Cockatrice/cockatrice/src/game
2025-01-17 15:27:52 +00:00
..
board Refactor files in src/game to new Qt Slot/Signal syntax (#5431) 2025-01-09 06:32:25 -05:00
cards replace foreach macro with standard for each loop (#5485) 2025-01-17 05:18:15 +00:00
deckview fix sideboard not being re-locked on load deck (#5486) 2025-01-17 05:25:01 +00:00
filters Refactor files in src/game to new Qt Slot/Signal syntax (#5431) 2025-01-09 06:32:25 -05:00
player get UserListProxy from TabSupervisor instead of passing it in the constructor (#5490) 2025-01-17 15:27:52 +00:00
zones Better sanitization of pointers 2025-01-17 00:05:08 -05:00
game_scene.cpp Refactor files in src/game to new Qt Slot/Signal syntax (#5431) 2025-01-09 06:32:25 -05:00
game_scene.h Support viewing the bottom X cards of library (#5410) 2025-01-05 21:17:18 -05:00
game_selector.cpp delete overloaded signal in PendingCommand (#5477) 2025-01-15 13:16:06 +00:00
game_selector.h delete overloaded signal in PendingCommand (#5477) 2025-01-15 13:16:06 +00:00
game_specific_terms.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
game_type_map.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
game_view.cpp Refactor files in src/game to new Qt Slot/Signal syntax (#5431) 2025-01-09 06:32:25 -05:00
game_view.h Refactor files in src/game to new Qt Slot/Signal syntax (#5431) 2025-01-09 06:32:25 -05:00
games_model.cpp Move UserlistProxy to src/server/user and fix capitalization (#5475) 2025-01-15 13:14:16 +00:00
games_model.h Move UserlistProxy to src/server/user and fix capitalization (#5475) 2025-01-15 13:14:16 +00:00
hand_counter.cpp Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
hand_counter.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
phase.cpp Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
phase.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00