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Regular linting.
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@ -112,7 +112,7 @@ void ZoneViewZone::zoneDumpReceived(const Response &r)
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qobject_cast<ZoneViewZoneLogic *>(getLogic())->updateCardIds(ZoneViewZoneLogic::INITIALIZE);
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reorganizeCards();
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emit getLogic() -> cardCountChanged();
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emit getLogic()->cardCountChanged();
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}
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// Because of boundingRect(), this function must not be called before the zone was added to a scene.
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