style: Add braces to all control flow statements (#6887)

* style: Add braces to all control flow statements

  Standardize code style by adding explicit braces to all single-statement
  control flow blocks (if, else, for, while) across the entire codebase.

  Also documents the InsertBraces clang-format option (requires v15+) for
  future automated enforcement.

* InsertBraces-check-enabled
This commit is contained in:
DawnFire42 2026-05-16 13:19:53 -04:00 committed by GitHub
parent 7153f7d4c1
commit aadee34238
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
173 changed files with 2725 additions and 1461 deletions

View file

@ -24,10 +24,11 @@ AbstractClient *AbstractGame::getClientForPlayer(int playerId) const
}
return gameState->getClients().at(playerId);
} else if (gameState->getClients().isEmpty())
} else if (gameState->getClients().isEmpty()) {
return nullptr;
else
} else {
return gameState->getClients().first();
}
}
void AbstractGame::loadReplay(GameReplay *replay)
@ -44,12 +45,14 @@ void AbstractGame::setActiveCard(CardItem *card)
CardItem *AbstractGame::getCard(int playerId, const QString &zoneName, int cardId) const
{
Player *player = playerManager->getPlayer(playerId);
if (!player)
if (!player) {
return nullptr;
}
CardZoneLogic *zone = player->getZones().value(zoneName, 0);
if (!zone)
if (!zone) {
return nullptr;
}
return zone->getCard(cardId);
}

View file

@ -25,11 +25,12 @@ AbstractCardDragItem::AbstractCardDragItem(AbstractCardItem *_item,
setCursor(Qt::ClosedHandCursor);
setZValue(ZValues::DRAG_ITEM);
}
if (item->getTapped())
if (item->getTapped()) {
setTransform(QTransform()
.translate(CardDimensions::WIDTH_HALF_F, CardDimensions::HEIGHT_HALF_F)
.rotate(90)
.translate(-CardDimensions::WIDTH_HALF_F, -CardDimensions::HEIGHT_HALF_F));
}
setCacheMode(DeviceCoordinateCache);

View file

@ -88,8 +88,9 @@ void AbstractCardItem::setRealZValue(qreal _zValue)
// During hover, zValue is overridden to HOVERED_CARD. Layout operations
// like reorganizeCards() call setRealZValue() on all cards including the
// hovered one — skip setZValue() here to avoid clobbering the override.
if (!isHovered)
if (!isHovered) {
setZValue(_zValue);
}
}
QSizeF AbstractCardItem::getTranslatedSize(QPainter *painter) const
@ -130,8 +131,9 @@ void AbstractCardItem::paintPicture(QPainter *painter, const QSizeF &translatedS
// don't even spend time trying to load the picture if our size is too small
if (translatedSize.width() > 10) {
CardPictureLoader::getPixmap(translatedPixmap, exactCard, translatedSize.toSize());
if (translatedPixmap.isNull())
if (translatedPixmap.isNull()) {
paintImage = false;
}
} else {
paintImage = false;
}
@ -156,9 +158,9 @@ void AbstractCardItem::paintPicture(QPainter *painter, const QSizeF &translatedS
painter->setBackground(Qt::black);
painter->setBackgroundMode(Qt::OpaqueMode);
QString nameStr;
if (facedown)
if (facedown) {
nameStr = "# " + QString::number(id);
else {
} else {
QString prefix = "";
if (SettingsCache::instance().debug().getShowCardId()) {
prefix = "#" + QString::number(id) + " ";
@ -185,10 +187,12 @@ void AbstractCardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *
if (isSelected() || isHovered) {
QPen pen;
if (isHovered)
if (isHovered) {
pen.setColor(Qt::yellow);
if (isSelected())
}
if (isSelected()) {
pen.setColor(Qt::red);
}
pen.setWidth(0); // Cosmetic pen
painter->setPen(pen);
painter->drawPath(shape());
@ -214,8 +218,9 @@ void AbstractCardItem::setCardRef(const CardRef &_cardRef)
void AbstractCardItem::setHovered(bool _hovered)
{
if (isHovered == _hovered)
if (isHovered == _hovered) {
return;
}
if (_hovered) {
processHoverEvent();
@ -277,13 +282,14 @@ void AbstractCardItem::cacheBgColor()
void AbstractCardItem::setTapped(bool _tapped, bool canAnimate)
{
if (tapped == _tapped)
if (tapped == _tapped) {
return;
}
tapped = _tapped;
if (SettingsCache::instance().getTapAnimation() && canAnimate)
if (SettingsCache::instance().getTapAnimation() && canAnimate) {
static_cast<GameScene *>(scene())->registerAnimationItem(this);
else {
} else {
tapAngle = tapped ? 90 : 0;
setTransform(QTransform()
.translate(CardDimensions::WIDTH_HALF_F, CardDimensions::HEIGHT_HALF_F)
@ -309,17 +315,19 @@ void AbstractCardItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
scene()->clearSelection();
setSelected(true);
}
if (event->button() == Qt::LeftButton)
if (event->button() == Qt::LeftButton) {
setCursor(Qt::ClosedHandCursor);
else if (event->button() == Qt::MiddleButton)
} else if (event->button() == Qt::MiddleButton) {
emit showCardInfoPopup(event->screenPos(), cardRef);
}
event->accept();
}
void AbstractCardItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
if (event->button() == Qt::MiddleButton)
if (event->button() == Qt::MiddleButton) {
emit deleteCardInfoPopup(cardRef.name);
}
// This function ensures the parent function doesn't mess around with our selection.
event->accept();
@ -335,6 +343,7 @@ QVariant AbstractCardItem::itemChange(QGraphicsItem::GraphicsItemChange change,
if (change == ItemSelectedHasChanged) {
update();
return value;
} else
} else {
return ArrowTarget::itemChange(change, value);
}
}

View file

@ -43,10 +43,11 @@ AbstractCounter::AbstractCounter(Player *_player,
menu->addSeparator();
} else {
QAction *aIncrement = new QAction(QString(i < 0 ? "%1" : "+%1").arg(i), this);
if (i == -1)
if (i == -1) {
aDec = aIncrement;
else if (i == 1)
} else if (i == 1) {
aInc = aIncrement;
}
aIncrement->setData(i);
connect(aIncrement, &QAction::triggered, this, &AbstractCounter::incrementCounter);
menu->addAction(aIncrement);
@ -69,10 +70,11 @@ AbstractCounter::~AbstractCounter()
void AbstractCounter::delCounter()
{
if (dialogSemaphore)
if (dialogSemaphore) {
deleteAfterDialog = true;
else
} else {
deleteLater();
}
}
void AbstractCounter::retranslateUi()
@ -136,8 +138,9 @@ void AbstractCounter::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
if (isUnderMouse() && player->getPlayerInfo()->getLocalOrJudge()) {
if (event->button() == Qt::MiddleButton || (QApplication::keyboardModifiers() & Qt::ShiftModifier)) {
if (menu)
if (menu) {
menu->exec(event->screenPos());
}
event->accept();
} else if (event->button() == Qt::LeftButton) {
Command_IncCounter cmd;
@ -152,8 +155,9 @@ void AbstractCounter::mousePressEvent(QGraphicsSceneMouseEvent *event)
player->getPlayerActions()->sendGameCommand(cmd);
event->accept();
}
} else
} else {
event->ignore();
}
}
void AbstractCounter::hoverEnterEvent(QGraphicsSceneHoverEvent * /*event*/)
@ -189,8 +193,9 @@ void AbstractCounter::setCounter()
}
dialogSemaphore = false;
if (!ok)
if (!ok) {
return;
}
Expression exp(value);
int newValue = static_cast<int>(exp.parse(dialog.textValue()));
@ -231,8 +236,9 @@ void AbstractCounterDialog::changeValue(int diff)
{
bool ok;
int curValue = textValue().toInt(&ok);
if (!ok)
if (!ok) {
return;
}
curValue += diff;
setTextValue(QString::number(curValue));
}

View file

@ -27,13 +27,16 @@ ArrowItem::ArrowItem(Player *_player, int _id, ArrowTarget *_startItem, ArrowTar
{
setZValue(ZValues::ARROWS);
if (startItem)
if (startItem) {
startItem->addArrowFrom(this);
if (targetItem)
}
if (targetItem) {
targetItem->addArrowTo(this);
}
if (startItem && targetItem)
if (startItem && targetItem) {
updatePath();
}
}
ArrowItem::~ArrowItem()
@ -59,8 +62,9 @@ void ArrowItem::delArrow()
void ArrowItem::updatePath()
{
if (!targetItem)
if (!targetItem) {
return;
}
QPointF endPoint = targetItem->mapToScene(
QPointF(targetItem->boundingRect().width() / 2, targetItem->boundingRect().height() / 2));
@ -75,8 +79,9 @@ void ArrowItem::updatePath(const QPointF &endPoint)
headWidth / qPow(2, 0.5); // aka headWidth / sqrt (2) but this produces a compile error with MSVC++
const double phi = 15;
if (!startItem)
if (!startItem) {
return;
}
QPointF startPoint =
startItem->mapToScene(QPointF(startItem->boundingRect().width() / 2, startItem->boundingRect().height() / 2));
@ -84,9 +89,9 @@ void ArrowItem::updatePath(const QPointF &endPoint)
qreal lineLength = line.length();
prepareGeometryChange();
if (lineLength < 30)
if (lineLength < 30) {
path = QPainterPath();
else {
} else {
QPointF c(lineLength / 2, qTan(phi * M_PI / 180) * lineLength);
QPainterPath centerLine;
@ -123,10 +128,11 @@ void ArrowItem::updatePath(const QPointF &endPoint)
void ArrowItem::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
{
QColor paintColor(color);
if (fullColor)
if (fullColor) {
paintColor.setAlpha(200);
else
} else {
paintColor.setAlpha(150);
}
painter->setBrush(paintColor);
painter->drawPath(path);
}
@ -168,8 +174,9 @@ void ArrowDragItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
// This ensures that if a mouse move event happens after a call to delArrow(),
// the event will be discarded as it would create some stray pointers.
if (targetLocked || !startItem)
if (targetLocked || !startItem) {
return;
}
QPointF endPos = event->scenePos();
@ -213,8 +220,9 @@ void ArrowDragItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
void ArrowDragItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
if (!startItem)
if (!startItem) {
return;
}
if (targetItem && (targetItem != startItem)) {
CardZoneLogic *startZone = static_cast<CardItem *>(startItem)->getZone();
@ -246,10 +254,11 @@ void ArrowDragItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
bool playToStack = SettingsCache::instance().getPlayToStack();
if (ci && ((!playToStack && ci->getUiAttributes().tableRow == 3) ||
(playToStack && ci->getUiAttributes().tableRow != 0 &&
startCard->getZone()->getName() != ZoneNames::STACK)))
startCard->getZone()->getName() != ZoneNames::STACK))) {
cmd.set_start_zone(ZoneNames::STACK);
else
} else {
cmd.set_start_zone(playToStack ? ZoneNames::STACK : ZoneNames::TABLE);
}
}
if (deleteInPhase != 0) {
@ -277,8 +286,9 @@ void ArrowAttachItem::addChildArrow(ArrowAttachItem *childArrow)
void ArrowAttachItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
if (targetLocked || !startItem)
if (targetLocked || !startItem) {
return;
}
QPointF endPos = event->scenePos();
@ -343,8 +353,9 @@ void ArrowAttachItem::attachCards(CardItem *startCard, const CardItem *targetCar
void ArrowAttachItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
if (!startItem)
if (!startItem) {
return;
}
// Attaching could move startItem under the current cursor position, causing all children to retarget to it right
// before they are processed. Prevent that.

View file

@ -30,11 +30,13 @@ void ArrowTarget::setBeingPointedAt(bool _beingPointedAt)
QVariant ArrowTarget::itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value)
{
if (change == ItemScenePositionHasChanged && scene()) {
for (auto *arrow : arrowsFrom)
for (auto *arrow : arrowsFrom) {
arrow->updatePath();
}
for (auto *arrow : arrowsTo)
for (auto *arrow : arrowsTo) {
arrow->updatePath();
}
}
return QGraphicsItem::itemChange(change, value);

View file

@ -24,8 +24,9 @@ void CardDragItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *opti
{
AbstractCardDragItem::paint(painter, option, widget);
if (occupied)
if (occupied) {
painter->fillPath(shape(), QColor(200, 0, 0, 100));
}
}
void CardDragItem::updatePosition(const QPointF &cursorScenePos)
@ -38,16 +39,19 @@ void CardDragItem::updatePosition(const QPointF &cursorScenePos)
ZoneViewZone *zoneViewZone = 0;
for (int i = colliding.size() - 1; i >= 0; i--) {
CardZone *temp = qgraphicsitem_cast<CardZone *>(colliding.at(i));
if (!cardZone)
if (!cardZone) {
cardZone = temp;
if (!zoneViewZone)
}
if (!zoneViewZone) {
zoneViewZone = qobject_cast<ZoneViewZone *>(temp);
}
}
CardZone *cursorZone = 0;
if (zoneViewZone)
if (zoneViewZone) {
cursorZone = zoneViewZone;
else if (cardZone)
} else if (cardZone) {
cursorZone = cardZone;
}
// Always update the current zone, even if its null, to cancel the drag
// instead of dropping cards into an non-intuitive location.
@ -59,8 +63,9 @@ void CardDragItem::updatePosition(const QPointF &cursorScenePos)
QPointF newPos = cursorScenePos - hotSpot;
if (newPos != pos()) {
for (int i = 0; i < childDrags.size(); i++)
for (int i = 0; i < childDrags.size(); i++) {
childDrags[i]->setPos(newPos + childDrags[i]->getHotSpot());
}
setPos(newPos);
}
@ -78,23 +83,27 @@ void CardDragItem::updatePosition(const QPointF &cursorScenePos)
// position.
TableZone *tableZone = qobject_cast<TableZone *>(cursorZone);
QPointF closestGridPoint;
if (tableZone)
if (tableZone) {
closestGridPoint = tableZone->closestGridPoint(cursorPosInZone);
else
} else {
closestGridPoint = cursorPosInZone - hotSpot;
}
QPointF newPos = zonePos + closestGridPoint;
if (newPos != pos()) {
for (int i = 0; i < childDrags.size(); i++)
for (int i = 0; i < childDrags.size(); i++) {
childDrags[i]->setPos(newPos + childDrags[i]->getHotSpot());
}
setPos(newPos);
bool newOccupied = false;
TableZone *table = qobject_cast<TableZone *>(cursorZone);
if (table)
if (table->getCardFromCoords(closestGridPoint))
if (table) {
if (table->getCardFromCoords(closestGridPoint)) {
newOccupied = true;
}
}
if (newOccupied != occupied) {
occupied = newOccupied;
update();

View file

@ -27,8 +27,9 @@ CardItem::CardItem(Player *_owner, QGraphicsItem *parent, const CardRef &cardRef
owner->addCard(this);
connect(&SettingsCache::instance().cardCounters(), &CardCounterSettings::colorChanged, this, [this](int counterId) {
if (counters.contains(counterId))
if (counters.contains(counterId)) {
update();
}
});
}
@ -56,8 +57,9 @@ void CardItem::prepareDelete()
void CardItem::deleteLater()
{
prepareDelete();
if (scene())
if (scene()) {
static_cast<GameScene *>(scene())->unregisterAnimationItem(this);
}
AbstractCardItem::deleteLater();
}
@ -152,10 +154,11 @@ void CardItem::setAttacking(bool _attacking)
void CardItem::setCounter(int _id, int _value)
{
if (_value)
if (_value) {
counters.insert(_id, _value);
else
} else {
counters.remove(_id);
}
update();
}
@ -227,8 +230,9 @@ void CardItem::resetState(bool keepAnnotations)
attachedCards.clear();
setTapped(false, false);
setDoesntUntap(false);
if (scene())
if (scene()) {
static_cast<GameScene *>(scene())->unregisterAnimationItem(this);
}
update();
}
@ -275,8 +279,9 @@ void CardItem::deleteDragItem()
void CardItem::drawArrow(const QColor &arrowColor)
{
if (owner->getGame()->getPlayerManager()->isSpectator())
if (owner->getGame()->getPlayerManager()->isSpectator()) {
return;
}
auto *game = owner->getGame();
Player *arrowOwner = game->getPlayerManager()->getActiveLocalPlayer(game->getGameState()->getActivePlayer());
@ -291,10 +296,12 @@ void CardItem::drawArrow(const QColor &arrowColor)
for (const auto &item : scene()->selectedItems()) {
CardItem *card = qgraphicsitem_cast<CardItem *>(item);
if (card == nullptr || card == this)
if (card == nullptr || card == this) {
continue;
if (card->getZone() != zone)
}
if (card->getZone() != zone) {
continue;
}
ArrowDragItem *childArrow = new ArrowDragItem(arrowOwner, card, arrowColor, phase);
scene()->addItem(childArrow);
@ -304,8 +311,9 @@ void CardItem::drawArrow(const QColor &arrowColor)
void CardItem::drawAttachArrow()
{
if (owner->getGame()->getPlayerManager()->isSpectator())
if (owner->getGame()->getPlayerManager()->isSpectator()) {
return;
}
auto *arrow = new ArrowAttachItem(this);
scene()->addItem(arrow);
@ -313,10 +321,12 @@ void CardItem::drawAttachArrow()
for (const auto &item : scene()->selectedItems()) {
CardItem *card = qgraphicsitem_cast<CardItem *>(item);
if (card == nullptr)
if (card == nullptr) {
continue;
if (card->getZone() != zone)
}
if (card->getZone() != zone) {
continue;
}
ArrowAttachItem *childArrow = new ArrowAttachItem(card);
scene()->addItem(childArrow);
@ -328,27 +338,32 @@ void CardItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
if (event->buttons().testFlag(Qt::RightButton)) {
if ((event->screenPos() - event->buttonDownScreenPos(Qt::RightButton)).manhattanLength() <
2 * QApplication::startDragDistance())
2 * QApplication::startDragDistance()) {
return;
}
QColor arrowColor = Qt::red;
if (event->modifiers().testFlag(Qt::ControlModifier))
if (event->modifiers().testFlag(Qt::ControlModifier)) {
arrowColor = Qt::yellow;
else if (event->modifiers().testFlag(Qt::AltModifier))
} else if (event->modifiers().testFlag(Qt::AltModifier)) {
arrowColor = Qt::blue;
else if (event->modifiers().testFlag(Qt::ShiftModifier))
} else if (event->modifiers().testFlag(Qt::ShiftModifier)) {
arrowColor = Qt::green;
}
drawArrow(arrowColor);
} else if (event->buttons().testFlag(Qt::LeftButton)) {
if ((event->screenPos() - event->buttonDownScreenPos(Qt::LeftButton)).manhattanLength() <
2 * QApplication::startDragDistance())
2 * QApplication::startDragDistance()) {
return;
}
if (const ZoneViewZoneLogic *view = qobject_cast<const ZoneViewZoneLogic *>(zone)) {
if (view->getRevealZone() && !view->getWriteableRevealZone())
if (view->getRevealZone() && !view->getWriteableRevealZone()) {
return;
} else if (!owner->getPlayerInfo()->getLocalOrJudge())
}
} else if (!owner->getPlayerInfo()->getLocalOrJudge()) {
return;
}
bool forceFaceDown = event->modifiers().testFlag(Qt::ShiftModifier);
@ -360,14 +375,16 @@ void CardItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
int childIndex = 0;
for (const auto &item : scene()->selectedItems()) {
CardItem *card = static_cast<CardItem *>(item);
if ((card == this) || (card->getZone() != zone))
if ((card == this) || (card->getZone() != zone)) {
continue;
}
++childIndex;
QPointF childPos;
if (zone->getHasCardAttr())
if (zone->getHasCardAttr()) {
childPos = card->pos() - pos();
else
} else {
childPos = QPointF(childIndex * CardDimensions::WIDTH_HALF_F, 0);
}
CardDragItem *drag =
new CardDragItem(card, card->getId(), childPos, card->getFaceDown() || forceFaceDown, dragItem);
drag->setPos(dragItem->pos() + childPos);
@ -380,13 +397,14 @@ void CardItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
void CardItem::playCard(bool faceDown)
{
// Do nothing if the card belongs to another player
if (!owner->getPlayerInfo()->getLocalOrJudge())
if (!owner->getPlayerInfo()->getLocalOrJudge()) {
return;
}
TableZoneLogic *tz = qobject_cast<TableZoneLogic *>(zone);
if (tz)
if (tz) {
emit tz->toggleTapped();
else {
} else {
if (SettingsCache::instance().getClickPlaysAllSelected()) {
faceDown ? zone->getPlayer()->getPlayerActions()->actPlayFacedown()
: zone->getPlayer()->getPlayerActions()->actPlay();
@ -493,8 +511,9 @@ bool CardItem::animationEvent()
{
int rotation = ROTATION_DEGREES_PER_FRAME;
bool animationIncomplete = true;
if (!tapped)
if (!tapped) {
rotation *= -1;
}
tapAngle += rotation;
if (tapped && (tapAngle > 90)) {

View file

@ -24,17 +24,21 @@ void DeckViewCardDragItem::updatePosition(const QPointF &cursorScenePos)
QList<QGraphicsItem *> colliding = scene()->items(cursorScenePos);
DeckViewCardContainer *cursorZone = 0;
for (int i = colliding.size() - 1; i >= 0; i--)
if ((cursorZone = qgraphicsitem_cast<DeckViewCardContainer *>(colliding.at(i))))
for (int i = colliding.size() - 1; i >= 0; i--) {
if ((cursorZone = qgraphicsitem_cast<DeckViewCardContainer *>(colliding.at(i)))) {
break;
if (!cursorZone)
}
}
if (!cursorZone) {
return;
}
currentZone = cursorZone;
QPointF newPos = cursorScenePos;
if (newPos != pos()) {
for (int i = 0; i < childDrags.size(); i++)
for (int i = 0; i < childDrags.size(); i++) {
childDrags[i]->setPos(newPos + childDrags[i]->getHotSpot());
}
setPos(newPos);
}
}
@ -104,11 +108,13 @@ void DeckViewCard::paint(QPainter *painter, const QStyleOptionGraphicsItem *opti
void DeckViewCard::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
if ((event->screenPos() - event->buttonDownScreenPos(Qt::LeftButton)).manhattanLength() <
2 * QApplication::startDragDistance())
2 * QApplication::startDragDistance()) {
return;
}
if (static_cast<DeckViewScene *>(scene())->getLocked())
if (static_cast<DeckViewScene *>(scene())->getLocked()) {
return;
}
delete dragItem;
dragItem = new DeckViewCardDragItem(this, event->pos());
@ -120,8 +126,9 @@ void DeckViewCard::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
int j = 0;
for (int i = 0; i < sel.size(); i++) {
auto *c = static_cast<DeckViewCard *>(sel.at(i));
if (c == this)
if (c == this) {
continue;
}
++j;
auto childPos = QPointF(j * CardDimensions::WIDTH_HALF_F, 0);
auto *drag = new DeckViewCardDragItem(c, childPos, dragItem);
@ -133,8 +140,9 @@ void DeckViewCard::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
void DeckView::mouseDoubleClickEvent(QMouseEvent *event)
{
if (static_cast<DeckViewScene *>(scene())->getLocked())
if (static_cast<DeckViewScene *>(scene())->getLocked()) {
return;
}
if (event->button() == Qt::LeftButton) {
QList<MoveCard_ToZone> result;
@ -147,12 +155,13 @@ void DeckView::mouseDoubleClickEvent(QMouseEvent *event)
m.set_card_name(c->getName().toStdString());
m.set_start_zone(zone->getName().toStdString());
if (zone->getName() == DECK_ZONE_MAIN)
if (zone->getName() == DECK_ZONE_MAIN) {
m.set_target_zone(DECK_ZONE_SIDE);
else if (zone->getName() == DECK_ZONE_SIDE)
} else if (zone->getName() == DECK_ZONE_SIDE) {
m.set_target_zone(DECK_ZONE_MAIN);
else // Trying to move from another zone
} else { // Trying to move from another zone
m.set_target_zone(zone->getName().toStdString());
}
result.append(m);
}
@ -232,8 +241,9 @@ QList<QPair<int, int>> DeckViewCardContainer::getRowsAndCols() const
{
QList<QPair<int, int>> result;
QList<QString> cardTypeList = cardsByType.uniqueKeys();
for (int i = 0; i < cardTypeList.size(); ++i)
for (int i = 0; i < cardTypeList.size(); ++i) {
result.append(QPair<int, int>(1, cardsByType.count(cardTypeList[i])));
}
return result;
}
@ -262,8 +272,9 @@ QSizeF DeckViewCardContainer::calculateBoundingRect(const QList<QPair<int, int>>
// Calculate space needed for cards
for (int i = 0; i < rowsAndCols.size(); ++i) {
totalHeight += CardDimensions::HEIGHT_F * rowsAndCols[i].first + paddingY;
if (CardDimensions::WIDTH_F * rowsAndCols[i].second > totalWidth)
if (CardDimensions::WIDTH_F * rowsAndCols[i].second > totalWidth) {
totalWidth = CardDimensions::WIDTH_F * rowsAndCols[i].second;
}
}
return QSizeF(getCardTypeTextWidth() + totalWidth, totalHeight + separatorY + paddingY);
@ -271,8 +282,9 @@ QSizeF DeckViewCardContainer::calculateBoundingRect(const QList<QPair<int, int>>
bool DeckViewCardContainer::sortCardsByName(DeckViewCard *c1, DeckViewCard *c2)
{
if (c1 && c2)
if (c1 && c2) {
return c1->getName() < c2->getName();
}
return false;
}
@ -322,15 +334,17 @@ DeckViewScene::~DeckViewScene()
void DeckViewScene::clearContents()
{
QMapIterator<QString, DeckViewCardContainer *> i(cardContainers);
while (i.hasNext())
while (i.hasNext()) {
delete i.next().value();
}
cardContainers.clear();
}
void DeckViewScene::setDeck(const DeckList &_deck)
{
if (deck)
if (deck) {
delete deck;
}
deck = new DeckList(_deck.writeToString_Native());
rebuildTree();
@ -342,8 +356,9 @@ void DeckViewScene::rebuildTree()
{
clearContents();
if (!deck)
if (!deck) {
return;
}
for (auto *currentZone : deck->getZoneNodes()) {
DeckViewCardContainer *container = cardContainers.value(currentZone->getName(), 0);
@ -355,8 +370,9 @@ void DeckViewScene::rebuildTree()
for (int j = 0; j < currentZone->size(); j++) {
auto *currentCard = dynamic_cast<DecklistCardNode *>(currentZone->at(j));
if (!currentCard)
if (!currentCard) {
continue;
}
for (int k = 0; k < currentCard->getNumber(); ++k) {
auto *newCard = new DeckViewCard(container, currentCard->toCardRef(), currentZone->getName());
@ -373,18 +389,21 @@ void DeckViewScene::applySideboardPlan(const QList<MoveCard_ToZone> &plan)
const MoveCard_ToZone &m = plan[i];
DeckViewCardContainer *start = cardContainers.value(QString::fromStdString(m.start_zone()));
DeckViewCardContainer *target = cardContainers.value(QString::fromStdString(m.target_zone()));
if (!start || !target)
if (!start || !target) {
continue;
}
DeckViewCard *card = 0;
const QList<DeckViewCard *> &cardList = start->getCards();
for (int j = 0; j < cardList.size(); ++j)
for (int j = 0; j < cardList.size(); ++j) {
if (cardList[j]->getName() == QString::fromStdString(m.card_name())) {
card = cardList[j];
break;
}
if (!card)
}
if (!card) {
continue;
}
start->removeCard(card);
target->addCard(card);
@ -405,8 +424,9 @@ void DeckViewScene::rearrangeItems()
rowsAndColsList.append(rowsAndCols);
cardCountList.append(QList<int>());
for (int j = 0; j < rowsAndCols.size(); ++j)
for (int j = 0; j < rowsAndCols.size(); ++j) {
cardCountList[i].append(rowsAndCols[j].second);
}
}
qreal totalHeight, totalWidth;
@ -417,23 +437,27 @@ void DeckViewScene::rearrangeItems()
for (int i = 0; i < contList.size(); ++i) {
QSizeF contSize = contList[i]->calculateBoundingRect(rowsAndColsList[i]);
totalHeight += contSize.height() + spacing;
if (contSize.width() > totalWidth)
if (contSize.width() > totalWidth) {
totalWidth = contSize.width();
}
}
// We're done when the aspect ratio shifts from too high to too low.
if (totalWidth / totalHeight <= optimalAspectRatio)
if (totalWidth / totalHeight <= optimalAspectRatio) {
break;
}
// Find category with highest column count
int maxIndex1 = -1, maxIndex2 = -1, maxCols = 0;
for (int i = 0; i < rowsAndColsList.size(); ++i)
for (int j = 0; j < rowsAndColsList[i].size(); ++j)
for (int i = 0; i < rowsAndColsList.size(); ++i) {
for (int j = 0; j < rowsAndColsList[i].size(); ++j) {
if (rowsAndColsList[i][j].second > maxCols) {
maxIndex1 = i;
maxIndex2 = j;
maxCols = rowsAndColsList[i][j].second;
}
}
}
// Add row to category
const int maxRows = rowsAndColsList[maxIndex1][maxIndex2].first;
@ -451,8 +475,9 @@ void DeckViewScene::rearrangeItems()
}
totalWidth = totalHeight * optimalAspectRatio;
for (int i = 0; i < contList.size(); ++i)
for (int i = 0; i < contList.size(); ++i) {
contList[i]->setWidth(totalWidth);
}
setSceneRect(QRectF(0, 0, totalWidth, totalHeight));
}
@ -470,7 +495,7 @@ QList<MoveCard_ToZone> DeckViewScene::getSideboardPlan() const
while (containerIterator.hasNext()) {
DeckViewCardContainer *cont = containerIterator.next().value();
const QList<DeckViewCard *> cardList = cont->getCards();
for (int i = 0; i < cardList.size(); ++i)
for (int i = 0; i < cardList.size(); ++i) {
if (cardList[i]->getOriginZone() != cont->getName()) {
MoveCard_ToZone m;
m.set_card_name(cardList[i]->getName().toStdString());
@ -478,6 +503,7 @@ QList<MoveCard_ToZone> DeckViewScene::getSideboardPlan() const
m.set_target_zone(cont->getName().toStdString());
result.append(m);
}
}
}
return result;
}

View file

@ -251,8 +251,9 @@ void DeckViewContainer::unloadDeck()
void DeckViewContainer::loadLocalDeck()
{
DlgLoadDeck dialog(this);
if (!dialog.exec())
if (!dialog.exec()) {
return;
}
loadDeckFromFile(dialog.selectedFiles().at(0));
}
@ -364,8 +365,9 @@ void DeckViewContainer::sideboardPlanChanged()
{
Command_SetSideboardPlan cmd;
const QList<MoveCard_ToZone> &newPlan = deckView->getSideboardPlan();
for (const auto &i : newPlan)
for (const auto &i : newPlan) {
cmd.add_move_list()->CopyFrom(i);
}
parentGame->getGame()->getGameEventHandler()->sendGameCommand(cmd, playerId);
}
@ -404,8 +406,9 @@ void DeckViewContainer::setSideboardLocked(bool locked)
{
sideboardLockButton->setState(!locked);
deckView->setLocked(readyStartButton->getState() || !sideboardLockButton->getState());
if (locked)
if (locked) {
deckView->resetSideboardPlan();
}
}
void DeckViewContainer::setDeck(const DeckList &deck)

View file

@ -101,8 +101,9 @@ DlgCreateToken::DlgCreateToken(const QStringList &_predefinedTokens, QWidget *pa
chooseTokenView->resizeColumnToContents(0);
chooseTokenView->setWordWrap(true);
if (!deckHeaderState.isNull())
if (!deckHeaderState.isNull()) {
chooseTokenView->header()->restoreState(deckHeaderState);
}
chooseTokenView->header()->setStretchLastSection(false);
chooseTokenView->header()->hideSection(1); // Sets
@ -185,8 +186,9 @@ void DlgCreateToken::tokenSelectionChanged(const QModelIndex &current, const QMo
const QChar cardColor = cardInfo->getColorChar();
colorEdit->setCurrentIndex(colorEdit->findData(cardColor, Qt::UserRole, Qt::MatchFixedString));
ptEdit->setText(cardInfo->getPowTough());
if (SettingsCache::instance().getAnnotateTokens())
if (SettingsCache::instance().getAnnotateTokens()) {
annotationEdit->setText(cardInfo->getText());
}
} else {
nameEdit->setText("");
colorEdit->setCurrentIndex(colorEdit->findData(QString(), Qt::UserRole, Qt::MatchFixedString));

View file

@ -36,8 +36,9 @@ GameEventHandler::GameEventHandler(AbstractGame *_game) : QObject(_game), game(_
void GameEventHandler::sendGameCommand(PendingCommand *pend, int playerId)
{
AbstractClient *client = game->getClientForPlayer(playerId);
if (!client)
if (!client) {
return;
}
connect(pend, &PendingCommand::finished, this, &GameEventHandler::commandFinished);
client->sendCommand(pend);
@ -46,8 +47,9 @@ void GameEventHandler::sendGameCommand(PendingCommand *pend, int playerId)
void GameEventHandler::sendGameCommand(const google::protobuf::Message &command, int playerId)
{
AbstractClient *client = game->getClientForPlayer(playerId);
if (!client)
if (!client) {
return;
}
PendingCommand *pend = prepareGameCommand(command);
connect(pend, &PendingCommand::finished, this, &GameEventHandler::commandFinished);
@ -56,8 +58,9 @@ void GameEventHandler::sendGameCommand(const google::protobuf::Message &command,
void GameEventHandler::commandFinished(const Response &response)
{
if (response.response_code() == Response::RespChatFlood)
if (response.response_code() == Response::RespChatFlood) {
emit gameFlooded();
}
}
PendingCommand *GameEventHandler::prepareGameCommand(const ::google::protobuf::Message &cmd)
@ -117,9 +120,11 @@ void GameEventHandler::processGameEventContainer(const GameEventContainer &cont,
break;
}
} else {
if ((game->getGameState()->getClients().size() > 1) && (playerId != -1))
if (game->getGameState()->getClients().at(playerId) != client)
if ((game->getGameState()->getClients().size() > 1) && (playerId != -1)) {
if (game->getGameState()->getClients().at(playerId) != client) {
continue;
}
}
switch (eventType) {
case GameEvent::GAME_STATE_CHANGED:
@ -284,8 +289,9 @@ void GameEventHandler::eventGameStateChanged(const Event_GameStateChanged &event
if (event.game_started() && !game->getGameMetaInfo()->started()) {
game->getGameState()->setResuming(!game->getGameState()->isGameStateKnown());
game->getGameMetaInfo()->setStarted(event.game_started());
if (game->getGameState()->isGameStateKnown())
if (game->getGameState()->isGameStateKnown()) {
emit logGameStart();
}
game->getGameState()->setActivePlayer(event.active_player_id());
game->getGameState()->setCurrentPhase(event.active_phase());
} else if (!event.game_started() && game->getGameMetaInfo()->started()) {
@ -305,8 +311,9 @@ void GameEventHandler::processCardAttachmentsForPlayers(const Event_GameStateCha
const ServerInfo_PlayerProperties &prop = playerInfo.properties();
if (!prop.spectator()) {
Player *player = game->getPlayerManager()->getPlayers().value(prop.player_id(), 0);
if (!player)
if (!player) {
continue;
}
player->processCardAttachment(playerInfo);
}
}
@ -317,8 +324,9 @@ void GameEventHandler::eventPlayerPropertiesChanged(const Event_PlayerProperties
const GameEventContext &context)
{
Player *player = game->getPlayerManager()->getPlayers().value(eventPlayerId, 0);
if (!player)
if (!player) {
return;
}
const ServerInfo_PlayerProperties &prop = event.player_properties();
emit playerPropertiesChanged(prop, eventPlayerId);
@ -326,8 +334,9 @@ void GameEventHandler::eventPlayerPropertiesChanged(const Event_PlayerProperties
switch (contextType) {
case GameEventContext::READY_START: {
bool ready = prop.ready_start();
if (player->getPlayerInfo()->getLocal())
if (player->getPlayerInfo()->getLocal()) {
emit localPlayerReadyStateChanged(player->getPlayerInfo()->getId(), ready);
}
if (ready) {
emit logReadyStart(player);
} else {
@ -339,8 +348,9 @@ void GameEventHandler::eventPlayerPropertiesChanged(const Event_PlayerProperties
player->setConceded(true);
QMapIterator<int, Player *> playerIterator(game->getPlayerManager()->getPlayers());
while (playerIterator.hasNext())
while (playerIterator.hasNext()) {
playerIterator.next().value()->updateZones();
}
emit logConcede(eventPlayerId);
@ -350,8 +360,9 @@ void GameEventHandler::eventPlayerPropertiesChanged(const Event_PlayerProperties
player->setConceded(false);
QMapIterator<int, Player *> playerIterator(game->getPlayerManager()->getPlayers());
while (playerIterator.hasNext())
while (playerIterator.hasNext()) {
playerIterator.next().value()->updateZones();
}
emit logUnconcede(eventPlayerId);
@ -389,8 +400,9 @@ void GameEventHandler::eventJoin(const Event_Join &event, int /*eventPlayerId*/,
QString playerName = QString::fromStdString(playerInfo.user_info().name());
emit addPlayerToAutoCompleteList(playerName);
if (game->getPlayerManager()->getPlayers().contains(playerId))
if (game->getPlayerManager()->getPlayers().contains(playerId)) {
return;
}
if (playerInfo.spectator()) {
game->getPlayerManager()->addSpectator(playerId, playerInfo);
@ -426,8 +438,9 @@ QString GameEventHandler::getLeaveReason(Event_Leave::LeaveReason reason)
void GameEventHandler::eventLeave(const Event_Leave &event, int eventPlayerId, const GameEventContext & /*context*/)
{
Player *player = game->getPlayerManager()->getPlayers().value(eventPlayerId, 0);
if (!player)
if (!player) {
return;
}
player->clear();
emit playerLeft(eventPlayerId);
@ -440,8 +453,9 @@ void GameEventHandler::eventLeave(const Event_Leave &event, int eventPlayerId, c
// Rearrange all remaining zones so that attachment relationship updates take place
QMapIterator<int, Player *> playerIterator(game->getPlayerManager()->getPlayers());
while (playerIterator.hasNext())
while (playerIterator.hasNext()) {
playerIterator.next().value()->updateZones();
}
emitUserEvent();
}
@ -461,8 +475,9 @@ void GameEventHandler::eventReverseTurn(const Event_ReverseTurn &event,
const GameEventContext & /*context*/)
{
Player *player = game->getPlayerManager()->getPlayers().value(eventPlayerId, 0);
if (!player)
if (!player) {
return;
}
emit logTurnReversed(player, event.reversed());
}
@ -491,8 +506,9 @@ void GameEventHandler::eventSetActivePlayer(const Event_SetActivePlayer &event,
{
game->getGameState()->setActivePlayer(event.active_player_id());
Player *player = game->getPlayerManager()->getPlayer(event.active_player_id());
if (!player)
if (!player) {
return;
}
emit logActivePlayer(player);
emitUserEvent();
}

View file

@ -87,15 +87,17 @@ public:
public slots:
void setStarted(bool s)
{
if (gameInfo_.started() == s)
if (gameInfo_.started() == s) {
return;
}
gameInfo_.set_started(s);
emit startedChanged(s);
}
void setSpectatorsOmniscient(bool v)
{
if (gameInfo_.spectators_omniscient() == v)
if (gameInfo_.spectators_omniscient() == v) {
return;
}
gameInfo_.set_spectators_omniscient(v);
emit spectatorsOmniscienceChanged(v);
}

View file

@ -55,8 +55,9 @@ GameScene::~GameScene()
*/
void GameScene::retranslateUi()
{
for (ZoneViewWidget *view : zoneViews)
for (ZoneViewWidget *view : zoneViews) {
view->retranslateUi();
}
}
QList<CardItem *> GameScene::selectedCards() const
@ -209,10 +210,12 @@ QList<Player *> GameScene::rotatePlayers(const QList<Player *> &activePlayers, i
QList<Player *> rotated = activePlayers;
if (!rotated.isEmpty()) {
int totalRotation = firstPlayerIndex + playerRotation;
while (totalRotation < 0)
while (totalRotation < 0) {
totalRotation += rotated.size();
for (int i = 0; i < totalRotation; ++i)
}
for (int i = 0; i < totalRotation; ++i) {
rotated.append(rotated.takeFirst());
}
}
return rotated;
}
@ -252,10 +255,11 @@ QSizeF GameScene::computeSceneSizeAndPlayerLayout(const QList<Player *> &players
for (int j = 0; j < rowsInColumn; ++j) {
Player *player = playersIter.next();
if (col == 0)
if (col == 0) {
playersByColumn[col].prepend(player->getGraphicsItem());
else
} else {
playersByColumn[col].append(player->getGraphicsItem());
}
auto *pgItem = player->getGraphicsItem();
thisColumnHeight += pgItem->boundingRect().height() + playerAreaSpacing;
@ -294,8 +298,9 @@ QList<qreal> GameScene::calculateMinWidthByColumn() const
QList<qreal> minWidthByColumn;
for (const auto &col : playersByColumn) {
qreal maxWidth = 0;
for (PlayerGraphicsItem *player : col)
for (PlayerGraphicsItem *player : col) {
maxWidth = std::max(maxWidth, player->getMinimumWidth());
}
minWidthByColumn.append(maxWidth);
}
return minWidthByColumn;
@ -356,32 +361,38 @@ void GameScene::updateHover(const QPointF &scenePos)
void GameScene::updateHoveredCard(CardItem *newCard)
{
if (hoveredCard && (newCard != hoveredCard))
if (hoveredCard && (newCard != hoveredCard)) {
endCardHover(hoveredCard);
if (newCard && (newCard != hoveredCard))
}
if (newCard && (newCard != hoveredCard)) {
beginCardHover(newCard);
}
hoveredCard = newCard;
}
void GameScene::beginCardHover(CardItem *card)
{
card->setHovered(true);
if (auto *zone = SelectZone::findOwningSelectZone(card))
if (auto *zone = SelectZone::findOwningSelectZone(card)) {
zone->escapeClipForHover(card);
}
}
void GameScene::endCardHover(CardItem *card)
{
if (auto *zone = SelectZone::findOwningSelectZone(card))
if (auto *zone = SelectZone::findOwningSelectZone(card)) {
zone->restoreClipAfterHover(card);
}
card->setHovered(false);
}
CardZone *GameScene::findTopmostZone(const QList<QGraphicsItem *> &items)
{
for (QGraphicsItem *item : items)
if (auto *zone = qgraphicsitem_cast<CardZone *>(item))
for (QGraphicsItem *item : items) {
if (auto *zone = qgraphicsitem_cast<CardZone *>(item)) {
return zone;
}
}
return nullptr;
}
@ -392,14 +403,17 @@ CardItem *GameScene::findTopmostCardInZone(const QList<QGraphicsItem *> &items,
for (QGraphicsItem *item : items) {
CardItem *card = qgraphicsitem_cast<CardItem *>(item);
if (!card)
if (!card) {
continue;
}
if (card->getAttachedTo()) {
if (card->getAttachedTo()->getZone() != zone->getLogic())
if (card->getAttachedTo()->getZone() != zone->getLogic()) {
continue;
} else if (card->getZone() != zone->getLogic())
}
} else if (card->getZone() != zone->getLogic()) {
continue;
}
if (card->getRealZValue() > maxZ) {
maxZ = card->getRealZValue();
@ -438,12 +452,13 @@ void GameScene::toggleZoneView(Player *player, const QString &zoneName, int numb
connect(item, &ZoneViewWidget::closePressed, this, &GameScene::removeZoneView);
addItem(item);
if (zoneName == ZoneNames::GRAVE)
if (zoneName == ZoneNames::GRAVE) {
item->setPos(360, 100);
else if (zoneName == ZoneNames::EXILE)
} else if (zoneName == ZoneNames::EXILE) {
item->setPos(380, 120);
else
} else {
item->setPos(340, 80);
}
}
/**
@ -480,8 +495,9 @@ void GameScene::removeZoneView(ZoneViewWidget *item)
*/
void GameScene::clearViews()
{
while (!zoneViews.isEmpty())
while (!zoneViews.isEmpty()) {
zoneViews.first()->close();
}
}
/**
@ -489,8 +505,9 @@ void GameScene::clearViews()
*/
void GameScene::closeMostRecentZoneView()
{
if (!zoneViews.isEmpty())
if (!zoneViews.isEmpty()) {
zoneViews.last()->close();
}
}
// ---------- View Transforms ----------
@ -509,10 +526,11 @@ QTransform GameScene::getViewportTransform() const
bool GameScene::event(QEvent *event)
{
if (event->type() == QEvent::GraphicsSceneMouseMove)
if (event->type() == QEvent::GraphicsSceneMouseMove) {
updateHover(static_cast<QGraphicsSceneMouseEvent *>(event)->scenePos());
else if (event->type() == QEvent::Leave)
} else if (event->type() == QEvent::Leave) {
updateHoveredCard(nullptr);
}
return QGraphicsScene::event(event);
}
@ -522,25 +540,29 @@ void GameScene::timerEvent(QTimerEvent * /*event*/)
QMutableSetIterator<CardItem *> i(cardsToAnimate);
while (i.hasNext()) {
i.next();
if (!i.value()->animationEvent())
if (!i.value()->animationEvent()) {
i.remove();
}
}
if (cardsToAnimate.isEmpty())
if (cardsToAnimate.isEmpty()) {
animationTimer->stop();
}
}
void GameScene::registerAnimationItem(AbstractCardItem *card)
{
cardsToAnimate.insert(static_cast<CardItem *>(card));
if (!animationTimer->isActive())
if (!animationTimer->isActive()) {
animationTimer->start(10, this);
}
}
void GameScene::unregisterAnimationItem(AbstractCardItem *card)
{
cardsToAnimate.remove(static_cast<CardItem *>(card));
if (cardsToAnimate.isEmpty())
if (cardsToAnimate.isEmpty()) {
animationTimer->stop();
}
}
// ---------- Rubber Band ----------

View file

@ -75,8 +75,9 @@ void GameView::resizeEvent(QResizeEvent *event)
QGraphicsView::resizeEvent(event);
GameScene *s = dynamic_cast<GameScene *>(scene());
if (s)
if (s) {
s->processViewSizeChange(event->size());
}
updateSceneRect(scene()->sceneRect());
updateTotalSelectionCount(event->size());
@ -89,8 +90,9 @@ void GameView::updateSceneRect(const QRectF &rect)
void GameView::startRubberBand(const QPointF &_selectionOrigin)
{
if (!rubberBand)
if (!rubberBand) {
return;
}
selectionOrigin = _selectionOrigin;
rubberBand->setGeometry(QRect(mapFromScene(selectionOrigin), QSize(0, 0)));
@ -99,8 +101,9 @@ void GameView::startRubberBand(const QPointF &_selectionOrigin)
void GameView::resizeRubberBand(const QPointF &cursorPoint, int selectedCount)
{
if (!rubberBand)
if (!rubberBand) {
return;
}
constexpr int kLabelPaddingInPixels = 4;
@ -145,8 +148,9 @@ void GameView::resizeRubberBand(const QPointF &cursorPoint, int selectedCount)
void GameView::stopRubberBand()
{
if (!rubberBand)
if (!rubberBand) {
return;
}
rubberBand->hide();
dragCountLabel->hide();

View file

@ -21,8 +21,9 @@ PhaseButton::PhaseButton(const QString &_name, QGraphicsItem *parent, QAction *_
activeAnimationTimer = new QTimer(this);
connect(activeAnimationTimer, &QTimer::timeout, this, &PhaseButton::updateAnimation);
activeAnimationTimer->setSingleShot(false);
} else
} else {
activeAnimationCounter = 9;
}
setCacheMode(DeviceCoordinateCache);
}
@ -63,8 +64,9 @@ void PhaseButton::setWidth(double _width)
void PhaseButton::setActive(bool _active)
{
if ((active == _active) || !highlightable)
if ((active == _active) || !highlightable) {
return;
}
active = _active;
activeAnimationTimer->start(25);
@ -72,8 +74,9 @@ void PhaseButton::setActive(bool _active)
void PhaseButton::updateAnimation()
{
if (!highlightable)
if (!highlightable) {
return;
}
// the counter ticks up to 10 when active and down to 0 when inactive
if (active && activeAnimationCounter < 10) {
@ -99,8 +102,9 @@ void PhaseButton::mouseDoubleClickEvent(QGraphicsSceneMouseEvent * /*event*/)
void PhaseButton::triggerDoubleClickAction()
{
if (doubleClickAction)
if (doubleClickAction) {
doubleClickAction->trigger();
}
}
PhasesToolbar::PhasesToolbar(QGraphicsItem *parent)
@ -126,8 +130,9 @@ PhasesToolbar::PhasesToolbar(QGraphicsItem *parent)
buttonList << untapButton << upkeepButton << drawButton << main1Button << combatStartButton << combatAttackersButton
<< combatBlockersButton << combatDamageButton << combatEndButton << main2Button << cleanupButton;
for (auto &i : buttonList)
for (auto &i : buttonList) {
connect(i, &PhaseButton::clicked, this, &PhasesToolbar::phaseButtonClicked);
}
nextTurnButton = new PhaseButton("nextturn", this, nullptr, false);
connect(nextTurnButton, &PhaseButton::clicked, this, &PhasesToolbar::actNextTurn);
@ -144,8 +149,9 @@ QRectF PhasesToolbar::boundingRect() const
void PhasesToolbar::retranslateUi()
{
for (int i = 0; i < buttonList.size(); ++i)
for (int i = 0; i < buttonList.size(); ++i) {
buttonList[i]->setToolTip(getLongPhaseName(i));
}
}
QString PhasesToolbar::getLongPhaseName(int phase) const
@ -187,8 +193,9 @@ const double PhasesToolbar::marginSize = 3;
void PhasesToolbar::rearrangeButtons()
{
for (auto &i : buttonList)
for (auto &i : buttonList) {
i->setWidth(symbolSize);
}
nextTurnButton->setWidth(symbolSize);
double y = marginSize;
@ -226,11 +233,13 @@ void PhasesToolbar::setHeight(double _height)
void PhasesToolbar::setActivePhase(int phase)
{
if (phase >= buttonList.size())
if (phase >= buttonList.size()) {
return;
}
for (int i = 0; i < buttonList.size(); ++i)
for (int i = 0; i < buttonList.size(); ++i) {
buttonList[i]->setActive(i == phase);
}
}
void PhasesToolbar::triggerPhaseAction(int phase)
@ -243,8 +252,9 @@ void PhasesToolbar::triggerPhaseAction(int phase)
void PhasesToolbar::phaseButtonClicked()
{
auto *button = qobject_cast<PhaseButton *>(sender());
if (button->getActive())
if (button->getActive()) {
button->triggerDoubleClickAction();
}
Command_SetActivePhase cmd;
cmd.set_phase(static_cast<google::protobuf::uint32>(buttonList.indexOf(button)));

View file

@ -78,8 +78,9 @@ void GraveyardMenu::populateRevealRandomMenuWithActivePlayers()
const auto &players = player->getGame()->getPlayerManager()->getPlayers().values();
for (auto *other : players) {
if (other == player)
if (other == player) {
continue;
}
QAction *a = mRevealRandomGraveyardCard->addAction(other->getPlayerInfo()->getName());
a->setData(other->getPlayerInfo()->getId());
connect(a, &QAction::triggered, this, &GraveyardMenu::onRevealRandomTriggered);

View file

@ -168,8 +168,9 @@ void HandMenu::populateRevealHandMenuWithActivePlayers()
const auto &players = player->getGame()->getPlayerManager()->getPlayers().values();
for (auto *other : players) {
if (other == player)
if (other == player) {
continue;
}
QAction *a = mRevealHand->addAction(other->getPlayerInfo()->getName());
a->setData(other->getPlayerInfo()->getId());
connect(a, &QAction::triggered, this, &HandMenu::onRevealHandTriggered);
@ -186,8 +187,9 @@ void HandMenu::populateRevealRandomHandCardMenuWithActivePlayers()
const auto &players = player->getGame()->getPlayerManager()->getPlayers().values();
for (auto *other : players) {
if (other == player)
if (other == player) {
continue;
}
QAction *a = mRevealRandomHandCard->addAction(other->getPlayerInfo()->getName());
a->setData(other->getPlayerInfo()->getId());
connect(a, &QAction::triggered, this, &HandMenu::onRevealRandomHandCardTriggered);
@ -197,8 +199,9 @@ void HandMenu::populateRevealRandomHandCardMenuWithActivePlayers()
void HandMenu::onRevealHandTriggered()
{
auto *action = qobject_cast<QAction *>(sender());
if (!action)
if (!action) {
return;
}
const int targetId = action->data().toInt();
player->getPlayerActions()->actRevealHand(targetId);
@ -207,8 +210,9 @@ void HandMenu::onRevealHandTriggered()
void HandMenu::onRevealRandomHandCardTriggered()
{
auto *action = qobject_cast<QAction *>(sender());
if (!action)
if (!action) {
return;
}
const int targetId = action->data().toInt();
player->getPlayerActions()->actRevealRandomHandCard(targetId);

View file

@ -265,8 +265,9 @@ void LibraryMenu::populateRevealLibraryMenuWithActivePlayers()
const auto &players = player->getGame()->getPlayerManager()->getPlayers().values();
for (auto *other : players) {
if (other == player)
if (other == player) {
continue;
}
QAction *a = mRevealLibrary->addAction(other->getPlayerInfo()->getName());
a->setData(other->getPlayerInfo()->getId());
connect(a, &QAction::triggered, this, &LibraryMenu::onRevealLibraryTriggered);
@ -279,8 +280,9 @@ void LibraryMenu::populateLendLibraryMenuWithActivePlayers()
const auto &players = player->getGame()->getPlayerManager()->getPlayers().values();
for (auto *other : players) {
if (other == player)
if (other == player) {
continue;
}
QAction *a = mLendLibrary->addAction(other->getPlayerInfo()->getName());
a->setData(other->getPlayerInfo()->getId());
connect(a, &QAction::triggered, this, &LibraryMenu::onLendLibraryTriggered);
@ -299,8 +301,9 @@ void LibraryMenu::populateRevealTopCardMenuWithActivePlayers()
const auto &players = player->getGame()->getPlayerManager()->getPlayers().values();
for (auto *other : players) {
if (other == player)
if (other == player) {
continue;
}
QAction *a = mRevealTopCard->addAction(other->getPlayerInfo()->getName());
a->setData(other->getPlayerInfo()->getId());
connect(a, &QAction::triggered, this, &LibraryMenu::onRevealTopCardTriggered);

View file

@ -63,8 +63,9 @@ Player::~Player()
qCInfo(PlayerLog) << "Player destructor:" << getPlayerInfo()->getName();
QMapIterator<QString, CardZoneLogic *> i(zones);
while (i.hasNext())
while (i.hasNext()) {
delete i.next().value();
}
zones.clear();
delete playerMenu;

View file

@ -85,8 +85,9 @@ void PlayerActions::playCard(CardItem *card, bool faceDown)
cardToMove->set_pt(info.getPowTough().toStdString());
}
cardToMove->set_tapped(!faceDown && info.getUiAttributes().cipt);
if (tableRow != 3)
if (tableRow != 3) {
cmd.set_target_zone(ZoneNames::TABLE);
}
cmd.set_x(gridPoint.x());
cmd.set_y(gridPoint.y());
}

View file

@ -43,8 +43,9 @@ PlayerListTWI::PlayerListTWI() : QTreeWidgetItem(Type)
bool PlayerListTWI::operator<(const QTreeWidgetItem &other) const
{
// Sort by spectator/player
if (data(1, Qt::UserRole) != other.data(1, Qt::UserRole))
if (data(1, Qt::UserRole) != other.data(1, Qt::UserRole)) {
return data(1, Qt::UserRole).toBool();
}
// Sort by player ID
return data(4, Qt::UserRole + 1).toInt() < other.data(4, Qt::UserRole + 1).toInt();
@ -106,12 +107,14 @@ void PlayerListWidget::addPlayer(const ServerInfo_PlayerProperties &player)
void PlayerListWidget::updatePlayerProperties(const ServerInfo_PlayerProperties &prop, int playerId)
{
if (playerId == -1)
if (playerId == -1) {
playerId = prop.player_id();
}
QTreeWidgetItem *player = players.value(playerId, 0);
if (!player)
if (!player) {
return;
}
bool isSpectator = prop.has_spectator() && prop.spectator();
if (prop.has_judge() || prop.has_spectator()) {
@ -126,13 +129,16 @@ void PlayerListWidget::updatePlayerProperties(const ServerInfo_PlayerProperties
}
if (!isSpectator) {
if (prop.has_conceded())
if (prop.has_conceded()) {
player->setData(2, Qt::UserRole, prop.conceded());
if (prop.has_ready_start())
}
if (prop.has_ready_start()) {
player->setData(2, Qt::UserRole + 1, prop.ready_start());
if (prop.has_conceded() || prop.has_ready_start())
}
if (prop.has_conceded() || prop.has_ready_start()) {
player->setIcon(2, gameStarted ? (prop.conceded() ? concededIcon : QIcon())
: (prop.ready_start() ? readyIcon : notReadyIcon));
}
}
if (prop.has_user_info()) {
player->setData(3, Qt::UserRole, prop.user_info().user_level());
@ -141,30 +147,35 @@ void PlayerListWidget::updatePlayerProperties(const ServerInfo_PlayerProperties
QString::fromStdString(prop.user_info().privlevel())));
player->setText(4, QString::fromStdString(prop.user_info().name()));
const QString country = QString::fromStdString(prop.user_info().country());
if (!country.isEmpty())
if (!country.isEmpty()) {
player->setIcon(4, QIcon(CountryPixmapGenerator::generatePixmap(12, country)));
}
player->setData(4, Qt::UserRole, QString::fromStdString(prop.user_info().name()));
}
if (prop.has_player_id())
if (prop.has_player_id()) {
player->setData(4, Qt::UserRole + 1, prop.player_id());
}
if (!isSpectator) {
if (prop.has_deck_hash()) {
player->setText(5, QString::fromStdString(prop.deck_hash()));
}
if (prop.has_sideboard_locked())
if (prop.has_sideboard_locked()) {
player->setIcon(5, prop.sideboard_locked() ? lockIcon : QIcon());
}
}
if (prop.has_ping_seconds())
if (prop.has_ping_seconds()) {
player->setIcon(0, QIcon(PingPixmapGenerator::generatePixmap(12, prop.ping_seconds(), 10)));
}
}
void PlayerListWidget::removePlayer(int playerId)
{
QTreeWidgetItem *player = players.value(playerId, 0);
if (!player)
if (!player) {
return;
}
players.remove(playerId);
delete takeTopLevelItem(indexOfTopLevelItem(player));
}
@ -193,13 +204,14 @@ void PlayerListWidget::setGameStarted(bool _gameStarted, bool resuming)
QTreeWidgetItem *twi = i.next().value();
bool isPlayer = twi->data(1, Qt::UserRole).toBool();
if (!isPlayer)
if (!isPlayer) {
continue;
}
if (gameStarted) {
if (resuming)
if (resuming) {
twi->setIcon(2, twi->data(2, Qt::UserRole).toBool() ? concededIcon : QIcon());
else {
} else {
twi->setData(2, Qt::UserRole, false);
twi->setIcon(2, QIcon());
}
@ -211,8 +223,9 @@ void PlayerListWidget::setGameStarted(bool _gameStarted, bool resuming)
void PlayerListWidget::showContextMenu(const QPoint &pos, const QModelIndex &index)
{
if (!userContextMenu)
if (!userContextMenu) {
return;
}
const QString &userName = index.sibling(index.row(), 4).data(Qt::UserRole).toString();
int playerId = index.sibling(index.row(), 4).data(Qt::UserRole + 1).toInt();

View file

@ -21,15 +21,18 @@ bool PlayerManager::isMainPlayerConceded() const
Player *PlayerManager::getActiveLocalPlayer(int activePlayer) const
{
Player *active = players.value(activePlayer, 0);
if (active)
if (active->getPlayerInfo()->getLocal())
if (active) {
if (active->getPlayerInfo()->getLocal()) {
return active;
}
}
QMapIterator<int, Player *> playerIterator(players);
while (playerIterator.hasNext()) {
Player *temp = playerIterator.next().value();
if (temp->getPlayerInfo()->getLocal())
if (temp->getPlayerInfo()->getLocal()) {
return temp;
}
}
return nullptr;
@ -66,8 +69,9 @@ void PlayerManager::removePlayer(int playerId)
Player *PlayerManager::getPlayer(int playerId) const
{
Player *player = players.value(playerId, 0);
if (!player)
if (!player) {
return nullptr;
}
return player;
}

View file

@ -128,8 +128,9 @@ void PlayerTarget::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*o
resetPainterTransform(painter);
QString name = QString::fromStdString(info->name());
if (name.size() > 13)
if (name.size() > 13) {
name = name.mid(0, 10) + "...";
}
QFont font;
font.setPixelSize(qMax(qRound(translatedNameRect.height() / 1.5), 9));
@ -144,8 +145,9 @@ void PlayerTarget::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*o
painter->setPen(pen);
painter->drawRect(boundingRect().adjusted(border / 2, border / 2, -border / 2, -border / 2));
if (getBeingPointedAt())
if (getBeingPointedAt()) {
painter->fillRect(boundingRect(), QBrush(QColor(255, 0, 0, 100)));
}
}
AbstractCounter *PlayerTarget::addCounter(int _counterId, const QString &_name, int _value)

View file

@ -25,14 +25,16 @@ void CardZone::onCardAdded(CardItem *addedCard)
void CardZone::retranslateUi()
{
for (int i = 0; i < getLogic()->getCards().size(); ++i)
for (int i = 0; i < getLogic()->getCards().size(); ++i) {
getLogic()->getCards()[i]->retranslateUi();
}
}
void CardZone::mouseDoubleClickEvent(QGraphicsSceneMouseEvent * /*event*/)
{
if (doubleClickAction)
if (doubleClickAction) {
doubleClickAction->trigger();
}
}
bool CardZone::showContextMenu(const QPoint &screenPos)
@ -47,12 +49,14 @@ bool CardZone::showContextMenu(const QPoint &screenPos)
void CardZone::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
if (event->button() == Qt::RightButton) {
if (showContextMenu(event->screenPos()))
if (showContextMenu(event->screenPos())) {
event->accept();
else
} else {
event->ignore();
} else
}
} else {
event->ignore();
}
}
QPointF CardZone::closestGridPoint(const QPointF &point)

View file

@ -34,9 +34,11 @@ void HandZone::handleDropEvent(const QList<CardDragItem *> &dragItems,
QPoint point = dropPoint + scenePos().toPoint();
int x = -1;
if (SettingsCache::instance().getHorizontalHand()) {
for (x = 0; x < getLogic()->getCards().size(); x++)
if (point.x() < static_cast<CardItem *>(getLogic()->getCards().at(x))->scenePos().x())
for (x = 0; x < getLogic()->getCards().size(); x++) {
if (point.x() < static_cast<CardItem *>(getLogic()->getCards().at(x))->scenePos().x()) {
break;
}
}
} else {
x = calcDropIndexFromY(dropPoint.y());
}
@ -49,18 +51,20 @@ void HandZone::handleDropEvent(const QList<CardDragItem *> &dragItems,
cmd.set_x(x);
cmd.set_y(-1);
for (int i = 0; i < dragItems.size(); ++i)
for (int i = 0; i < dragItems.size(); ++i) {
cmd.mutable_cards_to_move()->add_card()->set_card_id(dragItems[i]->getId());
}
getLogic()->getPlayer()->getPlayerActions()->sendGameCommand(cmd);
}
QRectF HandZone::boundingRect() const
{
if (SettingsCache::instance().getHorizontalHand())
if (SettingsCache::instance().getHorizontalHand()) {
return QRectF(0, 0, width, CardDimensions::HEIGHT_F + 10);
else
} else {
return QRectF(0, 0, CardDimensions::WIDTH_F * 1.5, zoneHeight);
}
}
void HandZone::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
@ -90,9 +94,9 @@ void HandZone::reorganizeCards()
CardItem *c = getLogic()->getCards().at(i);
// If the total width of the cards is smaller than the available width,
// the cards do not need to overlap and are displayed in the center of the area.
if (cardWidth * cardCount > totalWidth)
if (cardWidth * cardCount > totalWidth) {
c->setPos(xPadding + ((qreal)i) * (totalWidth - cardWidth) / (cardCount - 1), 5);
else {
} else {
qreal xPosition = leftJustified ? xPadding + ((qreal)i) * cardWidth
: xPadding + ((qreal)i) * cardWidth +
(totalWidth - cardCount * cardWidth) / 2;

View file

@ -55,8 +55,9 @@ void CardZoneLogic::addCard(CardItem *card, const bool reorganize, const int x,
emit cardAdded(card);
addCardImpl(card, x, y);
if (reorganize)
if (reorganize) {
emit reorganizeCards();
}
emit cardCountChanged();
}
@ -66,16 +67,19 @@ CardItem *CardZoneLogic::takeCard(int position, int cardId, bool toNewZone)
if (position == -1) {
// position == -1 means either that the zone is indexed by card id
// or that it doesn't matter which card you take.
for (int i = 0; i < cards.size(); ++i)
for (int i = 0; i < cards.size(); ++i) {
if (cards[i]->getId() == cardId) {
position = i;
break;
}
if (position == -1)
}
if (position == -1) {
position = 0;
}
}
if (position >= cards.size())
if (position >= cards.size()) {
return nullptr;
}
for (auto *view : views) {
qobject_cast<ZoneViewZoneLogic *>(view->getLogic())->removeCard(position, toNewZone);
@ -142,8 +146,9 @@ void CardZoneLogic::moveAllToZone()
cmd.set_target_zone(targetZone.toStdString());
cmd.set_x(targetX);
for (int i = 0; i < cards.size(); ++i)
for (int i = 0; i < cards.size(); ++i) {
cmd.mutable_cards_to_move()->add_card()->set_card_id(cards[i]->getId());
}
player->getPlayerActions()->sendGameCommand(cmd);
}
@ -175,9 +180,9 @@ void CardZoneLogic::clearContents()
QString CardZoneLogic::getTranslatedName(bool theirOwn, GrammaticalCase gc) const
{
QString ownerName = player->getPlayerInfo()->getName();
if (name == ZoneNames::HAND)
if (name == ZoneNames::HAND) {
return (theirOwn ? tr("their hand", "nominative") : tr("%1's hand", "nominative").arg(ownerName));
else if (name == ZoneNames::DECK)
} else if (name == ZoneNames::DECK) {
switch (gc) {
case CaseLookAtZone:
return (theirOwn ? tr("their library", "look at zone")
@ -193,11 +198,11 @@ QString CardZoneLogic::getTranslatedName(bool theirOwn, GrammaticalCase gc) cons
default:
return (theirOwn ? tr("their library", "nominative") : tr("%1's library", "nominative").arg(ownerName));
}
else if (name == ZoneNames::GRAVE)
} else if (name == ZoneNames::GRAVE) {
return (theirOwn ? tr("their graveyard", "nominative") : tr("%1's graveyard", "nominative").arg(ownerName));
else if (name == ZoneNames::EXILE)
} else if (name == ZoneNames::EXILE) {
return (theirOwn ? tr("their exile", "nominative") : tr("%1's exile", "nominative").arg(ownerName));
else if (name == ZoneNames::SIDEBOARD)
} else if (name == ZoneNames::SIDEBOARD) {
switch (gc) {
case CaseLookAtZone:
return (theirOwn ? tr("their sideboard", "look at zone")
@ -208,7 +213,7 @@ QString CardZoneLogic::getTranslatedName(bool theirOwn, GrammaticalCase gc) cons
default:
break;
}
else {
} else {
return (theirOwn ? tr("their custom zone '%1'", "nominative").arg(name)
: tr("%1's custom zone '%2'", "nominative").arg(ownerName).arg(name));
}

View file

@ -25,8 +25,9 @@ void PileZoneLogic::addCardImpl(CardItem *card, int x, int /*y*/)
card->setCardRef({});
card->setId(-1);
// If we obscure a previously revealed card, its name has to be forgotten
if (cards.size() > x + 1)
if (cards.size() > x + 1) {
cards.at(x + 1)->setCardRef({});
}
}
card->setVisible(false);
card->resetState();

View file

@ -29,7 +29,8 @@ CardItem *TableZoneLogic::takeCard(int position, int cardId, bool toNewZone)
{
CardItem *result = CardZoneLogic::takeCard(position, cardId);
if (toNewZone)
if (toNewZone) {
emit contentSizeChanged();
}
return result;
}

View file

@ -48,9 +48,10 @@ void PileZone::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*optio
{
painter->drawPath(shape());
if (!getLogic()->getCards().isEmpty())
if (!getLogic()->getCards().isEmpty()) {
getLogic()->getCards().at(0)->paintPicture(painter, getLogic()->getCards().at(0)->getTranslatedSize(painter),
90);
}
painter->translate(CardDimensions::WIDTH_HALF_F, CardDimensions::HEIGHT_HALF_F);
painter->rotate(-90);
@ -87,24 +88,28 @@ void PileZone::reorganizeCards()
void PileZone::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
CardZone::mousePressEvent(event);
if (event->isAccepted())
if (event->isAccepted()) {
return;
}
if (event->button() == Qt::LeftButton) {
setCursor(Qt::ClosedHandCursor);
event->accept();
} else
} else {
event->ignore();
}
}
void PileZone::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
if ((event->screenPos() - event->buttonDownScreenPos(Qt::LeftButton)).manhattanLength() <
QApplication::startDragDistance())
QApplication::startDragDistance()) {
return;
}
if (getLogic()->getCards().isEmpty())
if (getLogic()->getCards().isEmpty()) {
return;
}
bool forceFaceDown = event->modifiers().testFlag(Qt::ShiftModifier);
bool bottomCard = event->modifiers().testFlag(Qt::ControlModifier);
@ -123,7 +128,8 @@ void PileZone::mouseReleaseEvent(QGraphicsSceneMouseEvent * /*event*/)
void PileZone::hoverEnterEvent(QGraphicsSceneHoverEvent *event)
{
if (!getLogic()->getCards().isEmpty())
if (!getLogic()->getCards().isEmpty()) {
getLogic()->getCards()[0]->processHoverEvent();
}
QGraphicsItem::hoverEnterEvent(event);
}

View file

@ -69,8 +69,9 @@ SelectZone *SelectZone::findOwningSelectZone(const QGraphicsItem *card)
SelectZone::StackLayoutParams SelectZone::buildStackParams(qreal minOffset) const
{
const auto &cards = getLogic()->getCards();
if (cards.isEmpty())
if (cards.isEmpty()) {
return {0, boundingRect().height(), 0.0, 0.0, minOffset};
}
const auto cardCount = static_cast<int>(cards.size());
const qreal cardHeight = cards.at(0)->boundingRect().height();
const qreal offset = stackingOffset(cardHeight);
@ -93,8 +94,9 @@ int SelectZone::calcDropIndexFromY(qreal dropY, qreal minOffset) const
void SelectZone::restoreStaleEscapedCards()
{
if (!cardClipContainer)
if (!cardClipContainer) {
return;
}
for (auto *card : getLogic()->getCards()) {
// A card parented to the zone (instead of the clip container) should
// only occur while it is actively hovered. If hover cleanup was
@ -108,10 +110,12 @@ void SelectZone::restoreStaleEscapedCards()
void SelectZone::layoutCardsVertically(const StackLayoutParams &params)
{
const auto &cards = getLogic()->getCards();
if (cards.isEmpty() || params.cardCount <= 0)
if (cards.isEmpty() || params.cardCount <= 0) {
return;
if (params.cardCount > cards.size())
}
if (params.cardCount > cards.size()) {
return;
}
constexpr qreal xspace = 5;
const qreal cardWidth = cards.at(0)->boundingRect().width();
@ -163,8 +167,9 @@ void SelectZone::onCardAdded(CardItem *addedCard)
void SelectZone::setupClipContainer(std::optional<qreal> zValue)
{
if (cardClipContainer)
if (cardClipContainer) {
return;
}
setFlag(QGraphicsItem::ItemClipsChildrenToShape, false);
@ -209,15 +214,19 @@ void SelectZone::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
if (event->buttons().testFlag(Qt::LeftButton)) {
QPointF pos = event->pos();
if (pos.x() < 0)
if (pos.x() < 0) {
pos.setX(0);
}
QRectF br = boundingRect();
if (pos.x() > br.width())
if (pos.x() > br.width()) {
pos.setX(br.width());
if (pos.y() < 0)
}
if (pos.y() < 0) {
pos.setY(0);
if (pos.y() > br.height())
}
if (pos.y() > br.height()) {
pos.setY(br.height());
}
QRectF selectionRect = QRectF(selectionOrigin, pos).normalized();
for (auto card : getLogic()->getCards()) {
@ -253,8 +262,9 @@ void SelectZone::mousePressEvent(QGraphicsSceneMouseEvent *event)
selectionOrigin = event->pos();
static_cast<GameScene *>(scene())->startRubberBand(event->scenePos());
event->accept();
} else
} else {
CardZone::mousePressEvent(event);
}
}
void SelectZone::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)

View file

@ -108,8 +108,9 @@ void TableZone::paintLandDivider(QPainter *painter)
// Place the line 2 grid heights down then back it off just enough to allow
// some space between a 3-card stack and the land area.
qreal separatorY = MARGIN_TOP + 2 * (CardDimensions::HEIGHT + PADDING_Y) - STACKED_CARD_OFFSET_Y / 2;
if (isInverted())
if (isInverted()) {
separatorY = height - separatorY;
}
painter->setPen(QColor(255, 255, 255, 40));
painter->drawLine(QPointF(0, separatorY), QPointF(width, separatorY));
}
@ -157,8 +158,9 @@ void TableZone::reorganizeCards()
for (int i = 0; i < getLogic()->getCards().size(); ++i) {
QPoint gridPoint = getLogic()->getCards()[i]->getGridPos();
if (gridPoint.x() == -1)
if (gridPoint.x() == -1) {
continue;
}
QPointF mapPoint = mapFromGrid(gridPoint);
qreal x = mapPoint.x();
@ -167,8 +169,9 @@ void TableZone::reorganizeCards()
int numberAttachedCards = getLogic()->getCards()[i]->getAttachedCards().size();
qreal actualX = x + numberAttachedCards * STACKED_CARD_OFFSET_X;
qreal actualY = y;
if (numberAttachedCards)
if (numberAttachedCards) {
actualY += 15;
}
getLogic()->getCards()[i]->setPos(actualX, actualY);
getLogic()->getCards()[i]->setRealZValue(ZValues::tableCardZValue(actualX, actualY));
@ -227,16 +230,19 @@ void TableZone::resizeToContents()
int xMax = 0;
// Find rightmost card position, which includes the left margin amount.
for (int i = 0; i < getLogic()->getCards().size(); ++i)
if (getLogic()->getCards()[i]->pos().x() > xMax)
for (int i = 0; i < getLogic()->getCards().size(); ++i) {
if (getLogic()->getCards()[i]->pos().x() > xMax) {
xMax = (int)getLogic()->getCards()[i]->pos().x();
}
}
// Minimum width is the rightmost card position plus enough room for
// another card with padding, then margin.
currentMinimumWidth = xMax + (2 * CardDimensions::WIDTH) + PADDING_X + MARGIN_RIGHT;
if (currentMinimumWidth < MIN_WIDTH)
if (currentMinimumWidth < MIN_WIDTH) {
currentMinimumWidth = MIN_WIDTH;
}
if (currentMinimumWidth != width) {
prepareGeometryChange();
@ -247,9 +253,11 @@ void TableZone::resizeToContents()
CardItem *TableZone::getCardFromGrid(const QPoint &gridPoint) const
{
for (int i = 0; i < getLogic()->getCards().size(); i++)
if (getLogic()->getCards().at(i)->getGridPoint() == gridPoint)
for (int i = 0; i < getLogic()->getCards().size(); i++) {
if (getLogic()->getCards().at(i)->getGridPoint() == gridPoint) {
return getLogic()->getCards().at(i);
}
}
return 0;
}
@ -266,8 +274,9 @@ void TableZone::computeCardStackWidths()
QMap<int, int> cardStackCount;
for (int i = 0; i < getLogic()->getCards().size(); ++i) {
const QPoint &gridPoint = getLogic()->getCards()[i]->getGridPos();
if (gridPoint.x() == -1)
if (gridPoint.x() == -1) {
continue;
}
const int key = getCardStackMapKey(gridPoint.x() / 3, gridPoint.y());
cardStackCount.insert(key, cardStackCount.value(key, 0) + 1);
@ -277,16 +286,18 @@ void TableZone::computeCardStackWidths()
cardStackWidth.clear();
for (int i = 0; i < getLogic()->getCards().size(); ++i) {
const QPoint &gridPoint = getLogic()->getCards()[i]->getGridPos();
if (gridPoint.x() == -1)
if (gridPoint.x() == -1) {
continue;
}
const int key = getCardStackMapKey(gridPoint.x() / 3, gridPoint.y());
const int stackCount = cardStackCount.value(key, 0);
if (stackCount == 1)
if (stackCount == 1) {
cardStackWidth.insert(key, CardDimensions::WIDTH + getLogic()->getCards()[i]->getAttachedCards().size() *
STACKED_CARD_OFFSET_X);
else
} else {
cardStackWidth.insert(key, CardDimensions::WIDTH + (stackCount - 1) * STACKED_CARD_OFFSET_X);
}
}
}
@ -303,15 +314,17 @@ QPointF TableZone::mapFromGrid(QPoint gridPoint) const
x += cardStackWidth.value(key, CardDimensions::WIDTH) + PADDING_X;
}
if (isInverted())
if (isInverted()) {
gridPoint.setY(TABLEROWS - 1 - gridPoint.y());
}
// Start with margin plus stacked card offset
y = MARGIN_TOP + (gridPoint.x() % 3) * STACKED_CARD_OFFSET_Y;
// Add in card size and padding for each row
for (int i = 0; i < gridPoint.y(); ++i)
for (int i = 0; i < gridPoint.y(); ++i) {
y += CardDimensions::HEIGHT + PADDING_Y;
}
return QPointF(x, y);
}
@ -330,8 +343,9 @@ QPoint TableZone::mapToGrid(const QPointF &mapPoint) const
gridPointY = clampValidTableRow(gridPointY);
if (isInverted())
if (isInverted()) {
gridPointY = TABLEROWS - 1 - gridPointY;
}
// Calculating the x-coordinate of the grid space requires adding up the
// widths of each card stack along the row.
@ -367,19 +381,23 @@ QPointF TableZone::closestGridPoint(const QPointF &point)
{
QPoint gridPoint = mapToGrid(point);
gridPoint.setX((gridPoint.x() / 3) * 3);
if (getCardFromGrid(gridPoint))
if (getCardFromGrid(gridPoint)) {
gridPoint.setX(gridPoint.x() + 1);
if (getCardFromGrid(gridPoint))
}
if (getCardFromGrid(gridPoint)) {
gridPoint.setX(gridPoint.x() + 1);
}
return mapFromGrid(gridPoint);
}
int TableZone::clampValidTableRow(const int row)
{
if (row < 0)
if (row < 0) {
return 0;
if (row >= TABLEROWS)
}
if (row >= TABLEROWS) {
return TABLEROWS - 1;
}
return row;
}

View file

@ -203,9 +203,9 @@ ZoneViewZone::GridSize ZoneViewZone::positionCardsForDisplay(CardList &cards, Ca
QString columnProp = extractor(c);
if (i) { // if not the first card
if (columnProp == lastColumnProp)
if (columnProp == lastColumnProp) {
row++; // add below current card
else { // if no match then move card to next column
} else { // if no match then move card to next column
col++;
row = 0;
}
@ -233,8 +233,9 @@ ZoneViewZone::GridSize ZoneViewZone::positionCardsForDisplay(CardList &cards, Ca
cols = qCeil((double)cardCount / minRows);
}
if (cols < 2)
if (cols < 2) {
cols = 2;
}
qCDebug(ViewZoneLog) << "reorganizeCards: rows=" << rows << "cols=" << cols;

View file

@ -252,8 +252,9 @@ void ZoneViewWidget::retranslateUi()
void ZoneViewWidget::stopWindowDrag()
{
if (!draggingWindow)
if (!draggingWindow) {
return;
}
draggingWindow = false;
ungrabMouse();
@ -312,13 +313,15 @@ QGraphicsView *ZoneViewWidget::findDragView(QWidget *eventWidget) const
{
QWidget *current = eventWidget;
while (current) {
if (auto *view = qobject_cast<QGraphicsView *>(current))
if (auto *view = qobject_cast<QGraphicsView *>(current)) {
return view;
}
current = current->parentWidget();
}
if (scene() && !scene()->views().isEmpty())
if (scene() && !scene()->views().isEmpty()) {
return scene()->views().constFirst();
}
return nullptr;
}
@ -346,8 +349,9 @@ bool ZoneViewWidget::windowFrameEvent(QEvent *event)
}
auto *me = dynamic_cast<QGraphicsSceneMouseEvent *>(event);
if (!me)
if (!me) {
return QGraphicsWidget::windowFrameEvent(event);
}
switch (event->type()) {
case QEvent::GraphicsSceneMousePress:
@ -506,8 +510,9 @@ void ZoneViewWidget::resizeToZoneContents(bool forceInitialHeight)
zone->setGeometry(QRectF(0, -scrollBar->value(), zoneContainer->size().width(), totalZoneHeight));
if (layout())
if (layout()) {
layout()->invalidate();
}
}
void ZoneViewWidget::handleScrollBarChange(int value)
@ -521,8 +526,9 @@ void ZoneViewWidget::closeEvent(QCloseEvent *event)
disconnect(zone, &ZoneViewZone::closed, this, 0);
// manually call zone->close in order to remove it from the origZones views
zone->close();
if (shuffleCheckBox.isChecked())
if (shuffleCheckBox.isChecked()) {
player->getPlayerActions()->sendGameCommand(Command_Shuffle());
}
zoneDeleted();
event->accept();
}
@ -536,8 +542,9 @@ void ZoneViewWidget::zoneDeleted()
void ZoneViewWidget::initStyleOption(QStyleOption *option) const
{
QStyleOptionTitleBar *titleBar = qstyleoption_cast<QStyleOptionTitleBar *>(option);
if (titleBar)
if (titleBar) {
titleBar->icon = QPixmap("theme:cockatrice");
}
}
/**