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board
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add missing override and explicit specifiers to all classes in src/game (#5511)
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2025-01-22 12:57:56 +00:00 |
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cards
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Cache correct providerId cards on deck load (#5668)
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2025-02-28 11:10:06 -05:00 |
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deckview
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Cache correct providerId cards on deck load (#5668)
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2025-02-28 11:10:06 -05:00 |
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filters
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Fix Crash with "c:" in deck editor (#5537)
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2025-02-01 04:32:01 +00:00 |
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player
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Add actions for shuffle top/bottom X cards (#5695)
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2025-03-08 01:48:48 +00:00 |
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zones
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Expand/shrink card view window on double click (#5652)
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2025-02-25 18:32:45 -05:00 |
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game_scene.cpp
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Fix segfault when game is closed while card view window is open (#5507)
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2025-01-21 03:06:55 +00:00 |
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game_scene.h
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add missing override and explicit specifiers to all classes in src/game (#5511)
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2025-01-22 12:57:56 +00:00 |
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game_selector.cpp
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Fix size and image quality issues with new user icons (#5546)
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2025-02-02 15:08:23 +00:00 |
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game_selector.h
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Support right-click on game list menu (#5522)
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2025-01-25 14:03:29 +00:00 |
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game_specific_terms.h
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |
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game_type_map.h
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |
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game_view.cpp
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Refactor files in src/game to new Qt Slot/Signal syntax (#5431)
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2025-01-09 06:32:25 -05:00 |
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game_view.h
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add missing override and explicit specifiers to all classes in src/game (#5511)
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2025-01-22 12:57:56 +00:00 |
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games_model.cpp
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Fix size and image quality issues with new user icons (#5546)
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2025-02-02 15:08:23 +00:00 |
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games_model.h
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Invert "Show" games, so all games are visible by default (#5521)
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2025-01-25 07:03:36 +00:00 |
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hand_counter.cpp
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |
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hand_counter.h
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add missing override and explicit specifiers to all classes in src/game (#5511)
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2025-01-22 12:57:56 +00:00 |
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phase.cpp
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |
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phase.h
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |