Cockatrice/cockatrice/src/game_graphics
Lukas Brübach 2dcf1f2c69 [Game] Follow the palette in judge message tags
Judge tags hardcoded a black prefix and a `theme:icons/scales` image inside rich
text, where `currentColor` cannot resolve and a palette change leaves the tag
unreadable. Render the scales glyph through the themed icon engine, register it
as a document image resource, and repaint the log when the palette or theme
changes.
2026-11-02 18:29:42 +01:00
..
board [Client] Guard dragged card ghost from painting or dropping deleted cards (#7688) 2026-11-02 08:39:07 +01:00
deckview [Client] Guard dragged card ghost from painting or dropping deleted cards (#7688) 2026-11-02 08:39:07 +01:00
dialogs [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
log [Game] Follow the palette in judge message tags 2026-11-02 18:29:42 +01:00
player [Icons] Migrate UI glyphs to palette-token SVGs 2026-11-02 15:52:31 +01:00
tally [Refactor] Move card selection actions to GameScene and p/t parsing to CardState (#7426) 2026-10-31 18:44:12 +01:00
zones [Icons] Migrate UI glyphs to palette-token SVGs 2026-11-02 15:52:31 +01:00
animated_item.h [Game] Generic Animation Interface (#7098) 2026-08-12 20:36:33 +02:00
card_dimensions.h [Game] Move graphics out of game and into game_graphics (#6928) 2026-06-09 09:51:13 +02:00
game_scene.cpp [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
game_scene.h [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
game_view.cpp [Game] Raise rubber band above count label and collapse multi-selection on click (#7451) 2026-10-15 11:35:03 +02:00
game_view.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
hand_counter.cpp [Refactor] Move game logic into libcockatrice_game (#7437) 2026-10-31 18:44:15 +01:00
hand_counter.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
phases_toolbar.cpp [Refactor] Emit phase toolbar intent instead of protobuf commands (#7419) 2026-10-31 18:44:10 +01:00
phases_toolbar.h [Refactor] Emit phase toolbar intent instead of protobuf commands (#7419) 2026-10-31 18:44:10 +01:00
z_value_layer_manager.h [Game] Move graphics out of game and into game_graphics (#6928) 2026-06-09 09:51:13 +02:00
z_values.h [Game] Move graphics out of game and into game_graphics (#6928) 2026-06-09 09:51:13 +02:00