Cockatrice/libcockatrice_game/libcockatrice/game/player
Bryce! e32bd364bd Merge current upstream into random-reveal review continuation
Preserve SET_PLAYER_ORDER alongside REVEAL_RANDOM_CARDS in the shared command enum; retain current upstream source and the reviewed PlayerActions routing.
2026-11-04 15:54:51 -05:00
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card_menu_action_type.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
card_move_request.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
event_processing_options.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
move_top_cards_until_options.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
player_actions.cpp Route random hand reveals through PlayerActions 2026-11-03 16:36:54 -05:00
player_actions.h Route random hand reveals through PlayerActions 2026-11-03 16:36:54 -05:00
player_event_handler.cpp [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
player_event_handler.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
player_info.cpp [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
player_info.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
player_logic.cpp [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
player_logic.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
player_manager.cpp [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
player_manager.h [Server/Client/Protocol] Shuffle or reorder player seats before a game starts (#7398) 2026-11-04 15:44:50 +01:00
token_info.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00