Cockatrice/cockatrice/src/game
2024-12-19 03:52:34 +00:00
..
board refactor: remove cipt param from Player::playCard (#5266) 2024-12-19 02:46:14 +00:00
cards ADD landscapeOrientation field (#5267) 2024-12-19 03:52:34 +00:00
filters New printing selector (#5182) 2024-12-19 02:40:34 +00:00
player refactor: remove cipt param from Player::playCard (#5266) 2024-12-19 02:46:14 +00:00
zones don't snap already-expanded cardview windows (#5265) 2024-12-19 02:27:40 +00:00
game_scene.cpp Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
game_scene.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
game_selector.cpp Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
game_selector.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
game_specific_terms.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
game_type_map.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
game_view.cpp Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
game_view.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
games_model.cpp Add backwards support Qt6.7's checkStateChanged on QCheckBoxes (#5137) 2024-10-20 23:35:34 -04:00
games_model.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
hand_counter.cpp Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
hand_counter.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
phase.cpp Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
phase.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00