Cockatrice/tests
Lukas Brübach dcf1d9fcf9 [Icons] Adapt the treatment preview to the authored roles
The preview file is inherited from the treatment PR. Here the palette already
authors the fill tone and the badge takes an explicit scheme, so the generator
stops re-saturating the role and passes the scheme the sheet renders.
2026-11-08 15:43:23 +01:00
..
card_zone_algorithms [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
carddatabase [Client] Added an exclude and color identity filter for the visual database display (#7587) 2026-11-05 12:40:32 +01:00
deck_list_model Fix deck export and mana group ordering (#7729) 2026-11-04 15:43:38 +01:00
deck_list_zones Fix deck export and mana group ordering (#7729) 2026-11-04 15:43:38 +01:00
game [Tests] Add a headless game logic regression suite (#7702) 2026-11-02 07:35:41 +01:00
icon_assets [Icons] Add an icon asset ratchet test (#7596) 2026-11-04 18:39:42 +01:00
loading_from_clipboard Support tab-separated deck imports (#4222) (#7267) 2026-10-11 21:19:10 +02:00
model_contract [Tests] Use QtTest for model contracts and signal spies (#7630) 2026-11-02 07:27:43 +01:00
movecard_tests [Server/Client/Protocol] Shuffle or reorder player seats before a game starts (#7398) 2026-11-04 15:44:50 +01:00
oracle [DlgCreateGame] Heap-allocate create game dialog to prevent crash on parent deletion (#7777) 2026-11-05 07:49:20 +01:00
picture_loader_benchmark [Network] Add a configured QNetworkAccessManager factory (#7628) 2026-10-25 00:33:43 +02:00
settings [Settings] Store server profiles with QSettings arrays (#7629) 2026-11-02 07:30:29 +01:00
support [DlgCreateGame] Heap-allocate create game dialog to prevent crash on parent deletion (#7777) 2026-11-05 07:49:20 +01:00
theme_migration [Icons] Adapt the treatment preview to the authored roles 2026-11-08 15:43:23 +01:00
card_art_crop_test.cpp [Banner] Keep horizontal user banner crops inside the artwork (#7742) 2026-11-04 17:08:54 +01:00
card_update_progress_test.cpp [Client] Improve card database update visibility (#7458) 2026-10-09 11:07:48 +02:00
clamped_arithmetic_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
client_login_status_test.cpp [Server/Client] Enforce and complete the forced password change at login (#7680) 2026-11-02 07:01:29 +01:00
CMakeLists.txt [Icons] Add an icon asset ratchet test (#7596) 2026-11-04 18:39:42 +01:00
crash_reporter_test.cpp [CrashReporting] Breakpad capture, session detection and symbol upload (#7523) 2026-10-19 14:57:04 +02:00
deck_hash_performance_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
deck_state_manager_test.cpp [Client] Make DeckStateManager::decrementCard remove tokens from the token zone if the token is not in the given zone (#7588) 2026-11-03 10:37:17 +01:00
expression_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
font_config_test.cpp [Fonts] Add AppFont roles and FontConfig fonts.toml round-trip (#7534) 2026-11-04 07:57:52 +01:00
forwarded_address_test.cpp [Server] Parse the rightmost address from forwarded header lists (#7586) 2026-10-18 16:53:55 -04:00
holder_line_test.cpp [CrashReporting] Name the files and processes behind a failed installer purge (#7590) 2026-10-24 00:46:54 +02:00
installer_close_server_test.cpp [Installer] Graceful close and a way out of a stuck update (#7687) 2026-10-31 15:32:59 +01:00
lag_monitor_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
latency_tracker_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
loader_local_matching_test.cpp [Tests] Scope loader matcher settings to the process to fix parallel-run flakes (#7504) 2026-10-15 12:21:40 +02:00
local_client_lifetime_test.cpp [Client] Fix crash when local game commands are sent after shutdown (#7714) 2026-11-02 13:28:23 +01:00
metrics_registry_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
moxfield_signature_spells_test.cpp Import Moxfield signature spells into the deck [skip ci] (#7751) 2026-11-03 10:40:28 +01:00
password_hash_test.cpp [Utility] Budget scrypt's XY array in the derivation memory limit (#7712) 2026-11-02 07:29:15 +01:00
payload_paths_test.cpp [Installer] Name only the payload programs installed in the directory (#7684) 2026-10-30 13:16:50 +01:00
playmat_resolver_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
rate_limiter_test.cpp [Server] Inform client of login/registration rate limit timeout (#7468) 2026-10-16 05:47:43 +02:00
report_categories_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_card_counter_test.cpp [Build] Let AUTOMOC process library headers (#7638) 2026-10-31 18:49:05 +01:00
server_counter_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_developer_role_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_dump_zone_test.cpp [Server] Resolve a zone dump request to an in-range index span (#7401) 2026-10-13 11:23:13 +02:00
server_forced_password_change_test.cpp [Server/Client] Enforce and complete the forced password change at login (#7680) 2026-11-02 07:01:29 +01:00
server_game_join_test.cpp [ServerGame] Refactor out spectator/judge bools into RoleInfo (#7761) 2026-11-02 00:37:05 -07:00
server_logger_test.cpp [CardDB] Break the CardInfo <-> CardSet cycle on reload (#7645) 2026-10-31 19:37:15 +01:00
server_moderator_role_test.cpp [Report] Add report reopen action for closed reports (#7442) 2026-10-11 15:28:45 +02:00
server_rate_limiter_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_room_channels_test.cpp [Servatrice] Log room channel messages in audit log (#7479) 2026-10-16 22:46:39 +02:00
single_instance_manager_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
spoiler_file_test.cpp [DlgCreateGame] Heap-allocate create game dialog to prevent crash on parent deletion (#7777) 2026-11-05 07:49:20 +01:00
svg_recolor_test.cpp [Icons] Add a sticker icon treatment 2026-11-07 10:43:54 +01:00
test_age_formatting.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
translation_loader_test.cpp [Translation] Name languages without reading the translation files (#7662) 2026-10-26 02:39:26 +01:00
translation_loader_test.ts [Translations] Load Qt's own translations and build ours with the binary (#7384) 2026-10-03 15:04:30 +02:00
trusted_sources_test.cpp [Servatrice] Match trusted_sources by address, not substring (#7582) 2026-10-18 16:50:04 -04:00
user_data_backup_test.cpp [Installer][Client] Back up user data before old uninstallers can delete it (#7503) 2026-10-16 22:05:42 +02:00
user_games_model_test.cpp Fix user card games for offline users and stale requests (#7738) 2026-11-04 05:29:51 +01:00
warning_categories_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00