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Auto-shuffles the seats at game start when enabled (now for games with two or more players instead of three or more) and handles the new SET_PLAYER_ORDER command so the game host or a moderator can reorder or randomize the seats before the game starts. Re-seating re-keys the player ids while keeping the per-user game/seat routing and persistent player records in sync, then broadcasts the new order to everyone. |
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| .. | ||
| CMakeLists.txt | ||
| player_order_test.cpp | ||
| reverse_card_move_test.cpp | ||
| server_test_helpers.h | ||