Continuumatrice: add Limbo Refuge Oblivion support to server_player.cpp

This commit is contained in:
Christian Daniel Jensen 2026-11-02 01:52:05 -07:00
parent 61faf612a1
commit 2d467955fc

View file

@ -105,6 +105,9 @@ void Server_Player::setupZones()
addZone(new Server_CardZone(this, ZoneNames::STACK, false, ServerInfo_Zone::PublicZone));
addZone(new Server_CardZone(this, ZoneNames::GRAVE, false, ServerInfo_Zone::PublicZone));
addZone(new Server_CardZone(this, ZoneNames::EXILE, false, ServerInfo_Zone::PublicZone));
addZone(new Server_CardZone(this, ZoneNames::LIMBO, false, ServerInfo_Zone::PublicZone));
addZone(new Server_CardZone(this, ZoneNames::REFUGE, false, ServerInfo_Zone::PublicZone));
addZone(new Server_CardZone(this, ZoneNames::OBLIVION, false, ServerInfo_Zone::PublicZone));
addCounter(new Server_Counter(0, "life", makeColor(255, 255, 255), 25, game->getStartingLifeTotal()));
addCounter(new Server_Counter(1, "w", makeColor(255, 255, 150), 20, 0));