Cockatrice/cockatrice/src/game_graphics/board
sentry[bot] 8b0c980e85
Some checks are pending
CodeQL / Analyze (cpp) (push) Waiting to run
CodeQL / Analyze (actions) (push) Waiting to run
Build Desktop / Configure (push) Waiting to run
Build Desktop / Debian 13 (push) Blocked by required conditions
Build Desktop / Debian 12 (push) Blocked by required conditions
Build Desktop / Fedora 44 (push) Blocked by required conditions
Build Desktop / Fedora 43 (push) Blocked by required conditions
Build Desktop / Servatrice_Debian 12 (push) Blocked by required conditions
Build Desktop / Ubuntu 24.04 (push) Blocked by required conditions
Build Desktop / Ubuntu 26.04 (push) Blocked by required conditions
Build Desktop / Arch (push) Blocked by required conditions
Build Desktop / Ubuntu 26.04 cover (push) Blocked by required conditions
Build Desktop / macOS 13 Intel (push) Blocked by required conditions
Build Desktop / macOS 14 (push) Blocked by required conditions
Build Desktop / macOS 15 (push) Blocked by required conditions
Build Desktop / macOS 26 Debug (push) Blocked by required conditions
Build Desktop / Windows 10 (push) Blocked by required conditions
Build Desktop / Prune caches (push) Waiting to run
Build Docker / Servatrice (arm) (push) Waiting to run
Build Docker / Servatrice (x86) (push) Waiting to run
Build Docker / Publish multi-platform Servatrice image (push) Blocked by required conditions
[Client] Guard dragged card ghost from painting or dropping deleted cards (#7688)
* [Client] Guard dragged card ghost from painting or dropping deleted cards

* [Game] Revert handling for cards destroyed mid-drag

Co-authored-by: sentry[bot] <39604003+sentry[bot]@users.noreply.github.com>

* [DeckView] Access pointer through QPointer in DeckViewCardDragItem

---------

Co-authored-by: sentry[bot] <39604003+sentry[bot]@users.noreply.github.com>
Co-authored-by: zeldazach <7460172+zeldazach@users.noreply.github.com>
2026-11-02 08:39:07 +01:00
..
abstract_card_drag_item.cpp [Client] Guard dragged card ghost from painting or dropping deleted cards (#7688) 2026-11-02 08:39:07 +01:00
abstract_card_drag_item.h [Client] Guard dragged card ghost from painting or dropping deleted cards (#7688) 2026-11-02 08:39:07 +01:00
abstract_card_item.cpp [Refactor] Add card name, printing id, and color to CardState (#7433) 2026-10-31 18:44:13 +01:00
abstract_card_item.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
abstract_counter.cpp [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
abstract_counter.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
abstract_graphics_item.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
abstract_graphics_item.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
arrow_item.cpp [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
arrow_item.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
arrow_registry.cpp [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
arrow_registry.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
arrow_target.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
arrow_target.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
card_drag_item.cpp [Client] Guard dragged card ghost from painting or dropping deleted cards (#7688) 2026-11-02 08:39:07 +01:00
card_drag_item.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
card_item.cpp [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
card_item.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
counter_general.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
counter_general.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
graphics_item_type.h [Game] Give a graphics_item_type.h to arrow_item.h (#7150) 2026-08-21 19:22:44 +02:00
translate_counter_name.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
translate_counter_name.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00