Cockatrice/libcockatrice_game/libcockatrice/game/player
Lukas Brübach e62c250152 Restore the upstream reveal-random-hand-cards action
The rebase onto upstream/master took the PR side of player_actions.cpp and
dropped PlayerActions::actRevealRandomHandCards, which upstream added after
the PR merge base. Re-apply the face-down P/T fix on the current file so the
branch keeps both changes.
2026-11-09 09:53:51 +01:00
..
card_menu_action_type.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
card_move_request.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
event_processing_options.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
move_top_cards_until_options.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
player_actions.cpp Restore the upstream reveal-random-hand-cards action 2026-11-09 09:53:51 +01:00
player_actions.h [Game] Reveal multiple distinct random hand cards to a recipient (#7753) 2026-11-08 16:41:14 +01:00
player_event_handler.cpp [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
player_event_handler.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
player_info.cpp [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
player_info.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
player_logic.cpp [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
player_logic.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
player_manager.cpp [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
player_manager.h [Server/Client/Protocol] Shuffle or reorder player seats before a game starts (#7398) 2026-11-04 15:44:50 +01:00
token_info.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00