().height());
|
|
}
|
|
playerArea->setSize(CardDimensions::HEIGHT_F + counterAreaWidth + 15, bRect.height());
|
|
|
|
emit sizeChanged();
|
|
}
|