Cockatrice/cockatrice/src/game
RickyRister e894e78346
Do not open card reveal windows when skipping in replays (#5157)
* create EventProcessingOption QFlag

* pass EventProcessingOption all the way down

* implement reveal skipping logic
2024-11-09 02:06:23 +01:00
..
board Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
cards Refactor CardDatabase *db global variable to singleton CardDatabaseManager. (#5159) 2024-11-05 19:32:59 +01:00
filters Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
player Do not open card reveal windows when skipping in replays (#5157) 2024-11-09 02:06:23 +01:00
zones Add backwards support Qt6.7's checkStateChanged on QCheckBoxes (#5137) 2024-10-20 23:35:34 -04:00
game_scene.cpp Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
game_scene.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
game_selector.cpp Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
game_selector.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
game_specific_terms.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
game_type_map.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
game_view.cpp Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
game_view.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
games_model.cpp Add backwards support Qt6.7's checkStateChanged on QCheckBoxes (#5137) 2024-10-20 23:35:34 -04:00
games_model.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
hand_counter.cpp Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
hand_counter.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
phase.cpp Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
phase.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00