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60 commits

Author SHA1 Message Date
ebbit1q
b1fe4c85d3
fix sending decks to tappedout (#6832)
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2026-04-23 02:28:12 +02:00
Vorliz
a20f3c0fb4
Fix #6659: Correct logging for bottom-of-library card moves (#6764)
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* Fix #6659:  Correct logging for bottom-of-library card moves

Cause:
- This issue happens due to logic of moving the card from the top of the
  deck being reused when moving from the bottom of the deck, in a way
  that makes it impossible to check if the card came from the bottom.

Resolution:
- Updated the logging logic in the client for card moves.
- Added a gRPC parameter ('is_from_bottom') for card moves.
- Updates the server logic to reverse the order of the card move if the
'is_from_bottom' parameter is true.
- Added a test to show the expected behaviour of the fix.

NOTE: While the changes in this patch seem big, this is due to changing
the loop in the moveCard function to a helper function, in order to make
the bug fix change. The only change to the loop was to pass a
variable attribution to the moveCard function because it was redundant
to be in the loop.

* chore: run format on test

* refactor: new way to check if a move is from the bottom of the deck

* refactor: change isFromBottom check to static function

* update comments

Co-authored-by: ebbit1q <ebbit1q@gmail.com>

---------

Co-authored-by: ebbit1q <ebbit1q@gmail.com>
2026-04-21 19:05:31 +02:00
BruebachL
9226bc9ddd
[TabArchidekt] Place sideboard categories into the sideboard. (#6824)
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Took 35 minutes

Took 3 seconds

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-04-21 08:09:39 +02:00
ebbit1q
501c4b96d4
clear all players when closing game tab (#6828)
this prevents issues caused by items in play when using the player
destructor in the wrong order
2026-04-21 08:09:20 +02:00
ebbit1q
6ab947418c
add an isEmpty method to printing info (#6805)
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no reason, I just find it easier to understand
2026-04-21 01:26:08 +02:00
BruebachL
6765831b92
Change button colors to be palette aware. (#6821)
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* Change button colors to be palette aware.

Took 13 minutes


Took 41 seconds

Took 15 seconds

* Change button style.

Took 24 minutes

Took 4 seconds

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-04-20 17:47:15 +02:00
BruebachL
98c4e829f8
[GameSelector/Filters] Properly sync toolbar and dialog. (#6822)
Took 59 minutes

Took 2 minutes

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-04-20 13:19:29 +02:00
BruebachL
ccb9901b28
[DeckAnalytics] Add a checkbox to include/exclude sideboard for calculation (#6823)
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* [DeckAnalytics] Add a checkbox to include/exclude sideboard for calculation

Took 15 minutes

* default to false, actually

Took 2 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-04-19 23:08:56 +02:00
tooomm
58a8c7d3df
CI: Use ubuntu-slim for simple jobs (#6798)
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2026-04-19 02:47:14 +02:00
ebbit1q
655a8e52a1 update release name 2026-04-19 01:15:58 +02:00
ebbit1q
db235ecae8 update version number to 3.0.0 2026-04-19 01:11:00 +02:00
BruebachL
682ac4ed0c
Add -R option in Windows NSIS script for silent upgrade (#6818)
* Add -R option in Windows NSIS script

Took 23 minutes

* Small fix.

Took 3 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-04-19 01:07:38 +02:00
ebbit1q
77978c7178
stop prepending the adventure side (#6819)
the adventure side of adventure cards used to be the first entry in
mtgjson, at some point this changed to the second entry, better
reflecting its secondary nature, however cockatrice has hardcoded the
treatment of the card to assume the second part was the "main" part,
when implementing the treatment of prepare layout cards (#6792) I
copied the behavior over which was then already incorrect, this pr
removes the special treatment of this card layout bringing the result
back in line with expectation: the main part of the card provides the
main type used in cockatrice for sorting and behavior
2026-04-19 01:03:49 +02:00
ebbit1q
e918856fa4
clear player before removing it from the scene (#6817)
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revert #6740
2026-04-18 12:50:53 +02:00
github-actions[bot]
87c4216e80
Update translation files (#6813)
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Co-authored-by: github-actions <github-actions@github.com>
2026-04-15 20:41:45 +02:00
BruebachL
832f70496a
[EDHRec] Fix unintentional navigation on card right click (#6814)
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Don't double emit cardClicked and also pass along the mouseEvent so we can check if it's a left or right click.

Took 26 minutes

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-04-15 14:14:30 +02:00
ebbit1q
f97864b72b
set the minimum qt6 version to 6.4 (#6811)
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* set the minimum qt6 version to 6.4

this will be separate from the qt5 removal after release

* add include for optional
2026-04-14 00:59:46 +02:00
ebbit1q
338c56678a
add workaround for windows11 theme (#6810)
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2026-04-13 14:49:31 +02:00
Jeremy Letto
8cc65b8967
Initial implementation completion and refactor (#6806)
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2026-04-11 23:51:10 -04:00
ebbit1q
2e10b2f5d5
make general settings scrollable (#6800) 2026-04-12 02:38:04 +02:00
ebbit1q
92fe406c22
remove break statement when closing views (#6801)
it's possible that multiple views need to be closed
this is an oversight of #4570
2026-04-12 02:37:43 +02:00
tooomm
d677e2bb70
Print success msg if cache deletion did succeed (#6802) 2026-04-12 02:37:30 +02:00
ebbit1q
e977f123ce
add ccache eviction for files older than 7 days (#6795)
* add ccache eviction for files older than 7 days

also clean up some of the scripts to be more internally consistent

* move name build into the docker container again

* remove one extra empty line [skip ci]

* allow canceling concurrent builds on master for both desktop and docker

* add ccache eviction age to macos as well
2026-04-11 19:18:12 +02:00
tooomm
f56b672307
CI: Allow failing of ccache deletion step (#6799)
* Don't fail cache delete step

* Use `continue-on-error`

* remove leftover
2026-04-11 18:20:35 +02:00
tooomm
29c1d7f3e4
add timeout to job matrixes (#6797) 2026-04-11 18:19:11 +02:00
ebbit1q
36aba81b1b
adds eternal to prioritisation list (#6793)
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2026-04-10 18:18:08 +02:00
ebbit1q
f9fb03b26b
update all runners to use qt6.11 (#6794)
* update all runners to use qt6.11

* use aqt version directly from repo
2026-04-10 18:17:43 +02:00
ebbit1q
d2732ac742
fix prepare cards (#6792)
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2026-04-10 13:42:05 +02:00
transifex-integration[bot]
9aa5702e14
Translate cockatrice_en@source.ts in en_US (#6783)
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100% translated source file: 'cockatrice_en@source.ts'
on 'en_US'.

Co-authored-by: transifex-integration[bot] <43880903+transifex-integration[bot]@users.noreply.github.com>
2026-04-09 21:27:14 +02:00
ebbit1q
2d412bfe52
fix cardloading on qt5 (#6790) 2026-04-09 21:16:38 +02:00
RickyRister
ac06fb9d1c
[Game] Fix crash by properly parenting QObjects (#6788)
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2026-04-09 15:02:00 +02:00
BruebachL
d7b31f2f9d
Set OracleWizard style to "Modern" instead of "Aero" (#6778)
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* Use fusions own palette.

Took 6 minutes

* Start from default palette always.

Took 4 minutes

* Add modern style.

Took 24 seconds

* Scope this fix to Windows.

Took 4 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-04-07 15:58:42 +02:00
BruebachL
635fae101d
Use palette colors for resizable panel stylesheets. (#6782)
Took 7 minutes

Took 5 seconds

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-04-07 15:57:03 +02:00
BruebachL
335022c4aa
Include themes (#6781)
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* Properly reset default theme.

Took 9 minutes

* Descend in preference on windows.

Took 9 minutes

* Also reset style for custom themes.

Took 3 minutes

* Try things

Took 9 minutes

* Add modern windows style.

Took 8 minutes

* Update theme_manager.cpp

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-04-07 15:02:00 +02:00
Bruno Alexandre Rosa
dbed6890da
feat: support expressions when setting card counters (#6753)
* feat: enable expressions in card counters

* fix includes

* fix multiple selection

* cleanup useless conversions

* const ref where possible

* do not use const, be consistent with local patterns in the file
2026-04-06 22:36:45 -07:00
ebbit1q
3ec9ae9772
fix compiling on arch (#6768)
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* fix compiling on arch

* redo all the logging in affected files
2026-04-05 21:52:46 +02:00
RickyRister
a46ab5cd68
[Game] Allow uppercase X in expressions (#6767)
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2026-04-04 11:40:38 +02:00
SlightlyCircuitous
690a00aa6c
Add Ubuntu 26.04 "Resolute Racoon" build (#6766)
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* Create 26.04 Dockerfile

* Update desktop-build.yml

* Update release_template.md

* Add ca-certificates package to build
2026-04-03 20:40:42 +02:00
tooomm
ba786a0289
Update dependabot.yml (#6756)
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2026-04-01 14:54:27 +02:00
github-actions[bot]
9dfac77ba2
Update translation source strings (#6762)
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2026-04-01 05:49:17 +02:00
dependabot[bot]
f3370a4f52
Bump doc/doxygen/theme from 1f36200 to d52eafe (#6751)
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Bumps [doc/doxygen/theme](https://github.com/jothepro/doxygen-awesome-css) from `1f36200` to `d52eafe`.
- [Release notes](https://github.com/jothepro/doxygen-awesome-css/releases)
- [Commits](1f3620084f...d52eafe3e9)

---
updated-dependencies:
- dependency-name: doc/doxygen/theme
  dependency-version: d52eafe3e9303399fda15661f3d7bb8fe3d7eabc
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2026-03-28 07:05:24 +01:00
Bruno Alexandre Rosa
7caa88bc58
fix: solve deprecated literal operator error by updating peglib (#6745)
* fix: solve deprecated literal operator error

* update peglib

dcabc63cf4
2026-03-27 18:37:30 +01:00
RickyRister
34a5b8b9ce
[SettingsManager] Make setting getters const (#6748)
* [SettingsManager] Make setting getters const

* remove hashGameType from header
2026-03-27 18:13:25 +01:00
tooomm
d8e3807ec5
Dependabot: Enable git submodules tracking (#6727)
* Enable gitsubmodules

* update comment
2026-03-27 18:11:56 +01:00
ebbit1q
42bd8164a0
remove hardcoded white in vde banner widget (#6684)
* remove hardcoded white in vde banner widget

* set text color to white on higher opacities
2026-03-27 18:10:29 +01:00
ebbit1q
abf6e72ad1
add a nulcheck in the card item animation timer (#6740) 2026-03-27 18:08:51 +01:00
RickyRister
74cce5ccb2
[SettingsManager] Properly handle multithreaded access (#6747) 2026-03-27 17:12:49 +01:00
DawnFire42
dd053c76df
[Game] Improve context menus and fix face-down play from stack (#6739)
Reorganize card context menus across table, stack, and graveyard/exile zones for better consistency: promote Draw Arrow and Clone actions, move related card entries to the bottom, add Play/Play Face Down to the stack menu, and flatten if/else blocks with early returns. Also fix playCard() ignoring the faceDown flag when routing instants/sorceries from the stack, which sent them to the graveyard instead of the table.
2026-03-25 15:03:59 -07:00
scotland0208
5ef428b9d0
Add visual indicator to toggle untap button (#6737)
* Add visual indicator to toggle untap button

* Rename button to match tooltip

* Change name of string in shortcut settings
2026-03-25 14:15:08 -07:00
DawnFire42
94ea574c76
Add moveToTable context menu action and extract tableRowToGridY helper (#6738)
Adds a Table option to the Move menu, allowing cards to be moved directly to the battlefield from any zone. Extracts the repeated tableRow-to-grid-Y conversion logic into TableZone::tableRowToGridY(), consolidating five call sites and fixing a latent bug where cards with tableRow > 2 could land on the wrong row.
2026-03-24 13:45:52 -07:00
DawnFire42
70b41c2095
refactor: extract AbstractPlayerComponent interface for polymorphic player component management. (#6696)
Non-QObject polymorphic interface with setShortcutsActive(), setShortcutsInactive(), and retranslateUi(). Uses regular multiple inheritance to avoid diamond inheritance with Qt's MOC.

All zone menus, SayMenu, and AbstractCounter implement this interface. PlayerMenu manages them via a managedComponents list with two template helpers (addManagedMenu/registerManagedComponent), replacing individual if-guarded lifecycle calls with a single polymorphic loop.

SayMenu now owns its shortcut and translation lifecycle instead of having PlayerMenu manage its title and shortcuts externally.
Counters are iterated via Player::getCounters() rather than managedComponents to avoid duplicating the authoritative owner's map.
2026-03-24 12:31:34 -07:00
ebbit1q
aa85a39d6a
expand local game life total limits (#6730) 2026-03-24 00:16:48 +01:00
tooomm
51c684251f
Add Docker to release template (#6732) 2026-03-24 00:16:26 +01:00
dependabot[bot]
fa2934373c
Bump microsoft/setup-msbuild from 2 to 3 (#6735) 2026-03-23 21:44:31 +01:00
dependabot[bot]
414567f8b6
Bump docker/login-action from 3 to 4 (#6736) 2026-03-23 21:43:42 +01:00
RickyRister
bc219191db
[Game] Refactor options in DlgMoveTopCardsUntil into struct (#6718)
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2026-03-22 12:32:42 +01:00
tooomm
652c8464a7
Docker compose: Link to our GHCR hosted servatrice image (#6728)
* Point to our own image

* Point to our own image

* Readd build

* Readd build
2026-03-22 10:28:24 +01:00
transifex-integration[bot]
067fe9b534
Translate cockatrice/cockatrice_en@source.ts in it (#6724)
100% translated source file: 'cockatrice/cockatrice_en@source.ts'
on 'it'.

Co-authored-by: transifex-integration[bot] <43880903+transifex-integration[bot]@users.noreply.github.com>
2026-03-21 10:13:43 +01:00
RickyRister
38c85e6db1
[Dialog] Reduce spacing in create local game dialog (#6719)
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2026-03-18 10:24:34 -07:00
RickyRister
c5cd7d8700
[ShortcutsSettings] Fix duplicate aPlay shortcut; change play shortcut's group (#6716)
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* [ShortcutsSettings] Fix duplicate aPlay shortcut; change play shortcut's group

* update description
2026-03-18 10:13:36 +01:00
243 changed files with 36304 additions and 28826 deletions

View file

@ -9,20 +9,18 @@ RUN apt-get update && \
file \
g++ \
git \
libgl-dev \
liblzma-dev \
libmariadb-dev-compat \
libprotobuf-dev \
libqt6multimedia6 \
libqt6sql6-mysql \
libqt6svg6-dev \
libqt6websockets6-dev \
libqt5multimedia5-plugins \
libqt5sql5-mysql \
libqt5svg5-dev \
libqt5websockets5-dev \
ninja-build \
protobuf-compiler \
qt6-image-formats-plugins \
qt6-l10n-tools \
qt6-multimedia-dev \
qt6-tools-dev \
qt6-tools-dev-tools \
qt5-image-formats-plugins \
qtmultimedia5-dev \
qttools5-dev \
qttools5-dev-tools \
&& apt-get clean \
&& rm -rf /var/lib/apt/lists/*

View file

@ -0,0 +1,29 @@
FROM ubuntu:26.04
RUN apt-get update && \
DEBIAN_FRONTEND=noninteractive apt-get install -y --no-install-recommends \
build-essential \
ca-certificates \
ccache \
clang-format \
cmake \
file \
g++ \
git \
libgl-dev \
liblzma-dev \
libmariadb-dev-compat \
libprotobuf-dev \
libqt6multimedia6 \
libqt6sql6-mysql \
ninja-build \
protobuf-compiler \
qt6-image-formats-plugins \
qt6-l10n-tools \
qt6-multimedia-dev \
qt6-svg-dev \
qt6-tools-dev \
qt6-tools-dev-tools \
qt6-websockets-dev \
&& apt-get clean \
&& rm -rf /var/lib/apt/lists/*

View file

@ -10,9 +10,11 @@
# --test runs tests
# --debug or --release sets the build type ie CMAKE_BUILD_TYPE
# --ccache [<size>] uses ccache and shows stats, optionally provide size
# --evict-ccache <age> runs ccache eviction based on given age after build
# --dir <dir> sets the name of the build dir, default is "build"
# --cmake-generator <generator> sets CMAKE_GENERATOR as used by cmake
# --target-macos-version <version> sets the min os version - only used for macOS builds
# uses env: BUILDTYPE MAKE_INSTALL MAKE_PACKAGE PACKAGE_TYPE PACKAGE_SUFFIX MAKE_SERVER MAKE_NO_CLIENT MAKE_TEST USE_CCACHE CCACHE_SIZE BUILD_DIR CMAKE_GENERATOR TARGET_MACOS_VERSION
# uses env: BUILDTYPE MAKE_INSTALL MAKE_PACKAGE PACKAGE_TYPE PACKAGE_SUFFIX MAKE_SERVER MAKE_NO_CLIENT MAKE_TEST USE_CCACHE CCACHE_SIZE CCACHE_EVICTION_AGE BUILD_DIR CMAKE_GENERATOR TARGET_MACOS_VERSION
# (correspond to args: --debug/--release --install --package <package type> --suffix <suffix> --server --test --ccache <ccache_size> --dir <dir>)
# exitcode: 1 for failure, 3 for invalid arguments
@ -71,6 +73,15 @@ while [[ $# != 0 ]]; do
shift
fi
;;
'--evict-ccache')
shift
if [[ $# == 0 ]]; then
echo "::error file=$0::--evict-ccache expects an argument"
exit 3
fi
CCACHE_EVICTION_AGE=$1
shift
;;
'--vcpkg')
USE_VCPKG=1
shift
@ -84,6 +95,15 @@ while [[ $# != 0 ]]; do
BUILD_DIR="$1"
shift
;;
'--cmake-generator')
shift
if [[ $# == 0 ]]; then
echo "::error file=$0::--cmake-generator expects an argument"
exit 3
fi
export CMAKE_GENERATOR=$1
shift
;;
'--target-macos-version')
shift
if [[ $# == 0 ]]; then
@ -251,9 +271,16 @@ cmake --build . "${buildflags[@]}"
echo "::endgroup::"
if [[ $USE_CCACHE ]]; then
if [[ $CCACHE_EVICTION_AGE ]]; then
echo "::group::evict ccache files older than $CCACHE_EVICTION_AGE"
ccache --evict-older-than "$CCACHE_EVICTION_AGE"
echo "::endgroup::"
fi
echo "::group::Show ccache stats again"
ccachestatsverbose
echo "::endgroup::"
elif [[ $CCACHE_EVICTION_AGE ]]; then
echo "::error file=$0::ccache eviction is enabled while ccache is disabled!"
fi
if [[ $RUNNER_OS == macOS ]]; then

View file

@ -3,17 +3,28 @@
# This script is to be used by the ci environment from the project root directory, do not use it from somewhere else.
# Creates or loads docker images to use in compilation, creates RUN function to start compilation on the docker image.
# <arg> sets the name of the docker image, these correspond to directories in .ci
#
# usage: source <script> <name> [--get] [--build] [--save] [--interactive] [--set-cache <location>]
# <name> sets the name of the docker image, these correspond to directories in .ci
# --get loads the image from a previously saved image cache, will build if no image is found
# --build builds the image from the Dockerfile in .ci/$NAME
# --save stores the image, if an image was loaded it will not be stored
# --interactive immediately starts the image interactively for debugging
# --set-cache <location> sets the location to cache the image or for ccache
#
# requires: docker
# uses env: NAME CACHE BUILD GET SAVE INTERACTIVE
# (correspond to args: <name> --set-cache <cache> --build --get --save --interactive)
# sets env: RUN CCACHE_DIR IMAGE_NAME RUN_ARGS RUN_OPTS BUILD_SCRIPT
# exitcode: 1 for failure, 2 for missing dockerfile, 3 for invalid arguments
#
# exported RUN function will run the BUILD_SCRIPT inside of the docker container.
# note that the docker container will not inherit any environment variables!
#
# usage: RUN [arguments for build script]
# roughly equivalent to `docker run $IMAGE_NAME bash $BUILD_SCRIPT $@`
# uses env: CCACHE_DIR IMAGE_NAME RUN_ARGS RUN_OPTS BUILD_SCRIPT
# exitcode: 3 for invalid arguments, returns the returncode of docker run
export BUILD_SCRIPT=".ci/compile.sh"
project_name="cockatrice"
@ -41,12 +52,17 @@ while [[ $# != 0 ]]; do
shift
;;
'--set-cache')
CACHE=$2
shift
if [[ $# == 0 ]]; then
echo "--set-cache expects an argument" >&2
exit 3
fi
CACHE=$1
shift
if ! [[ -d $CACHE ]]; then
echo "could not find cache path: $CACHE" >&2
return 3
fi
shift 2
;;
*)
if [[ ${1:0:1} == - ]]; then
@ -149,10 +165,11 @@ function RUN ()
args+=(--mount "type=bind,source=$CCACHE_DIR,target=/.ccache")
args+=(--env "CCACHE_DIR=/.ccache")
fi
if [[ -n "$CMAKE_GENERATOR" ]]; then
args+=(--env "CMAKE_GENERATOR=$CMAKE_GENERATOR")
if [[ $GITHUB_OUTPUT ]]; then
args+=(--mount "type=bind,source=$GITHUB_OUTPUT,target=/gh_output")
args+=(--env "GITHUB_OUTPUT=/gh_output")
fi
# shellcheck disable=2086
# shellcheck disable=2086
docker run "${args[@]}" $RUN_ARGS "$IMAGE_NAME" bash "$BUILD_SCRIPT" $RUN_OPTS "$@"
return $?
else

View file

@ -17,6 +17,7 @@ Available pre-compiled binaries for installation:
<kbd>macOS 13+</kbd> <sub><i>Ventura</i></sub> <sub>Intel</sub>
<b>Linux</b>
<kbd>Ubuntu 26.04 LTS</kbd> <sub><i>Resolute Racoon</i></sub>
<kbd>Ubuntu 24.04 LTS</kbd> <sub><i>Noble Numbat</i></sub>
<kbd>Ubuntu 22.04 LTS</kbd> <sub><i>Jammy Jellyfish</i></sub>
<kbd>Debian 13</kbd> <sub><i>Trixie</i></sub>
@ -27,6 +28,8 @@ Available pre-compiled binaries for installation:
<sub>We are also packaged in <kbd>Arch Linux</kbd>'s <a href="https://archlinux.org/packages/extra/x86_64/cockatrice">official extra repository</a>, courtesy of @FFY00.</sub>
<sub>General Linux support is available via a <kbd>flatpak</kbd> package at <a href="https://flathub.org/apps/io.github.Cockatrice.cockatrice">Flathub</a>!</sub>
<sub>We provide a <kbd>Docker</kbd> image for "Servatrice" in <a href="https://github.com/Cockatrice/Cockatrice/pkgs/container/servatrice">GHCR</a>. You can docker pull it or use our Docker Compose files!</sub>
</pre>

View file

@ -2,19 +2,21 @@
version: 2
updates:
# # Enable version updates for git submodules
# Not yet possible to bump only on tags or releases, see:
# Enable version updates for git submodules
# If SemVer is used, updates will happen to new releases only (not HEAD)
# https://github.com/dependabot/dependabot-core/issues/1639
# https://github.com/dependabot/dependabot-core/issues/2192
# Alternative: Action that updates submodule and can be manually run on demand (workflow_dispatch)
# - package-ecosystem: "gitsubmodule"
# # Look for `.gitmodules` in the `root` directory
# directory: "/"
# # Check for updates once a month
# schedule:
# interval: "monthly"
# # Limit the amout of open PR's (default = 5, disabled = 0, security updates are not impacted)
# open-pull-requests-limit: 1
- package-ecosystem: "gitsubmodule"
# Look for `.gitmodules` in the `root` directory
directory: "/"
ignore:
# Ignore updates for vcpkg (Bump to latest tag not working (no SemVer used) & macOS Intel triplet broken with newer releases)
- dependency-name: "vcpkg"
# Check for updates once a month
schedule:
interval: "monthly"
# Limit the amout of open PR's (default = 5, disabled = 0, security updates are not impacted)
open-pull-requests-limit: 2
# # Enable version updates for Docker
# Not yet possible to bump from one LTS version to the next and skip others, see:

View file

@ -38,15 +38,15 @@ on:
- 'vcpkg.json'
- 'vcpkg'
# Cancel earlier, unfinished runs of this workflow on the same branch (unless on master)
# Cancel earlier, unfinished runs of this workflow on the same branch (unless on release)
concurrency:
group: "${{ github.workflow }} @ ${{ github.ref_name }}"
cancel-in-progress: ${{ github.ref_name != 'master' }}
cancel-in-progress: ${{ github.ref_type != 'tag' }}
jobs:
configure:
name: Configure
runs-on: ubuntu-latest
runs-on: ubuntu-slim
outputs:
tag: ${{steps.configure.outputs.tag}}
sha: ${{steps.configure.outputs.sha}}
@ -142,21 +142,28 @@ jobs:
- distro: Ubuntu
version: 22.04
package: DEB
test: skip # Running tests on all distros is superfluous
- distro: Ubuntu
version: 24.04
package: DEB
- distro: Ubuntu
version: 26.04
package: DEB
name: ${{matrix.distro}} ${{matrix.version}}
needs: configure
runs-on: ubuntu-latest
continue-on-error: ${{matrix.allow-failure == 'yes'}}
timeout-minutes: 70
env:
NAME: ${{matrix.distro}}${{matrix.version}}
CACHE: ${{github.workspace}}/.cache/${{matrix.distro}}${{matrix.version}} # directory for caching docker image and ccache
# Cache size over the entire repo is 10Gi:
# https://docs.github.com/en/actions/using-workflows/caching-dependencies-to-speed-up-workflows#usage-limits-and-eviction-policy
CCACHE_SIZE: 550M
CCACHE_EVICTION_AGE: 7d
CMAKE_GENERATOR: 'Ninja'
steps:
@ -180,34 +187,43 @@ jobs:
- name: Build debug and test
if: matrix.test != 'skip'
shell: bash
env:
CMAKE_GENERATOR: '${{env.CMAKE_GENERATOR}}'
run: |
source .ci/docker.sh
RUN --server --debug --test --ccache "$CCACHE_SIZE"
RUN --server --debug --test --ccache "$CCACHE_SIZE" \
--cmake-generator "$CMAKE_GENERATOR"
- name: Build release package
id: build
if: matrix.package != 'skip'
shell: bash
env:
BUILD_DIR: build
SUFFIX: '-${{matrix.distro}}${{matrix.version}}'
package: '${{matrix.package}}'
CMAKE_GENERATOR: '${{env.CMAKE_GENERATOR}}'
NO_CLIENT: ${{matrix.server_only == 'yes' && '--no-client' || '' }}
server_only: '${{matrix.server_only}}'
run: |
source .ci/docker.sh
RUN --server --release --package "$package" --dir "$BUILD_DIR" \
--ccache "$CCACHE_SIZE" $NO_CLIENT
.ci/name_build.sh
args=()
if [[ $server_only == yes ]]; then
args+=(--no-client)
fi
if [[ $GITHUB_REF == "refs/heads/master" ]]; then
args+=(--evict-ccache "$CCACHE_EVICTION_AGE")
fi
args+=(--ccache "$CCACHE_SIZE")
args+=(--cmake-generator "$CMAKE_GENERATOR")
args+=(--suffix "$SUFFIX")
RUN --server --release --package "$package" "${args[@]}"
# Delete used cache to emulate a ccache update. See https://github.com/actions/cache/issues/342.
# Delete used cache to emulate a ccache update. See https://github.com/actions/cache/issues/342
- name: Delete remote compiler cache (ccache)
if: github.ref == 'refs/heads/master' && steps.ccache_restore.outputs.cache-hit
continue-on-error: true
env:
GH_TOKEN: ${{ github.token }}
run: gh cache delete --repo ${{ github.repository }} ${{ steps.ccache_restore.outputs.cache-primary-key }}
run: |
if gh cache delete --repo ${{ github.repository }} ${{ steps.ccache_restore.outputs.cache-primary-key }}; then
echo "Cache deleted successfully"
fi
- name: Save updated compiler cache (ccache)
if: github.ref == 'refs/heads/master'
@ -265,11 +281,12 @@ jobs:
override_target: 13
make_package: 1
package_suffix: "-macOS13_Intel"
qt_version: 6.10.*
qt_version: 6.11.*
qt_arch: clang_64
qt_modules: qtimageformats qtmultimedia qtwebsockets
cmake_generator: Ninja
use_ccache: 1
ccache_eviction_age: 7d
- os: macOS
target: 14
@ -279,11 +296,12 @@ jobs:
type: Release
make_package: 1
package_suffix: "-macOS14"
qt_version: 6.10.*
qt_version: 6.11.*
qt_arch: clang_64
qt_modules: qtimageformats qtmultimedia qtwebsockets
cmake_generator: Ninja
use_ccache: 1
ccache_eviction_age: 7d
- os: macOS
target: 15
@ -293,11 +311,12 @@ jobs:
type: Release
make_package: 1
package_suffix: "-macOS15"
qt_version: 6.10.*
qt_version: 6.11.*
qt_arch: clang_64
qt_modules: qtimageformats qtmultimedia qtwebsockets
cmake_generator: Ninja
use_ccache: 1
ccache_eviction_age: 7d
- os: macOS
target: 15
@ -305,11 +324,12 @@ jobs:
soc: Apple
xcode: "16.4"
type: Debug
qt_version: 6.10.*
qt_version: 6.11.*
qt_arch: clang_64
qt_modules: qtimageformats qtmultimedia qtwebsockets
cmake_generator: Ninja
use_ccache: 1
ccache_eviction_age: 7d
- os: Windows
target: 10
@ -317,7 +337,7 @@ jobs:
type: Release
make_package: 1
package_suffix: "-Win10"
qt_version: 6.10.*
qt_version: 6.11.*
qt_arch: win64_msvc2022_64
qt_modules: qtimageformats qtmultimedia qtwebsockets
cmake_generator: "Visual Studio 17 2022"
@ -326,6 +346,7 @@ jobs:
name: ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }}
needs: configure
runs-on: ${{matrix.runner}}
timeout-minutes: 100
env:
CCACHE_DIR: ${{github.workspace}}/.cache/
# Cache size over the entire repo is 10Gi:
@ -341,7 +362,7 @@ jobs:
- name: Add msbuild to PATH
if: matrix.os == 'Windows'
id: add-msbuild
uses: microsoft/setup-msbuild@v2
uses: microsoft/setup-msbuild@v3
with:
msbuild-architecture: x64
@ -404,6 +425,8 @@ jobs:
if: matrix.os == 'Windows'
uses: jurplel/install-qt-action@v4
with:
# qt 6.11.0 only works with aqtinstall directly from git until aqtinstall 3.4 is released
aqtsource: git+https://github.com/miurahr/aqtinstall.git
version: ${{ steps.resolve_qt_version.outputs.version }}
arch: ${{matrix.qt_arch}}
modules: ${{matrix.qt_modules}}
@ -440,14 +463,19 @@ jobs:
MACOS_CI_KEYCHAIN_PWD: ${{ secrets.PROD_MACOS_CI_KEYCHAIN_PWD }}
DEVELOPER_DIR: '/Applications/Xcode_${{matrix.xcode}}.app/Contents/Developer'
TARGET_MACOS_VERSION: ${{ matrix.override_target }}
CCACHE_EVICTION_AGE: ${{ matrix.ccache_eviction_age }}
run: .ci/compile.sh --server --test --vcpkg
# Delete used cache to emulate a ccache update. See https://github.com/actions/cache/issues/342.
# Delete used cache to emulate a ccache update. See https://github.com/actions/cache/issues/342
- name: Delete remote compiler cache (ccache)
if: github.ref == 'refs/heads/master' && matrix.use_ccache == 1 && steps.ccache_restore.outputs.cache-hit
continue-on-error: true
env:
GH_TOKEN: ${{ github.token }}
run: gh cache delete --repo ${{ github.repository }} ${{ steps.ccache_restore.outputs.cache-primary-key }}
run: |
if gh cache delete --repo ${{ github.repository }} ${{ steps.ccache_restore.outputs.cache-primary-key }}; then
echo "Cache deleted successfully"
fi
- name: Save updated compiler cache (ccache)
if: github.ref == 'refs/heads/master' && matrix.use_ccache == 1

View file

@ -20,13 +20,13 @@ on:
jobs:
format:
runs-on: ubuntu-22.04
runs-on: ubuntu-slim
steps:
- name: Checkout
uses: actions/checkout@v6
with:
fetch-depth: 20 # should be enough to find merge base
fetch-depth: 20 # should be enough to find merge base
- name: Install dependencies
shell: bash

View file

@ -13,6 +13,11 @@ on:
- '.github/workflows/docker-release.yml'
- 'Dockerfile'
# Cancel earlier, unfinished runs of this workflow on the same branch (unless on release)
concurrency:
group: "${{ github.workflow }} @ ${{ github.ref_name }}"
cancel-in-progress: ${{ github.ref_type != 'tag' }}
jobs:
docker:
name: amd64 & arm64
@ -48,7 +53,7 @@ jobs:
- name: Login to GitHub Container Registry
if: github.ref_type == 'tag'
uses: docker/login-action@v3
uses: docker/login-action@v4
with:
registry: ghcr.io
username: ${{ github.actor }}

View file

@ -16,7 +16,7 @@ jobs:
if: github.event_name != 'schedule' || github.repository_owner == 'Cockatrice'
name: Pull languages
runs-on: ubuntu-latest
runs-on: ubuntu-slim
steps:
- name: Checkout repo

View file

@ -16,7 +16,7 @@ jobs:
if: github.event_name != 'schedule' || github.repository_owner == 'Cockatrice'
name: Push strings
runs-on: ubuntu-latest
runs-on: ubuntu-slim
steps:
- name: Checkout repo
@ -46,7 +46,7 @@ jobs:
- name: Render template
id: template
uses: chuhlomin/render-template@v1
uses: chuhlomin/render-template/binary@v1
with:
template: .ci/update_translation_source_strings_template.md
vars: |

View file

@ -10,7 +10,7 @@ on:
jobs:
ESLint:
runs-on: ubuntu-latest
runs-on: ubuntu-slim
defaults:
run:

View file

@ -74,11 +74,11 @@ endif()
# A project name is needed for CPack
# Version can be overriden by git tags, see cmake/getversion.cmake
project("Cockatrice" VERSION 2.11.0)
project("Cockatrice" VERSION 3.0.0)
# Set release name if not provided via env/cmake var
if(NOT DEFINED GIT_TAG_RELEASENAME)
set(GIT_TAG_RELEASENAME "Omenpath")
set(GIT_TAG_RELEASENAME "Graduation Day")
endif()
# Use c++20 for all targets

View file

@ -42,7 +42,7 @@ list(REMOVE_DUPLICATES REQUIRED_QT_COMPONENTS)
if(NOT FORCE_USE_QT5)
# Linguist is now a component in Qt6 instead of an external package
find_package(
Qt6 6.2.3
Qt6 6.4.2
COMPONENTS ${REQUIRED_QT_COMPONENTS} Linguist
QUIET HINTS ${Qt6_DIR}
)

View file

@ -11,6 +11,7 @@ SetCompressor LZMA
Var NormalDestDir
Var PortableDestDir
Var PortableMode
Var ReinstallMode
!include LogicLib.nsh
!include FileFunc.nsh
@ -28,13 +29,23 @@ Var PortableMode
!define MUI_FINISHPAGE_RUN_TEXT "Run 'Cockatrice' now"
!define MUI_ICON "${NSIS_SOURCE_PATH}\cockatrice\resources\appicon.ico"
!define MUI_PAGE_CUSTOMFUNCTION_PRE SkipIfReinstall
!insertmacro MUI_PAGE_WELCOME
!define MUI_PAGE_CUSTOMFUNCTION_PRE SkipIfReinstall
!insertmacro MUI_PAGE_LICENSE "${NSIS_SOURCE_PATH}\LICENSE"
Page Custom PortableModePageCreate PortableModePageLeave
!define MUI_PAGE_CUSTOMFUNCTION_PRE componentsPagePre
!insertmacro MUI_PAGE_COMPONENTS
!define MUI_PAGE_CUSTOMFUNCTION_PRE SkipIfReinstall
!insertmacro MUI_PAGE_DIRECTORY
!define MUI_PAGE_CUSTOMFUNCTION_PRE SkipIfReinstall
!insertmacro MUI_PAGE_INSTFILES
!define MUI_PAGE_CUSTOMFUNCTION_PRE SkipIfReinstall
!insertmacro MUI_PAGE_FINISH
!insertmacro MUI_UNPAGE_CONFIRM
@ -73,6 +84,7 @@ ${IfNot} ${Errors}
MessageBox MB_ICONINFORMATION|MB_SETFOREGROUND "\
/PORTABLE : Install in portable mode$\n\
/S : Silent install$\n\
/R : Silent upgrade$\n\
/D=%directory% : Specify destination directory$\n"
Quit
${EndIf}
@ -90,6 +102,16 @@ ${Else}
${EndIf}
${EndIf}
ClearErrors
${GetOptions} $9 "/R" $8
${IfNot} ${Errors}
StrCpy $ReinstallMode 1
SetSilent silent
SetAutoClose true
${Else}
StrCpy $ReinstallMode 0
${EndIf}
${If} $InstDir == ""
; User did not use /D to specify a directory,
; we need to set a default based on the install mode
@ -97,6 +119,22 @@ ${If} $InstDir == ""
${EndIf}
Call SetModeDestinationFromInstdir
; --- Detect portable install when using /R ---
${If} $ReinstallMode = 1
IfFileExists "$InstDir\portable.dat" 0 not_portable
StrCpy $PortableMode 1
Goto portable_done
not_portable:
StrCpy $PortableMode 0
portable_done:
${EndIf}
${If} $ReinstallMode = 1
Call AutoUninstallIfNeeded
${EndIf}
FunctionEnd
Function un.onInit
@ -126,8 +164,46 @@ ${Else}
${EndIf}
FunctionEnd
Function SkipIfReinstall
${If} $ReinstallMode = 1
Abort
${EndIf}
FunctionEnd
Function AutoUninstallIfNeeded
SetShellVarContext all
; --- 32-bit uninstall ---
SetRegView 32
ReadRegStr $R0 HKLM "SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Cockatrice" "QuietUninstallString"
StrCmp $R0 "" done32
DetailPrint "Removing previous version (32-bit)..."
ExecWait '$R0'
done32:
; --- 64-bit uninstall ---
${If} ${RunningX64}
SetRegView 64
ReadRegStr $R0 HKLM "SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Cockatrice" "QuietUninstallString"
StrCmp $R0 "" done64
DetailPrint "Removing previous version (64-bit)..."
ExecWait '$R0'
done64:
${EndIf}
FunctionEnd
Function PortableModePageCreate
${If} $ReinstallMode = 1
Abort
${EndIf}
Call SetModeDestinationFromInstdir ; If the user clicks BACK on the directory page we will remember their mode specific directory
!insertmacro MUI_HEADER_TEXT "Install Mode" "Choose how you want to install Cockatrice."
nsDialogs::Create 1018
@ -159,6 +235,11 @@ ${EndIf}
FunctionEnd
Function componentsPagePre
${If} $ReinstallMode = 1
Return
${EndIf}
${If} $PortableMode = 0
SetShellVarContext all
@ -168,8 +249,12 @@ ${If} $PortableMode = 0
ReadRegStr $R0 HKLM "SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Cockatrice" "UninstallString"
StrCmp $R0 "" done32
MessageBox MB_OKCANCEL|MB_ICONEXCLAMATION "A previous version of Cockatrice must be uninstalled before installing the new one." IDOK uninst32
Abort
${If} $ReinstallMode = 0
MessageBox MB_OKCANCEL|MB_ICONEXCLAMATION "A previous version of Cockatrice must be uninstalled before installing the new one." IDOK uninst32
Abort
${Else}
Goto uninst32
${EndIf}
uninst32:
ClearErrors
@ -184,8 +269,12 @@ ${If} $PortableMode = 0
ReadRegStr $R0 HKLM "SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Cockatrice" "UninstallString"
StrCmp $R0 "" done64
MessageBox MB_OKCANCEL|MB_ICONEXCLAMATION "A previous version of Cockatrice must be uninstalled before installing the new one." IDOK uninst64
Abort
${If} $ReinstallMode = 0
MessageBox MB_OKCANCEL|MB_ICONEXCLAMATION "A previous version of Cockatrice must be uninstalled before installing the new one." IDOK uninst64
Abort
${Else}
Goto uninst64
${EndIf}
uninst64:
ClearErrors
@ -277,6 +366,12 @@ ${Else}
FileWrite $0 "PORTABLE"
FileClose $0
${EndIf}
${If} $ReinstallMode = 1
IfFileExists "$INSTDIR\cockatrice.exe" 0 +2
Exec '"$INSTDIR\cockatrice.exe"'
${EndIf}
SectionEnd
Section "Start menu item" SecStartMenu

View file

@ -564,6 +564,9 @@ if(WIN32)
PATTERN "styles/qopensslbackend.dll"
PATTERN "styles/qschannelbackend.dll"
PATTERN "styles/qwindowsvistastyle.dll"
PATTERN "styles/qwindows11style.dll"
PATTERN "styles/qmodernwindowsstyle.dll"
PATTERN "styles/qmodernwindowsstyled.dll"
PATTERN "tls/qcertonlybackend.dll"
PATTERN "tls/qopensslbackend.dll"
PATTERN "tls/qschannelbackend.dll"

File diff suppressed because it is too large Load diff

View file

@ -89,6 +89,8 @@ void TappedOutInterface::analyzeDeck(const DeckList &deck)
QNetworkRequest request(QUrl("https://tappedout.net/mtg-decks/paste/"));
request.setHeader(QNetworkRequest::ContentTypeHeader, "application/x-www-form-urlencoded");
request.setHeader(QNetworkRequest::UserAgentHeader, QString("Cockatrice %1").arg(VERSION_STRING));
// we interpret the redirect and open it in the browser instead, do not follow redirects
request.setAttribute(QNetworkRequest::RedirectPolicyAttribute, QNetworkRequest::ManualRedirectPolicy);
manager->post(request, data);
}

View file

@ -11,6 +11,8 @@ CardCounterSettings::CardCounterSettings(const QString &settingsPath, QObject *p
void CardCounterSettings::setColor(int counterId, const QColor &color)
{
QSettings settings = getSettings();
QString key = QString("cards/counters/%1/color").arg(counterId);
if (settings.value(key).value<QColor>() == color)
@ -36,7 +38,7 @@ QColor CardCounterSettings::color(int counterId) const
defaultColor = QColor::fromHsv(h, s, v);
}
return settings.value(QString("cards/counters/%1/color").arg(counterId), defaultColor).value<QColor>();
return getSettings().value(QString("cards/counters/%1/color").arg(counterId), defaultColor).value<QColor>();
}
QString CardCounterSettings::displayName(int counterId) const

View file

@ -501,7 +501,7 @@ private:
{"Player/aUntapAll", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Untap All"),
parseSequenceString("Ctrl+U"),
ShortcutGroup::Playing_Area)},
{"Player/aDoesntUntap", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Toggle Untap"),
{"Player/aDoesntUntap", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Toggle Skip Untapping"),
parseSequenceString("Alt+U"),
ShortcutGroup::Playing_Area)},
{"Player/aFlip", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Turn Card Over"),
@ -513,6 +513,9 @@ private:
{"Player/aPlay", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Play Card"),
parseSequenceString(""),
ShortcutGroup::Playing_Area)},
{"Player/aPlayFacedown", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Play Card, Face Down"),
parseSequenceString(""),
ShortcutGroup::Playing_Area)},
{"Player/aAttach", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Attach Card..."),
parseSequenceString("Ctrl+Alt+A"),
ShortcutGroup::Playing_Area)},
@ -560,12 +563,9 @@ private:
{"Player/aMoveToTopLibrary", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Top of Library"),
parseSequenceString(""),
ShortcutGroup::Move_selected)},
{"Player/aPlayFacedown", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Battlefield, Face Down"),
parseSequenceString(""),
ShortcutGroup::Move_selected)},
{"Player/aPlay", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Battlefield"),
parseSequenceString(""),
ShortcutGroup::Move_selected)},
{"Player/aMoveToTable", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Battlefield"),
parseSequenceString(""),
ShortcutGroup::Move_selected)},
{"Player/aViewHand",
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Hand"), parseSequenceString(""), ShortcutGroup::View)},
{"Player/aViewGraveyard",

View file

@ -1,8 +1,9 @@
#include "abstract_game.h"
#include "../interface/widgets/tabs/tab_game.h"
#include "player/player.h"
AbstractGame::AbstractGame(TabGame *_tab) : tab(_tab)
AbstractGame::AbstractGame(TabGame *_tab) : QObject(_tab), tab(_tab)
{
gameMetaInfo = new GameMetaInfo(this);
gameEventHandler = new GameEventHandler(this);

View file

@ -8,6 +8,7 @@
#define COUNTER_H
#include "../../interface/widgets/menus/tearoff_menu.h"
#include "../player/menu/abstract_player_component.h"
#include <QGraphicsItem>
#include <QInputDialog>
@ -18,7 +19,7 @@ class QKeyEvent;
class QMenu;
class QString;
class AbstractCounter : public QObject, public QGraphicsItem
class AbstractCounter : public QObject, public QGraphicsItem, public AbstractPlayerComponent
{
Q_OBJECT
Q_INTERFACES(QGraphicsItem)
@ -56,10 +57,10 @@ public:
QGraphicsItem *parent = nullptr);
~AbstractCounter() override;
void retranslateUi();
void retranslateUi() override;
void setValue(int _value);
void setShortcutsActive();
void setShortcutsInactive();
void setShortcutsActive() override;
void setShortcutsInactive() override;
void delCounter();
QMenu *getMenu() const

View file

@ -12,8 +12,7 @@
#include <libcockatrice/card/database/card_database_manager.h>
#include <libcockatrice/filters/filter_string.h>
DlgMoveTopCardsUntil::DlgMoveTopCardsUntil(QWidget *parent, QStringList exprs, uint _numberOfHits, bool autoPlay)
: QDialog(parent)
DlgMoveTopCardsUntil::DlgMoveTopCardsUntil(QWidget *parent, const MoveTopCardsUntilOptions &options) : QDialog(parent)
{
exprLabel = new QLabel(tr("Card name (or search expressions):"));
@ -21,13 +20,13 @@ DlgMoveTopCardsUntil::DlgMoveTopCardsUntil(QWidget *parent, QStringList exprs, u
exprComboBox->setFocus();
exprComboBox->setEditable(true);
exprComboBox->setInsertPolicy(QComboBox::InsertAtTop);
exprComboBox->insertItems(0, exprs);
exprComboBox->insertItems(0, options.exprs);
exprLabel->setBuddy(exprComboBox);
numberOfHitsLabel = new QLabel(tr("Number of hits:"));
numberOfHitsEdit = new QSpinBox(this);
numberOfHitsEdit->setRange(1, 99);
numberOfHitsEdit->setValue(_numberOfHits);
numberOfHitsEdit->setValue(options.numberOfHits);
numberOfHitsLabel->setBuddy(numberOfHitsEdit);
auto *grid = new QGridLayout;
@ -35,7 +34,7 @@ DlgMoveTopCardsUntil::DlgMoveTopCardsUntil(QWidget *parent, QStringList exprs, u
grid->addWidget(numberOfHitsEdit, 0, 1);
autoPlayCheckBox = new QCheckBox(tr("Auto play hits"));
autoPlayCheckBox->setChecked(autoPlay);
autoPlayCheckBox->setChecked(options.autoPlay);
buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
connect(buttonBox, &QDialogButtonBox::accepted, this, &DlgMoveTopCardsUntil::validateAndAccept);
@ -118,6 +117,13 @@ QString DlgMoveTopCardsUntil::getExpr() const
return exprComboBox->currentText();
}
MoveTopCardsUntilOptions DlgMoveTopCardsUntil::getOptions() const
{
return {.exprs = getExprs(),
.numberOfHits = numberOfHitsEdit->text().toInt(),
.autoPlay = autoPlayCheckBox->isChecked()};
}
QStringList DlgMoveTopCardsUntil::getExprs() const
{
QStringList exprs;
@ -125,14 +131,4 @@ QStringList DlgMoveTopCardsUntil::getExprs() const
exprs.append(exprComboBox->itemText(i));
}
return exprs;
}
uint DlgMoveTopCardsUntil::getNumberOfHits() const
{
return numberOfHitsEdit->text().toUInt();
}
bool DlgMoveTopCardsUntil::isAutoPlay() const
{
return autoPlayCheckBox->isChecked();
}
}

View file

@ -16,6 +16,13 @@
class FilterString;
struct MoveTopCardsUntilOptions
{
QStringList exprs = {};
int numberOfHits = 1;
bool autoPlay = false;
};
class DlgMoveTopCardsUntil : public QDialog
{
Q_OBJECT
@ -29,15 +36,12 @@ class DlgMoveTopCardsUntil : public QDialog
void validateAndAccept();
bool validateMatchExists(const FilterString &filterString);
public:
explicit DlgMoveTopCardsUntil(QWidget *parent = nullptr,
QStringList exprs = QStringList(),
uint numberOfHits = 1,
bool autoPlay = false);
[[nodiscard]] QString getExpr() const;
[[nodiscard]] QStringList getExprs() const;
[[nodiscard]] uint getNumberOfHits() const;
[[nodiscard]] bool isAutoPlay() const;
public:
explicit DlgMoveTopCardsUntil(QWidget *parent = nullptr, const MoveTopCardsUntilOptions &options = {});
[[nodiscard]] QString getExpr() const;
[[nodiscard]] MoveTopCardsUntilOptions getOptions() const;
};
#endif // DLG_MOVE_TOP_CARDS_UNTIL_H

View file

@ -429,13 +429,13 @@ void GameEventHandler::eventLeave(const Event_Leave &event, int eventPlayerId, c
if (!player)
return;
player->clear();
emit playerLeft(eventPlayerId);
emit logLeave(player, getLeaveReason(event.reason()));
game->getPlayerManager()->removePlayer(eventPlayerId);
player->clear();
player->deleteLater();
// Rearrange all remaining zones so that attachment relationship updates take place

View file

@ -54,7 +54,7 @@ MessageLogWidget::getFromStr(CardZoneLogic *zone, QString cardName, int position
fromStr = tr(" from the top of their library");
}
}
} else if (position >= zone->getCards().size() - 1) {
} else if (position == zone->getCards().size()) {
if (cardName.isEmpty()) {
if (ownerChange) {
cardName = tr("the bottom card of %1's library").arg(zone->getPlayer()->getPlayerInfo()->getName());

View file

@ -9,17 +9,20 @@
enum CardMenuActionType
{
// Per-card attribute actions (must be <= cmClone for cardMenuAction() dispatch)
cmTap,
cmUntap,
cmDoesntUntap,
cmFlip,
cmPeek,
cmClone,
// Move actions (must be > cmClone for cardMenuAction() dispatch)
cmMoveToTopLibrary,
cmMoveToBottomLibrary,
cmMoveToHand,
cmMoveToGraveyard,
cmMoveToExile
cmMoveToExile,
cmMoveToTable
};
#endif // COCKATRICE_CARD_MENU_ACTION_TYPE_H

View file

@ -0,0 +1,32 @@
/**
* @file abstract_player_component.h
* @ingroup GameMenusPlayers
* @brief Polymorphic interface for player-bound UI components managed by PlayerMenu.
*/
#ifndef COCKATRICE_ABSTRACT_PLAYER_COMPONENT_H
#define COCKATRICE_ABSTRACT_PLAYER_COMPONENT_H
/**
* @brief Interface for player-bound UI components that need shortcut and translation lifecycle management.
*
* Not a QObject avoids diamond inheritance with Qt's MOC. Each concrete component
* inherits QObject through its Qt base class (QMenu, TearOffMenu, QGraphicsItem, etc.)
* and this interface through regular multiple inheritance.
*/
class AbstractPlayerComponent
{
public:
virtual ~AbstractPlayerComponent() = default;
/// Bind keyboard shortcuts. Called when this player gains focus.
virtual void setShortcutsActive() = 0;
/// Unbind keyboard shortcuts. Called when this player loses focus.
virtual void setShortcutsInactive() = 0;
/// Retranslate all user-visible strings. Called on language change.
virtual void retranslateUi() = 0;
};
#endif // COCKATRICE_ABSTRACT_PLAYER_COMPONENT_H

View file

@ -35,6 +35,8 @@ CardMenu::CardMenu(Player *_player, const CardItem *_card, bool _shortcutsActive
connect(aTap, &QAction::triggered, playerActions, &PlayerActions::cardMenuAction);
aDoesntUntap = new QAction(this);
aDoesntUntap->setData(cmDoesntUntap);
aDoesntUntap->setCheckable(true);
aDoesntUntap->setChecked(card != nullptr && card->getDoesntUntap());
connect(aDoesntUntap, &QAction::triggered, playerActions, &PlayerActions::cardMenuAction);
aAttach = new QAction(this);
connect(aAttach, &QAction::triggered, playerActions, &PlayerActions::actAttach);
@ -108,6 +110,7 @@ CardMenu::CardMenu(Player *_player, const CardItem *_card, bool _shortcutsActive
if (revealedCard) {
addAction(aHide);
addSeparator();
addAction(aClone);
addSeparator();
addAction(aSelectAll);
@ -146,16 +149,14 @@ void CardMenu::createTableMenu(bool canModifyCard)
{
// Card is on the battlefield
if (!canModifyCard) {
addRelatedCardView();
addRelatedCardActions();
addSeparator();
addAction(aDrawArrow);
addSeparator();
addAction(aClone);
addSeparator();
addAction(aSelectAll);
addAction(aSelectRow);
addRelatedCardView();
addRelatedCardActions();
return;
}
@ -165,10 +166,9 @@ void CardMenu::createTableMenu(bool canModifyCard)
if (card->getFaceDown()) {
addAction(aPeek);
}
addRelatedCardView();
addRelatedCardActions();
addSeparator();
addAction(aClone);
addMenu(new MoveMenu(player));
addSeparator();
addAction(aAttach);
if (card->getAttachedTo()) {
@ -179,9 +179,6 @@ void CardMenu::createTableMenu(bool canModifyCard)
addMenu(new PtMenu(player));
addAction(aSetAnnotation);
addSeparator();
addAction(aClone);
addMenu(new MoveMenu(player));
addSeparator();
addAction(aSelectAll);
addAction(aSelectRow);
@ -197,27 +194,34 @@ void CardMenu::createTableMenu(bool canModifyCard)
}
addSeparator();
addMenu(mCardCounters);
addRelatedCardView();
addRelatedCardActions();
}
void CardMenu::createStackMenu(bool canModifyCard)
{
// Card is on the stack
if (canModifyCard) {
addAction(aAttach);
addAction(aDrawArrow);
addSeparator();
addAction(aClone);
addMenu(new MoveMenu(player));
addSeparator();
addAction(aSelectAll);
} else {
if (!canModifyCard) {
addAction(aDrawArrow);
addSeparator();
addAction(aClone);
addSeparator();
addAction(aSelectAll);
addRelatedCardView();
addRelatedCardActions();
return;
}
addAction(aPlay);
addAction(aPlayFacedown);
addSeparator();
addAction(aClone);
addMenu(new MoveMenu(player));
addSeparator();
addAction(aAttach);
addAction(aDrawArrow);
addSeparator();
addAction(aSelectAll);
addRelatedCardView();
addRelatedCardActions();
}
@ -225,29 +229,29 @@ void CardMenu::createStackMenu(bool canModifyCard)
void CardMenu::createGraveyardOrExileMenu(bool canModifyCard)
{
// Card is in the graveyard or exile
if (canModifyCard) {
addAction(aPlay);
addAction(aPlayFacedown);
addSeparator();
addAction(aClone);
addMenu(new MoveMenu(player));
addSeparator();
addAction(aSelectAll);
addAction(aSelectColumn);
addSeparator();
addAction(aAttach);
if (!canModifyCard) {
addAction(aDrawArrow);
} else {
addSeparator();
addAction(aClone);
addSeparator();
addAction(aSelectAll);
addAction(aSelectColumn);
addSeparator();
addAction(aDrawArrow);
addRelatedCardView();
addRelatedCardActions();
return;
}
addAction(aPlay);
addAction(aPlayFacedown);
addSeparator();
addAction(aClone);
addMenu(new MoveMenu(player));
addSeparator();
addAction(aAttach);
addAction(aDrawArrow);
addSeparator();
addAction(aSelectAll);
addAction(aSelectColumn);
addRelatedCardView();
addRelatedCardActions();
}
@ -257,12 +261,11 @@ void CardMenu::createHandOrCustomZoneMenu(bool canModifyCard)
if (!canModifyCard) {
addAction(aDrawArrow);
addSeparator();
addRelatedCardView();
addRelatedCardActions();
addSeparator();
addAction(aClone);
addSeparator();
addAction(aSelectAll);
addRelatedCardView();
addRelatedCardActions();
return;
}
@ -449,7 +452,7 @@ void CardMenu::retranslateUi()
aRevealToAll->setText(tr("&All players"));
//: Turn sideways or back again
aTap->setText(tr("&Tap / Untap"));
aDoesntUntap->setText(tr("Toggle &normal untapping"));
aDoesntUntap->setText(tr("Skip &untapping"));
//: Turn face up/face down
aFlip->setText(tr("T&urn Over")); // Only the user facing names in client got renamed to "turn over"
// All code and proto bits are still unchanged (flip) for compatibility reasons

View file

@ -7,15 +7,23 @@
#ifndef COCKATRICE_CUSTOM_ZONE_MENU_H
#define COCKATRICE_CUSTOM_ZONE_MENU_H
#include "abstract_player_component.h"
#include <QMenu>
class Player;
class CustomZoneMenu : public QMenu
class CustomZoneMenu : public QMenu, public AbstractPlayerComponent
{
Q_OBJECT
public:
explicit CustomZoneMenu(Player *player);
void retranslateUi();
void retranslateUi() override;
void setShortcutsActive() override
{
}
void setShortcutsInactive() override
{
}
private:
Player *player;

View file

@ -8,12 +8,13 @@
#define COCKATRICE_GRAVE_MENU_H
#include "../../../interface/widgets/menus/tearoff_menu.h"
#include "abstract_player_component.h"
#include <QAction>
#include <QMenu>
class Player;
class GraveyardMenu : public TearOffMenu
class GraveyardMenu : public TearOffMenu, public AbstractPlayerComponent
{
Q_OBJECT
signals:
@ -25,9 +26,9 @@ public:
void createViewActions();
void populateRevealRandomMenuWithActivePlayers();
void onRevealRandomTriggered();
void retranslateUi();
void setShortcutsActive();
void setShortcutsInactive();
void retranslateUi() override;
void setShortcutsActive() override;
void setShortcutsInactive() override;
QMenu *mRevealRandomGraveyardCard = nullptr;
QMenu *moveGraveMenu = nullptr;

View file

@ -8,6 +8,7 @@
#define COCKATRICE_HAND_MENU_H
#include "../../../interface/widgets/menus/tearoff_menu.h"
#include "abstract_player_component.h"
#include <QAction>
#include <QMenu>
@ -15,7 +16,7 @@
class Player;
class PlayerActions;
class HandMenu : public TearOffMenu
class HandMenu : public TearOffMenu, public AbstractPlayerComponent
{
Q_OBJECT
@ -31,9 +32,9 @@ public:
return mRevealRandomHandCard;
}
void retranslateUi();
void setShortcutsActive();
void setShortcutsInactive();
void retranslateUi() override;
void setShortcutsActive() override;
void setShortcutsInactive() override;
private slots:
void populateRevealHandMenuWithActivePlayers();

View file

@ -8,6 +8,7 @@
#define COCKATRICE_LIBRARY_MENU_H
#include "../../../interface/widgets/menus/tearoff_menu.h"
#include "abstract_player_component.h"
#include <QAction>
#include <QMenu>
@ -15,7 +16,7 @@
class Player;
class PlayerActions;
class LibraryMenu : public TearOffMenu
class LibraryMenu : public TearOffMenu, public AbstractPlayerComponent
{
Q_OBJECT
public slots:
@ -28,15 +29,15 @@ public:
void createShuffleActions();
void createMoveActions();
void createViewActions();
void retranslateUi();
void retranslateUi() override;
void populateRevealLibraryMenuWithActivePlayers();
void populateLendLibraryMenuWithActivePlayers();
void populateRevealTopCardMenuWithActivePlayers();
void onRevealLibraryTriggered();
void onLendLibraryTriggered();
void onRevealTopCardTriggered();
void setShortcutsActive();
void setShortcutsInactive();
void setShortcutsActive() override;
void setShortcutsInactive() override;
[[nodiscard]] bool isAlwaysRevealTopCardChecked() const
{

View file

@ -11,6 +11,8 @@ MoveMenu::MoveMenu(Player *player) : QMenu(tr("Move to"))
aMoveToBottomLibrary = new QAction(this);
aMoveToBottomLibrary->setData(cmMoveToBottomLibrary);
aMoveToXfromTopOfLibrary = new QAction(this);
aMoveToTable = new QAction(this);
aMoveToTable->setData(cmMoveToTable);
aMoveToGraveyard = new QAction(this);
aMoveToHand = new QAction(this);
aMoveToHand->setData(cmMoveToHand);
@ -22,6 +24,7 @@ MoveMenu::MoveMenu(Player *player) : QMenu(tr("Move to"))
connect(aMoveToBottomLibrary, &QAction::triggered, player->getPlayerActions(), &PlayerActions::cardMenuAction);
connect(aMoveToXfromTopOfLibrary, &QAction::triggered, player->getPlayerActions(),
&PlayerActions::actMoveCardXCardsFromTop);
connect(aMoveToTable, &QAction::triggered, player->getPlayerActions(), &PlayerActions::cardMenuAction);
connect(aMoveToHand, &QAction::triggered, player->getPlayerActions(), &PlayerActions::cardMenuAction);
connect(aMoveToGraveyard, &QAction::triggered, player->getPlayerActions(), &PlayerActions::cardMenuAction);
connect(aMoveToExile, &QAction::triggered, player->getPlayerActions(), &PlayerActions::cardMenuAction);
@ -30,6 +33,8 @@ MoveMenu::MoveMenu(Player *player) : QMenu(tr("Move to"))
addAction(aMoveToXfromTopOfLibrary);
addAction(aMoveToBottomLibrary);
addSeparator();
addAction(aMoveToTable);
addSeparator();
addAction(aMoveToHand);
addSeparator();
addAction(aMoveToGraveyard);
@ -47,6 +52,7 @@ void MoveMenu::setShortcutsActive()
aMoveToTopLibrary->setShortcuts(shortcuts.getShortcut("Player/aMoveToTopLibrary"));
aMoveToBottomLibrary->setShortcuts(shortcuts.getShortcut("Player/aMoveToBottomLibrary"));
aMoveToTable->setShortcuts(shortcuts.getShortcut("Player/aMoveToTable"));
aMoveToHand->setShortcuts(shortcuts.getShortcut("Player/aMoveToHand"));
aMoveToGraveyard->setShortcuts(shortcuts.getShortcut("Player/aMoveToGraveyard"));
aMoveToExile->setShortcuts(shortcuts.getShortcut("Player/aMoveToExile"));
@ -57,7 +63,8 @@ void MoveMenu::retranslateUi()
aMoveToTopLibrary->setText(tr("&Top of library in random order"));
aMoveToXfromTopOfLibrary->setText(tr("X cards from the top of library..."));
aMoveToBottomLibrary->setText(tr("&Bottom of library in random order"));
aMoveToTable->setText(tr("T&able"));
aMoveToHand->setText(tr("&Hand"));
aMoveToGraveyard->setText(tr("&Graveyard"));
aMoveToExile->setText(tr("&Exile"));
}
}

View file

@ -23,6 +23,7 @@ public:
QAction *aMoveToBottomLibrary = nullptr;
QAction *aMoveToHand = nullptr;
QAction *aMoveToTable = nullptr;
QAction *aMoveToGraveyard = nullptr;
QAction *aMoveToExile = nullptr;
};

View file

@ -10,38 +10,29 @@
#include <libcockatrice/protocol/pb/command_reveal_cards.pb.h>
PlayerMenu::PlayerMenu(Player *_player) : player(_player)
PlayerMenu::PlayerMenu(Player *_player) : QObject(_player), player(_player)
{
playerMenu = new TearOffMenu();
if (player->getPlayerInfo()->getLocalOrJudge()) {
handMenu = new HandMenu(player, player->getPlayerActions(), playerMenu);
playerMenu->addMenu(handMenu);
libraryMenu = new LibraryMenu(player, playerMenu);
playerMenu->addMenu(libraryMenu);
handMenu = addManagedMenu<HandMenu>(player, player->getPlayerActions(), playerMenu);
libraryMenu = addManagedMenu<LibraryMenu>(player, playerMenu);
} else {
handMenu = nullptr;
libraryMenu = nullptr;
}
graveMenu = new GraveyardMenu(player, playerMenu);
playerMenu->addMenu(graveMenu);
rfgMenu = new RfgMenu(player, playerMenu);
playerMenu->addMenu(rfgMenu);
graveMenu = addManagedMenu<GraveyardMenu>(player, playerMenu);
rfgMenu = addManagedMenu<RfgMenu>(player, playerMenu);
if (player->getPlayerInfo()->getLocalOrJudge()) {
sideboardMenu = new SideboardMenu(player, playerMenu);
playerMenu->addMenu(sideboardMenu);
customZonesMenu = new CustomZoneMenu(player);
playerMenu->addMenu(customZonesMenu);
sideboardMenu = addManagedMenu<SideboardMenu>(player, playerMenu);
customZonesMenu = addManagedMenu<CustomZoneMenu>(player);
playerMenu->addSeparator();
countersMenu = playerMenu->addMenu(QString());
utilityMenu = new UtilityMenu(player, playerMenu);
utilityMenu = createManagedComponent<UtilityMenu>(player, playerMenu);
} else {
sideboardMenu = nullptr;
customZonesMenu = nullptr;
@ -50,8 +41,7 @@ PlayerMenu::PlayerMenu(Player *_player) : player(_player)
}
if (player->getPlayerInfo()->getLocal()) {
sayMenu = new SayMenu(player);
playerMenu->addMenu(sayMenu);
sayMenu = addManagedMenu<SayMenu>(player);
} else {
sayMenu = nullptr;
}
@ -99,40 +89,18 @@ void PlayerMenu::retranslateUi()
{
playerMenu->setTitle(tr("Player \"%1\"").arg(player->getPlayerInfo()->getName()));
if (handMenu) {
handMenu->retranslateUi();
}
if (libraryMenu) {
libraryMenu->retranslateUi();
}
graveMenu->retranslateUi();
rfgMenu->retranslateUi();
if (sideboardMenu) {
sideboardMenu->retranslateUi();
for (auto *component : managedComponents) {
component->retranslateUi();
}
if (countersMenu) {
countersMenu->setTitle(tr("&Counters"));
}
if (customZonesMenu) {
customZonesMenu->retranslateUi();
}
QMapIterator<int, AbstractCounter *> counterIterator(player->getCounters());
while (counterIterator.hasNext()) {
counterIterator.next().value()->retranslateUi();
}
if (utilityMenu) {
utilityMenu->retranslateUi();
}
if (sayMenu) {
sayMenu->setTitle(tr("S&ay"));
}
}
void PlayerMenu::refreshShortcuts()
@ -153,52 +121,29 @@ void PlayerMenu::setShortcutsActive()
{
shortcutsActive = true;
if (handMenu) {
handMenu->setShortcutsActive();
}
if (libraryMenu) {
libraryMenu->setShortcutsActive();
}
graveMenu->setShortcutsActive();
// No shortcuts for RfgMenu yet
if (sideboardMenu) {
sideboardMenu->setShortcutsActive();
for (auto *component : managedComponents) {
component->setShortcutsActive();
}
// Counters implement AbstractPlayerComponent but are iterated via Player::counters
// (the authoritative source) rather than managedComponents to avoid a redundant
// list that must stay in sync with the map.
QMapIterator<int, AbstractCounter *> counterIterator(player->getCounters());
while (counterIterator.hasNext()) {
counterIterator.next().value()->setShortcutsActive();
}
if (utilityMenu) {
utilityMenu->setShortcutsActive();
}
}
void PlayerMenu::setShortcutsInactive()
{
shortcutsActive = false;
if (handMenu) {
handMenu->setShortcutsInactive();
}
if (libraryMenu) {
libraryMenu->setShortcutsInactive();
}
graveMenu->setShortcutsInactive();
// No shortcuts for RfgMenu yet
if (sideboardMenu) {
sideboardMenu->setShortcutsInactive();
for (auto *component : managedComponents) {
component->setShortcutsInactive();
}
QMapIterator<int, AbstractCounter *> counterIterator(player->getCounters());
while (counterIterator.hasNext()) {
counterIterator.next().value()->setShortcutsInactive();
}
if (utilityMenu) {
utilityMenu->setShortcutsInactive();
}
}

View file

@ -1,7 +1,7 @@
/**
* @file player_menu.h
* @ingroup GameMenusPlayers
* @brief TODO: Document this.
* @brief Orchestrates lifecycle management for all player-bound UI components.
*/
#ifndef COCKATRICE_PLAYER_MENU_H
@ -18,6 +18,7 @@
#include "sideboard_menu.h"
#include "utility_menu.h"
#include <QList>
#include <QMenu>
#include <QObject>
@ -36,7 +37,8 @@ private slots:
void refreshShortcuts();
public:
PlayerMenu(Player *player);
explicit PlayerMenu(Player *player);
/// Lifecycle methods: delegate to all managedComponents, plus counters separately via player->getCounters().
void retranslateUi();
QMenu *updateCardMenu(const CardItem *card);
@ -66,7 +68,9 @@ public:
return shortcutsActive;
}
/// Delegates to all managedComponents, plus counters separately.
void setShortcutsActive();
/// Delegates to all managedComponents, plus counters separately.
void setShortcutsInactive();
private:
@ -82,9 +86,26 @@ private:
SayMenu *sayMenu;
CustomZoneMenu *customZonesMenu;
bool shortcutsActive;
/// Drives AbstractPlayerComponent lifecycle delegation. Counters are iterated separately via player->getCounters().
QList<AbstractPlayerComponent *> managedComponents;
bool shortcutsActive = false;
void initSayMenu();
/// Creates component, adds it as a submenu of playerMenu, and registers in managedComponents.
template <typename MenuT, typename... Args> MenuT *addManagedMenu(Args &&...args)
{
auto *menu = new MenuT(std::forward<Args>(args)...);
playerMenu->addMenu(menu);
managedComponents.append(menu);
return menu;
}
/// Creates component and registers in managedComponents, but does NOT add it as a submenu.
template <typename ComponentT, typename... Args> ComponentT *createManagedComponent(Args &&...args)
{
auto *component = new ComponentT(std::forward<Args>(args)...);
managedComponents.append(component);
return component;
}
};
#endif // COCKATRICE_PLAYER_MENU_H

View file

@ -8,19 +8,26 @@
#define COCKATRICE_RFG_MENU_H
#include "../../../interface/widgets/menus/tearoff_menu.h"
#include "abstract_player_component.h"
#include <QAction>
#include <QMenu>
class Player;
class RfgMenu : public TearOffMenu
class RfgMenu : public TearOffMenu, public AbstractPlayerComponent
{
Q_OBJECT
public:
explicit RfgMenu(Player *player, QWidget *parent = nullptr);
void createMoveActions();
void createViewActions();
void retranslateUi();
void retranslateUi() override;
void setShortcutsActive() override
{
}
void setShortcutsInactive() override
{
}
QMenu *moveRfgMenu = nullptr;

View file

@ -8,6 +8,31 @@ SayMenu::SayMenu(Player *_player) : player(_player)
{
connect(&SettingsCache::instance().messages(), &MessageSettings::messageMacrosChanged, this, &SayMenu::initSayMenu);
initSayMenu();
retranslateUi();
}
void SayMenu::retranslateUi()
{
setTitle(tr("S&ay"));
}
void SayMenu::setShortcutsActive()
{
shortcutsActive = true;
const auto menuActions = actions();
for (int i = 0; i < menuActions.size() && i < 10; ++i) {
menuActions[i]->setShortcut(QKeySequence("Ctrl+" + QString::number((i + 1) % 10)));
}
}
void SayMenu::setShortcutsInactive()
{
shortcutsActive = false;
for (auto *action : actions()) {
action->setShortcut(QKeySequence());
}
}
void SayMenu::initSayMenu()
@ -19,10 +44,11 @@ void SayMenu::initSayMenu()
for (int i = 0; i < count; ++i) {
auto *newAction = new QAction(SettingsCache::instance().messages().getMessageAt(i), this);
if (i < 10) {
newAction->setShortcut(QKeySequence("Ctrl+" + QString::number((i + 1) % 10)));
}
connect(newAction, &QAction::triggered, player->getPlayerActions(), &PlayerActions::actSayMessage);
addAction(newAction);
}
}
if (shortcutsActive) {
setShortcutsActive();
}
}

View file

@ -7,18 +7,27 @@
#ifndef COCKATRICE_SAY_MENU_H
#define COCKATRICE_SAY_MENU_H
#include "abstract_player_component.h"
#include <QMenu>
class Player;
class SayMenu : public QMenu
class SayMenu : public QMenu, public AbstractPlayerComponent
{
Q_OBJECT
public:
explicit SayMenu(Player *player);
void retranslateUi() override;
void setShortcutsActive() override;
void setShortcutsInactive() override;
private slots:
void initSayMenu();
private:
Player *player;
bool shortcutsActive = false;
};
#endif // COCKATRICE_SAY_MENU_H

View file

@ -7,18 +7,20 @@
#ifndef COCKATRICE_SIDEBOARD_MENU_H
#define COCKATRICE_SIDEBOARD_MENU_H
#include "abstract_player_component.h"
#include <QMenu>
class Player;
class SideboardMenu : public QMenu
class SideboardMenu : public QMenu, public AbstractPlayerComponent
{
Q_OBJECT
public:
explicit SideboardMenu(Player *player, QMenu *playerMenu);
void retranslateUi();
void setShortcutsActive();
void setShortcutsInactive();
void retranslateUi() override;
void setShortcutsActive() override;
void setShortcutsInactive() override;
private:
Player *player;

View file

@ -7,17 +7,19 @@
#ifndef COCKATRICE_UTILITY_MENU_H
#define COCKATRICE_UTILITY_MENU_H
#include "abstract_player_component.h"
#include <QMenu>
class Player;
class UtilityMenu : public QMenu
class UtilityMenu : public QMenu, public AbstractPlayerComponent
{
Q_OBJECT
public slots:
void populatePredefinedTokensMenu();
void retranslateUi();
void setShortcutsActive();
void setShortcutsInactive();
void retranslateUi() override;
void setShortcutsActive() override;
void setShortcutsInactive() override;
public:
explicit UtilityMenu(Player *player, QMenu *playerMenu);

View file

@ -3,6 +3,7 @@
#include "../../interface/widgets/tabs/tab_game.h"
#include "../../interface/widgets/utility/get_text_with_max.h"
#include "../board/card_item.h"
#include "../client/settings/card_counter_settings.h"
#include "../dialogs/dlg_move_top_cards_until.h"
#include "../dialogs/dlg_roll_dice.h"
#include "../zones/hand_zone.h"
@ -27,13 +28,15 @@
#include <libcockatrice/protocol/pb/command_shuffle.pb.h>
#include <libcockatrice/protocol/pb/command_undo_draw.pb.h>
#include <libcockatrice/protocol/pb/context_move_card.pb.h>
#include <libcockatrice/utility/expression.h>
#include <libcockatrice/utility/trice_limits.h>
#include <libcockatrice/utility/zone_names.h>
// milliseconds in between triggers of the move top cards until action
static constexpr int MOVE_TOP_CARD_UNTIL_INTERVAL = 100;
PlayerActions::PlayerActions(Player *_player) : player(_player), lastTokenTableRow(0), movingCardsUntil(false)
PlayerActions::PlayerActions(Player *_player)
: QObject(_player), player(_player), lastTokenTableRow(0), movingCardsUntil(false)
{
moveTopCardTimer = new QTimer(this);
moveTopCardTimer->setInterval(MOVE_TOP_CARD_UNTIL_INTERVAL);
@ -64,7 +67,7 @@ void PlayerActions::playCard(CardItem *card, bool faceDown)
int tableRow = info.getUiAttributes().tableRow;
bool playToStack = SettingsCache::instance().getPlayToStack();
QString currentZone = card->getZone()->getName();
if (currentZone == ZoneNames::STACK && tableRow == 3) {
if (!faceDown && currentZone == ZoneNames::STACK && tableRow == 3) {
cmd.set_target_zone(ZoneNames::GRAVE);
cmd.set_x(0);
cmd.set_y(0);
@ -75,7 +78,7 @@ void PlayerActions::playCard(CardItem *card, bool faceDown)
cmd.set_y(0);
} else {
tableRow = faceDown ? 2 : info.getUiAttributes().tableRow;
QPoint gridPoint = QPoint(-1, TableZone::clampValidTableRow(2 - tableRow));
QPoint gridPoint = QPoint(-1, TableZone::tableRowToGridY(tableRow));
cardToMove->set_face_down(faceDown);
if (!faceDown) {
cardToMove->set_pt(info.getPowTough().toStdString());
@ -114,12 +117,7 @@ void PlayerActions::playCardToTable(const CardItem *card, bool faceDown)
const CardInfo &info = exactCard.getInfo();
int tableRow = faceDown ? 2 : info.getUiAttributes().tableRow;
// default instant/sorcery cards to the noncreatures row
if (tableRow > 2) {
tableRow = 1;
}
QPoint gridPoint = QPoint(-1, TableZone::clampValidTableRow(2 - tableRow));
QPoint gridPoint = QPoint(-1, TableZone::tableRowToGridY(tableRow));
cardToMove->set_face_down(faceDown);
if (!faceDown) {
cardToMove->set_pt(info.getPowTough().toStdString());
@ -485,22 +483,19 @@ void PlayerActions::actMoveTopCardsUntil()
{
stopMoveTopCardsUntil();
DlgMoveTopCardsUntil dlg(player->getGame()->getTab(), movingCardsUntilExprs, movingCardsUntilNumberOfHits,
movingCardsUntilAutoPlay);
DlgMoveTopCardsUntil dlg(player->getGame()->getTab(), movingCardsUntilOptions);
if (!dlg.exec()) {
return;
}
auto expr = dlg.getExpr();
movingCardsUntilExprs = dlg.getExprs();
movingCardsUntilNumberOfHits = dlg.getNumberOfHits();
movingCardsUntilAutoPlay = dlg.isAutoPlay();
movingCardsUntilOptions = dlg.getOptions();
if (player->getDeckZone()->getCards().empty()) {
stopMoveTopCardsUntil();
} else {
movingCardsUntilFilter = FilterString(expr);
movingCardsUntilCounter = movingCardsUntilNumberOfHits;
movingCardsUntilCounter = movingCardsUntilOptions.numberOfHits;
movingCardsUntil = true;
actMoveTopCardToPlay();
}
@ -512,7 +507,7 @@ void PlayerActions::moveOneCardUntil(CardItem *card)
const bool isMatch = card && movingCardsUntilFilter.check(card->getCard().getCardPtr());
if (isMatch && movingCardsUntilAutoPlay) {
if (isMatch && movingCardsUntilOptions.autoPlay) {
// Directly calling playCard will deadlock, since we are already in the middle of processing an event.
// Use QTimer::singleShot to queue up the playCard on the event loop.
QTimer::singleShot(0, this, [card, this] { playCard(card, false); });
@ -869,7 +864,7 @@ void PlayerActions::actCreateToken()
ExactCard correctedCard = CardDatabaseManager::query()->guessCard({lastTokenInfo.name, lastTokenInfo.providerId});
if (correctedCard) {
lastTokenInfo.name = correctedCard.getName();
lastTokenTableRow = TableZone::clampValidTableRow(2 - correctedCard.getInfo().getUiAttributes().tableRow);
lastTokenTableRow = TableZone::tableRowToGridY(correctedCard.getInfo().getUiAttributes().tableRow);
if (lastTokenInfo.pt.isEmpty()) {
lastTokenInfo.pt = correctedCard.getInfo().getPowTough();
}
@ -920,7 +915,7 @@ void PlayerActions::setLastToken(CardInfoPtr cardInfo)
.providerId =
SettingsCache::instance().cardOverrides().getCardPreferenceOverride(cardInfo->getName())};
lastTokenTableRow = TableZone::clampValidTableRow(2 - cardInfo->getUiAttributes().tableRow);
lastTokenTableRow = TableZone::tableRowToGridY(cardInfo->getUiAttributes().tableRow);
utilityMenu->setAndEnableCreateAnotherTokenAction(tr("C&reate another %1 token").arg(lastTokenInfo.name));
}
@ -1088,9 +1083,7 @@ void PlayerActions::createCard(const CardItem *sourceCard,
return;
}
// get the target token's location
// TODO: Define this QPoint into its own function along with the one below
QPoint gridPoint = QPoint(-1, TableZone::clampValidTableRow(2 - cardInfo->getUiAttributes().tableRow));
QPoint gridPoint = QPoint(-1, TableZone::tableRowToGridY(cardInfo->getUiAttributes().tableRow));
// create the token for the related card
Command_CreateToken cmd;
@ -1582,23 +1575,34 @@ void PlayerActions::actCardCounterTrigger()
break;
}
case 11: { // set counter with dialog
bool ok;
player->setDialogSemaphore(true);
int oldValue = 0;
if (player->getGameScene()->selectedItems().size() == 1) {
auto *card = static_cast<CardItem *>(player->getGameScene()->selectedItems().first());
oldValue = card->getCounters().value(counterId, 0);
// If a single card is selected, we show the old value in the dialog. Otherwise, we show "x"
QList<QGraphicsItem *> sel = player->getGameScene()->selectedItems();
QString oldValueForDlg = "x";
if (sel.size() == 1) {
auto *card = dynamic_cast<CardItem *>(sel.first());
oldValueForDlg = QString::number(card->getCounters().value(counterId, 0));
}
int number = QInputDialog::getInt(player->getGame()->getTab(), tr("Set counters"), tr("Number:"), oldValue,
0, MAX_COUNTERS_ON_CARD, 1, &ok);
auto &cardCounterSettings = SettingsCache::instance().cardCounters();
QString counterName = cardCounterSettings.displayName(counterId);
AbstractCounterDialog dialog(counterName, oldValueForDlg, player->getGame()->getTab());
int ok = dialog.exec();
player->setDialogSemaphore(false);
if (player->clearCardsToDelete() || !ok) {
return;
}
for (const auto &item : player->getGameScene()->selectedItems()) {
auto *card = static_cast<CardItem *>(item);
for (const auto &item : sel) {
auto *card = dynamic_cast<CardItem *>(item);
int oldValue = card->getCounters().value(counterId, 0);
Expression exp(oldValue);
int number = static_cast<int>(exp.parse(dialog.textValue()));
auto *cmd = new Command_SetCardCounter;
cmd->set_zone(card->getZone()->getName().toStdString());
cmd->set_card_id(card->getId());
@ -1933,6 +1937,34 @@ void PlayerActions::cardMenuAction()
commandList.append(cmd);
break;
}
case cmMoveToTable: {
// Each card needs its own command because table row, pt, and cipt vary per card
for (const auto &card : cardList) {
auto *cmd = new Command_MoveCard;
cmd->set_start_player_id(startPlayerId);
cmd->set_start_zone(startZone.toStdString());
cmd->set_target_player_id(player->getPlayerInfo()->getId());
cmd->set_target_zone(ZoneNames::TABLE);
cmd->set_x(-1);
CardToMove *ctm = cmd->mutable_cards_to_move()->add_card();
ctm->set_card_id(card->getId());
ctm->set_face_down(false);
int tableRow = 0;
ExactCard exactCard = card->getCard();
if (exactCard) {
const CardInfo &info = exactCard.getInfo();
tableRow = info.getUiAttributes().tableRow;
ctm->set_pt(info.getPowTough().toStdString());
ctm->set_tapped(info.getUiAttributes().cipt);
}
cmd->set_y(TableZone::tableRowToGridY(tableRow));
commandList.append(cmd);
}
break;
}
default:
break;
}

View file

@ -8,6 +8,7 @@
#ifndef COCKATRICE_PLAYER_ACTIONS_H
#define COCKATRICE_PLAYER_ACTIONS_H
#include "../dialogs/dlg_create_token.h"
#include "../dialogs/dlg_move_top_cards_until.h"
#include "event_processing_options.h"
#include "player.h"
@ -178,11 +179,9 @@ private:
bool movingCardsUntil;
QTimer *moveTopCardTimer;
QStringList movingCardsUntilExprs = {};
int movingCardsUntilNumberOfHits = 1;
bool movingCardsUntilAutoPlay = false;
FilterString movingCardsUntilFilter;
int movingCardsUntilCounter = 0;
MoveTopCardsUntilOptions movingCardsUntilOptions;
void moveTopCardsTo(const QString &targetZone, const QString &zoneDisplayName, bool faceDown);
void moveBottomCardsTo(const QString &targetZone, const QString &zoneDisplayName, bool faceDown);

View file

@ -32,7 +32,7 @@
#include <libcockatrice/protocol/pb/event_shuffle.pb.h>
#include <libcockatrice/utility/zone_names.h>
PlayerEventHandler::PlayerEventHandler(Player *_player) : player(_player)
PlayerEventHandler::PlayerEventHandler(Player *_player) : QObject(_player), player(_player)
{
}
@ -60,7 +60,6 @@ void PlayerEventHandler::eventShuffle(const Event_Shuffle &event)
// we want to close empty views as well
if (length == 0 || length > absStart) { // note this assumes views always start at the top of the library
view->close();
break;
}
} else {
qWarning() << zone->getName() << "of" << player->getPlayerInfo()->getName() << "holds empty zoneview!";
@ -595,4 +594,4 @@ void PlayerEventHandler::processGameEvent(GameEvent::GameEventType type,
qWarning() << "unhandled game event" << type;
}
}
}
}

View file

@ -382,3 +382,11 @@ int TableZone::clampValidTableRow(const int row)
return TABLEROWS - 1;
return row;
}
int TableZone::tableRowToGridY(int tableRow)
{
if (tableRow > 2) {
tableRow = 1;
}
return clampValidTableRow(2 - tableRow);
}

View file

@ -151,6 +151,13 @@ public:
static int clampValidTableRow(const int row);
/**
* Converts a card's logical table row (0=creatures, 1=noncreatures, 2=lands)
* to the corresponding grid Y coordinate. Cards with tableRow > 2 (e.g.,
* instants/sorceries) default to the noncreatures row.
*/
static int tableRowToGridY(int tableRow);
/**
Resizes the TableZone in case CardItems are within or
outside of the TableZone constraints.

View file

@ -28,6 +28,7 @@ CardPictureLoader::CardPictureLoader() : QObject(nullptr)
connect(&SettingsCache::instance(), &SettingsCache::picDownloadChanged, this,
&CardPictureLoader::picDownloadChanged);
qRegisterMetaType<ExactCard>();
connect(worker, &CardPictureLoaderWorker::imageLoaded, this, &CardPictureLoader::imageLoaded);
statusBar = new CardPictureLoaderStatusBar(nullptr);

View file

@ -13,6 +13,7 @@
#include <QPrinter>
#include <QTextCursor>
#include <libcockatrice/deck_list/deck_list.h>
#include <optional>
inline Q_LOGGING_CATEGORY(DeckLoaderLog, "deck_loader");

View file

@ -12,6 +12,7 @@
#include <QMap>
#include <QPixmap>
#include <libcockatrice/network/server/remote/user_level.h>
#include <optional>
inline Q_LOGGING_CATEGORY(PixelMapGeneratorLog, "pixel_map_generator");

View file

@ -91,6 +91,10 @@ struct PaletteColorInfo
ThemeManager::ThemeManager(QObject *parent) : QObject(parent)
{
defaultStyleName = qApp->style()->objectName();
// FIXME workaround for windows11 style being broken
if (defaultStyleName == "windows11") {
defaultStyleName = "windowsvista";
}
ensureThemeDirectoryExists();
#if (QT_VERSION >= QT_VERSION_CHECK(6, 5, 0))
connect(QGuiApplication::styleHints(), &QStyleHints::colorSchemeChanged, this, &ThemeManager::themeChangedSlot);
@ -179,7 +183,7 @@ QBrush ThemeManager::loadExtraBrush(QString fileName, QBrush &fallbackBrush)
static inline QPalette createDarkGreenFusionPalette()
{
QPalette p;
QPalette p = QStyleFactory::create("Fusion")->standardPalette();
// ---------- Core backgrounds ----------
p.setColor(QPalette::Window, QColor(30, 30, 30)); // #ff1e1e1e
@ -248,7 +252,7 @@ static inline QPalette createDarkGreenFusionPalette()
static inline QPalette createLightGreenFusionPalette()
{
QPalette p;
QPalette p = QStyleFactory::create("Fusion")->standardPalette();
// ---------- Core backgrounds ----------
p.setColor(QPalette::Window, QColor(240, 240, 240)); // #fff0f0f0
@ -332,13 +336,15 @@ void ThemeManager::themeChangedSlot()
}
if (themeName == FUSION_THEME_NAME) {
qApp->setStyle(QStyleFactory::create("Fusion"));
QStyle *fusionStyle = QStyleFactory::create("Fusion");
qApp->setStyle(fusionStyle);
#if (QT_VERSION >= QT_VERSION_CHECK(6, 5, 0))
QPalette palette;
// Start from Fusion's own palette so dark mode is handled correctly,
// then apply any tweaks on top of it.
QPalette palette = fusionStyle->standardPalette();
if (QGuiApplication::styleHints()->colorScheme() == Qt::ColorScheme::Dark) {
palette.setColor(QPalette::AlternateBase, QColor(53, 53, 53));
}
qApp->setPalette(palette);
#endif
} else if (themeName == FUSION_THEME_NAME_LIGHT) {
@ -348,7 +354,7 @@ void ThemeManager::themeChangedSlot()
qApp->setStyle(QStyleFactory::create("Fusion"));
qApp->setPalette(createDarkGreenFusionPalette());
} else {
qApp->setStyle(defaultStyleName); // setting the style also sets the palette
qApp->setStyle(QStyleFactory::create(defaultStyleName)); // setting the style also sets the palette
}
if (dirPath.isEmpty()) {

View file

@ -343,11 +343,9 @@ void CardInfoPictureWidget::mousePressEvent(QMouseEvent *event)
QWidget::mousePressEvent(event);
if (event->button() == Qt::RightButton) {
createRightClickMenu()->popup(QCursor::pos());
} else {
emit cardClicked();
}
emit cardClicked();
emit cardClicked(event);
}
void CardInfoPictureWidget::hideEvent(QHideEvent *event)

View file

@ -43,7 +43,7 @@ signals:
void hoveredOnCard(const ExactCard &hoveredCard);
void cardScaleFactorChanged(int _scale);
void cardChanged(const ExactCard &card);
void cardClicked();
void cardClicked(QMouseEvent *event);
protected:
void resizeEvent(QResizeEvent *event) override;

View file

@ -62,7 +62,7 @@ void CardInfoTextWidget::setCard(const ExactCard &exactCard)
text += QString("<tr><td>%1</td><td width=\"5\"></td><td>%2</td></tr>")
.arg(tr("Name:"), card->getName().toHtmlEscaped());
if (exactCard.getPrinting() != PrintingInfo()) {
if (!exactCard.getPrinting().isEmpty()) {
QString setShort = exactCard.getPrinting().getSet()->getShortName().toHtmlEscaped();
QString cardNum = exactCard.getPrinting().getProperty("num").toHtmlEscaped();

View file

@ -29,10 +29,14 @@ DeckAnalyticsWidget::DeckAnalyticsWidget(QWidget *parent, DeckListStatisticsAnal
removeButton = new QPushButton(this);
saveButton = new QPushButton(this);
loadButton = new QPushButton(this);
includeSideboardCheckBox = new QCheckBox(this);
includeSideboardCheckBox->setChecked(false);
controlLayout->addWidget(addButton);
controlLayout->addWidget(removeButton);
controlLayout->addWidget(saveButton);
controlLayout->addWidget(loadButton);
controlLayout->addWidget(includeSideboardCheckBox);
layout->addWidget(controlContainer);
@ -40,6 +44,7 @@ DeckAnalyticsWidget::DeckAnalyticsWidget(QWidget *parent, DeckListStatisticsAnal
connect(removeButton, &QPushButton::clicked, this, &DeckAnalyticsWidget::onRemoveSelected);
connect(saveButton, &QPushButton::clicked, this, &DeckAnalyticsWidget::saveLayout);
connect(loadButton, &QPushButton::clicked, this, &DeckAnalyticsWidget::loadLayout);
connect(includeSideboardCheckBox, &QCheckBox::clicked, this, &DeckAnalyticsWidget::includeSideboardChanged);
// Scroll area and container
scrollArea = new QScrollArea(this);
@ -66,6 +71,13 @@ void DeckAnalyticsWidget::retranslateUi()
removeButton->setText(tr("Remove Panel"));
saveButton->setText(tr("Save Layout"));
loadButton->setText(tr("Load Layout"));
includeSideboardCheckBox->setText(tr("Include Sideboard"));
}
void DeckAnalyticsWidget::includeSideboardChanged(bool checked)
{
statsAnalyzer->getConfig().includeSideboard = checked;
updateDisplays();
}
void DeckAnalyticsWidget::updateDisplays()

View file

@ -11,6 +11,7 @@
#include "deck_list_statistics_analyzer.h"
#include "resizable_panel.h"
#include <QCheckBox>
#include <QJsonObject>
#include <QScrollArea>
#include <QVBoxLayout>
@ -29,6 +30,7 @@ public slots:
public:
explicit DeckAnalyticsWidget(QWidget *parent, DeckListStatisticsAnalyzer *analyzer);
void retranslateUi();
void includeSideboardChanged(bool checked);
private slots:
void onAddPanel();
@ -57,6 +59,8 @@ private:
QPushButton *saveButton;
QPushButton *loadButton;
QCheckBox *includeSideboardCheckBox;
QScrollArea *scrollArea;
QWidget *panelContainer;
QVBoxLayout *panelLayout;

View file

@ -19,7 +19,13 @@ void DeckListStatisticsAnalyzer::analyze()
{
clearData();
QList<const DecklistCardNode *> nodes = model->getCardNodes();
QList<const DecklistCardNode *> nodes;
if (config.includeSideboard) {
nodes = model->getCardNodes();
} else {
nodes = model->getCardNodesForZone(DECK_ZONE_MAIN);
}
for (auto node : nodes) {
CardInfoPtr info = CardDatabaseManager::query()->getCardInfo(node->getName());

View file

@ -17,6 +17,7 @@ struct DeckListStatisticsAnalyzerConfig
bool computeCategories = true;
bool computeCurveBreakdowns = true;
bool computeProbabilities = true;
bool includeSideboard = false;
};
class DeckListStatisticsAnalyzer : public QObject
@ -133,6 +134,11 @@ public:
return model;
}
DeckListStatisticsAnalyzerConfig &getConfig()
{
return config;
}
signals:
void statsUpdated();

View file

@ -20,7 +20,6 @@ ResizablePanel::ResizablePanel(const QString &_typeId, AbstractAnalyticsPanelWid
frame = new QFrame(this);
frame->setFrameShape(QFrame::Box);
frame->setLineWidth(2);
frame->setStyleSheet("border: none;");
auto *frameLayout = new QVBoxLayout(frame);
frameLayout->setContentsMargins(0, 0, 0, 0);
@ -30,15 +29,13 @@ ResizablePanel::ResizablePanel(const QString &_typeId, AbstractAnalyticsPanelWid
frameLayout->addWidget(analyticsPanel);
dropIndicator = new QFrame(frame);
dropIndicator->setStyleSheet("background-color: #3daee9;");
dropIndicator->setFixedHeight(3);
dropIndicator->hide(); // hidden by default
dropIndicator->raise(); // make sure it's above children
selectionOverlay = new QFrame(frame);
selectionOverlay->setStyleSheet("background-color: rgba(61,174,233,50);"); // semi-transparent blue
selectionOverlay->hide(); // hidden by default
selectionOverlay->raise(); // make sure it is above children
selectionOverlay->hide(); // hidden by default
selectionOverlay->raise(); // make sure it is above children
selectionOverlay->setAttribute(Qt::WA_TransparentForMouseEvents);
// Bottom bar with drag button and resize handle
@ -51,24 +48,41 @@ ResizablePanel::ResizablePanel(const QString &_typeId, AbstractAnalyticsPanelWid
dragButton = new QPushButton("", bottomBar);
dragButton->setFixedSize(40, 8);
dragButton->setCursor(Qt::OpenHandCursor);
dragButton->setStyleSheet("QPushButton { "
"background: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 #4a4a4a, stop:1 #3a3a3a); "
"border: none; color: #888; font-size: 10px; }"
"QPushButton:hover { background: #5a5a5a; }");
bottomLayout->addWidget(dragButton);
// Resize handle fills the rest
resizeHandle = new QWidget(bottomBar);
resizeHandle->setFixedHeight(8);
resizeHandle->setCursor(Qt::SizeVerCursor);
resizeHandle->setStyleSheet("background: qlineargradient(x1:0, y1:0, x2:0, y2:1, "
"stop:0 #3a3a3a, stop:1 #2a2a2a);");
bottomLayout->addWidget(resizeHandle, 1);
frameLayout->addWidget(bottomBar);
mainLayout->addWidget(frame);
const QPalette &pal = QApplication::palette();
QColor mid = pal.color(QPalette::Mid);
QColor dark = pal.color(QPalette::Dark);
QColor midLight = pal.color(QPalette::Midlight);
QColor shadow = pal.color(QPalette::Shadow);
QColor placeholderText = pal.color(QPalette::PlaceholderText);
frame->setStyleSheet("QFrame { border: none; }");
dropIndicator->setStyleSheet("QFrame { background-color: #3daee9; }");
selectionOverlay->setStyleSheet("QFrame { background-color: rgba(61,174,233,50); }");
dragButton->setStyleSheet(QString("QPushButton { "
"background: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 %1, stop:1 %2); "
"border: none; color: %3; font-size: 10px; }"
"QPushButton:hover { background: %4; }")
.arg(mid.name(), dark.name(), placeholderText.name(), midLight.name()));
resizeHandle->setStyleSheet(QString("QWidget { background: qlineargradient(x1:0, y1:0, x2:0, y2:1, "
"stop:0 %1, stop:1 %2); }")
.arg(dark.name(), shadow.name()));
// Set size policy
setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred);

View file

@ -20,6 +20,7 @@ DlgLocalGameOptions::DlgLocalGameOptions(QWidget *parent) : QDialog(parent)
numberPlayersLabel->setBuddy(numberPlayersEdit);
auto *generalGrid = new QGridLayout;
generalGrid->setContentsMargins(5, 5, 5, 5);
generalGrid->addWidget(numberPlayersLabel, 0, 0);
generalGrid->addWidget(numberPlayersEdit, 0, 1);
generalGroupBox = new QGroupBox(tr("General"), this);
@ -27,12 +28,13 @@ DlgLocalGameOptions::DlgLocalGameOptions(QWidget *parent) : QDialog(parent)
startingLifeTotalLabel = new QLabel(tr("Starting life total:"), this);
startingLifeTotalEdit = new QSpinBox(this);
startingLifeTotalEdit->setMinimum(1);
startingLifeTotalEdit->setMaximum(99999);
startingLifeTotalEdit->setMinimum(-999999999);
startingLifeTotalEdit->setMaximum(999999999);
startingLifeTotalEdit->setValue(20);
startingLifeTotalLabel->setBuddy(startingLifeTotalEdit);
auto *gameSetupGrid = new QGridLayout;
gameSetupGrid->setContentsMargins(5, 5, 5, 5);
gameSetupGrid->addWidget(startingLifeTotalLabel, 0, 0);
gameSetupGrid->addWidget(startingLifeTotalEdit, 0, 1);
gameSetupOptionsGroupBox = new QGroupBox(tr("Game setup options"), this);

View file

@ -1785,7 +1785,7 @@ DlgSettings::DlgSettings(QWidget *parent) : QDialog(parent)
contentsWidget->setSpacing(5);
pagesWidget = new QStackedWidget;
pagesWidget->addWidget(new GeneralSettingsPage);
pagesWidget->addWidget(makeScrollable(new GeneralSettingsPage));
pagesWidget->addWidget(makeScrollable(new AppearanceSettingsPage));
pagesWidget->addWidget(makeScrollable(new UserInterfaceSettingsPage));
pagesWidget->addWidget(new DeckEditorSettingsPage);

View file

@ -219,7 +219,9 @@ void DlgUpdate::downloadSuccessful(const QUrl &filepath)
{
setLabel(tr("Installing..."));
// Try to open the installer. If it opens, quit Cockatrice
if (QDesktopServices::openUrl(filepath)) {
if (QProcess::startDetached(filepath.toLocalFile(),
QStringList()
<< "/R" << QString("/D=%1").arg(QCoreApplication::applicationDirPath()))) {
QMetaObject::invokeMethod(static_cast<MainWindow *>(parent()), "close", Qt::QueuedConnection);
qCInfo(DlgUpdateLog) << "Opened downloaded update file successfully - closing Cockatrice";
close();

View file

@ -7,8 +7,8 @@
#include <QPainter>
#include <QVBoxLayout>
BannerWidget::BannerWidget(QWidget *parent, const QString &text, Qt::Orientation orientation, int transparency)
: QWidget(parent), gradientOrientation(orientation), transparency(qBound(0, transparency, 100))
BannerWidget::BannerWidget(QWidget *parent, const QString &text, Qt::Orientation orientation, int transparency_)
: QWidget(parent), gradientOrientation(orientation), transparency(qBound(0, transparency_, 100))
{
auto layout = new QHBoxLayout(this);
@ -18,7 +18,12 @@ BannerWidget::BannerWidget(QWidget *parent, const QString &text, Qt::Orientation
// Create the banner label and set properties
bannerLabel = new QLabel(text, this);
bannerLabel->setAlignment(Qt::AlignCenter);
bannerLabel->setStyleSheet("font-size: 24px; font-weight: bold; color: white;");
QString textColor;
if (transparency > 50) {
textColor = " color: white;";
}
bannerLabel->setStyleSheet("font-size: 24px; font-weight: bold;" + textColor);
layout->addWidget(iconLabel);
layout->addWidget(bannerLabel);

View file

@ -91,6 +91,7 @@ GameSelector::GameSelector(AbstractClient *_client,
bool filtersSetToDefault = showFilters && gameListProxyModel->areFilterParametersSetToDefaults();
clearFilterButton->setEnabled(!filtersSetToDefault);
connect(clearFilterButton, &QPushButton::clicked, this, &GameSelector::actClearFilter);
connect(gameListProxyModel, &GamesProxyModel::filtersChanged, this, &GameSelector::checkClearFilterButtonState);
if (room) {
createButton = new QPushButton;
@ -188,15 +189,16 @@ void GameSelector::actSetFilter()
dlg.getShowOnlyIfSpectatorsCanChat(), dlg.getShowOnlyIfSpectatorsCanSeeHands());
gameListProxyModel->saveFilterParameters(gameTypeMap);
clearFilterButton->setEnabled(!gameListProxyModel->areFilterParametersSetToDefaults());
updateTitle();
}
void GameSelector::checkClearFilterButtonState()
{
clearFilterButton->setEnabled(!gameListProxyModel->areFilterParametersSetToDefaults());
}
void GameSelector::actClearFilter()
{
clearFilterButton->setEnabled(false);
gameListProxyModel->resetFilterParameters();
gameListProxyModel->saveFilterParameters(gameTypeMap);

View file

@ -40,6 +40,7 @@ private slots:
* Updates the proxy model with selected filter parameters and refreshes the displayed game list.
*/
void actSetFilter();
void checkClearFilterButtonState();
/**
* @brief Clears all filters applied to the game list.

View file

@ -19,32 +19,46 @@ GameSelectorQuickFilterToolBar::GameSelectorQuickFilterToolBar(QWidget *parent,
mainLayout->setSpacing(5);
searchBar = new QLineEdit(this);
searchBar->setText(model->getCreatorNameFilters().join(", "));
connect(searchBar, &QLineEdit::textChanged, this, [this](const QString &text) { model->setGameNameFilter(text); });
searchBar->setText(model->getGameNameFilter());
connect(searchBar, &QLineEdit::textChanged, this, [this](const QString &text) {
applyFilters([&](auto &, auto &, auto &, auto &, auto &, auto &, auto &, QString &gameNameFilter, auto &,
auto &, auto &, auto &, auto &, auto &, auto &, auto &, auto &) { gameNameFilter = text; });
});
hideGamesNotCreatedByBuddiesCheckBox = new QCheckBox(this);
hideGamesNotCreatedByBuddiesCheckBox->setChecked(model->getHideBuddiesOnlyGames());
hideGamesNotCreatedByBuddiesCheckBox->setChecked(model->getHideNotBuddyCreatedGames());
connect(hideGamesNotCreatedByBuddiesCheckBox, &QCheckBox::toggled, this, [this](bool checked) {
if (checked) {
QStringList buddyNames;
for (auto buddy : tabSupervisor->getUserListManager()->getBuddyList().values()) {
buddyNames << QString::fromStdString(buddy.name());
applyFilters([&](auto &, auto &, auto &, auto &, auto &, bool &hideNotBuddyCreatedGames, auto &, auto &,
QStringList &creatorNameFilters, auto &, auto &, auto &, auto &, auto &, auto &, auto &,
auto &) {
hideNotBuddyCreatedGames = checked;
if (checked) {
QStringList buddyNames;
for (auto buddy : tabSupervisor->getUserListManager()->getBuddyList().values()) {
buddyNames << QString::fromStdString(buddy.name());
}
creatorNameFilters = buddyNames;
} else {
creatorNameFilters.clear();
}
model->setCreatorNameFilters(buddyNames);
} else {
model->setCreatorNameFilters({});
}
});
});
hideFullGamesCheckBox = new QCheckBox(this);
hideFullGamesCheckBox->setChecked(model->getHideFullGames());
connect(hideFullGamesCheckBox, &QCheckBox::toggled, this,
[this](bool checked) { model->setHideFullGames(checked); });
connect(hideFullGamesCheckBox, &QCheckBox::toggled, this, [this](bool checked) {
applyFilters([&](auto &, auto &, bool &hideFullGames, auto &, auto &, auto &, auto &, auto &, auto &, auto &,
auto &, auto &, auto &, auto &, auto &, auto &, auto &) { hideFullGames = checked; });
});
hideStartedGamesCheckBox = new QCheckBox(this);
hideStartedGamesCheckBox->setChecked(model->getHideGamesThatStarted());
connect(hideStartedGamesCheckBox, &QCheckBox::toggled, this,
[this](bool checked) { model->setHideGamesThatStarted(checked); });
connect(hideStartedGamesCheckBox, &QCheckBox::toggled, this, [this](bool checked) {
applyFilters([&](auto &, auto &, auto &, bool &hideGamesThatStarted, auto &, auto &, auto &, auto &, auto &,
auto &, auto &, auto &, auto &, auto &, auto &, auto &,
auto &) { hideGamesThatStarted = checked; });
});
filterToFormatComboBox = new QComboBox(this);
@ -69,13 +83,15 @@ GameSelectorQuickFilterToolBar::GameSelectorQuickFilterToolBar(QWidget *parent,
// Update proxy model on selection change
connect(filterToFormatComboBox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, [this](int index) {
QVariant data = filterToFormatComboBox->itemData(index);
if (!data.isValid()) {
model->setGameTypeFilter({}); // empty = no filter
} else {
int typeId = data.toInt();
model->setGameTypeFilter({typeId});
}
applyFilters([&](auto &, auto &, auto &, auto &, auto &, auto &, auto &, auto &, auto &,
QSet<int> &gameTypeFilter, auto &, auto &, auto &, auto &, auto &, auto &, auto &) {
QVariant data = filterToFormatComboBox->itemData(index);
if (!data.isValid()) {
gameTypeFilter.clear();
} else {
gameTypeFilter = {data.toInt()};
}
});
});
hideGamesNotCreatedByBuddiesCheckBox->setMinimumSize(20, 20);
@ -96,9 +112,87 @@ GameSelectorQuickFilterToolBar::GameSelectorQuickFilterToolBar(QWidget *parent,
setLayout(mainLayout);
syncFromModel();
connect(model, &GamesProxyModel::filtersChanged, this, &GameSelectorQuickFilterToolBar::syncFromModel);
retranslateUi();
}
void GameSelectorQuickFilterToolBar::syncFromModel()
{
QSignalBlocker b1(searchBar);
QSignalBlocker b2(filterToFormatComboBox);
QSignalBlocker b3(hideGamesNotCreatedByBuddiesCheckBox);
QSignalBlocker b4(hideFullGamesCheckBox);
QSignalBlocker b5(hideStartedGamesCheckBox);
searchBar->setText(model->getGameNameFilter());
hideGamesNotCreatedByBuddiesCheckBox->setChecked(model->getHideNotBuddyCreatedGames());
hideFullGamesCheckBox->setChecked(model->getHideFullGames());
hideStartedGamesCheckBox->setChecked(model->getHideGamesThatStarted());
QSet<int> types = model->getGameTypeFilter();
if (types.size() == 1) {
int idx = filterToFormatComboBox->findData(*types.begin());
filterToFormatComboBox->setCurrentIndex(idx >= 0 ? idx : 0);
} else {
filterToFormatComboBox->setCurrentIndex(0);
}
}
void GameSelectorQuickFilterToolBar::applyFilters(std::function<void(bool &,
bool &,
bool &,
bool &,
bool &,
bool &,
bool &,
QString &,
QStringList &,
QSet<int> &,
int &,
int &,
QTime &,
bool &,
bool &,
bool &,
bool &)> mutator)
{
bool hideBuddiesOnlyGames = model->getHideBuddiesOnlyGames();
bool hideIgnoredUserGames = model->getHideIgnoredUserGames();
bool hideFullGames = model->getHideFullGames();
bool hideGamesThatStarted = model->getHideGamesThatStarted();
bool hidePasswordProtectedGames = model->getHidePasswordProtectedGames();
bool hideNotBuddyCreatedGames = model->getHideNotBuddyCreatedGames();
bool hideOpenDecklistGames = model->getHideOpenDecklistGames();
QString gameNameFilter = model->getGameNameFilter();
QStringList creatorNameFilters = model->getCreatorNameFilters();
QSet<int> gameTypeFilter = model->getGameTypeFilter();
int minPlayers = model->getMaxPlayersFilterMin();
int maxPlayers = model->getMaxPlayersFilterMax();
QTime maxGameAge = model->getMaxGameAge();
bool showOnlyIfSpectatorsCanWatch = model->getShowOnlyIfSpectatorsCanWatch();
bool showSpectatorPasswordProtected = model->getShowSpectatorPasswordProtected();
bool showOnlyIfSpectatorsCanChat = model->getShowOnlyIfSpectatorsCanChat();
bool showOnlyIfSpectatorsCanSeeHands = model->getShowOnlyIfSpectatorsCanSeeHands();
mutator(hideBuddiesOnlyGames, hideIgnoredUserGames, hideFullGames, hideGamesThatStarted, hidePasswordProtectedGames,
hideNotBuddyCreatedGames, hideOpenDecklistGames, gameNameFilter, creatorNameFilters, gameTypeFilter,
minPlayers, maxPlayers, maxGameAge, showOnlyIfSpectatorsCanWatch, showSpectatorPasswordProtected,
showOnlyIfSpectatorsCanChat, showOnlyIfSpectatorsCanSeeHands);
model->setGameFilters(hideBuddiesOnlyGames, hideIgnoredUserGames, hideFullGames, hideGamesThatStarted,
hidePasswordProtectedGames, hideNotBuddyCreatedGames, hideOpenDecklistGames, gameNameFilter,
creatorNameFilters, gameTypeFilter, minPlayers, maxPlayers, maxGameAge,
showOnlyIfSpectatorsCanWatch, showSpectatorPasswordProtected, showOnlyIfSpectatorsCanChat,
showOnlyIfSpectatorsCanSeeHands);
}
void GameSelectorQuickFilterToolBar::retranslateUi()
{
searchBar->setPlaceholderText(tr("Filter by game name..."));

View file

@ -18,6 +18,24 @@ public:
TabSupervisor *tabSupervisor,
GamesProxyModel *model,
const QMap<int, QString> &allGameTypes);
void syncFromModel();
void applyFilters(std::function<void(bool &,
bool &,
bool &,
bool &,
bool &,
bool &,
bool &,
QString &,
QStringList &,
QSet<int> &,
int &,
int &,
QTime &,
bool &,
bool &,
bool &,
bool &)> mutator);
void retranslateUi();
private:

View file

@ -326,6 +326,7 @@ void GamesProxyModel::setGameFilters(bool _hideBuddiesOnlyGames,
#else
invalidateFilter();
#endif
emit filtersChanged();
}
int GamesProxyModel::getNumFilteredGames() const

View file

@ -138,6 +138,9 @@ private:
bool showOnlyIfSpectatorsCanChat;
bool showOnlyIfSpectatorsCanSeeHands;
signals:
void filtersChanged();
public:
/**
* @brief Constructs a GamesProxyModel.

View file

@ -4,10 +4,29 @@ void ArchidektApiResponseCardEntry::fromJson(const QJsonObject &json)
{
id = json.value("id").toInt();
categories.clear();
auto categoriesJson = json.value("categories").toArray();
for (auto category : categoriesJson) {
categories.append(category.toString());
for (const auto &categoryValue : categoriesJson) {
Category cat;
if (categoryValue.isObject()) {
QJsonObject obj = categoryValue.toObject();
cat.id = obj.value("id").toInt();
cat.name = obj.value("name").toString();
cat.isPremier = obj.value("isPremier").toBool();
cat.includedInDeck = obj.value("includedInDeck").toBool();
cat.includedInPrice = obj.value("includedInPrice").toBool();
} else if (categoryValue.isString()) {
cat.name = categoryValue.toString();
// assume mainboard unless known otherwise
cat.includedInDeck = true;
}
categories.append(cat);
}
companion = json.value("companion").toBool();
@ -27,7 +46,13 @@ void ArchidektApiResponseCardEntry::fromJson(const QJsonObject &json)
void ArchidektApiResponseCardEntry::debugPrint() const
{
qDebug() << "Id:" << id;
qDebug() << "Categories:" << categories;
for (auto category : categories) {
qDebug() << "Category ID:" << category.id;
qDebug() << "Category Name:" << category.name;
qDebug() << "Category Premier:" << category.isPremier;
qDebug() << "Category Included in Deck:" << category.includedInDeck;
qDebug() << "Category Included in Price:" << category.includedInPrice;
}
qDebug() << "Companion:" << companion;
qDebug() << "FlippedDefault:" << flippedDefault;
qDebug() << "Label:" << label;

View file

@ -9,6 +9,15 @@
#include <QString>
#include <QVector>
struct Category
{
int id;
QString name;
bool isPremier;
bool includedInDeck;
bool includedInPrice;
};
class ArchidektApiResponseCardEntry
{
public:
@ -26,7 +35,7 @@ public:
return card;
};
QStringList getCategories() const
QList<Category> getCategories() const
{
return categories;
}
@ -38,7 +47,7 @@ public:
private:
int id;
QStringList categories;
QList<Category> categories;
bool companion;
bool flippedDefault;
QString label;

View file

@ -63,16 +63,60 @@ ArchidektApiResponseDeckDisplayWidget::ArchidektApiResponseDeckDisplayWidget(QWi
QString tempDeck;
QTextStream deckStream(&tempDeck);
for (auto card : response.getCards()) {
QString mainboardText;
QString sideboardText;
QTextStream mainStream(&mainboardText);
QTextStream sideStream(&sideboardText);
for (const auto &card : response.getCards()) {
QString fullName = card.getCard().getOracleCard().value("name").toString();
// We don't really care about the second card, the card database already has it as a relation
QString cleanName = fullName.split("//").first().trimmed();
tempDeck += QString("%1 %2 (%3) %4\n")
.arg(card.getQuantity())
.arg(cleanName)
.arg(card.getCard().getEdition().getEditionCode().toUpper())
.arg(card.getCard().getCollectorNumber());
QString line = QString("%1 %2 (%3) %4\n")
.arg(card.getQuantity())
.arg(cleanName)
.arg(card.getCard().getEdition().getEditionCode().toUpper())
.arg(card.getCard().getCollectorNumber());
bool isCommander = false;
bool isSideboardCategory = false;
bool includedInDeck = false;
for (const auto &cat : card.getCategories()) {
if (cat.name.compare("Commander", Qt::CaseInsensitive) == 0) {
isCommander = true;
}
if (cat.name.compare("Sideboard", Qt::CaseInsensitive) == 0 ||
cat.name.compare("Maybeboard", Qt::CaseInsensitive) == 0) {
isSideboardCategory = true;
}
if (cat.includedInDeck) {
includedInDeck = true;
}
}
QString target;
if (isCommander || isSideboardCategory) {
sideStream << line;
} else if (includedInDeck) {
mainStream << line;
} else {
sideStream << line;
}
}
// Combine with blank line separator
tempDeck = mainboardText;
if (!sideboardText.isEmpty()) {
tempDeck += "\n";
tempDeck += sideboardText;
}
model = new DeckListModel(this);

View file

@ -3,6 +3,7 @@
#include "../../../../../general/display/background_plate_widget.h"
#include "../../tab_edhrec_main.h"
#include <QMouseEvent>
#include <libcockatrice/card/database/card_database_manager.h>
EdhrecApiResponseCardDetailsDisplayWidget::EdhrecApiResponseCardDetailsDisplayWidget(
@ -48,7 +49,7 @@ EdhrecApiResponseCardDetailsDisplayWidget::EdhrecApiResponseCardDetailsDisplayWi
if (parentTab) {
cardPictureWidget->setScaleFactor(parentTab->getCardSizeSlider()->getSlider()->value());
connect(cardPictureWidget, &CardInfoPictureWidget::cardClicked, this,
&EdhrecApiResponseCardDetailsDisplayWidget::actRequestPageNavigation);
&EdhrecApiResponseCardDetailsDisplayWidget::mousePressEvent);
connect(parentTab->getCardSizeSlider()->getSlider(), &QSlider::valueChanged, cardPictureWidget,
&CardInfoPictureWidget::setScaleFactor);
connect(this, &EdhrecApiResponseCardDetailsDisplayWidget::requestUrl, parentTab,
@ -59,7 +60,9 @@ EdhrecApiResponseCardDetailsDisplayWidget::EdhrecApiResponseCardDetailsDisplayWi
void EdhrecApiResponseCardDetailsDisplayWidget::mousePressEvent(QMouseEvent *event)
{
QWidget::mousePressEvent(event);
actRequestPageNavigation();
if (event->button() == Qt::LeftButton) {
actRequestPageNavigation();
}
}
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)

View file

@ -259,6 +259,9 @@ TabGame::~TabGame()
if (replayManager) {
delete replayManager->replay;
}
for (auto &player : game->getPlayerManager()->getPlayers()) {
player->clear();
}
}
void TabGame::updatePlayerListDockTitle()

View file

@ -30,6 +30,8 @@
#include <libcockatrice/protocol/pb/response_replay_get_code.pb.h>
#include <libcockatrice/protocol/pending_command.h>
inline Q_LOGGING_CATEGORY(TabReplaysLog, "replays_tab");
TabReplays::TabReplays(TabSupervisor *_tabSupervisor, AbstractClient *_client, const ServerInfo_User *currentUserInfo)
: Tab(_tabSupervisor), client(_client)
{
@ -265,9 +267,11 @@ void TabReplays::actOpenLocalReplay()
f.close();
GameReplay *replay = new GameReplay;
replay->ParseFromArray(_data.data(), _data.size());
emit openReplay(replay);
if (replay->ParseFromArray(_data.data(), _data.size())) {
emit openReplay(replay);
} else {
qCWarning(TabReplaysLog) << "could not parse replay!";
}
}
}
@ -379,9 +383,12 @@ void TabReplays::openRemoteReplayFinished(const Response &r)
const Response_ReplayDownload &resp = r.GetExtension(Response_ReplayDownload::ext);
GameReplay *replay = new GameReplay;
replay->ParseFromString(resp.replay_data());
if (replay->ParseFromString(resp.replay_data())) {
emit openReplay(replay);
emit openReplay(replay);
} else {
qCWarning(TabReplaysLog) << "could not parse remote replay!";
}
}
void TabReplays::actDownload()

View file

@ -0,0 +1,21 @@
#ifndef COCKATRICE_VISUAL_DATABASE_DISPLAY_FILTER_BUTTON_H
#define COCKATRICE_VISUAL_DATABASE_DISPLAY_FILTER_BUTTON_H
#include <QString>
const QString visualDatabaseDisplayFilterButtonStyle = QString(R"(
QPushButton {
background-color: palette(button);
color: palette(button-text);
padding: 5px 10px;
border-radius: 4px;
border: 1px solid palette(dark);
}
QPushButton:checked {
background-color: palette(highlight);
color: palette(highlighted-text);
border: 1px solid palette(shadow);
}
)");
#endif // COCKATRICE_VISUAL_DATABASE_DISPLAY_FILTER_BUTTON_H

View file

@ -1,6 +1,7 @@
#include "visual_database_display_format_legality_filter_widget.h"
#include "../../../filters/filter_tree_model.h"
#include "visual_database_display_filter_button.h"
#include <QLabel>
#include <QPushButton>
@ -80,8 +81,7 @@ void VisualDatabaseDisplayFormatLegalityFilterWidget::createFormatButtons()
for (auto it = allFormatsWithCount.begin(); it != allFormatsWithCount.end(); ++it) {
auto *button = new QPushButton(it.key(), flowWidget);
button->setCheckable(true);
button->setStyleSheet("QPushButton { background-color: lightgray; border: 1px solid gray; padding: 5px; }"
"QPushButton:checked { background-color: green; color: white; }");
button->setStyleSheet(visualDatabaseDisplayFilterButtonStyle);
flowWidget->addWidget(button);
formatButtons[it.key()] = button;

View file

@ -1,6 +1,7 @@
#include "visual_database_display_main_type_filter_widget.h"
#include "../../../filters/filter_tree_model.h"
#include "visual_database_display_filter_button.h"
#include <QLabel>
#include <QPushButton>
@ -75,8 +76,8 @@ void VisualDatabaseDisplayMainTypeFilterWidget::createMainTypeButtons()
for (auto it = allMainCardTypesWithCount.begin(); it != allMainCardTypesWithCount.end(); ++it) {
auto *button = new QPushButton(it.key(), flowWidget);
button->setCheckable(true);
button->setStyleSheet("QPushButton { background-color: lightgray; border: 1px solid gray; padding: 5px; }"
"QPushButton:checked { background-color: green; color: white; }");
button->setStyleSheet(visualDatabaseDisplayFilterButtonStyle);
flowWidget->addWidget(button);
typeButtons[it.key()] = button;

View file

@ -3,6 +3,7 @@
#include "../../../interface/widgets/dialogs/dlg_load_deck_from_clipboard.h"
#include "../../../interface/widgets/tabs/abstract_tab_deck_editor.h"
#include "../deck_editor/deck_state_manager.h"
#include "visual_database_display_filter_button.h"
#include <QHBoxLayout>
@ -95,8 +96,8 @@ void VisualDatabaseDisplayNameFilterWidget::createNameFilter(const QString &name
// Create a button for the filter
auto *button = new QPushButton(name, flowWidget);
button->setStyleSheet("QPushButton { background-color: lightgray; border: 1px solid gray; padding: 5px; }"
"QPushButton:hover { background-color: red; color: white; }");
button->setStyleSheet(visualDatabaseDisplayFilterButtonStyle);
connect(button, &QPushButton::clicked, this, [this, name]() {
removeNameFilter(name);

View file

@ -2,6 +2,7 @@
#include "../../../client/settings/cache_settings.h"
#include "../../../filters/filter_tree_model.h"
#include "visual_database_display_filter_button.h"
#include <QLineEdit>
#include <QPushButton>
@ -101,8 +102,8 @@ void VisualDatabaseDisplaySetFilterWidget::createSetButtons()
auto *button = new QPushButton(longName + " (" + shortName + ")", flowWidget);
button->setCheckable(true);
button->setStyleSheet("QPushButton { background-color: lightgray; border: 1px solid gray; padding: 5px; }"
"QPushButton:checked { background-color: green; color: white; }");
button->setStyleSheet(visualDatabaseDisplayFilterButtonStyle);
flowWidget->addWidget(button);
setButtons[shortName] = button;

View file

@ -1,6 +1,7 @@
#include "visual_database_display_sub_type_filter_widget.h"
#include "../../../filters/filter_tree_model.h"
#include "visual_database_display_filter_button.h"
#include <QLabel>
#include <QLineEdit>
@ -80,8 +81,8 @@ void VisualDatabaseDisplaySubTypeFilterWidget::createSubTypeButtons()
for (auto it = allSubCardTypesWithCount.begin(); it != allSubCardTypesWithCount.end(); ++it) {
auto *button = new QPushButton(it.key(), flowWidget);
button->setCheckable(true);
button->setStyleSheet("QPushButton { background-color: lightgray; border: 1px solid gray; padding: 5px; }"
"QPushButton:checked { background-color: green; color: white; }");
button->setStyleSheet(visualDatabaseDisplayFilterButtonStyle);
flowWidget->addWidget(button);
typeButtons[it.key()] = button;

View file

@ -84,6 +84,7 @@
const QString MainWindow::appName = "Cockatrice";
const QStringList MainWindow::fileNameFilters = QStringList() << QObject::tr("Cockatrice card database (*.xml)")
<< QObject::tr("All files (*.*)");
inline Q_LOGGING_CATEGORY(MainWindowLog, "main_window");
/**
* Replaces the tab-specific menus that are shown in the menuBar.
@ -277,9 +278,11 @@ void MainWindow::actWatchReplay()
file.close();
replay = new GameReplay;
replay->ParseFromArray(buf.data(), buf.size());
tabSupervisor->openReplay(replay);
if (replay->ParseFromArray(buf.data(), buf.size())) {
tabSupervisor->openReplay(replay);
} else {
qCWarning(MainWindowLog) << "failed to parse replay!";
}
}
void MainWindow::localGameEnded()

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