..
card_zone_algorithms
[Game] Preserve hand card order when restoring connection ( #7266 )
2026-09-07 08:21:44 +02:00
carddatabase
[Filter] Restore exact, case-insensitive set code search ( #7336 )
2026-09-21 14:22:05 +02:00
deck_list_model
[Models] Mirror custom deck zones in the deck list model ( #7203 )
2026-09-05 22:00:20 +02:00
deck_list_zones
[Client] Add zone management to the deck state manager ( #7204 )
2026-09-05 22:00:21 +02:00
loading_from_clipboard
Fix/cmake test only build ( #6709 )
2026-03-15 17:24:50 +01:00
movecard_tests
[Server] Consolidate Server_Game construction parameters into a GameConfig struct ( #7128 )
2026-08-16 19:13:03 +02:00
oracle
[Client] Show localized card names, texts and pictures ( #7294 )
2026-09-18 12:03:07 +02:00
picture_loader_benchmark
[Tests] Add manual picture loader benchmark against the real card hosts ( #7288 )
2026-09-21 18:30:04 +02:00
settings
[DeckEditor] Show card counts in Visual Deck Editor banners ( #7339 )
2026-09-23 19:19:30 +02:00
clamped_arithmetic_test.cpp
Unify counter clamp arithmetic into shared addClamped() helper ( #7009 )
2026-06-28 16:10:57 -07:00
CMakeLists.txt
[Server/Client] Unify report categories ( #7345 )
2026-09-24 18:37:54 +02:00
deck_hash_performance_test.cpp
Hashing tests ( #5026 )
2025-12-23 17:48:10 +01:00
dummy_test.cpp
Clang script ( #3085 )
2018-02-06 08:45:13 -05:00
expression_test.cpp
Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. ( #6212 )
2025-10-09 07:36:12 +02:00
lag_monitor_test.cpp
[Client] Detect main-thread event loop stalls ( #7155 )
2026-08-23 00:53:40 +02:00
latency_tracker_test.cpp
[Network] Measure real server round-trip times ( #7153 )
2026-08-23 00:03:52 +02:00
loader_local_matching_test.cpp
[PictureLoader] Fix custom-folder pictures in subdirectories not loading ( #7340 )
2026-09-21 21:48:34 +02:00
metrics_registry_test.cpp
[Client/Server/Protocol] Surface live metrics in the Developer tab ( #7212 )
2026-09-11 17:18:56 +02:00
password_hash_test.cpp
[Security] Use a CSPRNG for salts, tokens, and RNG seeding ( #7192 )
2026-09-04 13:49:18 +02:00
playmat_resolver_test.cpp
[Game] Playmats ( #7101 )
2026-08-21 10:40:49 +02:00
report_categories_test.cpp
[Server/Client] Unify report categories ( #7345 )
2026-09-24 18:37:54 +02:00
server_card_counter_test.cpp
Split trice_limits.h into dedicated headers ( #7025 )
2026-06-29 14:37:52 -07:00
server_counter_test.cpp
Centralize counter API with server-side bounds and no-op filtering ( #6879 )
2026-05-21 20:39:35 -07:00
server_developer_role_test.cpp
[Server/Client/Protocol] Add developer staff role ( #7211 )
2026-09-11 17:18:56 +02:00
server_game_join_test.cpp
[Game] Allow judges to enter any game regardless of restrictions ( #7315 )
2026-09-19 10:39:52 +02:00
server_rate_limiter_test.cpp
[PictureLoader] Schedule exponential backoff on 429 - Too many request handler and call failed on fail ( #7053 )
2026-08-08 22:55:27 +02:00
test_age_formatting.cpp
do not save a const reference to the user data in the info dialog ( #6974 )
2026-06-09 23:35:00 -07:00
warning_categories_test.cpp
[Server/Client/Protocol] Reporting users + moderation queue functionality ( #7091 )
2026-08-21 15:00:13 +02:00