Commit graph

202 commits

Author SHA1 Message Date
BruebachL
09381575a7
Add option to share decklists on load. (#6029)
* Add option to share decklists on load.

Took 1 hour 58 minutes

Took 9 minutes


Took 39 minutes

* Lint.

Took 14 minutes


Took 2 minutes

* Stuffs

Took 39 minutes

Took 4 seconds

Took 43 minutes

* Process local player first.

Took 45 minutes

* Consider if the setting is set on the game info first.

Took 4 minutes

* Save an indent level.

Took 43 seconds

* Don't commit logging config.

Took 3 minutes

* Remove a debug print.

Took 10 seconds


Took 7 seconds

* Add another optional guard.

Took 5 minutes

* Hide the tab bar if only one (own deck) is visible.

Took 9 minutes

* Rename setting label for clarity

Took 2 minutes

* Capitalization.

Took 3 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-08-15 17:31:05 -04:00
RickyRister
3a42354efd
Refactor: Move files in src/client/game_logic (#6070)
* move abstract_client to src/server

* move key_signals to src/utility
2025-08-07 16:47:48 +02:00
RickyRister
ae2c55c33b
Refactor: use ExactCard to represent specific printings (#6049)
* Create new class

* Update CardInfo and CardDatabase

* Use new class instead of CardInfoPtr

* fix cmake
2025-07-28 21:04:45 -04:00
BruebachL
b9f16e8cce
Refactor replay code in TabGame to replayManager (#6026)
* Refactor replay code to replayManager

* Lint.

* Refresh shortcuts.

Took 13 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: Zach H <zahalpern+github@gmail.com>
2025-07-16 06:33:48 -04:00
BruebachL
e05dad4267
Add the option to load decklists from Archidekt, Deckstats, Moxfield, TappedOut in deck editor and lobby (#6030)
* Add the option to load decklists from Archidekt, Deckstats, Moxfield, TappedOut in deck editor and lobby.

Took 3 hours 34 minutes

Took 9 seconds


Took 12 seconds

* Properly set quantities.

Took 11 minutes

* Warnings.

Took 5 minutes

* Static regexes.

Co-authored-by: RickyRister <42636155+RickyRister@users.noreply.github.com>

* Category loggings and better warnings.

Took 18 minutes


Took 42 seconds

* use loadFromStream_Plain instead of manually adding CardNodes to the DeckList.

Took 30 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: RickyRister <42636155+RickyRister@users.noreply.github.com>
2025-07-14 23:12:25 -04:00
BruebachL
f3913949b2
Automatic Card Database Updates (#6004)
* Add the option to background the oracle wizard, add an option to automatically launch oracle wizard in background every X days since last launch.

* Mocks and a typo.

* Lint.

* Lint?

* qOverload the spinBox.

* Change to a prompt instead.

* An Label.

* Update window_main.cpp

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: Zach H <zahalpern+github@gmail.com>
2025-06-29 22:21:52 -04:00
BruebachL
53e27ff4d3
Printing Selector Bulk Editor (#5993)
* Bulk editing dialog.

* Bulk editing dialog functionality.

* Performance fixes, hide sets which can't offer any new cards, better dragging indicators.

* Update count label.

* Add a display for modified cards.

* Include long setName in checkbox label

* Fix drag & drop.

* New layout updating?

* Re-layout, add instruction label.

* Qt version check.

* Add buttons to clear and set all to preferred printing.

* tr UI

* Add the button to the print selector instead.

* Qt5 compatibility stuff.

* Qt5 compatibility stuff again.

* Toggled works, I guess.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-06-21 21:15:48 -04:00
RickyRister
6f3a07b756
[PictureLoader] Fix freezes from local image search (#5994)
* [PictureLoader] Fix freezes/crashes from parallel folder search

* fix build failure
2025-06-21 21:10:29 -04:00
BruebachL
c388cee1fe
Add a new dialog that allows editing the default suggested tags. (#5979)
* Add a new dialog that allows editing the default suggested tags.

* Lint.

* Actually hand linting, lol.

* Fix Build

* Add dialog.

* Use show() instead of exec(), properly size hint list item widgets.

* Fix... something to do with the build?

* Cast to abstract tab deck editor instead of regular.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: ZeldaZach <zahalpern+github@gmail.com>
2025-06-13 09:16:57 -04:00
Basile Clement
33946e61bb
feat: Configurable colors for card counter (#5882)
* feat: Configurable colors for card counter

This patch adds support for:

 - User-defined colors for card counters;
 - 3 additional types of card counters.

The colors used for counters is stored locally and not shared with other
users. This is intentional as the feature is likely to be used for
improved accessibility.

In order to preserve backwards-compatibility, and because I don't have a
better idea, counters keep their existing color-based names (Red, Green,
Yellow) in menus and in the message log. For consistency, the new
counters also get assigned color-based names (Cyan, Purple, Magenta).

This choice is a compromise, as allowing user-defined names for counters
raises many additional (UI/UX) questions that I don't know how to
answer. A good long-term solution would be to include counter names as
part of a game definition system and hence would be in scope for #1740.

The choice of adding 3 additional types of counters and the Cyan, Purple
and Magenta names are not random. The existing code for determining
counter colors goes: Red, Green, Yellow, Cyan, Purple, Magenta, Black
(unreadable) and thus 6 is the maximum number of counters that existing
versions of Cockatrice are able to support. This way, released clients
get a degraded experience (cannot interact with the new counters,
messages in the server log say "Player X places 1 on Card (now 1)"
without specifying 1 of what), but do see the counters properly.

Fixes #2020

* Do not use %n

* Use SettingsManager

* Use qSin instead of sin

Fix build failures with old GCC.

* Use letters for card counter names

* Place card counter actions in separate menu

* Remove copy-paste error

* include QtMath

* Do not color whole settings page

* derp

---------

Co-authored-by: Zach H <zahalpern+github@gmail.com>
2025-06-12 22:12:46 -04:00
BruebachL
fe57efb1a8
Parallel picture loader (#5977)
* Parallelize picture loader.

* Queue requests instead.

* Include a status bar for the picture loader.

* Save redirect cache on destruction.

* Address comments.

* Let's not overwrite an ambigious variable name.

* Lint.

* Oracle needs the status bar too.

* We actually get a free request if we hit a cached image.

* Fix cmake list.

* toString() the url.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-06-12 19:44:38 -04:00
RickyRister
1eee314d17
[VDS] Add ability to search by deck contents (#5943)
* [VDS] Add ability to search by deck contents

* add deck search syntax help

* fix build failure
2025-05-17 22:23:54 -04:00
RickyRister
033c8b269d
[VDS] Refactor: move quick settings to separate class (#5905) 2025-05-06 23:00:11 -04:00
RickyRister
44ac782978
Move card_item and related to src/game/board (#5867)
* move files

* update includes

* update cmake
2025-04-20 14:37:52 +00:00
BruebachL
3b1d6e394d
[EDHRec] Display name above card, add bars for inclusion and synergy instead of coloring the whole label, card size slider (#5851)
* Display name above card, add bars for inclusion and synergy instead of coloring the whole label.

* Re-add commander label.

* Add a card size slider.

* Lint.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-04-18 22:28:44 +00:00
BruebachL
653362567b
Refactor Tab EDHRec into folders, add navigation for budget and GC, add card prices (#5845)
* Refactor things into more sensible folders.

* Add navigation widget for budget and game changers.

* Lint.

* Add a card price display widget.

* Qt version check.

* Lint some thangs.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-04-18 03:28:04 +00:00
BruebachL
ca538399f6
Improved EDHrec tab (#5840) 2025-04-17 10:10:38 -04:00
BruebachL
854208ea0a
Implement deck analytics widgets. (#5837)
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-04-16 14:23:13 +00:00
BruebachL
42c56898d5
Visual Deck Editor Base (#5834)
* Visual Deck Editor.

* Lint.

* Address comments.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-04-16 12:02:53 +00:00
BruebachL
c4d0921a15
Visual Database Display Tab. (#5822)
* Visual Database Display Tab.

* Address comments.

* Readd dropped method.

* Update filterTree properly in case the filter is empty after modification.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-04-15 01:25:49 +00:00
RickyRister
3b758962e4
Add search filter to card view window (#5791)
* refactor out search syntax help window

* add search bar to ZoneViewWidget

* implement filter logic
2025-04-11 23:00:46 -04:00
RickyRister
676ea0d5a7
Sort cockatrice sources alphabetically (#5818) 2025-04-09 22:20:55 -04:00
BruebachL
730305f4d2
Revert source file globbing (#5799)
* Revert "Add CONFIGURE_DEPENDS to the cmake (#5739)"

This reverts commit 57b9f0e54c.

* Revert "Automatically find all files for cockatrice_SOURCES (#5716)"

This reverts commit 4a0e0ed954.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-04-07 19:32:57 +00:00
RickyRister
57b9f0e54c
Add CONFIGURE_DEPENDS to the cmake (#5739) 2025-03-17 02:43:11 +00:00
RickyRister
4a0e0ed954
Automatically find all files for cockatrice_SOURCES (#5716)
* Use GLOB_RECURSIVE to find all source files

* fix code style

---------

Co-authored-by: Zach H <zahalpern+github@gmail.com>
2025-03-14 21:42:56 -04:00
RickyRister
4b7d1ebb59
Refactor: split card_database into two files (#5715)
* make the duplicate

* restore original

* Refactor: split card_database into two files
2025-03-14 00:02:10 +00:00
BruebachL
8fc1b22889
Use the new mana symbols. (#5687)
* Use the new mana symbols.

* Fixup some thangs.

* Lint.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-03-05 00:53:42 +00:00
BruebachL
93d28717e0
Abstract deck editor (#5646)
* Generify TabDeckEditor.

* Connect dockTopLevelChanged signals.

* Connect eventFilters.

* Remove comments.

* Fix ze build (accidentally deleted a line)

* Fix some pointer chaining.

* Be a lot saner about some signals/slots, as in, individual Deck Editor widgets now internally determine their CardInfo and then simply communicate this to the DeckEditor

* Lint.

* DeckDock can handle its own menu.

* DeckDock can handle its own decrement.

* DeckDock now notifies the deck editor on deck change, instead of individually modifying menu items and modification status.

* Rename.

* Include pixelmap generator for icon.

* Directly use an AbstractTabDeckEditor as parent.

* Move clearing database filter into signal/slot relation.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-02-27 10:57:58 -05:00
BruebachL
7c9bf75393
Overhaul quick settings for VDS and PrintingSelector (#5602)
* Move show folders option next to the search bar.

* Add a new settings button and settings popup, move the folder visibility checkbox there and the ability to hide tags.

* Make popup not close when interacting with child widgets.

* Fix mocks.

* Include cog icon.

* Move PrintingSelector Display options to new quick settings widget.

* Adjust size before first show so as to not overflow.

* Add option to hide card size slider in VDS.

* Qt5 support.

* Fix some warnings by containerizing layouts because addChildLayout is silly.

* Fix an incorrect slot/signal assignment.

* Correct sub-categories for settings to persist them.

* Shuffle some slots and signals around to distinguish between the tag filter and the tags on the deck preview widgets.

* Add a quick setting to draw unused color identities and center them.

* Respect the setting on startup.

* Move card size slider to the quick settings menu.

* Move PrintingSelector card size slider to quick menu, adjust other layout from other options.

* Improve layout, add a gray border.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-02-10 16:50:08 +00:00
Zach H
6944f5f81c
Put Logging config on MacOS (#5591) 2025-02-09 12:39:09 +00:00
Zach H
edaca772c5
Support logging config on install (#5577)
* Support logging config on install

* Support logging config on install
2025-02-08 16:10:37 +00:00
BruebachL
a0b52ce450
Implement folder support for VDS. (#5545) 2025-02-02 15:08:04 +00:00
BruebachL
4d791f4d7a
Edhrec tab (#5512)
---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: Zach H <zahalpern+github@gmail.com>
2025-01-25 22:29:27 +00:00
BruebachL
ce416df3fb
Add a dialog to prompt user to convert to .cod format if trying to apply tags to a .txt deck. (#5514)
* Add a dialog to prompt user to convert to .cod format if trying to apply tags to a .txt deck.

* Lint mocks.

* Address comments, move dialog to appropriate folder.

* Unlint.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-01-25 03:20:30 +00:00
BruebachL
4e96157091
Flow Layout fixes (#5515)
* Flow Layout fixes.

* Remove some comments.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-01-25 03:17:39 +00:00
RickyRister
23bd18a04c
fix segfault that happens when account tab is closed (#5474) 2025-01-15 06:10:03 +00:00
RickyRister
d09b9eb533
Rename UserList class to UserListWidget (#5473) 2025-01-15 03:07:36 +00:00
RickyRister
686645c1e4
refactor DeckViewContainer into own file (#5455)
* cut-and-paste

* remove some includes

* move refreshShortcuts

* move deck_view into src/game/deckview

* move deck_view_container to src/game/deckview

* fix build failure
2025-01-14 07:00:09 +00:00
BruebachL
ba89495dc0
Refactor Picture Loader (#5457) 2025-01-13 18:52:54 +00:00
BruebachL
dd8ac14f99
Visual deck storage v2 (#5427)
* Restore some button states (ready/sideboard locked) to sensible defaults when unloading a deck.

* Update last loaded timestamp in decklist file and then restore original last modified timestamp if a user requests a deck load.

* Add some todos.

* Loading a deck from local file dialog should swap out scenes, enable unload button.

* Lint.

* Shuffle some classes and signals around.

* More sort options, sort widgets directly.

* Banner cards should respect providerIds.

* Properly updateSortOrder on load.

* Add the color identity to the Deck Preview Widget.

* Properly set sort indices.

* Change replace visualDeckStorageWidget with deckView to be in deckSelectFinished so that it also works on remote deck load.

* Include settings for unused color identities display.

* Change opacity scaling.

* Overload for Qt.

* Lint.

* Lint.

* Include QMouseEvent

* Template because MacOs.

* Include a quick filter for color identities.

* Include a quick filter for color identities.

* Save some space.

* Refactor DeckPreviewWidgets to reside in their own folder.

* Add Deck Loader logging category.

* Introduce a tagging system.

* Add some more default tags.

* Even more default tags.

* Lint.

* Lint a comma.

* Remove extra set of braces.

* Lint some stuff.

* Refresh banner cards when tags are added.

* Lint.

* Wrestle with Qt Checkboxes.

* Lint.

* Adjust some sizes, relayout.

* Address comments.

* Lint.

* Reorder kindred types.

* Add a search bar for tags.

* Remove close button (for now) and change "Add tags ..." to "Edit tags ..."

* Retranslate window title for Deck Tag Manager Dialog.

* Style tag addition widget to be consistent.

* Lint.

* Override paintEvent.

* Override sizeHint

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-01-12 17:46:22 -05:00
Zach H
8bea3f8997
Fix sounds on Qt6 (#5439) 2025-01-10 23:10:47 -05:00
BruebachL
62f7c7f9ce
New visual deck storage (#5290)
* Add TabDeckStorageVisual

* Visual Deck Storage

* Add BannerCard to .cod format, use it in the visual deck storage widget.

* Show filename instead of deckname if deck name is empty.

* Lint.

* Don't delint cmake list through hooks.

* Add deck loading functionality.

* Open Decks on double click, not single click.

* Void event for now.

* Fix build issue with overload?

* Fix build issue with overload?

* Include QDebug.

* Turn the tab into a widget.

* Move the signals down to the widget, move the connections and slots up to the parent widgets.

* No banner card equals an empty CardInfoPtr.

* Add an option to sort by filename or last modified.

* Flip last modified comparison.

* Lint.

* Don't open decks twice in the storage tab.

* Fix unload deck not working by showing/hiding widgets instead of adding/removing to layout.

* Add a search bar.

* Add a card size slider.

* Lint.

* Lint.

* Lint.

* Fix settings mocks.

* No need to QDebug.

* No need to QDebug.

* Member variable.

* Member variable.

* Non-lambda.

* Change set to list conversion.

* Specify overload.

* Include MouseEvent

* Adjust font size dynamically.

* Add an option to show the visual deck storage on database load.

* Fix the close button not working on the tab, add an option to launch the visual deck storage tab to Cockatrice menu.

* Override virtual functions.

* Correct tab text.

* Add a setting to remember last used sorting order for visual deck storage widget.

* Update banner card combo box correctly.

* Fix mocks.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: Zach H <zahalpern+github@gmail.com>
2025-01-05 18:12:20 -05:00
RickyRister
93fab3d78f
Remember last opened directory when loading decks (#5418)
* remember last directory when loading deck

* move shared code into new dlg class
2025-01-05 17:40:20 -05:00
BruebachL
9c38c9ed1b
Differentiate logging in order to silence certain modules. (#5419)
* Differentiate logging in order to silence certain modules.

* Lint cmake.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-01-05 17:38:51 -05:00
RickyRister
f924b04efd
add debug settings; option to show cardIds (#5404)
* add debug settings; option to show cardIds

* pass param by const ref

* change group structure again

* create debug.ini if not exists
2025-01-02 00:32:58 -05:00
RickyRister
df9c5ae53c
Check for client updates on startup (#5359) 2024-12-28 21:29:59 +00:00
Zach H
c7ca55ceb5
Support Picking Select Art per Card Basis (#5329) 2024-12-25 23:12:06 -05:00
RickyRister
4ca1fc083d
add "open recent" menu option to deck editor tab (#5319)
* add "open recent" menu option to deck editor tab

* change texts

* also get it to work with loading from deck storage tab

* add error message when fail to open

* only update recents on successful open

* only update recents on successful open

* reword to "Clear"
2024-12-24 19:55:04 -05:00
RickyRister
5bdbd51fa8
implement search bar in shortcuts menu (#5285)
* implement search bar in shortcuts menu

* remove unneeded imports

* use expandAll
2024-12-22 00:21:53 +00:00
BruebachL
245d51caea
New printing selector (#5182)
* Squashed Commits

Lint things.

Set focus back to deckView after selecting a card to enable keyboard navigation.

Bump scrollbar to top when selecting a new card.

Update card info on hover.

Layout cleanups

Add +- to buttons.

Merge buttons into card picture.

Cleanup size, min 2 cards by default in rows

Support layout settings config and set min to 525 so two cols are visible by default for printings, when opened

Move Printing Selector to before Deck, and visible true

Null safety for setCard.

Turn down the dropshadow a little.

Make PrintingSelector dockable, don't duplicate sets when bumping them to the front of the list.

When swapping cards between mainboard and sideboard, use preferred printing if no uuid is available (i.e. null).

Reorder includes...

Unwonk an include.

Give the card widget a snazzy drop shadow, appease the linter gods.

Handle jumping between segments

Remember scale factor when initializing new widgets.

Cleanup

Select Card works (Not M->SB tho)

Resize word-wrapped label properly.

Fix the layouting, mostly.

remove tx

Build Fix

Squashed Commits

Load and store redirects properly.

Layouting is fun :)

* Group PrintingSelectorCardDisplayWidgets into distinct containers for alignment purposes.

Override resizeEvent() properly.

Word wrap properly.

Keep widget sizes uniform for aesthetic reasons (grid pattern).

Label stuff, center card picture widget, allow cardSizeSlider to scale down.

Replace cards which have no uuid in the decklist when first selecting a printing.

Add buttons for previous and next card in DeckList.

Add a card size slider.

Move sort options initialization to implementation file.

Explicitly nullptr the parent for the PrintingSelector.

Address PR comments (minor cleanups).

Hook up to the rows removed signal to update card counts properly.

Include QDebug.

Add labels to the mainboard/sideboard button boxes.

Implement a search bar.

Expand node recursively when we add a new card.

Only create image widgets for the printing selector if it is visible in order to not slow down image loading.

Minor Tweaks

Invert decklist export logic to write out setName, collectorNumber, providerId value if it is NOT empty.

Linting.

Update CardCounts properly, update PrintingSelector on Database selection.

Initialize sideboard card count label properly.

Split mainboard/sideboard display and increment/decrement buttons.

Add button to sort all sortOptions by ascending or descending order.

Add option to sort by release date in ascending or descending order.

Add PrintingSelector to database view.

Display placeholder image before loading.

Fix deckEditor crash on mainboard/sideboard swap by correcting column index to providerId instead of shortName.

Include currentZoneName, fix the column when updating from DeckView indexChanged to be UUID and not setShortName so cards are properly fetched again.

The most minor linter change you've ever seen.

Null checks are important.

Linter again.

Linter and refactor to providerId.

Sort properly, (We don't need a map, we need a list, a map won't be ordered right [i.e. 1, 10, 11, 2, 3, 4, ..., 9])

Sort alphabetically or by preference.

Hook printingSelector up to the CardInfoFrameWidget.

Allow info from CardFrame to be retrieved, properly initialize PrintingSelector again.

Refactors to reflect CardInfoPicture becoming CardInfoPictureWidget.

Make PrintingSelector re-usable by introducing setCard().

Make PrintingSelector use the CardFrame, not the database index.

Add a new selector widget for printings.

* Support multiple <set> tags per card within the database

This will allow us to show off all different printings for cards that might appear multiple times in a set (alt arts, Secret Lairs, etc.)

* Support Flip Cards with related art

* Minor Cleanup

* Minor Cleanup

* Release Date DESC default

* Load widgets in batches.

* Refactor local batch variables to be class variables/defines.

* Clear timer on updateDisplay.

* Fix Timer & Builds on Qt5

* Not Override

* Yes Override

* Yes Override

* Lint

* Can't override in function definition.

* Resize setName to picture width on initialization.

Also add a new signal to card_info_picture_widget to emit when the scale factor changes.

Hook this up to the setName resizing method to ensure card size updates trigger it appropriately after initialization.

Clean up unused enter and resize methods that just delegated to base-class.

* Add ability to force preferred set art to be loaded for every card.

* Show related cards from printing selector by right-clicking card image.

* fix build

* Fix UST cards

* Inc QDebug

* Fix Qt5 Builds

* Fix Qt5 Builds

* Fix Qt5 Builds

* Fix Qt5 Builds

* Fix Qt5 Builds

* Fix cards being able to jump between side and mainboard

* Don't hide PrintingSelector button widgets if the deck contains a card from the set.

* Update PrintingSelector properly on DeckListModel::dataChanged

* Add option to disable bumping sets to the front of the list if the deck contains cards from the set.

* Linter behave.

* Linter behave.

* Fix mocks.

* Fix cards without providerIds being counted for all cards.

* Flip preference sort so descending means "Most to least preferred".

* Set the index correctly when removing a non-providerId printing for a providerId printing to avoid jumping to the next card.

* Move the "Next/Previous" card buttons to their own widget.

* Move the card size slider to its own widget.

* Lint the makelist.

* Linter

* Crash fix

* Move the sorting options to their own widget.

* Move the search bar to its own widget.

* Minor cleanup

* Minor cleanup

* Minor cleanup

* Only overwrite card in deck if UUID _and_ Number missing

* Adjust font size when adjusting card size.

* Clean up some imports.

* Pivot to a view options toolbar.

* Persist sort options and change default to 'preference'.

* Lint.

* Remember how many cards were originally in deck when replacing with uuid version.

* Relabel buttons for clarity.

* Fix tests.

* Fix tests properly.

* Fix dbconverter mock.

* Try to wrangle font sizes.

* Update mainboard/sideboard labels correctly.

* Initialize button sizes correctly.

* Label texts are supposed to be white.

* Adjust another deckModel->findCard call to include number parameter.

* Style buttons again.

* Negative currentSize means we don't render the widget yet, return a default value.

* Clean up debug statements.

* Boop the mainboard/sideboard label and the cardCount after a little bit of delay to make sure they initialize at the right size.

* Persist card size slider selection in SettingsCache.

* Good Lint Inc.

* updateCardCount to get white color in initializer

* Make the view display options functional.

* Comment ALL the things.

* Lint the things.

* Brief accidentally nuked some constants.

* Proper Qt slot for checkboxes.

* Don't use timers, Qt provides ShowEvent for anything necessary before the widget is shown.

* Cleanup from Reading

* Cleanup Lints

* Minor

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: Zach Halpern <zahalpern+github@gmail.com>
2024-12-19 02:40:34 +00:00