Cockatrice/tests
Lukas Brübach daa1a73956 [Icons] Order the emphasis ladder by chroma, not contrast
Contrast cannot order the ladder. On a dark surface the highest-contrast
tone is the palest one, so a 7:1 primary came out near-white while the
secondary kept the family's color; the ladder read inverted, and for the
shipped semantic greens and reds the primary level was already satisfied
by the secondary, so the two levels resolved to the same hex.

Emphasis is chromatic intensity now. Quiet recedes toward the surface at
the 3:1 non-text floor, secondary keeps the family color at the 4.5:1
text floor, and primary is the most chromatic tone the same floor allows.
Every level stays legible on the window and the button surface, and the
primary is a strictly more saturated member of its family on both
schemes. The reformatted palettes move the two upper levels onto the
shared floor and leave the quiet level alone.
2026-11-08 15:42:51 +01:00
..
card_zone_algorithms [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
carddatabase [Client] Added an exclude and color identity filter for the visual database display (#7587) 2026-11-05 12:40:32 +01:00
deck_list_model Fix deck export and mana group ordering (#7729) 2026-11-04 15:43:38 +01:00
deck_list_zones Fix deck export and mana group ordering (#7729) 2026-11-04 15:43:38 +01:00
game [Tests] Add a headless game logic regression suite (#7702) 2026-11-02 07:35:41 +01:00
icon_assets [Icons] Add an icon asset ratchet test (#7596) 2026-11-04 18:39:42 +01:00
loading_from_clipboard Support tab-separated deck imports (#4222) (#7267) 2026-10-11 21:19:10 +02:00
model_contract [Tests] Use QtTest for model contracts and signal spies (#7630) 2026-11-02 07:27:43 +01:00
movecard_tests [Server/Client/Protocol] Shuffle or reorder player seats before a game starts (#7398) 2026-11-04 15:44:50 +01:00
oracle [DlgCreateGame] Heap-allocate create game dialog to prevent crash on parent deletion (#7777) 2026-11-05 07:49:20 +01:00
picture_loader_benchmark [Network] Add a configured QNetworkAccessManager factory (#7628) 2026-10-25 00:33:43 +02:00
settings [Settings] Store server profiles with QSettings arrays (#7629) 2026-11-02 07:30:29 +01:00
support [DlgCreateGame] Heap-allocate create game dialog to prevent crash on parent deletion (#7777) 2026-11-05 07:49:20 +01:00
theme_migration [Icons] Order the emphasis ladder by chroma, not contrast 2026-11-08 15:42:51 +01:00
card_art_crop_test.cpp [Banner] Keep horizontal user banner crops inside the artwork (#7742) 2026-11-04 17:08:54 +01:00
card_update_progress_test.cpp [Client] Improve card database update visibility (#7458) 2026-10-09 11:07:48 +02:00
clamped_arithmetic_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
client_login_status_test.cpp [Server/Client] Enforce and complete the forced password change at login (#7680) 2026-11-02 07:01:29 +01:00
CMakeLists.txt [Icons] Add an icon asset ratchet test (#7596) 2026-11-04 18:39:42 +01:00
crash_reporter_test.cpp [CrashReporting] Breakpad capture, session detection and symbol upload (#7523) 2026-10-19 14:57:04 +02:00
deck_hash_performance_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
deck_state_manager_test.cpp [Client] Make DeckStateManager::decrementCard remove tokens from the token zone if the token is not in the given zone (#7588) 2026-11-03 10:37:17 +01:00
expression_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
font_config_test.cpp [Fonts] Add AppFont roles and FontConfig fonts.toml round-trip (#7534) 2026-11-04 07:57:52 +01:00
forwarded_address_test.cpp [Server] Parse the rightmost address from forwarded header lists (#7586) 2026-10-18 16:53:55 -04:00
holder_line_test.cpp [CrashReporting] Name the files and processes behind a failed installer purge (#7590) 2026-10-24 00:46:54 +02:00
installer_close_server_test.cpp [Installer] Graceful close and a way out of a stuck update (#7687) 2026-10-31 15:32:59 +01:00
lag_monitor_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
latency_tracker_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
loader_local_matching_test.cpp [Tests] Scope loader matcher settings to the process to fix parallel-run flakes (#7504) 2026-10-15 12:21:40 +02:00
local_client_lifetime_test.cpp [Client] Fix crash when local game commands are sent after shutdown (#7714) 2026-11-02 13:28:23 +01:00
metrics_registry_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
moxfield_signature_spells_test.cpp Import Moxfield signature spells into the deck [skip ci] (#7751) 2026-11-03 10:40:28 +01:00
password_hash_test.cpp [Utility] Budget scrypt's XY array in the derivation memory limit (#7712) 2026-11-02 07:29:15 +01:00
payload_paths_test.cpp [Installer] Name only the payload programs installed in the directory (#7684) 2026-10-30 13:16:50 +01:00
playmat_resolver_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
rate_limiter_test.cpp [Server] Inform client of login/registration rate limit timeout (#7468) 2026-10-16 05:47:43 +02:00
report_categories_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_card_counter_test.cpp [Build] Let AUTOMOC process library headers (#7638) 2026-10-31 18:49:05 +01:00
server_counter_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_developer_role_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_dump_zone_test.cpp [Server] Resolve a zone dump request to an in-range index span (#7401) 2026-10-13 11:23:13 +02:00
server_forced_password_change_test.cpp [Server/Client] Enforce and complete the forced password change at login (#7680) 2026-11-02 07:01:29 +01:00
server_game_join_test.cpp [ServerGame] Refactor out spectator/judge bools into RoleInfo (#7761) 2026-11-02 00:37:05 -07:00
server_logger_test.cpp [CardDB] Break the CardInfo <-> CardSet cycle on reload (#7645) 2026-10-31 19:37:15 +01:00
server_moderator_role_test.cpp [Report] Add report reopen action for closed reports (#7442) 2026-10-11 15:28:45 +02:00
server_rate_limiter_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_room_channels_test.cpp [Servatrice] Log room channel messages in audit log (#7479) 2026-10-16 22:46:39 +02:00
single_instance_manager_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
spoiler_file_test.cpp [DlgCreateGame] Heap-allocate create game dialog to prevent crash on parent deletion (#7777) 2026-11-05 07:49:20 +01:00
svg_recolor_test.cpp [Icons] Add a sticker icon treatment 2026-11-07 10:43:54 +01:00
test_age_formatting.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
translation_loader_test.cpp [Translation] Name languages without reading the translation files (#7662) 2026-10-26 02:39:26 +01:00
translation_loader_test.ts [Translations] Load Qt's own translations and build ours with the binary (#7384) 2026-10-03 15:04:30 +02:00
trusted_sources_test.cpp [Servatrice] Match trusted_sources by address, not substring (#7582) 2026-10-18 16:50:04 -04:00
user_data_backup_test.cpp [Installer][Client] Back up user data before old uninstallers can delete it (#7503) 2026-10-16 22:05:42 +02:00
user_games_model_test.cpp Fix user card games for offline users and stale requests (#7738) 2026-11-04 05:29:51 +01:00
warning_categories_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00