Commit graph

6654 commits

Author SHA1 Message Date
Lukas Brübach
fa65e749e1 [Client] Sync conflict dialog, onboarding and conflict default 2026-11-07 23:49:24 +01:00
Lukas Brübach
262695cf4d [DeckSync] Address tombstone review nits: log category and designated initializer 2026-11-07 23:49:22 +01:00
Lukas Brübach
3df2a72e76 [DeckSync] Address tombstone review: remote deletes, revival and purge clock
- Treat a record whose server row is gone as a remote delete only when the
  local file still matches the sidecar's base hash. An edit made after the
  remote delete is newer than the delete, so it uploads and revives the row
  instead of being removed.
- Revive a tombstone with the same user and guid in cmdDeckUpload instead of
  inserting a second row next to it, so the deck keeps its id and version
  history and the promise in servatrice.ini.example holds.
- Run tombstone purging on its own clock, driven by the new
  [deck_sync] purge_interval option, so disabling share cleanup no longer
  disables purging silently.
- Write the base snapshot through QSaveFile and log a failed commit, so a
  crash or a full disk cannot leave a truncated base for DeckDiff::merge().
2026-11-07 23:49:22 +01:00
Lukas Brübach
f9ad700f3c Fix ZeldaZach review for PR 7494: match by remoteId/guid before remote-delete, only tombstone when file truly missing 2026-11-07 23:49:22 +01:00
Lukas Brübach
fe9f5ad098 [Server+Client] Tombstone deck deletes with purge and base snapshots 2026-11-07 23:49:22 +01:00
Lukas Brübach
997eee835e [DeckSync] Match server rows by identity and hash the whole deck
Sync keyed local files to server rows by path, but the server names a row
after the deck, not after the file, so any deck whose file name and deck name
differ uploaded again on every run. A second pass then brought the server copy
back as an extra local file.

- Match by the sidecar's row id, then guid, then content, and only then by the
  server path, so renaming either side no longer duplicates a deck.
- Key the server tree by row id: the server allows several rows with the same
  name in one folder, and keying by path silently dropped all but one.
- Stop discarding rows whose name contains '/' ("U/W Control"). They stay
  matchable, and only the download file name is sanitised.
- Build the download path from the folder plus a sanitised row name, including
  every folder segment, so a hostile server name cannot escape the deck folder.
- Download a colliding server row under a unique name and count it, instead of
  skipping it without a trace.
- Hash the whole deck instead of the card hash: SHA-1 over the native deck
  string covers name, printings, banner, tokens and sideboard plans. The client
  and the server hash the exact bytes they exchange, so both agree.

Adds deck_content_hash_test for the client/server hashing invariant and for the
name-only change the card hash cannot see.
2026-11-07 23:49:18 +01:00
Lukas Brübach
cc89c32191 [DeckSync] Pass the sync summary through the signal and tidy the manager API
- Emit SyncSummary from syncFinished() instead of four positional ints, and
  build it from a single currentSummary() helper, so the counts cannot drift
  between the status message and the signal.
- Use a designated initializer for LocalFile, like the other records.
- Drop setClient() and setColorIdentityProvider(): both fields are already
  constructor parameters and the setters had no callers. setProfile() and
  setDeckPath() stay, since the tab re-reads them before every run.
- Fix the include paths in tab_deck_storage.h and the narrowing conversion of
  the tree item id, so the branch builds again.
2026-11-07 23:49:18 +01:00
BruebachL
78ed356ba8 [Format] Fix include order in tab_deck_storage.h 2026-11-07 23:49:18 +01:00
BruebachL
c2a1508a2e [DeckSync] Use designated initializer for ServerFile per review 2026-11-07 23:48:56 +01:00
BruebachL
2db9760170 [DeckSync] Prefer ctor params for set-once client/provider per review 2026-11-07 23:48:56 +01:00
BruebachL
f597e9bd9f [DeckSync] Move SyncSummary into DeckSyncManager per review 2026-11-07 23:24:52 +01:00
Lukas Brübach
1cac2ae7b2 Fix ZeldaZach review for PR 7493: match uploads by sidecar remoteId/guid, validate server paths 2026-11-07 23:24:52 +01:00
Lukas Brübach
53c15b1298 [Client] Manual deck collection sync with Sync Now action 2026-11-07 23:24:52 +01:00
Lukas Brübach
7ab3d5dcea Cover merge printing preservation with a test
Base deck with 4 Mountain (DOM 250), local adds 2 Shock (M19 156), remote
adds an unrelated card. Asserts the merge keeps one Mountain node with its
printing and adds a single Shock node carrying M19/156.
2026-11-07 23:24:36 +01:00
BruebachL
c9fdbaa562 [DeckDiff] Use namespace instead of static-only class per review 2026-11-07 23:24:36 +01:00
Lukas Brübach
6edd60f0ed Fixup: clang-format alignment in deck_diff.h 2026-11-07 23:24:36 +01:00
Lukas Brübach
4f25fed063 Fix ZeldaZach review for PR 7492: preserve printing in DeckDiff::merge, atomic sidecar save with QSaveFile 2026-11-07 23:24:36 +01:00
Lukas Brübach
248f5f165c [Client] DeckSyncProfile + sidecar + DeckDiff with tests 2026-11-07 23:24:36 +01:00
Lukas Brübach
d8581d5abf [Server] Persist and serve deck sync fields + version rows 2026-11-07 23:24:34 +01:00
Lukas Brübach
46841ccb56 [Server] Deck sync identity: schema v41 + proto guid/hash fields
Bumps the schema to v41: master is already at v40, so the deck-sync migration is servatrice_0040_to_0041.sql.
2026-11-07 23:24:32 +01:00
BruebachL
6e8c7c806d
[CI] Harden the hdiutil retry wrapper (#7806)
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The macOS packaging leg retries hdiutil for actions/runner-images#7522,
but it gave up ten seconds after the first failure: shorter than an
XProtect scan of the DMG it just wrote. It also re-ran a failed detach
unchanged, so a busy mount kept every attempt busy, and a wedged
DiskImages helper held the step until the job's 100 minute timeout.

- Grow the delay between attempts from 1s to a 30s cap.
- Retry a failed detach with -force, and force-detach a stale volume
  before a create or attach.
- Kill a call that exceeds HDIUTIL_TIMEOUT (300s) and give up after two
  timeouts instead of spending the job budget on a wedged helper.

The wrapper still exits non-zero when it gives up, so CPack reports the
hdiutil failure where it happens.
2026-11-07 22:12:58 +01:00
Bryce!
4e05aa0c54
Refresh the Printing Selector after hidden card and deck changes (#7748) 2026-11-07 22:08:45 +01:00
BruebachL
bf2529d768
[CI] Cache the macOS legs again (#7805)
Re-enable ccache on the three pull-request macOS legs (14, 15 and 27
Debug), which #7792 dropped because none of them persisted a cache.
Every leg now restores and saves its own entry on master, keyed by
target, and the eviction step keeps each entry inside its bound.

The bounds are sized from the measured working set: one macOS
configuration wrote a 0.5 GB ccache directory at -g1 with the old 700M
bound, and the debug-information change builds the vcpkg legs at level
0, which shrinks it to ~0.4 GB. 700M holds the whole configuration for
each leg, and the three entries add ~1.2 GB.

That fits the quota once master's slimmed Qt archive set and the CodeQL
prune are counted: the live total before the compiler caches is 7.1 GB,
Windows adds 0.95 GB, and the three macOS entries add 1.23 GB, for
~9.3 GB of 10.
2026-11-07 20:58:29 +01:00
BruebachL
1df8c8efcb
[CI] Build the Windows and macOS legs without debug information (#7798)
* [CI] Build the Windows and macOS legs without debug information

Debug information is most of what a compiler cache stores: one Linux
configuration measures 1.2 GB with full DWARF and 660 MB at -g1. The Windows leg
cannot be lowered that way, because MSVC has no -g level and /Z7 is the only
cacheable form, so it sits at full debug info and fills a 1.2 GB cache.

Teach COCKATRICE_DEBUG_INFO_LEVEL=0 to mean something on MSVC by leaving /Z7
out, and build the vcpkg legs (Windows and macOS) at level 0 for every non-tag
ref. A tag is the build that ships and is symbolicated, so it keeps the full
set. The Linux legs keep -g1: a sanitizer report without file and line is not
worth the quota it would save.

Report the ccache directory and the object total at the end of each leg, so the
working set a bound has to fit is a number in the log rather than an estimate.

* [CI] Size the Windows cache for the no-debug footprint

Measured on run 42377451921, one Windows configuration without /Z7 writes a
890 MB ccache directory, against 1.2 GB with it. A 950M bound holds that with
5.4% headroom, which is the same rule the Linux bounds follow.

The comment block that splits the quota follows: 4.25 GB of bounds, 3.9 GB of
stored compiler cache, 8.1 GB of 10 in total.
2026-11-07 20:58:28 +01:00
BruebachL
ee66e73b2c
[CI] Give the Windows leg a compiler cache (#7797)
ccache drives MSVC since 4.7, but it rejects /Zi and /ZI because the debug
information lives in a shared PDB it cannot restore. /Z7 puts it in the
object file instead, which is what makes the compilation cacheable and
also removes the shared PDB as a serialisation point on a 4-core runner.

Allow ccache on Windows in CMake, install it with Chocolatey, and persist
it under ccache-Windows10 the same way the Linux legs do.
2026-11-07 20:58:28 +01:00
tooomm
3931447729
[Build] Clean up CMake compiler flags and CI build script (#7219)
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Compiler flags are applied once and for the right compiler:

- Detect the toolchain by CMAKE_CXX_COMPILER_ID (MSVC / GNU / Clang,
  warn on an unknown one).
- MSVC: drop /std:c++20 (CMAKE_CXX_STANDARD already adds it) and the
  outdated C4251 suppression, add /utf-8, and use /O2 instead of /Ox.
- GCC: drop the no-op -Wno-long-long and the macOS-only -std=gnu++20
  override; CMAKE_CXX_EXTENSIONS=OFF now owns the dialect.
- Use add_compile_definitions for SFMT_MEXP instead of add_definitions.

CI build script:

- Only run the schema version check for server builds.
- Accept boolean env flags as 1 and say so in the header.
- Print ccache, ctest and cpack versions next to their log groups.
- Only build the macOS vcpkg triplet when vcpkg is actually used.
- Drop the extra cmake --build verbosity.
- Install NSIS without chocolatey progress noise.

Co-authored-by: toomm <toomm@users.noreply.github.com>
2026-11-07 18:37:09 +01:00
tooomm
d7d1872638
[CI] Install only the Qt archives the desktop builds use (#7024)
The online installer ships the base package as ~25 archives; aqt installs all
of them unless `--archives` names the ones wanted. Restricting them to what
cmake/FindQtRuntime.cmake requires cuts the Windows Qt cache from 440 MB to
180 MB and the macOS thin Qt download from >200 MB to 60 MB.

The list lives once, in a workflow-level QT_ARCHIVES variable, because both
install steps consume it and the macOS thin-Qt cache key has to change with
it. The addons the build also needs (Multimedia, WebSockets, ShaderTools,
ImageFormats) are not base archives and stay in each leg's qt_modules;
qtdeclarative is required on Windows too, since the onboarding banner links
Qt6::Quick/QuickWidgets.
2026-11-07 18:34:33 +01:00
tooomm
0e9ba72924
[Docs] Move documentation sources to docs/ and include CONTRIBUTING (#7584)
Rename doc/ to docs/ so GitHub picks up docs/CONTRIBUTING.md and Doxygen keeps including it, and update all references to the old layout:

- Doxygen output now goes to docs-output/, exposed by .gitignore
- docs workflow triggers on docs/** and publishes docs-output/html
- theme submodule moved to docs/doxygen/theme
- schema URLs in both XML parsers point at docs/xsd/
- README, developer docs, desktop workflow filters, .dockerignore and gcovr config updated for the new paths

The v3 card database schema is kept as docs/xsd/cards_v3.xsd.
2026-11-07 17:47:10 +01:00
Mmonge123
257a584971
fix: keep only the roll-die shortcut active in the lobby (#6754)
Player menu shortcuts were bound as soon as a local player was added in the deck-selection lobby. Defer full activation until GameMetaInfo reports the game has started, and bind only Player/aRollDie while in the lobby. Counters follow the deactivation signal, so they cannot re-enable shortcuts before the game starts.
2026-11-07 17:38:33 +01:00
scotland0208
d9cd308a2e
Show the library edge on the card in limited deck views (#6741) (#6741)
Limited deck views (view top/bottom N cards, scry, surveil) made it
ambiguous which card was the top or bottom of the library. Label the card
itself with a small in-view marker instead of placing text above or below
the whole zone, which became ambiguous once the grid used several columns
or the window was resized.

The marker stays on the part of its card that the column leaves visible:
for a top view, the right end of the exposed strip of the first card; for
a bottom view, the bottom-left corner of the last, fully visible card.

The view logic now answers whether it is a limited library-end view and
which edge it shows. The graphics zone draws and positions a marker on
the first or last displayed card, and re-translates its tooltip with the
rest of the zone view.

Co-authored-by: Lukas Brübach <44814898+BruebachL@users.noreply.github.com>
2026-11-07 17:24:40 +01:00
unf0rce
80986266b9
Fix orphaned arrows when the draw shortcut repeats (#6789)
Holding or spamming the draw-arrow shortcut fires the action again
before the previous local arrow has been placed. Every new arrow takes
the mouse grab from the previous one, so the previous arrow never
receives the release that deletes it. If the cursor had passed over a
card meanwhile, the orphan stayed visible on the board.

Track the in-progress arrow on the CardItem that started it and cancel
it, together with any child arrows, before starting a new one. The
attach-arrow shortcut (Ctrl+Alt+A) uses the same path, so it no longer
leaks arrows either.

Fixes #4329.

Co-authored-by: mb <mbaecker@unforce.de>
2026-11-07 16:53:53 +01:00
sentry[bot]
01572bfce2
[VisualDeckStorage] Replace QFutureWatcher tracking with QFuture continuations (#7691)
* [VisualDeckStorage] Cancel in-flight deck loads and enforce teardown order on destruction

* [VisualDeckStorage] Reformat activeWatchers comment

* [VisualDeckStorage] Use QFuture continuations instead of QFutureWatcher tracking

Co-authored-by: sentry[bot] <39604003+sentry[bot]@users.noreply.github.com>

---------

Co-authored-by: sentry[bot] <39604003+sentry[bot]@users.noreply.github.com>
Co-authored-by: rickyrister <42636155+rickyrister@users.noreply.github.com>
2026-11-07 16:51:27 +01:00
ebbit1q
4b224f7fe5
Translate the filter string error at display time (#5283)
Keep the parser message untranslated so FilterStringLog stays in the source
language, and format the user-facing text in error() instead. That gives both
consumers what they need without localizing the log.

Q_DECLARE_TR_FUNCTIONS provides the tr() context without deriving from QObject,
which would have deleted copy/move assignment and broken the by-value uses in
PlayerActions and ViewZone. Drop the unreachable line-number branch; peglib
reports 1-based lines, so every message keeps master's "position" wording.

Co-authored-by: Lukas Brübach <44814898+BruebachL@users.noreply.github.com>
2026-11-07 16:26:31 +01:00
BruebachL
7487a383a3
[CI] Prune all but the newest CodeQL trap cache (#7796)
The CodeQL job keeps one extracted database per analyzed commit, about 1.07 GB
each, restores the newest by prefix and never deletes any. Four had accumulated
by 2026-11-07: 4.26 GB, 40% of the repository's 10 GB cache quota, of which only
the newest can be restored again.

prune-caches skipped them deliberately, because their key shape belongs to
codeql-action rather than to a workflow of ours. Add that shape and keep exactly
the entry with the latest access date on master; a miss costs one re-extraction
in a job that reports rather than gates.

This is the room the Windows compiler cache needs: with the superseded entries
retired the quota holds 7.1 GB instead of 10.3 GB.
2026-11-07 13:56:38 +01:00
BruebachL
c6fadef000
[CI] Stop running ccache on macOS (#7792)
Every macOS leg restores nothing (persist_ccache is false), so ccache only
paid hashing on ~1160 compiles for the 3% of calls that repeat within one
build: macOS 15 measured 37 hits out of 1163. The restored cache this
replaces served 42% and saved about 32s on a 20 min leg.

Drop the three matrix keys, the brew install, and the restore/delete/save
steps, and leave the Linux docker path untouched.
2026-11-07 13:54:10 +01:00
RickyRister
eab217d1bf
[DlgCreateGame] Revert dlg to use exec instead of open (#7795) 2026-11-07 13:44:40 +01:00
BruebachL
d7dac8395b
[CI] Spend the ccache quota on the legs that still thrash (#7781)
* [CI] Spend the ccache quota on the legs that still thrash

Arch and Debian 13 were the two bounds that still evicted entries they
needed: on master 2026-11-06 Arch served 75% of calls at 96% full and
Debian 13 82% at 96%, while Fedora 45 debug/release served 99.5% at 80%.
Their working sets measure 820 MB and 770 MB, so 850M and 800M could not
hold one configuration.

Raise Arch to 1200M and Debian 13 to 1050M, and drop the macOS 14 cache:
its 800M bound served 42% and saved about 32s on a 20 min leg that is
already shorter than the Windows leg. That frees 800M and leaves the
bounds at 3.9 GB, with the measured quota at about 7.8 GB of 10.

Also document why pull requests, tags and nightlies never write: a PR
save would evict the warm set, tags build full DWARF, and a schedule
shares refs/heads/master with the push. No behavior change there.

* [CI] Correct the quota estimate in the ccache sizing comment

The 7.8 GB figure subtracted the dropped macOS bound without adding the
600 MB Arch/Debian increase. The fixed entries are about 4.4 GB, so
3.9 GB of bounds puts the estimate at about 8.3 GB of 10.

* [CI] Size the Arch and Debian bounds to the measured working set

* [CI] Keep the measured ccache bounds instead of raising them

Steady-state master shows Arch at 90.1% and Debian 13 at 96.75% per-run
hits on the existing 850M/800M bounds. The 75%/82% that motivated the
increase were warming runs right after the -g1 switch invalidated the
cache, not thrashing. Keep the bounds, keep the macOS 14 cache drop.
2026-11-07 13:02:27 +01:00
BruebachL
818c0161ed
[CI] Run the sanitizer leg nightly and stop caching it (#7780)
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The Ubuntu 26.04 sanitize leg was the largest single cache entry in the 10 GB
quota (1.2G) and is not on the pull-request critical path: Windows sets that
wall clock. Moving it to build-linux-nightly drops the cache, since nightly
legs persist none, and frees the quota for the legs whose bounds still miss.

Measured on master 2026-11-06, two runs: Fedora 45 debug/release served 99.5%
of cacheable calls at 80% full, while Arch served 75% at 96% full, Debian 13
82% at 96% and macOS 14 42% at 99.96%. The sanitize cache was the largest of
the six and is now nightly-only.

Pull requests keep the uninstrumented suite on Debian 13 (Release) and Fedora
45 (Debug), so the only thing a PR loses is the instrumented run, which now
happens nightly and on tags. The leg keeps a 1.2G scratch ccache so the larger
instrumented objects do not thrash mid-build, and it is allow-failure so a
sanitizer finding cannot stop vcpkg-cache-import from importing the nightly
run's archives.

prune-caches reclaims ccache-Ubuntu26.04sanitize on the next master push.
2026-11-07 09:31:27 +01:00
tuckerandrew21
9fdbe45ffb
[PictureLoader] Fix malformed MIME wildcards in Accept header (#6609)
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The Accept header added in ef87b54b was missing asterisks in two
MIME type wildcards: "image/" and "/*" instead of "image/*" and
"*/*". Servers may reject or mishandle requests with invalid MIME
types, preventing card images from loading.

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-11-06 23:19:02 +01:00
tooomm
dec5e217a2
Remove leading spaces from message log zone strings (#4945)
The "from …" fragments built by getFromStr() carried a leading space so
the sentence templates could concatenate them directly (%2%3). That blank
is invisible on Transifex and most translations dropped it, merging the
card name and the zone phrase in the log (#4943).

Drop the blank from the tr() strings and add the separator in code where
the fragment is built. The space is only prepended when the fragment is
non-empty, so messages that put the zone in the card name instead — "the
top card of their library." — keep their punctuation tight.

The templates stay at %2%3, since %3 is empty on those paths.
2026-11-06 21:43:14 +01:00
tooomm
0798d28dc9
UI: Settings dialog layout fixes (#4531)
- Span chat and alert-word checkboxes across the full grid width
- Add right-aligned Color labels and HEX placeholders to the mention,
  highlight and channel color fields
- Reword the horizontal hand option to "requires more space"
2026-11-06 21:38:47 +01:00
tooomm
2d625575f6
[Translations] Give translators context for separator-bearing tr() strings (#6487)
Build the card menu's related card actions from complete strings with %1
placeholders instead of appending translated fragments. This also fixes
tr(cond ? "Transform into " : "Attach to "), which lupdate cannot extract:
neither string appears in cockatrice_en@source.ts, so neither was ever
translated.

Give the EDHRec tab title a %1 placeholder so French can render
"EDHRec : %1" instead of concatenating into "EDHRec :CardName".

Keep the colon in tr("Token:") and the leading space in tr(" seconds"),
since that separator is language-specific, and attach //: translator
comments so they are no longer shown out of context on Transifex.
2026-11-06 21:12:07 +01:00
DawnFire42
17f583013b
[CardMenu] Free the card menus and submenus rebuilt on each right-click (#7093)
* Parent card menu submenus to the menu that owns them

QMenu::addMenu(QMenu *) does not take ownership of the submenu, and these
submenus were created without a parent. Since CardMenu is rebuilt from
scratch on every right-click, each rebuild leaked the MoveMenu, PtMenu,
card counters and related-cards submenus.

Pass the owning CardMenu as the QWidget parent so Qt's parent-child
mechanism frees them with it.

* Delete the replaced card menu in TabGame to fix menu rebuild leak

PlayerMenu creates a new CardMenu on every right-click and TabGame installs
it with QAction::setMenu(), which does not take ownership, so the previous
menu was never freed. TabGame now deletes the menu it replaces and reuses a
single empty placeholder menu instead of allocating one per update. The
installed menu is also released when the tab is destroyed.
2026-11-06 20:51:00 +01:00
BruebachL
daa8671b4d
[Update] Make the update download atomic and its temp path unpredictable (#7627)
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The downloader wrote to a predictable /tmp/<url-basename> path, ignored the
result of write(), and leaked the previous reply when a check was retried. It
also connected no error handler to the reply and had no transfer timeout.

Create the file inside a private QTemporaryDir, write it with QSaveFile and
commit it only after every byte was accepted, report reply errors, give the
request a 30 s transfer timeout, and delete the superseded reply. Ignore a
queued finished()/errorOccurred() from a reply that has already been replaced,
and drop the manual redirect branch because Qt follows redirects by default.

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-11-06 10:47:47 +01:00
BruebachL
06e3d96308
[CI] Size compiler caches for one configuration and split the Fedora leg (#7772)
The bounds in #7667 were set below what one build configuration writes, so
ccache filled to its limit and evicted the entries the next build was about to
ask for. The probe measured what that costs: a 6G cache on one leg served 1059
of 1059 calls and the 700M bound on the same leg served 14%. The quota also
went to legs that finish under the Windows leg, which has no compiler cache.

Debug information is most of an object's size. A measured Arch Debug
configuration is 1.2 GB with the built-in flags and 660 MB at -g1; Debian 13
Release is 1.1 GB and 614 MB. CI therefore builds every non-tag leg at level 1
through a new COCKATRICE_DEBUG_INFO_LEVEL option, which stays empty by default
so local, distro and release builds are unchanged. Level 1 keeps file and line,
which is what a failing test or a sanitizer backtrace reports. Tags and the
nightly legs keep full DWARF for the Sentry symbols.

With one configuration at half the size, the quota goes to fewer legs at a size
that holds one whole configuration, and the legs that duplicate another leg's
coverage give their cache up: Servatrice, Ubuntu 26.04 behind the sanitize leg
of the same distro, macOS 15 and macOS 27 Debug behind macOS 14. Their keys
leave LIVE_CCACHE_KEYS, so prune-caches reclaims the existing entries.

The single Fedora leg built Debug for the suite and Release for the package in
one job (measured on Fedora 44: 30.8 min, the only leg above Windows), so the
package compile queued behind the debug one while one 1.6 GB cache held two
configurations. Fedora 45 now runs as two legs with one cache each, in
parallel.

The option reaches compile.sh inside the container through docker.sh, and
compile.sh turns it into the CMake flag.

Bounds: Arch 850M, Debian 13 800M, Fedora 45 debug 850M and release 800M,
Ubuntu 26.04 sanitize 1200M, macOS 14 800M. That is 5.3 GB of compiler cache
on top of roughly 4.5 GB of buildkit, vcpkg, Qt and CodeQL entries.

Windows still sets the pull-request wall clock: 29.5 min, 23.7 of it compiling
with no compiler cache, because ccache and sccache cannot store the 711 of 1054
translation units that use PCH under MSVC (#7381). That is a separate trial.

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-11-06 10:41:53 +01:00
SlightlyCircuitous
3339cc9d72
Add Fedora 45 build and drop Fedora 43 build (#7774)
* Create Dockerfile

* Delete .ci/Fedora43 directory

* Update release_template.md

* Update desktop-build.yml
2026-11-06 09:04:50 +01:00
Jurriaan
74686d1736
[Client] Added an exclude and color identity filter for the visual database display (#7587)
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* [Client] Add exclude and color identity filters to the visual database display

* [Filters] Extract the color filter mode derivation into libcockatrice_filters

The mode table and the 'which mode produced this filter set' derivation are
filter semantics, not widget code, so they belong next to CardFilter rather
than in an anonymous namespace in the client. Moving them also makes them
testable: filter_mode_test pins every mode, the Custom fallback and the
'keep the live mode when it still fits' rule.

* [Tests] Cover the negated color identity query

ci! read the camelCase colorIdentity property instead of the lowercase
coloridentity key, so it matched the empty string and rejected every card.
The new case uses a card whose colors and color identity differ, so it fails
on the old lookup and passes on the fixed one.

---------

Co-authored-by: Lukas Brübach <44814898+BruebachL@users.noreply.github.com>
2026-11-05 12:40:32 +01:00
sentry[bot]
64c7809332
[DlgCreateGame] Heap-allocate create game dialog to prevent crash on parent deletion (#7777)
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* [DlgCreateGame] Heap-allocate create game dialog to prevent crash on parent deletion

* [Tests] Run the short-write cases without forking a death test

The three cases that force a write failure - CardDatabaseTest.Xml4ShortWriteKeepsInstalledFile,
OracleDatabaseWriter.ShortWriteKeepsPreviouslyInstalledDatabase and
SpoilerFileTest.ShortWriteLeavesExistingFileIntact - all forked a child, lowered
RLIMIT_FSIZE and ignored SIGXFSZ. That child is killed by SIGSEGV on the macOS
runners, so all three have been red on every macOS leg of master since they landed,
while the same cases pass on Linux.

Cap the soft limit in the test process instead: ctest already runs one case per
process, and the guard restores the limit and the SIGXFSZ handler, so a whole binary
keeps working. Same real EFBIG failure, no fork, and macOS keeps its coverage of the
writers.

* [CI] Derive DEBUG_TEST and RUN_TESTS in the nightly job

The shared steps gate on both, but build-linux-nightly never set them, so its
coverage leg skipped "Build debug and test" and then failed collecting a report
from an empty build/ directory on every nightly and tag run. continue-on-error
kept the run green, so the coverage artifact silently never existed.

Derive both exactly as the pull request job does.

---------

Co-authored-by: sentry[bot] <39604003+sentry[bot]@users.noreply.github.com>
Co-authored-by: Lukas Brübach <44814898+BruebachL@users.noreply.github.com>
2026-11-05 07:49:20 +01:00
BruebachL
df74917cb0
[PrintingSelector] Load the pin badge through the themed icon engine (#7598)
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The badge rendered `theme:icons/pin` through the pixmap generator, which
resolved `currentColor` once and cached the result, so the glyph stayed at its
first palette and was rasterized at DPR 1.

- Render the glyph through `loadThemedIcon`, at the label's device pixel ratio,
  and re-render it on palette and theme changes.
- Compose it onto a rounded backdrop filled with `Window` and outlined with
  `WindowText`. The badge floats on card art rather than on a palette surface,
  so a bare outline vanishes into art of the same lightness; the backdrop keeps
  it readable on every printing, and both roles still follow the palette.

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-11-04 18:39:43 +01:00
BruebachL
ada0cccfbf
[Game] Follow the palette in judge message tags (#7597)
* [Settings] Delete update channels at shutdown

SettingsCache owns the stable and beta update channels as raw pointers, and
each owns a QNetworkAccessManager, so the process leaves QtNetwork objects
alive past QApplication teardown.

Delete them from a QCoreApplication::aboutToQuit handler instead of the
destructor: SettingsCache is a Q_GLOBAL_STATIC, so ~SettingsCache() runs
during static teardown, after QApplication is gone, and destroying the
network managers at that point is the post-application window that ASan
reports. The hook is installed on the first instance() call that has an
application object, since the first access may predate it.

* [Game] Follow the palette in judge message tags

Judge tags hardcoded a black prefix and a `theme:icons/scales` image inside rich
text, where `currentColor` cannot resolve and a palette change leaves the tag
unreadable. Render the scales glyph through the themed icon engine, register it
as a document image resource, and repaint the log when the palette or theme
changes.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-11-04 18:39:42 +01:00