..
card_zone.cpp
Refactor: remove second param from CardZone::getCard ( #6041 )
2025-07-16 05:54:31 -04:00
card_zone.h
Refactor: remove second param from CardZone::getCard ( #6041 )
2025-07-16 05:54:31 -04:00
hand_zone.cpp
Add menu option and hotkey to sort hand ( #6057 )
2025-08-02 00:40:17 -04:00
hand_zone.h
Add menu option and hotkey to sort hand ( #6057 )
2025-08-02 00:40:17 -04:00
pile_zone.cpp
Refactor: Represent cardName + providerId with CardRef struct ( #6039 )
2025-07-15 22:14:02 -04:00
pile_zone.h
leave some documentation on Zone classes ( #5199 )
2024-11-28 14:40:49 -05:00
select_zone.cpp
Remove isView flag from CardZone ( #5728 )
2025-04-26 19:55:54 -04:00
select_zone.h
Remove isView flag from CardZone ( #5728 )
2025-04-26 19:55:54 -04:00
stack_zone.cpp
Refactor: Represent cardName + providerId with CardRef struct ( #6039 )
2025-07-15 22:14:02 -04:00
stack_zone.h
Fix StackZone crash when divideCardSpaceInZone overflows ( #5751 )
2025-03-21 00:30:46 +00:00
table_zone.cpp
Refactor: use ExactCard to represent specific printings ( #6049 )
2025-07-28 21:04:45 -04:00
table_zone.h
client: Support arbitrary game zones ( #5877 )
2025-05-06 21:18:08 -04:00
view_zone.cpp
Refactor: use ExactCard to represent specific printings ( #6049 )
2025-07-28 21:04:45 -04:00
view_zone.h
Add search filter to card view window ( #5791 )
2025-04-11 23:00:46 -04:00
view_zone_widget.cpp
Add setting to auto focus search bar when opening card view window ( #5906 )
2025-05-04 20:09:11 -04:00
view_zone_widget.h
Add search filter to card view window ( #5791 )
2025-04-11 23:00:46 -04:00